I’ve completely translated rebug 3.55.2 into German, that means all debug entries, package manager, qa-update and the menu entry “app_home/PS3_GAME /” has become “Starte Spiel… (Ohne Disc)”. The “Debug Settings” are now just called “Debug”.
It is only the resource-files (icons and texts) nothing else.
I’ve also enclosed a nice “write-flash” tool with which you can share resources easily. It only writes in the “dev_flash / vsh / resource”-folder, nowhere else.
Created 2 folder on a USB-Stick, “modz” and “backup”. The backup must be created manually by simply save the resource folder under “dev_flash / vsh / resource” somewhere. Copy the original rco files, which you will change, in the backup folder and put the modded files (from the download; without the pkg and the tcl’s of course!) into the “modz” folder. The tool ES35 Cutomize explains by itself in the options. Or simply use the latest Multiman and copy the files manually into folders using new flash-write function.
Some debug entries sound better in English and I did not translate some deliberate ..
I have made a task for the ps3mfwbuilder on my own. It allows you to patch the official rebug 3.55.2 pup with the update files from 0.4, the privacy patch and the modded rcos.
Simply extract the update pkg 0.4 from rebug, and specify the files from the update_files folder, as well as the modded rcos when creating the pup. Everything else runs automatically.
About the privacy patch: I’ve intentionally omitted playstation.net, otherwise some psn games do not run.
I’m just a small rebug fan, not more ..