• PS3 Hacks, PSN , 05.04.2011

    This has been out roaming the forums for a few days now, but as its gaining more popularity I believe it is in the best interest to lay down the risks right now before you regret them later. With the release of Rebug v3.55.1, a few clever ones have figured out that you can connect to the development PSN (called the sp-int network) and play “online” on the dev-PSN with other people on there.

    Not all games work but a few games such as Black Ops, Modern Warfare 2, and  Homefront  have been reported working. There has been also reports of PSN games (including DLC) being downloaded via this method (but requires the use of a PC – we won’t link on how to do that since its basically piracy).  You can read on how to connect to the sp-int network (dev PSN) HERE, but it is strongly advised that you first read all the reasons not to use this method below.

    Most of this is common “scene knowledge” but for those new to the PS3 scene, its important to know what your getting into :)

    Lets take a step back and see what are Debug PS3′s (and debug firmwares) originally for? These are PS3s for legitimate PS3 developers intended to aid in developers creating PS3 games. Owners of these systems have to be licensed by Sony and not your every day person can get one of these (unless you bought them for a ridiculous price on eBay).

    Now here is the problem, Sony has a list of authorized consoles that should have debug firmwares – when you connect to sp-int your are basically flagging yourself to get caught as your console has an unauthorized console ID connecting to the dev-PSN. Not to mention they will notice a sudden increase of online user activity and you can bet they are going to take action fast (last thing Sony wants to do is piss off devs).

    Here are a few quotes from PS3 devs:

    drizzt:

    Do NOT use Rebug 3.55.1! Sony have the list of authorized debug consoles and they BAN the unauthorized console ids, ALSO from default PSN!!!

    evilsperm:

    I can tell you 100% without a doubt that everyone will abuse the sp-int network and $ony will patch it within a week, it will also really piss off the people with TEST units they got from other channels because then they will be shit out of luck trying to get on those networks, so PLEASE do not abuse sp-int!

    Mathieulh:

    Retail units have nothing to do on development networks, that’s plain and simple. There is nothing for them to do there besides pissing off legit developers while they are testing their games network features. (Like countless did on the partnernet) At least Sony weren’t stupid enough to leave store accesses unrestricted on developers networks.

    The sp-int will most likely be patched very soon, so if you do intend to use it proceed at your own risk. Understand how exposed this method is and that a ban on the dev-PSN is most likely going to carry over to the retail PSN as well.

    Note:
    To be explicitly clear, if you use Rebug normally, as you would kmeaw, then the chances of a ban is basically zero, it is only when you decide to abuse sp-int, that you run a very high risk of being banned.

    UPDATE 1:

    That was quick, CyberSkunk has released a Rebug Privacy Patch (Thanks to NGT for pointing it out)

    I have uploaded an amended privacy patch for the extra files in REBUG so no matter what MODE, XMB or DEBUG MENU you are using it will still be patched.

    Go to Codename: REBUG
    Check the bottom of the post

    Directions:
    Add the .tcl file to the tasks folder of PS3MFW Builder 0.2. It will appear as Patch all REBUG self/sprx to secure privacy in the task list

    UPDATE 2:

    BobbyBlunt has also posted a method here on how to blank your Console-ID to avoid a ban/detection so check it out (for slightly advanced users).

    Tags:

    Discuss in Forums (46)


  • 46 Comments

    1. GregoryRasputin
      04-05-2011
      07:32 PM
      1

      In my personal opinion, if you use the dev servers, you deserve to get banned.

    2. xXORAnG3Xx
      04-05-2011
      07:41 PM
      2

      Can i login and activate my account on my PS3 without getting banned?

    3. JustFixinStuff
      04-05-2011
      07:42 PM
      3

      Oh great, can't wait to start reading all the "Why are the PSN servers down? I can't get online anymore but all my friends are online right now. Helpzzz me PLZZZZZ 2 getZ on teh PSN! I no I kant be band!"

    4. Annelies
      04-05-2011
      07:52 PM
      4

      I've logged into it once. Since then I've updated to OFW 3.60, got tired of waiting offline.

      Hopefully Sony doesn't mess with me.

    5. OoZic
      04-05-2011
      07:53 PM
      5

      Not to mention they will notice a sudden increase of online user activity and you can bet they are going to take action fast (last thing Sony wants to do is piss off devs).
      Little correction, they don't want to piss off their own loyal devs. With other devs, like graf_chocolo, they have no problem at all with that like they demonstrate every day

      But I agree with Greg, no non-dev has something to do on a dev network. This way you harm the devs who work on online gaming the most. And their work will be used by us in the near future so we limit ourselves by this.

    6. XxNeWBoRNxX
      04-05-2011
      07:54 PM
      6

      wut i cant understand is why do they release a tool that'll get us on DEV-PSN..?i myself installed rebug and im loving the cfw,i did get online,but was told it wasnt a good thing so i have kept myself offline,giving the Devs that respect!! i never really cared for having cfw online,i already have my 3.60s if needed...

    7. Pockets69
      04-05-2011
      07:56 PM
      7

      I would like to remind you that using rebug doesn't get you banned! being on a dev network is what might get you banned!

    8. GregoryRasputin
      04-05-2011
      07:57 PM
      8

      Originally Posted by XxNeWBoRNxX View Post
      wut i cant understand is why do they release a tool that'll get us on DEV-PSN..?i myself installed rebug and im loving the cfw,i did get online,but was told it wasnt a good thing so i have kept myself offline,giving the Devs that respect!! i never really cared for having cfw online,i already have my 3.60s if needed...

      The intention of the Rebug Devs was not for people to abuse sp-int, if people are too dumb to understand that it affects the people creating the games they are playing, well you cant blame the Rebug team for that,

    9. ReaL_AlrOy
      04-05-2011
      08:18 PM
      9

      "only when you decide to abuse sp-int, that you run a very high risk of being banned."

      So If we run LV2, backups or multiman with this online....BANNNED?

      or if we just turn on our console and sign in...and play black ops from our CD or any original game, without running LV2 or homebrew....its ok?

    10. GregoryRasputin
      04-05-2011
      08:25 PM
      10

      Originally Posted by ReaL_AlrOy View Post
      "only when you decide to abuse sp-int, that you run a very high risk of being banned."

      So If we run LV2, backups or multiman with this online....BANNNED?

      or if we just turn on our console and sign in...and play black ops from our CD or any original game, without running LV2 or homebrew....its ok?

      If you use sp-int at all, you will get banned.

    11. ReaL_AlrOy
      04-05-2011
      08:29 PM
      11

      Originally Posted by GregoryRasputin View Post
      If you use sp-int at all, you will get banned.
      and if its just to sync trophies?
      sorry for the newb questions lol

    12. GregoryRasputin
      04-05-2011
      08:30 PM
      12

      Originally Posted by ReaL_AlrOy View Post
      and if its just to sync trophies?
      sorry for the newb questions lol

      Yes that would be considered abusing.

    13. ReaL_AlrOy
      04-05-2011
      08:32 PM
      13

      Originally Posted by GregoryRasputin View Post
      Yes that would be considered abusing.
      Thakns Dude

      ill pray for a new method

    14. OoZic
      04-05-2011
      08:46 PM
      14

      Originally Posted by ReaL_AlrOy View Post
      "only when you decide to abuse sp-int, that you run a very high risk of being banned."

      So If we run LV2, backups or multiman with this online....BANNNED?

      or if we just turn on our console and sign in...and play black ops from our CD or any original game, without running LV2 or homebrew....its ok?
      Think like it this way for Black Ops for example:
      PSN/BO-servers: 800.000 users to hide in between
      SP-INT: a couple of hundred devs to hide in between.

      Now where will you be found first?
      And which one will be heavily screened?

      We still don't know for sure how Sony detects CFW but turning on your PS3 while it is connected to a router and the internet is enough to be at risk because of sony spyware in the firmware.

    15. jorgebus
      04-05-2011
      09:10 PM
      15

      what about PROD-QA, doesn't that get us in trouble??

    16. leegin
      04-05-2011
      09:45 PM
      16

      so dont download this 'beta' version ?

    17. rorymullan
      04-05-2011
      09:48 PM
      17

      Originally Posted by Annelies View Post
      I've logged into it once. Since then I've updated to OFW 3.60, got tired of waiting offline.

      Hopefully Sony doesn't mess with me.

      You will more than likely get banned if you have ever signed on to the dev network. Chances are youll soon have a banned 3.60 console. 100s is probably an exageration of the amount of test consoles that are using the network at any one time.

    18. djhazardous
      04-05-2011
      10:12 PM
      18

      Originally Posted by GregoryRasputin View Post
      If you use sp-int at all, you will get banned.
      Just wondering what makes you so sure on this?

    19. lebofly
      04-05-2011
      10:40 PM
      19

      Originally Posted by djhazardous View Post
      Just wondering what makes you so sure on this?
      Read the Original post, It explains most of it.....

    20. Sexbox
      04-05-2011
      10:48 PM
      20

      Is there a way to use this and 00000000 out our ID's like with a previous CFW, the name of which slips my mind right now?

    21. Pirate
      04-05-2011
      11:27 PM
      21

      First post updated.

    22. mevontet
      04-05-2011
      11:32 PM
      22

      So what exactly does the privacy patch do?
      ************* [ - Post Merged - ] *************
      Haha I can't believe that wAs my first post...

    23. NGT
      04-05-2011
      11:50 PM
      23

      COD Directions if anyone is still having trbbl

      1.You need to install Rebug 3.55 CFW

      2.Now you need to set Original PSN to Dev PSN: Go to Debug Settings -> NP Environment -> Change to “sp-int”

      3.Now you need to start the spoof 3.60 rebug, then you will lose your Debug setting for get it back you need to install and run Cex Dex Rebug selector (it’s under Package Manager, in PS3 HDD)

      4.Now you need to make a new account on PSN you can set everything random but the PSN ID must be the same of the account on Original PSN or COD will not load your stats (lvl, classes, ect).

      5.Now you need to set on your PS3 on Internet Connection Setting as Primary DNS the LOCAL IP of you PC (192.168.XXX.XXX) and as Secondary your modem IP OR “8.8.8.8″

      6.Start the my tool and make sure it’s showing the right Local IP (192.168.XXX.XXX) then press OK.

      Black ops server.rar

      Source

    24. drewlik
      04-06-2011
      12:50 AM
      24

      People, make please a ready privacy patch... I don't know how it to make...

    25. TehNoob
      04-06-2011
      01:00 AM
      25

      Originally Posted by drewlik View Post
      People, make please a ready privacy patch... I don't know how it to make...
      When I try to patch with MFW I keep on getting a Fatal Error. :/

      Code:
      PS3MFW Creator v0.2
          Copyright (C) 2011 Project PS3MFW
          This program comes with ABSOLUTELY NO WARRANTY;
          This is free software, and you are welcome to redistribute it
          under certain conditions; see COPYING for details.
      
          Developed By :
          Anonymous Developers
      
      Selected tasks : rebug_patch_privacy
      Deleting output files
      Unpacking source PUP PS3UPDAT.PUP
      Unpacking all dev_flash files
      ******** Running task rebug_patch_privacy **********
      Modifying dev_flash file x3_amgsdk.sprx
      Error running script: wrong # args: should be "::rebug_patch_privacy::patch_allmusic_com_self self"

    26. MysterySword
      04-06-2011
      01:17 AM
      26

      Originally Posted by TehNoob View Post
      When I try to patch with MFW I keep on getting a Fatal Error. :/
      Are you running the portable version? If you are, the ps3mfw folder should be at the root of the drive you're running it from.

    27. kimdalanxa
      04-06-2011
      03:06 AM
      27

      Has any1 managed to sucsessfully create the modded pup? i keep getting different errors ima about 2 punch my laptop! :-) if so can any1 upload and link it 2 me? i would be gratelly appreciated! ;-)

    28. drewlik
      04-06-2011
      03:19 AM
      28

      Removed at request of author of Rebug
      ready patch

    29. hax3ps
      04-06-2011
      04:18 AM
      29

      what's that "rebug prvacy patch" ? it forbids psn access ?

    30. Cyberskunk
      04-06-2011
      04:43 AM
      30

      Could a mod please remove the link to the PUP above

      ************* [ - Post Merged - ] *************

      **DO NOT USE 3.60 SPOOFER WITH REBUG**

      Originally Posted by NGT View Post
      COD Directions if anyone is still having trbbl

      1.You need to install Rebug 3.55 CFW

      2.Now you need to set Original PSN to Dev PSN: Go to Debug Settings -> NP Environment -> Change to “sp-int”

      3.Now you need to start the spoof 3.60 rebug, then you will lose your Debug setting for get it back you need to install and run Cex Dex Rebug selector (it’s under Package Manager, in PS3 HDD)

      4.Now you need to make a new account on PSN you can set everything random but the PSN ID must be the same of the account on Original PSN or COD will not load your stats (lvl, classes, ect).

      5.Now you need to set on your PS3 on Internet Connection Setting as Primary DNS the LOCAL IP of you PC (192.168.XXX.XXX) and as Secondary your modem IP OR “8.8.8.8″

      6.Start the my tool and make sure it’s showing the right Local IP (192.168.XXX.XXX) then press OK.

      Black ops server.rar

      Source
      Even though I don't approve of using the sp-int network..

      Step 3 of the instructions above ARE WRONG and could RSOD your PS3. Whoever wrote them originaly has no idea of how the Rebug Selector works.

      **DO NOT USE 3.60 SPOOFER WITH REBUG**

      Run the Rebug Selector and set it to REBUG MODE and you are spoofed.

      EASY YEAH?

    31. kurtamery929
      04-06-2011
      07:46 AM
      31

      so could i use this to download tracks for modnation??

    32. loler55
      04-06-2011
      08:17 AM
      32

      i cannot connect 80028e02
      plz why?

    33. danone77
      04-06-2011
      09:41 AM
      33

      why all people cry,its working great whenn is in root:-)
      ************* [ - Post Merged - ] *************
      because its a patch,after u install u cant log in in sp-int!!

    34. denero1
      04-06-2011
      10:31 AM
      34

      ehhh i can wait to much risk -_- psn isn't that important -_-

    35. loler55
      04-06-2011
      10:56 AM
      35

      mhh im online without patch i cannot go in to the store or into singstarsong
      only play blackops etc with banrisk...

    36. danone77
      04-06-2011
      11:10 AM
      36

      all people one time in there,are loggt,and now u can play..,when u patch u also logt!
      so what,only good for people are noz in dev psn,so all communication to playstation.net/vom are diabled,why the poster dont wright it in?,because he will trick us i think

    37. domba
      04-06-2011
      12:29 PM
      37

      I got RSOD for using 3.60 spoofer, it's easily fixed though.

    38. ev1l51xty51x
      04-06-2011
      01:29 PM
      38

      When you aply the privaty-patch to the rebug firmware, Does anyone know the md5 hash that it's suposed to come up with? I got: MD5:ff2845d5e2f6fba5d56606ed6dc8deb7
      SA-1:5f7a6825d6c0796ed039252e4fe7e8846857f60b
      The reason I aks is becuase the the size changes when you patch it.

    39. danone77
      04-06-2011
      01:37 PM
      39

      here is my md5ch.

      MD5: aef70bee6d2ff0a44a2b8fe620adb906
      SHA-1: 9887f7b599f04f63beed576016a52bcb9539dbfc
      and now its 181.769kb big,its different to u??
      peace

    40. ev1l51xty51x
      04-06-2011
      01:42 PM
      40

      @ danone77.
      Thank for the quick repley.
      That's a different one than I got.
      Have you installed yours allready?

    41. englishtrog
      04-06-2011
      02:17 PM
      41

      this is like releasing linux and otheros but saying "its not for you its only for me...or him...or them"
      this was released for people to use,simple as that. they may be risks but it was released none the less.

    42. uzishotz
      04-08-2011
      06:01 PM
      42

      When I'm patching it, do I select the rebug firmware as the original or the official 3.55??

    43. dodo136
      04-11-2011
      08:38 AM
      43

      CAN SOMEONE plz provide a linke for perpatched vergion of rebug 3.55.1 with privacy?

      i dont know how to use PS3MFW Builder 0.2

    44. deadmanproxy
      04-12-2011
      06:47 AM
      44

      yeah for me 2! always get a fatal error! got the portable version in root folder but still got the fatal error!

    45. Pirate
      04-14-2011
      11:42 AM
      45

      UPDATE 2:

      BobbyBlunt has also posted a method here on how to blank your Console-ID to avoid a ban/detection so check it out (for slightly advanced users).

    46. OliHoppus
      04-15-2011
      04:51 AM
      46

      I signed up JUST to ask you clever people this! Lol.

      Basically after upgrading (well, it is KINDA upgrading) to this Rebug 3.55 security edition from wurtz/geo 3.55 I am suffering with a new error never seen before. I used f*ckPSN to get online with wutz/geo, and after that was patched I stayed offline. Now this comes along and I'm all happy...

      Except I'm not! I get this stupid timeout 80028E02 error. Google has been no use.. turning off media sharing, resetting router, DMZ-ing, changing various IP/ DNS settings, blah blah blah.. As far as I can see the PSN is running fine but I just can't access it to do all this wonderfully promising REBUG junk! And play the MK9 Demo

      Anyone else had the same issue/ managed overcome it? PM me if that's easier... Cheers dudes :D