Welcome to PS3Hax, your official PS3 hacks, PS3 Homebrew, and PS3 Downloads scene. Check back daily to keep up with the latest PS3 Hacks and drop by our forums for more PS3 Hacks discussions.
  • Posted by PS3Hax Member News , on 29/11/2011 , @ 08:35pm

     

    Update: Its out, download here.

    Sony is rolling out PS3 FW 4.0 this week in prep for PSVita’s launch.

    To quote:

    A new system software update (v4.00) will be released this week. In preparation for the launch of PlayStation Vita (PS Vita) in Japan, this update will prepare PlayStation 3 (PS3) to serve as a content management device. It will allow users to copy their digital content such as games, music, photos, and videos between PS Vita and PS3, back up PS Vita game games including save data to your PS3 hard drive, and update the system software for your PS Vita system using the network features of your PS3.

    Other changes to take effect with this update include:

    • PlayStation Plus members can now choose to enable or disable each automatic update feature
      • Game patches
      • System software
      • Recommended games and videos
      • Sync trophy information
  • New PlayStation Network settings for filtering friend requests and messages
  • Looks like we can finally stop asking for CFW 3.7x and start asking for CFW 4.X!

    [Source PSBlog]


  • Posted by Pirate , on 29/11/2011 , @ 07:38pm

     

    KaKaRoToKS has just confirmed on Twitter that his jailbreak has been leaked by someone in his circle.

    I’m sure loads of people wanted this to be leaked, but not so sure if its a good thing. He said its in a very premature stage so it might not even be able to use. It’ll just give people ways to do it themselves and obviously as he states, Sony can now take preventative measures.

    Now lets clarify a few points. This isn’t “breaking” news or a “big-incoming leak“, just pointless scene drama that everyone is jumping the gun on and spreading misinformation. KaKaRoToKS claims the leak was “incomplete”, so whoever decided to leak it know that it pretty much ruined his work.

    This is a pretty contained/internal leak, most of you won’t find it.

    And remember, we posted about this work a few days ago. THIS WILL NOT ALLOW THE BOOTING OF BACKUP MANAGERS, so for you “pirates” out there this was useless to you in the first place.

    So there you have it, the reason this was front paged was to stop the endless spam of new threads/PMs/emails we were getting related to the “leak”. We are setting the facts straight, and please keep the information related to this topic all here (merging threads/posts).

    UPDATE:

    Ok, so I dug and figured out what happened… GOOD NEWS! There was no leak! Although you never really know, but I’m more and more convinced that it wasn’t a leak.
    So first of all, thank you to all who gave their support and the twitter flood was extreme. I am really happy to see that many concerned users in the scene, with a very few exceptions, I noticed that most people were disgusted and unhappy with the leak, someone summed it up pretty nicely “While I should be happy that it’s leaked, I’m not, I’m disgusted, I don’t even want to use it now”. So thank you, with your support, you have given me joy and the confidence that this scene has a lot more voices than the few angry haters.

    That being said, here’s an explanation of what happened.
    Someone came to talk to me on IRC asking “Is this how you did ? ” and he gave some explanation.. which was true. At that point, it could be either coincidence or a leak, but what made me believe in a leak is that he said something (which I can’t really tell what it is) that was very unique and special and weird and you wouldn’t expect it (even if you found the same ‘exploit’), and that little detail was specific to my jailbreak. Unfortunately, the guy went offline before I could reply to him, so all I could see was that it was a leak.

    After going around, only 6 people actually knew of the jailbreak’s method, and I spoke to all of them and I trust them all and I’m sure none of them spoke about it with anyone. It turns out, the person who approached me asking “is this how you did : …. ” had not received any information from anyone. When I finally caught him online and asked him where he got that information, I realized that it was simply someone who was clever enough to figure it out.
    As for that one detail that was quite unique to my jailbreak, it turns out it was miscommunication.. the guy meant something completely different from what I understood, and yes, I guess I was just being paranoid and I interpreted it in one way. But when he explained what he meant by it, it made sense… now that I read his message again, I see exactly what he meant, but since I couldn’t understand it first, the only way I could interpret it was to understand it as being that detail specific to my method. Life is hard when one word/sentence can be interpreted in multiple valid ways…
    So anyways, that’s how it is, it looks like nothing was leaked, so everyone’s happy now. But this was a wake up call actually, it just reinforced that I should be even more cautious and avoid talking about it to anyone until it’s ready.

    On that note, progress was made even though I’m on vacation, and it’s going well, I won’t say anything else

    Thank you,
    KaKaRoTo

  • Posted by PS3Hax Member News , on 28/11/2011 , @ 06:09pm

     

    The Rebug team are at it again and this time they’ve released a 3.73 Version Spoofer, and update packages for those already on the rebug firmware.


    Rebug Update Package:

    ***** THIS DOESNT ALLOW PSN *** USE AT YOUR OWN RISK *****
    Install Rebug Update Package 0.3 (3.41.3) or Rebug Update Package 0.5 (3.55.2) to update REBUG’s version spoof files to 3.73 and enable reActPSN 2.0 compatibility. As usual all previous fixes and updates are included.

    UPDATER WILL PERFORM THE FOLLOWING TASKS
    Update the Rebug Selector package to Rebug Selector 1.5.1 and 1.6.1(Finally got around to fixing the display resolution on HD tv’s)
    Update the current version spoof files to 3.73
    Add reActPSN 2.0 compatibility(Credit to Hotz8611)
    INSTALL1: Install Rebug_Update_Package.pkg file from XMB2: Run Rebug Update Package from the [Games] menu3: Follow the on screen prompts4: PS3 will reboot if needed when finished

    NOTE: Once the PS3 has rebooted you can delete Rebug Update Package from your XMB as it is not needed.
    NOTE: Rebug Selector 1.5.1 and 1.6.1 are identical in their function but for some reason on random PS3 Rebug Selector 1.5.1 (Which we consider to be the more user-friendly) freezes. We have included them both just incase.

    Rebug v3.73 Spoofer:

    ***** THIS DOESNT ALLOW PSN *** USE AT YOUR OWN RISK *****

    *********** THIS WILL NOT WORK ON REBUG FIRMWARE ***********

    Sorry on the delay, 3.73 Version Spoofer 2.1 is now available for 3.41 and 3.55. This time around we have added a little extra flavour in the form of reActPSN 2.0 compatibility for both your normal and spoofed vsh.self. The app backs up your current files before activating the spoof, then auto reboots leaving no room for end-user error.

    INSTALL:
    Press L1+CROSS to INSTALL 3.73 Version Spoof files to your PS3

    ACTIVATE/DEACTIVATE:
    Press L1+CROSS to ACTIVATE/DEACTIVATE (System will reboot)

    UNINSTALL:
    Press L1+CIRCLE to UNINSTALL (this will deactivate the spoofer, remove the spoof files from dev_flash and reboot if needed)

    NOTE: Your PS3 will need to be restarted to use reActPSN 2.0 if you HAVE INSTALLED but NOT ACTIVATED the Version Spoofer.

    Enjoy

    ~ Codename: REBUG

    Big thanks to blastleaf for the artwork.
    Credit to Hotz8611 for reActPSN 2.0

    [Download Rebug Update Package 0.3 (3.41.3) and 0.5 (3.55.2)]
    [Download 3.73 Version Spoofer 2.1]

  • Posted by PS3Hax Member News , on 27/11/2011 , @ 07:51pm

     

    CobraUSB dongle makers have integrated the most popular backup manager into their firmware: multiMAN, along with a few other updates.


    - Added MultiMan for Cobra in the download section.
    - Support for games with split files.
    - Bugfix: special keys of bdremote weren’t working in showtime.

    Multiman for Cobra changelog:

    * Full ISO and CUE+BIN support (incl. create ISO from folder)
    * Full Cobra support (PSX, PS2, PSP, PS3, ISO, BIN, CUE, BDM, DVD)
    * PSP UMD game support when PSP connected in USB+UMD mode
    * Support for *.0/.31, *.001/.032, *.66600/.66631 split file formats
    * Join split files in file manager (select and copy the first file to get the rest joined)
    * Mount ISO files in File Manager (to browse/copy contents)
    * New display mode “XBDM” - XBOX Dash Clone
    * Support for games with split big files (from external hdd)
    * BD/DVD Region options in SETTINGS column
    * Support for PS2 game covers (OPL format, i.e. SLES_123.45_COV.JPG) in /covers_retro/psx (over 2000 covers included)
    * Integrated Dongle Updater (in mmCM XMMB column)
    * Option to turn on blue/green dongle leds or turn them off completely
    * Integrated PSX, PS2 and PSP database for names and IDs (over 13000 entries) (for PSX/PS2 discs and PSP ISO/UMD files)

    For those reading the threads previous comments, there was a initial confusion on the update as CobraUSB labeled the release of multiMAN as version 3.00, and many people felt that this was an insult to multiMAN. However, our favorite dev deank has came out and posted about the matter here:

    So much accusations, blaming and calling names. I just managed to read all of that and don’t see the point.

    I’m actually glad that for the first time I see a clone/fork of multiMAN which has things and features ADDED. I’ve witnessed 4 or 5 releases of multiMAN, compiled by various users or sites, castrated and barely recognizable, renamed and published as ‘original work’ (there was no drama there, right?!), but this time some users get a better version, although limited to cobra dongle users. As I see it, the new stuff in mmCM is about cobra and it is nice that someone picked up on the ‘garbage source-code’ (as many qualified it numerous times few months ago), and managed to add useful features to it.

    I don’t care who uses mm’s source, so just stop the drama. The license says ‘you can do whatever you want with it’ and it doesn’t require that you include the modified source or anything. Check your English skills and re-read it. It requires that the redistributed package/version includes the license and it does - there is a ./usrdir/sys/LICENSE file in their distribution.

    As I see it - cobra usb users got a new option and that’s good - I like that now they can enjoy a multiMAN clone. Actually I feel kind of good that mm will reach more people. As for the mm 02.09.02 being the latest (not last) multiMAN version - well if I find something new to add - I’ll add it. I spent a year adding stuff and features and it looks good to me as it is now. If I find time - I’ll add more. If you find time to add something useful - add it - the source was there for 7 months and no one cared about that.

    D

    A lil’ bit of love n’ appreciation is what we all need in the scene :)

    Download Cobra USB Firmware v4.2
    Download multiMAN v3.00.00 FULL for Cobra USB

  • Posted by GregoryRasputin , on 26/11/2011 , @ 09:38am

     

    PS3HaX Homebrew Developer samson has been working on a modified port of Alien Breed & Tower Assault, here is a quote from his thread:

    Hi guys i’m back once again with another gaming classic but this time its alien twins XD Alien Breed+trainer & Alien breed Tower Assault (two games in one .pkg) it’s taken me far too long to get it all working right..

    More images:

    Download 3.41
    Download 3.55

  • Posted by GregoryRasputin , on 26/11/2011 , @ 08:58am

     

    We recently posted about SKFU’s PS Vita Firmware extractor and now we have even more PS Vita developing news, last night SKFU released his PS Vita PKG extractor application, here is a quote from the developers blog:

    After two sleepless nights and great help of iQD and PS3-690, finally the PS VITA .pkg xTractor application 1.00 is finished.

    This program can decrypt & extract PS VITA game package (.pkg) files.

    To use the program you need to place the PS VITA .pkg AES key in the same dir as the executable.

    Funny as SONY is, they probably were to lazy to think of a new key and just used *hehe*, the PSP .pkg AES key.

    Information tab not finished, yet. It will be completed in next version.

    So just put the PSP .pkg AES key in hex syntax in aes.key file in the same folder and you are ready to go.

    Another thing worth to mention is that thanks to GregoryRasputin the PS VITA developer wiki is now online.

    For now it’s near empty but I hope it will fill fast:
    http://www.vitadevwiki.com/

    - SKFU

    Source SKFU’s Blog

    Download PS Vita PKG xTractor

  • Posted by GregoryRasputin , on 24/11/2011 , @ 02:03pm

     

    It seems SKFU is having fun with his PS Vita application, he has released a second version, it now supports all PS Vita Firmwares, has some bug and graphical fixes, here is a quote from SKFU’s blog:

    And here we go with version 2.00:

    As the last version was hardcoded for a specific firmware, this new version supports any PS VITA firmware file.

    As well graphic bugs which appeared for some users should been fixed now.

    As a little extra I implemented an information tab, which shows various info about the loaded firmware.

    Information about the single files will be added in the next release, to be honest I was to lazy to implement it for now :P

    In the next days I will compile it for Linux and MAC, so anyone can use it.

    Download

    Source SKFU’s Blog Via IRC

  • Posted by Pirate , on 21/11/2011 , @ 04:19am

     

    This morning KaKaRoTo announced on his twitter that he has jailbroken OFW 3.73. There is not much information available yet about this jailbreak but he already stated that this is no CFW and doesn’t allow backup managers to run. But it should allow you to run your favorite homebrew and still play the latest games. For people who are not aware who KaKaRoTo is, he is the person that released the first CFW ever for Playstation 3 and always released his methods and software.

    And it looks like everyone is in luck because KaKaRoTo is planning to release his work and method (as always). But we all have to wait for a while because according to KaKaRoTo it won’t be out in the next two weeks and there is still some work left to do.

    [07:28:39] <KaKaRoTo> heri, docpaul showtime would work fine
    [07:28:58] <sandungas> kakaroTo, this means new tcl patches for mfw and some changes to manage 3.73 ?
    [07:29:17] <KaKaRoTo> ddoo, and no I didn’t fix the npdrm algo, that’s what I’m missing (hence the “kind of”) but I’m not
    working on that, that’s someone else’s job
    [07:30:05] <middleman> gonna debut it at ccc kakaroto or before?
    [07:30:06] <KaKaRoTo> ddoo, and even if npdrm signing worked.. how do you install your pkg on an OFW 3.73 ? :p
    [07:30:22] <heri> so KaKaRoTo, once the NPDRM algo is fixed, a release will come?
    [07:31:14] <KaKaRoTo> heri, another missing bit, but once that’s fixed, yes
    [07:31:23] <KaKaRoTo> but I’ll probably be off country for the next 2 weeks
    [07:31:30] <KaKaRoTo> so all work will have to be paused :p
    [07:31:52] <heri> oh, fair enough. we can all wait 2 weeks hey :P we have waited months anyways :)
    [07:32:06] <KaKaRoTo> ddoo, that might work.. you could also just install your pkg on 3.55 then upgrade…
    [07:32:20] <KaKaRoTo> ddoo, upgrading doesn’t delete any of your packages :p
    [07:32:37] <KaKaRoTo> ddoo, issue is, you’re lost if you didn’t do it before upgrading
    [07:32:53] <ddoo> but they fail because the npdrm algo is spoted by the checks in 3.56+
    [07:33:13] <KaKaRoTo> heri, also note, I “announced” it because I was excited to see it work as expected
    [07:33:22] <KaKaRoTo> doesn’t mean it’s ready for release
    [07:33:31] <KaKaRoTo> ddoo, exactly
    [07:33:36] <heri> yeh thats what we were saying just before you came :)
    [07:33:43] <KaKaRoTo> so you need : 1 - npdrm algo fixed, 2 - a way to install stuff
    [07:33:53] <heri> you only announce when you are confident it works :)
    [07:33:58] <KaKaRoTo> 1 has been done by someone else (don’t know if he’ll share it), and 2.. well, I just did it :p
    [07:34:37] <KaKaRoTo> heri, well, I was testing on 3.60 and it worked, but yes, I did upgrade to 3.73 to test that it still
    works just to make sure I don’t tweet any false hopes
    [07:34:46] <middleman> but you cant run what you installed until 1 is fixed correct?
    [07:34:59] <KaKaRoTo> middleman, exactly
    [07:36:17] <middleman> interesting
    [07:36:19] <docpaul> nice, thx KaKaRoTo
    [07:36:40] * KaKaRoTo needs to hide now if he wants to get any work done
    [07:36:42] <KaKaRoTo> ttyl

    UPDATE 1:

    It seems as tho developer kakaroto has been flooded with questions regarding his 3.73 jailbreak that he announced late last night. here is a copy and paste from his blog.

    Hi all,

    I’ve been flooded with questions on twitter and I’ve read many posts on news sites and I’ve seen some stuff being said on IRC and I thought I needed to clarify a few things…

    First of all, I didn’t expect to see my tweet front paged on all ps3 hacking news sites.. although I should have expected it.. but anyways, the “jailbreak” is not ready to be used, at all. I only tweeted that because I was excited having it working and I wanted to share my excitement with everyone. But this is a bit equivalent to the day I released that create_cfw.sh script that created the very first CFW/MFW but it still took a couple of months before a real, easy, multiplatform and fully fledged solution was released : PS3MFW.

    We are currently at the same state, I have the proof of concept, it works, but a solution that anyone can use where they just click a button and their PS3 gets jailbroken is still far from ready.

    I’ve seen people say (and even write it in their front page news) that I’ll release it in two weeks after I come back from vacation. That is not true and I never said that. What I said was that for the next 2 weeks, the project is on hold until I get back.. but when I get back, then I will continue working on it, and it will then take some more time before it’s ready and released.

    Some asked if it’s based on what gitbrew was doing/suggesting or if I used someone else’s exploit or work. No, this solution is my own idea and 100% my own implementation. However, the actual solution for the full jailbreak involves some components on which I will not work, and I expect/hope that someone else will provide the solution for that.

    Some speculated it might be what I spoke about back in March which I later said I wasn’t pursuing by lack of motivation.. and yes, you are right. The same hack I had in March is still valid today, I told a few people about it (rms, Mathieulh, an0nym0us, and a couple more), but no one was interested in pursuing it further and actually exploiting that flaw (mainly because it requires a huge amount of work to get a proof of concept working). 10 days ago (I started on the 11th), I got bored and decided to start poking at it again, and yesterday (a lot faster than I thought it would take), I got my first pkg installed on 3.73 firmware.

    On twitter, I said “do not update if you are on 3.55″, I said that in response to someone who said he would update. Because of that, people speculated that you need to be on 3.55 first, and then install something before doing the upgrade. No, that’s not it, that would be useless. The purpose of my solution is to jailbreak a ps3 that is already on 3.73 firmware and which had never been jailbroken before. I told people not to update because, first of all, it’s not yet ready, and second of all, the 3.55 firmware gives you a lot more possibilities than what can be achieved on 3.73.

    So what is this jailbreak? I won’t say because I don’t want Sony to block it in a firmware update (and yes, they potentially could) before it’s even released (and yes, I will release it when it’s ready). But I will explain this to you : in order to run your homebrew apps, you need two things. First, to be able to install them on the ps3, and second to be able to run it once installed. I did only one of these two things.

    Some may say it’s not a real jailbreak, but the way I see it, there are three ‘jails’ on the ps3, I broke the first one which prevents you from installing anything, so now you can install your .pkg, great, but it won’t run, that’s the second jail. The third jail is being able to modify the firmware (peek&poke).

    The second jail (running apps) is something that can be done, but it’s not my area of expertise (npdrm algo), so I will not be working on that. I am waiting for someone else to achieve it (some have succeeded but do not wish to release it, at least not for now) then I will release.

    The third jail (modifying the firmware) is not possible with my method, this means that you will not have a “CFW”, you will run your homebrew applications and games on an official firmware. This also means that without peek&poke support, none of the backup managers will work. So, again, my solution is piracy-free, and as always, I do not plan on working on a way to enable piracy (or even legal backups).

    Overall, the purpose will be to allow people who are on 3.73 firmware to enjoy the homebrew games that were released, to play a bit with Eskiss, and to use Showtime for playing their movies. This should be more than enough for everyone.

    Finally, I will conclude by replying to another question I received : Do you accept donations? The answer is yes. I do accept donations but I do not seek them out. I will include a donate button to the bottom of this post, so if anyone wishes to donate, they can do so, however, I want to make it clear that whether or not you donate does not and will not affect in any way, the release, or the progress of the work I’m doing. If you donate, you would do it as a sign of appreciation of my efforts, and not in exchange of any favors or anything crazy like that.

    That’s about it I think… If you have any more questions, please refrain from asking them, I get enough as it is already.. I also said everything I needed to say and I don’t want to give any more information than that (for now).

    KaKaRoTo

    UPDATE 2:

    A small F.A.Q created by euss.

    Q&A
    Q: Will I need special hardware?
    A: No.
    Q: Will homebrew work?
    A: With NPDRM fixed, yes. Showtime would certainly be possible.
    Q: Will recent games play correct
    A: Yes, its 3.7x, sure it plays all 1.00 - 3.7x games.
    Q: Does it have Peek& Poke?
    A: No.
    Q: Do Backup manangers work?
    A: No, see previous answer.
    Q: Does it gets us keys
    A: No.
    Q: Does it gets us “CFW”/MFW?
    A: No.
    Q: Will it allow downgrade?
    A: No.
    Q: So why are all the newssites hyping this that it does?
    A: Because they don’t read wiki’s/blog’s xD Besides, every minor news gets ‘prolly CFW soon!’ tagged by the bad ones.
    Q: Is there a release date?
    A: No, besides KaKaRoTo not able to work on it for 2 weeks, it also relies on (other people?) fixing NPDRM.

    Source PSDev Wiki <— A real source for PS3 information, created by real developers
    Hopefully that will clear a lot of misunderstandings by people.

  • Posted by PS3Hax Member News , on 21/11/2011 , @ 12:41am

     

    After a couple of beta releases here is the final product for the PS3 Media Server, a great application that lets you stream media from your PC to your PS3 via Wi-Fi.

      Changelog:

      • Backwards-incompatible API changes (for plugin developers/packagers) - see http://tinyurl.com/3qtgk5k for more details
      • Updated binaries build script to include Linux support (thanks, happy.neko!)
      • Updated OS X MPlayer to include fontconfig support
      • Language updates:
        • Updated Bulgarian translation (thanks, JORDITO!)
        • Updated German translation (thanks, smo!)
        • Updated Dutch translation
        • Clarified English language labels
        • Speeds displayed in Mb/s instead of Kb/s
      • Added full featured IP filter with support for wildcards and ranges
      • Improved network interface choosing algorithm now skips virtual interfaces
      • Updated libraries (configuration, jgoodies and slf4j)
      • Detect file system changes runtime (adding/removing folders/files).
      • Updated JRE auto-download from 6u27 to 7u1
      • Added option to create a desktop shortcut to the Windows installer
      • Renderer image improvements
      • Improvements to tab layouts
      • Maximum bandwidth setting works
      • Limit bandwidth to 110Mb/s by default which should solve a lot of “stuttering playback” reports
      • Recognise forced subtitles (thanks, ExSport!)
      • Updated MPlayer and MEncoder on Windows and OSX from Sherpya’s old builds to SubJunk’s new builds which fixes many playback issues, colour-conversion bugs and more (but possibly has drawbacks for some files, too)
      • Main (Status) tab displays a large tick when it’s connected to a renderer instead of a PS3 or warning image
      • Updated MediaInfo to 0.7.51 from 0.7.47
      • New natural sort option for file order: Alphanumeric (e.g. Season 2 before Season 10)
      • Always allow “Restart Server” button (#1186)
      • Updated FFmpeg for Windows to r31564 from r30656
      • We now support Samsung AllShare, along with our existing support for Samsung WiseLink
      • Allow to configure subtitle color if using PMS in headless mode (#1280)

      Upgrade Notes:

      For 1.23.0 and above:

      • Just uninstall the older version and install newer one

      For versions prior to 1.23.0:

      • To retain your old settings you may have to copy your old config file/s to a new directory.
        To find out where the new directory is on your computer, run the program and go to the Traces tab and look on the 14th line, the line that says “Profile directory:”, that is the folder your config files should be saved now.
      • If you use the “media library / cache” option you should reset it.

        Download for Windows
        Download for OSX
        Download for Linux
        Source

      • Posted by GregoryRasputin , on 20/11/2011 , @ 02:07pm

         

        Spanish PS2/PS3 Developer ifcaro has updated his PkgView application, this app allows for the viewing and extraction of one or all contents of a PKG file, here is a quote from the changelog:

        Version 1.0
        ———————————
        FIX: PARAM.SFO doesn’t appear
        FIX: Emprty folders doesn’t appear
        Add support for retail pkg (thanks to Mathieulh’s app).
        Now accepts pkg files passed as parameter.
        Added support to drag pkg files to the application.
        Added Extract to source folder option
        Added .pkg file association
        Added Extract here at Windows’ contextual menu

        A video of it in action:

        Source

        Download Mediafire
        Download Multiupload

      • Posted by GregoryRasputin , on 20/11/2011 , @ 08:00am

         

        Im sure the members who were here in 2008 remember StreetskaterFU (SKFU) and Team ICE, they released various exploits, after the break up of Team ICE, SKFU stuck around and participated quite a bit in the PS3 scene, with methods to run PS3 backups, but those methods were never released.

        Since the release of the PS3 Jailbreak Dongle, SKFU hasnt been that active, but yesterday, he released a PS Vita Firmware Reader, here is a quote from his blog:

        Since a more or less short break from public posts I am back with a little tool called “PS VITA Firmware xTractor”.

        For now it only works with firmware 00.945.040, tho surely I will update it sooner or later.

        Just a short info about the firmware itself, it is not unencrypted like the PS3 ones.

        The tool is ment for those who will join the VITA scene as a little sign that you are not alone ;-)

        Crawl out of your holes and come up with your tools and research, guys! :)

        I hope the PS VITA scene will not fuck up as the PS3 scene did over the last months cuz of the piracy infected environment.

        If you ask anyone who was with the beginning of the PS3 scene it was much more fun without the commercial sense behind it all.

        Without this shit it would even have saved many talented people of a lot of trouble.

        Nevertheless I hope to see the good guys back @ VITA!

        Source SKFU’s Blog

        Download

        SKFU is right, the PS3 Scene was so much better back in the day before all these dongles and devices costing money, with sites like PSX Scene/Dashhacks selling out to a media corporation and sites like PS3Crunch selling out to dongle manufacturers, there are not many truly honest sites left, but PS3HaX will remain true to the cause, we will not sell out, we will not become a user base for a dongle scamming device.

        SKFU we will be here for you as we were back in 2008.

        Check here for some history on SKFU - exploits with videos

      • Posted by PS3Hax Member News , on 19/11/2011 , @ 12:06pm

         

        Seemed our chinese E3 friends took the news of many bricks (even unrecoverable with their brickguide by soldering a Tristate to SBE wire) with E3 seriously and released a dump checker tool:

        E3 Nor dump checker V1.0 released. It help you check if the backup bios is corret or wrong. We suggest user check the backup bios first before downgrade, it will lower the risk of brick !

        That seemed a bit too optimistic, even when it doesn’t claim 100% validity, so I decided to test that program to a bricktest!

        Inserted where several known faults in specific regions, that would be invalid for any flash (e.g. resulting in a RLOD or YLOD brick - even unrecoverable because also perconsolespecific data was overwritten!).

        The results where posted on the wiki by me :

        Quick bulletproof test

        does not test:

        • bootldr (corrupted binary not detected)
        • metldr (corrupted binary not detected)
        • bootldr size (both under- and oversize not detected)
        • metldr size (both under- and oversize not detected)
        • cISD (didn’t catch brick-byte error)
        • cCSD (didn’t catch brick-byte error)
        • trvk_prg0 (didn’t catch brick-byte error)
        • trvk_prg1 (didn’t catch brick-byte error)
        • trvk_pkg0 (didn’t catch brick-byte error)
        • trvk_pkg1 (didn’t catch brick-byte error)
        • eEID (didn’t catch brick-byte error)
        • cvtrm (didn’t catch brick-byte error)
        • CELL_EXTNOR_AREA (didn’t catch brick-byte error)

        partly test:

        • ROS0 (but didn’t catch brick-byte error)
        • ROS1 (but didn’t catch brick-byte error)

        does test:

        • headerprefix (“00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00″)
        • header (“00 00 00 00 AC 0F FF E0 00 00 00 00 AD DE EF BE”)
        • header (“FI.I”)
        • headersuffix “(FF FF FF FF FF FF FF FF FF FF FF FF FF FF FF FF”)
        • filetable (“saceru_eoldare..” etc.)

        Conclusion: USELESS, brickdumps will still show as ‘valid’.

        Recommendation: use Flowrebuilder instead and common sense like mentioned on Hardware flashing page.

        If you like to give this checker a try, be adviced, it crashed about 50 times when I was testing (about every 2 checks) - not sure if it was my PC only.

        Download: http://www.multiupload.com/RV3PN9GVTA

        Sources:

        • http://www.e3-tech.net/
        • http://www.ps3devwiki.com/index.php?…r_dump_checker
      • Posted by Pirate , on 17/11/2011 , @ 06:43pm

         

        Lets try this again. We were contacted today by someone claiming as “an0n” with news about a leak containing various files including ObjectiveSuite. Although there are parts from old previous leak this recent one that surfaced has various new goodies that are new..including CEX to DEX conversion

        . “an0n” claims that this can lead to 3.73 CFW (we are not saying that it will), but various other devs are saying different things. Speaking to a handful of other devs, there seems to be some use for it so clearly this is not for the end user, but these tools are being put out there for anyone who is interested to experiment with.

        The following was pulled form previous news post about what “an0n” said about this release. There are some true facts in there but several unknown or unconfirmed by a handful of PS3 devs around the scene:

        Click to expand post SelectShow

        These files may harm your PS3. Do not even bother downloading if your a noob and play with these tools at your own risk. The files were originally packaged with a Trojan, which is why as explained here we pulled the story originally. However there still is some legitimacy in these leaked files so we are putting them out there.  The files have been cleaned and Trojan has been removed.

        [Download Files Here] [Virus Scan]

      • Posted by Pirate , on 17/11/2011 , @ 06:40pm

         

        Earlier today, we had posted a new article related to: LV2Diag / ObjectiveSuite and other file leaks. The source of this information was named anonymous, but had contacted various PS3 scene sites with the same information about the leak. While the files were legitimate leaks, we were unaware that they were infected with a variant of the trojan: Gen.Variant.Kazy. This trojan was not picked by the various devs firewalls (including my own), and only a handful of AV’s do pick it up as seen here. The Trojan was also poorly made, meaning it didn’t quite work as intended and stopped working after a reboot.

        We were not anticipating to post the news so quickly, but other scene sites jumped the gun and started to post them early and forced us to also post it. When more information came in from our IRC one of our members detected the trojan packaged with the PS2_mech file. We pulled the news post within the hour after learning about this, only to then witness a series of server attacks causing us to go down for several hours this morning/afternoon.

        For those affected:
        PS3Hax member Skyline-leo has posted an excellent analysis of the trojan here.  The virus was basically an “noob job” and the trojan does NOT turn back “on” when you reboot your PC.

        Program /Easy Method:

        Click to expand post SelectShow

        Manual Method:

        Click to expand post SelectShow

        Regardless there are no excuses and we deeply apologize for any inconvenience. The same mistake won’t happen again in the future and I will do something in the next few days to make up for it.

        Sincerely,

        PS3Hax Team

      • Posted by GregoryRasputin , on 17/11/2011 , @ 08:19am

         

        As most of you know already, there is a dongle out there in the wild, a dongle manufactured/created by so called scene developers, who in reality should be giving this device or method of exploit for free, like so, so may great developers in the PS3 scene have done, the dongle i am talking about, that sucks the very last drop of blood from the PS3 Scene, is “True Blue”.

        Anyhow, enough honesty about the device, onto the real reason for creating this news post, is that the awesome guys behind Rebug, have released a True Blue friendly version of their Rebug CFW for those naive enough to buy the dongle, here is a quote from Rebugs website:

        *** WARNING – DO NOT INSTALL THIS UPDATE IF YOU DO NOT OWN A TRUE BLUE DONGLE ***

        After thinking it over the team came to the conclusion that in the not to distant future, there will be a whole lot of unhappy REBUG users who want to enjoy their new True Blue Dongle only to realise that their hard earned save games which ran using the Fake Save Data Owner option will no longer work.

        As a courtesy for our loyal users we have put together REBUG 3.55.2 TB EDITION.

        The Codename: Rebug Team take NO CREDIT for the COREOS work as we are using the True Blue CFW COREOS with the REBUG dev_flash files (straight swap, everything works so far!!).

        FEATURES INCLUDED/ADDED/UPDATED

        INCLUDED - All REBUG 3.55.2 Features

        INCLUDED - True Blue CFW COREOS
        (Requires True Blue Dongle to run True Blue patched 3.60+ Games)

        ADDED - reActPSN 2.0 compatibility
        (Credit to Hotz8611)

        ADDED - No act.dat deletion on reboot
        (This is our own. We feel it is a little bit cleaner than the original reActPSN 2.0 patch)

        UPDATED - 3.73 Version Spoof files

        UPDATED - Rebug Selector 1.5.1 & 1.6.1
        (Finally got around to fixing the display resolution on HD tv’s)

        INSTALL:
        REBUG 3.55.2 TB EDITION can be installed over the same or lower version OFW/CFW/MFW on any model PS3 through the XMB or Recovery Mode.

        UNINSTALL:
        REBUG 3.55.2 TB EDITION can be uninstalled with the same version OFW/CFW/MFW on any model PS3 through the XMB or Recovery Mode.

        PLAYING BACKUPS:
        Just like the Official True Blue CFW, after installing REBUG 3.55.2 TB EDITION the True Blue Dongle MUST be connected to the PS3 for ANY of your backups to run.

        NOTE: Rebug Selector 1.5.1 and 1.6.1 are identical in their function but for some reason on random PS3 Rebug Selector 1.5.1 (Which we consider to be the more user-friendly) freezes. We have included them both just incase.

        Enjoy

        ~Codename: REBUG Team

        Credit and Thanks:
        True Blue Dongle Team for finally bringing us 3.60+ gameplay
        Hotz8611 for reActPSN 2.0

        For those of you that have the True Blue dongle and love Rebug, download the CFW at the source.

        Source Rebug.me

      • Posted by PS3Hax Member News , on 16/11/2011 , @ 12:09pm

         

        Dead Island WORKING READ NFO TB PS3 - PARADOXIt seems that the quiet PARADOX has entered the PS3 scene once again releasing the first True Blue dongle supported games: Portal 2 and Dirt 3.  We all know Portal 2 was previously not playable, and Dirt 3 is a new release that is now playable.

        What is interesting in this release is it seems that True Blue may be not using debug eboots after all (which would be a semi good thing, as it may not be as useless as we thought).

        Release name of the 2 games:

        Portal_2_WORKING_TB_READ_NFO_PS3-PARADOX
        Dirt_3_WORKING_TB_READNFO_PS3-PARADOX

        There also is a True Blue v2.2 update posted which allows games to be played via internal HDD without having to burn them on to a blueray disc. You can grab the downloads for the latest update below, courtesy of PS3Crunch for providing them!

        [Download TrueBlue v2.2 Update and Guide]

        UPDATE 1:

        More games released, and working with True Blue, Rage & Dead Island :

        • Dead Island WORKING READ NFO TB PS3 - PARADOX REPORTED FAKE
        • Rage WORKING TB READ NFO PS3 - PARADOX

        PS3Hax member bubba, who brought us the first exclusive TB review HERE has posted another review with latest updates and video showing TB in action:

        [Read bubba's full review here]

      • Posted by GregoryRasputin , on 15/11/2011 , @ 05:04pm

         

        Onishin a member of the Logic Sunrise forum, has released a modified version of jjolano’s OpenPS3FTP, it splits files larger than 4GB, for easy transfer, here is a quote from the source(Translated thanks to Jack_Bauer_the_frog):

        Onishin, a member and developper of our forum (Logic Sunrise), delivers to us today his nice homebrew called OpenPS3FTPsplit, a modded version of OpenPS3FTP 2.3′s source code, the famous FTP server designed by jjolano. This programme has a brand-new and very useful feature: it splits files larger than 4Go during FTP transfer. Meaning that if you want to transfer one such file to the internal HDD of your PS3, or to a FAT32 external HDD plugged to it, you just need to launch the copy and the software will automatically fragment the file.

        Read more: http://www.ps3hax.net/showthread.php?t=30196#ixzz1dosxk6Re

        Source Logic Sunrise

        Download Mediafire
        Download Multiupload

      • Posted by Pirate , on 13/11/2011 , @ 09:46pm

         

        Hate him or love him, Mathieulh still has got skill. He just posted on his Twitter the following picture:

        Yep you may have to check the picture a few times. Mathieulh has managed and showed us he is still capable and released a proof of concept proving that he has decrypted LV0 @ FW 3.73. This of course means CFW up to the latest PS3 firmware!

        HOWEVER, he has went ahead and said the following:

        By the way, I won’t be posting keys, I won’t be posting dumps and I won’t be saying how it was done, time to work gentlemen.

        With the leak last week of the Metldr exploit, he went out and said he would not be releasing anything to the scene again. What is important to take away from this is that Mathieulh has showed us it IS possible, it is not FAR away, and all we need is someone able to get to it.

        Maybe if you guys would be nice to him (instead of flame), he MAY be just kind enough to drop a few hints or ‘leak’ something :)

        Should Mathieulh release his method for decrypting LV0?

        View Results

        Loading ... Loading ...

        Thanks to StevieD for the news tip!

        Stay tuned for more BREAKING news updates on this story, only @ PS3Hax!

        Poll by popular demand if you think this is real or not - no flaming/whining on thread!

        Do you think Mathieulh has managed to decrypt LV0?

        View Results

        Loading ... Loading ...