Interesting developments have been brewing over the PS3Hax forums the last 24 hours. PS3Hax member El Nomeo dropped by yesterday leaking the PS3 PhreEngine. More importantly he claims that he has leaked the full 3.70 PS3 SDK. We are currently labeling this news as a rumor as we do not have credible confirmation on if this is the full 3.70 SDK, but we are getting this news out now to inform the community.
To quote:
I’ve always wanted to give something back to the community and here it is.
SDK 3.70 will be uploaded soon, having troubles with my connection! PhreEngine Link Below.
Hopefully someone will figure out a way of having this usable with PSL1GHT.
Install it by running the PhyreInstaller.exe, then when its done go to C:/PhyreEngine3006/Tools and run PhyreLevelEditor.exe. Navigate the viewport using the mouse wheel to zoom in and out, hold alt key and click the left mouse button to rotate. Change the viewport by selecting the X Y Z values in the top left. To load a samples navigate to Media and select one in there.
Also for those who like tearing apart self files the levels generate their self files in the Tools folder.
Link to PhyreEngine:
http://www.slingfile.com/file/h6J1wfohDeMake sure you follow the PhyreEngine_Getting_Started_e.pdf, in the Docs folder. Then you can run the samples on your PC. Controls in the samples are:
Forward: A
Backwards: Z
Turn Left: O
Turn right: P
Sure you can find the rest when your running it.Will Follow up with the 3.70 SDK later.
Enjoy!
UPDATE 1:
ETA 2/3AM GMT for SDK.UPDATE 2:
Anyone found anything kool on the phyreengine yet? Abit premature i know (thats what she said) but ive discovrerd how easy it is to import and drag into map, try http://www.turbosquid.com/Search/3D-Models/free/dae for more .dae models, looks like they may need physics.UPDATE 3:
Had some troubles last night with uploading, its doing it right and should be ready in about 4 hours, apollogies for the delay.UPDATE 4:
Third part is almost done, you should see links cropping up in the next two hours.UDAPTE 5:
Right ive finished uploading, somebody is sorting it out and you will see links soon. Heres a screenshot of the SDK Manager to show its version:
Over at PS3Hax IRC, the download links of the NZB file for the 3.70 full SDK are available, and can be grabbed below:
[files removed]
We will keep you informed on the latest developments on this story. You can read up the developments live at the read more/discuss in forums link (threads merged with El Nomeo). And remember we are labeling the news as a “FULL 3.70″ SDK as a rumor until we have confirmation from more devs.
Stay tuned for more exciting scene updates only at PS3Hax.






01-28-2012
01:11 PM
Wait,wait....full SDK 3.70?
01-28-2012
01:11 PM
thanks for sharing mate!
01-28-2012
01:12 PM
Links to the official SDK are not allowed.
01-28-2012
01:13 PM
************* [ - Post Merged - ] *************
01-28-2012
01:15 PM
Looks like the engine is based on Unity3d, due to the arrow markers on the top right.
01-28-2012
01:26 PM
http://www.ps3hax.net/irc.php
01-28-2012
01:28 PM
You can post your links for the sdk at ps3iso or make a torrent and upload to demonoid or the pirate bay
01-28-2012
01:30 PM
Also will update this thread with a lsighlty older version of PhyreEngine in case people wnat it as a reference.
01-28-2012
01:32 PM
That's extremely nice, thanks.
01-28-2012
01:34 PM
01-28-2012
01:36 PM
The link is broken, if you have an IRC client, go to the address irc.ps3sanctuary.com that is the official PS3HaX IRC server address
Just illegal ones, he could post that he uploaded it to torrentsite.com and the name of the file and he wouldn't be breaking any rules
01-28-2012
01:37 PM
01-28-2012
01:38 PM
01-28-2012
01:49 PM
01-28-2012
01:56 PM
Right im on the irc.ps3sanctuary.com now i will post a link to the SDK there when it is uploaded to a file hosting site, will update this thread to let other users know when im going to do it.
01-28-2012
02:00 PM
How did you get it?
01-28-2012
02:01 PM
01-28-2012
02:06 PM
01-28-2012
02:08 PM
Also im pretty sure there will be another SDK in the following months as there is no support in the 3.70 SDk for the PSVita. But we shall have to wait and see.
************* [ - Post Merged - ] *************
If i posted a link to a text file with a link within it to my download would that be ok to put on my thread?
01-28-2012
03:13 PM
Direct linking is banned.
01-28-2012
03:21 PM
Direkt link = Ban
But Link to
01-28-2012
03:29 PM
[QUOTE=vSaAmTp;323247]Direkt link = Ban
But Link to
Ok thanks for noting that.
I have a medium now to distribute.
Will probs be available in 6 hours time, in case people are waiting for it, apollogies for this but thats the best i can do right now.
01-28-2012
03:29 PM
Thak you fo sharing man, maybe this will show people, the way it has to be in the scene!
01-28-2012
04:00 PM
Big thanks for sharing
01-28-2012
04:01 PM
01-28-2012
06:31 PM
Infos to PhyreEngine:
http://en.wikipedia.org/wiki/PhyreEngine
http://research.scee.net/files/prese...hyreEngine.pdf
http://pdf-ebooks.org/pdf/461645/Phy...tation-pdf.pdf
01-28-2012
06:48 PM
Cool, nice one
01-28-2012
07:07 PM
thanks i hope we can use it
01-28-2012
10:39 PM
Thanks for sharing, buddy
01-29-2012
02:56 AM
guys, I'm downloading the phyre engine ATM, we should eb able to port games with this with ease... if it supports some things...
************* [ - Post Merged - ] *************
also could someone upload pytre engine to "multiupload" it'd be much faster to download...
01-29-2012
06:40 AM
...........
01-29-2012
07:36 AM
damn!! it needs Nvidia CG toolkit, Visual studio 2008 SP1 and maybe something more... dunnoyet... visual studio 2010 won't work!
************* [ - Post Merged - ] *************
link to officcial Nvidia CG toolkit: developer.download.nvidia.com/cg/Cg_3.0/Cg-3.0_February2011_Setup.exe
100% legit download, just for those who don't want to register before downloading...
************* [ - Post Merged - ] *************
from the user manual:
01-29-2012
11:03 AM
cool, also contains psp2 information + precompiled psp2 selfs
01-29-2012
02:46 PM
also ps3 RSX stuff... but this program needs so much extra "****" to even install!! It's getting annoying... This could help make RSX drivers for linux systems!! because this app takes full control of RSX and is able to run @ full capacity...
************* [ - Post Merged - ] *************
Good NEWS!!! this phyre has basically a 3.60sdk in it, so basically it signs the output .self files with the 3.60 key, I'm just trying to track it down ATM! it's jsut the matter of time until we can get at least 3.60 games decrypted!
01-29-2012
03:48 PM
wrong, it doesnt....there are few cg compilers...but nothing related to 3.60 keys or anything...its just interesting for developers.
01-29-2012
04:54 PM
its been out for days.
take a look
01-29-2012
05:02 PM
[QUOTE=zadow28;323635]its been out for days.
take a look
and you didnt think to mention it days ago?
01-29-2012
05:08 PM
torrent: 0 seeders, and uploaders name is exactly like on this board etc. :-P
01-29-2012
05:52 PM
01-29-2012
06:06 PM
why not usenet??? pfff torrentzzzzzzzzzzz
01-29-2012
06:06 PM
Interesting developments have been brewing over the PS3Hax forums the last 24 hours. [B]PS3Hax membe... [Read More]
01-29-2012
06:08 PM
Threads merged.
Moved to front page.
3.7 NZB links added to front page post.
News labeled as rumor until confirmation.
Thread moved to PS3Hax News.
01-29-2012
06:30 PM
There´s a smell of real nice Homebrew Games in the air
01-29-2012
06:31 PM
Why are the files tagged as GaryOpa (dumbf*ck from ps3crunch/trueblue)?
01-29-2012
06:52 PM
Just think the poster was having a bit of fun
It will be interesting to see if they report this as news.
01-29-2012
07:10 PM
[MENTION=32575]El Nomeo[/MENTION] Is it safe that you put your real name in your opening post?
01-29-2012
07:10 PM
01-29-2012
07:14 PM
Well apparently this has full documentation with it so we should see some nice things happening in the scene and i have also been told this does NOT require a dongle in order to be of use.
Finally some good news :-D
01-29-2012
07:15 PM
01-29-2012
07:18 PM
El nomeo
on behalf of the "true scene" i thank you <3
01-29-2012
07:20 PM
His real name is: Kim Dotcom
01-29-2012
07:43 PM
I hope this SDK can shed some light onto how the newer games function. I also don't think linking to a NZB is cool as it's the same as linking to a torrent of say, FFXIII-2.
01-29-2012
07:47 PM
If things go well we could see some new cool homebrew and 3.60 games fixed for 3.55 (like Deus Ex Human Revolution).
01-29-2012
07:57 PM
Lol. if he wasnt in jail . id challange him to 1v1.... ID PWN HIM on mw3.
awesome release btw
01-29-2012
08:45 PM
I've been out of the loop for a while. What can you do with a SDK again?
01-29-2012
08:48 PM
01-29-2012
08:52 PM
The 3.60 SDK was leaked a while ago too from JoHNAaRoN and then he left the drama...my question is what was develep with that sdk and what is the difference with this sdk 3.7 ? We can´t run Homebrew on 3.7 i think...maybe stupid questions but
01-29-2012
09:01 PM
Well, the size leads me to believe it may be a stripped down version of the SDK... though we all did fine with a stripped down 3.41 SDK for a LONG LONG time. ;-)
And before anyone asks... (assuming they haven't already)... NO, this won't lead to 4.00 cfw or keys.
01-29-2012
09:11 PM
01-29-2012
09:19 PM
Ha ha.. sorry someone had to do it . im just messin with ya .
01-29-2012
09:21 PM
Using the SDK you can illegally develop apps, games, etc ... for the PS3, but I'm not sure how the sign checking is implemented in 3.7. It's illegal to use this SDK without purchasing a license. Remember the XBOX 1 scene? All of those "emulators" aren't offered on scene sites, but in back alleys due to the fact they were developed using the stolen SDK's of it's time.
What this SDK can hopefully do is give some insight in how 3.7 stuff works and of course give the PSlight (or whatever it's named) some more *ideas* on what to implement into their latest builds.
Of course, if developers actually made homebrew games and apps they could use this, but again, would be illegal. There's really no good collection of homebrew for the PS3 scene other then MM/cMM, Showtime, a handful of emulators and that space screen saver (compared to the other current gen scenes respectfully). Forgive me if I forgot to mention something that someone else tends to actually like.
01-29-2012
10:03 PM
Its also illegal to steal the ability to use Linux with our ps3...so FU Sony !!!
01-29-2012
10:07 PM
hopefully duplex can make some use of this.
01-29-2012
10:19 PM
OMG I CAN HAZ CFW 4.00
OT: Good to see someone willing to share without looking to make a buck or have the release locked to a drm device. Also looks like from the front page of TrueBluecrunch Mr TrueBlueOPA is (butt)hurt that his name is all over this
01-29-2012
10:35 PM
01-29-2012
11:51 PM
When I tried to extract the installer it said it was corrupted
time to re-download I guess.
01-30-2012
12:10 AM
01-30-2012
12:24 AM
it said I didn't need to repair it.
01-30-2012
12:28 AM
actually if I understand correctly there are .self key and other stuff calculating functions, so basically DO MATH and you will be able to decrypt em... (just a thought)
01-30-2012
01:15 AM
im sorry ur logic is... well non existent!!!!
people have been like a bunch of rabid dogs in the scene. Trying to score a buck left right and center. all the other dude was saying was its nice to have a dev who isnt a total leech contributing to the scene.
no one would sell a raw sdk on a dongle but he could hav developed it and made a pretty penny.
01-30-2012
01:57 AM
lulz at the crying bastards over at PS3Crunch, they really need to take their mommies dicks out of their asses.
It is understandable though from the official True Blue forum, the funny thing is the f*ggots seem to think that we are upset because we cant pirate our games for free, b*tches please, we like to buy our games, we dont live at home with our mommies, we have familes, jobs etc and can still manage to buy our games.
Its a shame they care more about pirating games, than caring how detrimental these type of devices are for the scene, though as the majority of them seem to be around 13, thats understandable.
01-30-2012
02:31 AM
Did anyone notice the thread was going perfectly fine without any possible rule violators until the "anti-true blue" crazies showed up. Can we say thread derailment and trolling? I came back to see how the conversation was going to find it full of discourse....
01-30-2012
02:40 AM
Your SIG picture doesn't make sense.
You support a free and open market. And yet you have obviously bought a PS3 possibly a second controller - Couple games, Oh wait a game that came free with the PS3? - And a dongle or 3. How free and open is that dongle you use?
[MENTION=32575]El Nomeo[/MENTION] Thank you for your efforts, I will be looking forward to see what others do with this.
Its a shame i have a bandwidth cap or i would be all over it like a fat kid on cake.
01-30-2012
02:46 AM
[MENTION=79422]plex[/MENTION]
I support a free and open market to sell and distribute products, services, software, etc ... without harassment and discrimination. This includes purchasing products for money or obtaining homebrew software for free. I'm sorry you did not understand the short sentence (limited space, etc...) It is up to the creator to charge money or not and up to the consumer to purchase if money is required. Personally, I would love a "free" TrueBlue .HEX file for all of those old purchased and non-purchased dongles from the 1st day the PS3 was exploited, but that isn't the case.
This is why I am excited to see news like this SDK. Even though I won't be downloading I hope developers learn what they can about 3.7 stuff and hopefully can help the scene (for free = always better).
I also do not own a single Dongle nor plan on purchasing one unless it wasn't restricted to playing a select few 3.56+ games.
Please reply via PM so we aren't derailing the thread.
01-30-2012
02:55 AM
I think some of you forgot about RealTechVR. Remember that group of devs that actually purchased the PSP SDK back then? They used it to make homebrew for the PSP like the demo for No Gravity, and fresh and eyeliner etc. They had the most professional looking homebrew games that were available at the time for PSP CFW.
So, with that being obvious, they aren't the only ones that would do that. I fully support the idea of getting the SDK legitimately and still providing free homebrew. Or maybe that's just me.
01-30-2012
03:01 AM
Hopefully with the documentation included we will see a lot of gained knowledge in regards to utilizing the rsx to its full potential, maybe a welcome update the pslight toolchain too.
For the record, this leak is exciting for me not in regards to games/cfw/keys but for the information it holds and the potential for exciting new homebrew projects. Full speed mkv full HD showtime for example would be nice for many
Free information is a goldmIne and the docs are the prize here IMO instead of selective information being released as and when people deem it on a "need to know" basis.
Its sad to see some members over there classing this information and tools as useless.
Lets not forget what was gained after the old sdk was leaked. If nothing else, this may give devs a spark of interest again in a dying scene
01-30-2012
04:16 AM
01-30-2012
04:21 AM
Could this be used to get a working DOOM 3 port to the PS3?
Sent from my SGH-T989 using Tapatalk
01-30-2012
04:26 AM
One must remember how much a PS3 cost compared to a Wii, NDS or PSP. A major reason there are less "devs" is they had no interest to begin with due to it's high price and ability to run Linux and the ten of thousands of apps, games, etc .... that Linux can run.
With a drop in price and an open SDK I was hoping to see more native homebrew, but again the ability to install Linux is playing a factor in the lack of need for basically anything you want. You can play full res major bitrate MKV in mplayer using a USB install of Linux, play some multiplayer games, code stuff, surf web, etc etc ...
Anyway, curse me for not mentioning the PSP. I still use my 1000 on a regular basis.
01-30-2012
04:26 AM
[MENTION=109298]Annelies[/MENTION], jep, but so would the old sdk
01-30-2012
04:56 AM
01-30-2012
05:11 AM
It's not about you, or your feelings with how outstretched you are with the open society, but more of concatenation of developers that are willing to do things in each scene. Yeah the PSP cannot be compared to the PS3. Too many variables. That doesn't change the personality of the developers though. Not everyone does things for profit.
This SDK is useful, whether people like it or not. Anything containing more pointers to the right areas of code, is always a green light in a devs eye.
01-30-2012
05:17 AM
Nice job to put GaryOpa his name (whomever did it...) in the file name, I am reading PS3Crunch right now and can't stop laughing at the comments made by some well-known PS3Hax trolls



Greg is more important to them as the 3.70 SDK
Edit and OT: 4 blocks are missing, need more par files
Edit 2, don't mind, found them. Repaired. Thanks for the leak
01-30-2012
06:01 AM
Has greg's account been hacked? Seems a bit more aggressive and impolite than usual?
01-30-2012
06:06 AM
01-30-2012
06:07 AM
You think i care about being banned from a lame ass site like PS3Crunch and you say im on a power trip, pot calling kettle black, your retarded ass thought he was special because he was part of Team PS360
Then we have some f*ggot called JONSTA saying i 'copied' the PS3 History, whilst you were sucking on GaryOPA dick, i was writing that history, ya little b*tch.
Seriously though, you PS3Crunch retards, cry some more, its funny, you are keeping me amused
[MENTION=172547]PatrickBatman[/MENTION] keep those lips neatly wrapped around GaryOPA's dick, try and educate yourself and understand why we dislike True Blue, but then you are a member of PS3Crunch, i know its hard for you f*ggots to learn anything.
01-30-2012
06:21 AM
Nice leak mate, thanks!
01-30-2012
06:54 AM
[MENTION=7773]GregoryRasputin[/MENTION]: Why force so much energy into this?
Be a real man and give a **** about what some TB idiots on TBcrunch are saying.
Just my 2 cents.
01-30-2012
06:57 AM
But yeah it does look bad, im glad i didn't post a pic of [MENTION=191569]dangwoot[/MENTION]s gf, you all would ask for me to be banned
01-30-2012
07:27 AM
01-30-2012
07:42 AM
And PS3 Hax also claim they don't support piracy.
01-30-2012
07:45 AM
As a programmer (i was going to put in training but you are always learning something new), I saw potential in the code which has such amazing optimisations I had to let other programmers have this. Plus I felt I owed the scene, not that the scene owed me. I'm looking at you, those who keep talking about keys and a new cfw, because you don't know what your talking about you keep dropping posts here any there hoping some one is going to do it for you, people like you impede progress.
Secondly please use this thread for relevant posts like things you have found in either the SDK or phyreengine.
Thirdly, I can't stress this enough, don't just download it to say have it. Don't jump in head first recklessly and read the documentation which will answer your questions. Thanks to the docs I'm getting together my own 2D pipeline for my basic 2D engine.
Fourthly this is the FULL sdk, Sony are getting really good at optimising. That's why the ps3 IS better than xbox.
My opinion, not a demand. Thank you for your support.
ps I had nothing to do with the name in the files. oh theres pup file in the SDK folders that should provide some useful info.
sorry if this has double posted.
01-30-2012
07:46 AM
Also the SDK is for educational purposes, if you want to pirate it, that's your problem....
01-30-2012
09:04 AM
[MENTION=32575]El Nomeo[/MENTION], we will stay OT now
01-30-2012
09:11 AM
Thank you for contribution to the PS3 scene and please stay safe.
01-30-2012
09:33 AM
The majority of people using CFW,are using it for convenience. I got into the scene when i tore my calf and was in bed for 6 weeks. I had two PS3's and modified one of them with 3.55. Bought a 750gb hard drive and ripped all my purchased games on it. When your laid up, changing disks blows
The only non purchased game i have is NBA Elite 11, since EA canned it...i did not think they would mind
So any newer firmware would help me put my new madden and nhl12 on my ps3...since my Uncharted already is. I also am interested in home brew so thanks to the uploader for this new SDK to evaluate. Maybe DeanK will comment if the will help in Multiman development???
01-30-2012
09:39 AM
Taking all bets!
TB/Cobra et al teams will release a cfw 4.0 solution before any real free scene cfw!
Get your new latest, 4.0-compatible dongle pre-orders in now! :P
01-30-2012
09:48 AM
01-30-2012
09:49 AM
I guess the Rumor tag can be changed to Release
01-30-2012
09:53 AM
DeanK knows all, he just didn't release a 7.0 CFW because he is against piracy.
01-30-2012
10:10 AM
You then said you added custom jumps and then that you had to bruteforce 7 offsets.
P.s. we are still waiting for your tutorial on how you allegedly cracked a true blue eboot by opening it up and copying parts into a retail eboot in order to bypass the encryption.
-.-
01-30-2012
10:12 AM
you ban people for having a opinion that is opposed to your own.
01-30-2012
10:16 AM
^^^^all proof that's needed^^^^
i don't know which wiki you use but i suggest you try a bit harder
01-30-2012
10:19 AM
Please elaborate when I did
Edit. [MENTION=51493]devil[/MENTION]angeli it seems you were later banned for flooding the channel
01-30-2012
10:19 AM
Greg is like a sexy woman, you just need to know how to push all the right buttons. one wrong move & BAMMM!!!!! off goes your peniis O_O chop chop chop!!!
01-30-2012
10:21 AM
01-30-2012
10:29 AM
01-30-2012
10:40 AM
sorry for the noobard question
but what is sdk and how is him releasing the sdk help ??
sorry but im just curious...
01-30-2012
10:45 AM
Dont mean to be blunt or come across rude.
01-30-2012
10:49 AM
It is used to compile apps and such. The documentation included can shed some light into the differences from older versions and hopefullyallow devs to do more
01-30-2012
10:49 AM
01-30-2012
11:52 AM
Woot! I think we are going to see some cool games/homebrew ported soon!
This scene needed a shot in the arm......hopefully this is it!
01-30-2012
12:04 PM
01-30-2012
12:10 PM
01-30-2012
12:15 PM
For homebrew this can not do anything that 3.40 sdk can not do. Any new features that are present on 3.60+ sdk also need 3.60+ firmware
01-30-2012
12:20 PM
does it mean 3.70 CFW?
01-30-2012
12:22 PM
No.
01-30-2012
12:28 PM
Can you elaborate
01-30-2012
12:29 PM
we dont fully know what this can/cant do until all the documents have been looked into.
afaik that is what was missing from previous leaks and if so should uncover a lot of new things that can be done
01-30-2012
12:30 PM
01-30-2012
12:33 PM
PS3UPDAT.PUP.372.001
01-30-2012
12:35 PM
01-30-2012
12:37 PM
Just a debug pup is it not ?
01-30-2012
12:44 PM
01-30-2012
01:29 PM
Btw, Troll being in a hotel (...) was more educational as most other comments yesterday on IRC
01-30-2012
02:19 PM
http://twitpic.com/8doms0
UPLOAD IN PROGRESS!
Edit: http://twitpic.com/8dooit
01-30-2012
02:52 PM
01-30-2012
02:59 PM
how can i download it without a usenext account ?
01-30-2012
03:14 PM
or wait and im sure it will be placed in other places
01-30-2012
04:26 PM
Why would anyone not use usenet? Torrents are so slow, insecure, infected.
Makes a change to see an nzb link first!!!
01-30-2012
04:30 PM
01-30-2012
04:50 PM
its the access to usenet itself and some ISP's offer free usenet access (although not advertised) you have to ask them.
others offer 2 day trials for free with no bank details needed. combine that with a disposable email address and keep re-signing up.
torrents are well known and an "easy" option for most
ive looked into things a little and the "MSELF" which apparently holds other files like selfs/sprx's etc and can ONLY be run from a disc.
sound familiar to anybody?
could be completely way off track but i thought it looked interesting and similar to what a couple of others have claimed
01-30-2012
04:56 PM
Yeah you can use P2P = Torrents, good antivirus. Something shady is happening on Usenets latetly.
Already have it by torrent, Thanxs for the info.
01-30-2012
06:50 PM
As you can see from that page, alot of time has been put into reversing the dongles and it has been confirmed that they are infact DRM, The DRM is not at all hard to crack. Not all information on the reversing is necessarily made public for the pure fact that the wiki and most of the editors are only interested in RE not piracy.
If you want facts, then don't rely on a wiki. Reverse the dongle yourself and find the DRM (or lack thereof as you would have it).
P.S: I believe JB-King cloned the hardware in the dongle itself, and run the TB firmware on it. Correct me if I am wrong.
01-30-2012
06:55 PM
[MENTION=148739]defyboy[/MENTION] sounds to me that the devs who reversed the FUBlue are now selling the jbking
01-30-2012
07:38 PM
ok first off i have to say shut the F up...
not attacking u but u could have said all that in a few words instead of refraining ur argument every line
i dont care!!!!
now i can see u are really pedantic so get this straight
when i used the word dev i was referring to someone that helps develop the scene. so next time dont waste half of my minute with a debate on linguistics!!!
and to wrap this up yeah i get ur point "people should be able to sell there intellectual property blah blah blah" at the moment people are paying for dongles to pirate others ideas no hombrew capbability no linux there just for pirating!!!!
so get off ur high horse and go get laid or somthing!!!
and dont reply ur original comment was just a troll ur a troll and childrens children will be trolls
PS im not from america
01-30-2012
08:07 PM
if this **** doesn't help cfw 3.7 or downgrade, then wtf is it
01-30-2012
08:11 PM
01-30-2012
08:16 PM
01-30-2012
08:36 PM
01-30-2012
09:07 PM
i dont think you are a dev who sells a new "cobra-king" dongle when you have full reverse engineered it
01-30-2012
09:24 PM
for those without usenext see attachments
01-30-2012
09:37 PM
I think its another useless crap
01-30-2012
10:45 PM
Very cool :D
Is there any way to run homebrew made with this yet on a retail PS3? There still isn't 3.70 CFW right? Would it be usable with one of the modern dongles like True Blue (it's my understanding that even with those dongles newer games still need to be patched in some way to work)?
Forgive me if this has all been answered already. The thread is getting a bit long to read everything posted.
01-30-2012
11:27 PM
01-31-2012
03:39 AM
http://www.ps3devwiki.com/wiki/PS3_D...out_ps3devwiki

and yes, its only a console... /me pours a relaxing tea for both greg and defy
01-31-2012
04:17 AM
That was me. That was me. I did that.
01-31-2012
04:20 AM
SRS Business.
Anyway, thanks El Nomeo more available information and more releases for the scene are always good. Hopefully some devs find this useful and improve upon this scene.
01-31-2012
06:03 AM
Anyway, in the docs for the generator tools there are examples of how to extract ISO images which apparently decrypts the files in the process
Has anyone got a TB image/disc they can attempt this on in order to compare what has been altered from retail disc?
I am interested to see if these "disc only" games are simply edited boots or if they do in fact hold other files modified
The claims of sprx,s being swapped in order to get the games to boot and the mself format that holds self/sprx's can be checked for validation/debunking. Sure, that alone won't get the games to run but its another avenue to explore
01-31-2012
06:16 AM
01-31-2012
07:07 AM
I honestly have no clue now (Ok, I didn't have much of one before lol), but it is seriously becoming a case of hunt the needle now.

The ONLY constant in it all is the pathetic excuse about Piracy
01-31-2012
07:21 AM
01-31-2012
07:27 AM
It makes you feel good to say you don't pirate
01-31-2012
07:33 AM
OK, my take is that without leaks no progress is ever made. The scene started from a leak.
My main view on the sdk is that Sony used their tools to screw everyone over and take away features so they are corrupt, IMO. The SDK can be used to "fix" the things they took away. E.g forced updates that remove features simply because they decided we shouldn't have things.
Downloading games is completely different to me as I like to support those who deserve it. If I felt that a game company had done me an injustice I would treat them the same way.
I don't care about what people do as to pirating things btw, that's their choice. I detest the sale of warez though. Its like the line between stealing food for your family or stealing items to sell on the black market. There is a line that I personally believe should not be crossed.
Sorry for the off topic and there is a piracy debate thread should you want to discuss it further
01-31-2012
07:38 AM
Whilst i personally don't have a problem with him, im not going to let him attack me when all i did was ask a question, what annoys me, is that he somehow thought i was attacking the Wiki, when i have done nothing but support it and argue with those attacking it.
01-31-2012
07:54 AM
I'm not a dev or a hacker and even I do not see any piracy increasing due to this release.
All I see is that it will help devs to create better homebrew apps and games as they now have the full sdk to review and see how it all works.
We still cannot install anything on 3.6+ consoles as we still do not have the keys, so anything that is released will still only be usable on cfw3.55. So why the bruhaha on piracy?
01-31-2012
07:57 AM
Ever tried to buy the SDK legally?
edit: It costs about $ 10.000,- / € 7500,- and $ony will only sell it to you if you are a well known big game developer company...
Note: the Xbox SDK costs about $ 20.000,-
01-31-2012
08:11 AM
I think he is talking about the original reason given for not putting everything on the wiki
Is my fault I think for mentioning Piracy in my post *Ooooooops*
01-31-2012
08:39 AM
And now i need a DevKit PS3...
The 360 i can turn in a DevKit 360... (xboxscene)
01-31-2012
08:42 AM
01-31-2012
09:16 AM
Found this on PS3Hax
01-31-2012
11:10 AM
Whether it's real or not is irrelevant. Because the SDK was never proven to be useful to the scene. The 3.60 sdk for instance did absolutely nothing when that was released.
And continuing to insult members is not helping either. >_>
01-31-2012
11:51 AM
Useless post removed from thread and moved to trash. Quit derailing threads.
01-31-2012
12:03 PM
01-31-2012
12:43 PM
Since this thread it has been awhile on the scene. And from genreal things i have seen, epoepl have been saying they never got a complete 3.40 SDK? So do people need it or what?
01-31-2012
12:45 PM
I'd say Yes though as something may come of it
01-31-2012
12:47 PM
01-31-2012
12:51 PM
All thread seem to turn into a battle here, it seems, fun to stomp on a GregoryRasputin.
Anyhow, thanks [MENTION=1]Pirate[/MENTION] for fixing the thread.
And thanks [MENTION=32575]El Nomeo[/MENTION] for releasing what you have, if only more people were like you and didn't sit on these SDK's and other parts of important PS3 information.
01-31-2012
12:52 PM
01-31-2012
12:53 PM
01-31-2012
12:53 PM
this looks interesting
from the sdk
syscall funktions
[Post Removed]
01-31-2012
01:00 PM
[MENTION=32575]El Nomeo[/MENTION]

i doubt you will see many people capable of using it saying thanks as they probably wouldnt openly admit to getting it/using it etc or already had it behind the scenes
but for me and a few others i know of, the fact that this info hasnt been kept from us is a nice change and im sure many people can learn a lot from the documentation
you could probably teach many what freedom of information means
edit. there seems to be quite an interesting section on usb devices so i wonder if this was used for the DRM dongles...
01-31-2012
01:00 PM
F*ck, you mean there is more than one of you??? HeeHee
01-31-2012
01:01 PM
01-31-2012
01:10 PM
01-31-2012
01:12 PM
http://pastebin.com/sje1NrRG
01-31-2012
01:19 PM
THANK YOU MR EL NUMERO
FOR THIS SDK WHICH I MYSELF WILL NOT USE BUT IT WILL COME IN HANDY FOR THE SCENE. ugh why do people rage on the interwebbz is it because they are to cowardly to do it in person? or is it because they have their mothers falus's so far up their assses that she can fit her balls up there too?
free speech ftw
01-31-2012
01:23 PM
01-31-2012
01:30 PM
01-31-2012
01:35 PM
ppl please stop the code posting use pastie for that
you only making a dangerous thing for this site this way
there's a reason why the documents say
/* SCE CONFIDENTIAL
01-31-2012
01:53 PM
01-31-2012
02:27 PM
01-31-2012
02:35 PM
acording to garyopa
pastie
http://pastebin.com/sje1NrRG
[Post Removed]
01-31-2012
04:01 PM
There is a randomgenerator inside CellBE (which is one of the fails of Sony too, as the IBM Secure SDK explicitly uses it.
01-31-2012
05:37 PM
[Post Removed]
01-31-2012
05:39 PM
this is dangerous for this site..
01-31-2012
05:40 PM
Pastebin anyone?
01-31-2012
05:51 PM
Stop posting info from the SDK here on the site. PS3Hax does have enough attention now from $ony (first info posted on PS3Hax, and no, the GaryOpa joke won't blind $ony (I just hope they had the same laugh as I had
Edit: Mods all asleep or retired ??
01-31-2012
05:52 PM
please stop pasting this code for all to see >.<
all you need to do is give an idea of where people should look and your reason why
throwing around all this copyrighted code is like waving a red flag at a bull
if you do have these files/documents, there are ways you can discuss the contents without advertising to the world.
use common sense please people. the last thing the forum needs is unwanted attention, especially in the early days of internet censorship
[/MENTION] trust me if i had the power to do so, i would be removing these items from the thread >.<
its a shame there are no mods on this timezone
01-31-2012
06:03 PM
Here's the best example why I keep saying that people do their best to mislead people from cracking TB!
Mr TB (aka garyopa) made a statement, I guess that's not suspicious right? No? Hmm...
01-31-2012
06:13 PM
Wierd.
01-31-2012
06:16 PM
I'm just getting proven, this time real time/actively...
01-31-2012
07:23 PM
Still cant believe they used forum posts as "evidence", that's like using wikipedia as a reference for your dissertation :D
It's on the internets so it must be true...
01-31-2012
07:45 PM
[MENTION=210007]zadow28[/MENTION] edit your posts back at page 20 man, it's not wise at all to post stuff like that openly.
01-31-2012
07:47 PM
got it upped if any one want file host links
01-31-2012
07:51 PM
http://www.ps3hax.net/2011/01/sony-t...s-from-github/
Edit: ehrmm, maybe look at your own sig
01-31-2012
08:24 PM
For Sony, It's about the PSN. if it was about piracy, they would have been went after the ps3 and psp ISO sites and basically anyone who made anything that they deem unauthorized which is all homebrew, the ps3devwiki would be shut down, Deank would be sued for multiman, rebug would be sued as well and torrent sites would be in trouble. The only thing that matters to Sony is the PSN. The S*it hit the fan the moment CFW was able to access the network which means cheating for some and basically destroying what sony calls the "Playstation experience".
Something else to point out. When Sony updated their OS and noticed the changes they made stopped access to the PSN, no one AFAIK has been sued. IMO, we can have cfw as long as we don't interfere with the PSN. Mess with the network and watch the band of lawyers march. I have YET to here about anyone getting sued by Sony for using multiMan and backing up their games? Dont anyone find it strange that Sony haven't made a move against the makers of TB, Cobra or the JBKing?
01-31-2012
08:52 PM
And that's what all the current SOPA, ACTA and other web censoring is about. We've seen a law brought forward to help people, but instead it's meaning and usage is twisted and used against people instead.
This happened when the terror laws introduced in the UK, the used them to manhandle an old man out of a labour conference as he, a long time labour supporter, didnt like what they were doing then.
And we have the patent war right now as well. Patents are supposed to protect innovators, but instead we now see corporations buying and creating patents in order to stop future innovators from making something better.
We all know this is about corporate greed, most of these new laws you can tell there has been some hand-shaking and money exchanges between them and government officials. They've been bribed to be rushed into law so that the corporations can have more control and make more profits, you just have to read at how so many organisations quickly speak out against these laws due to them being so rushed and too vague etc.
02-01-2012
01:02 AM
You didn't mean to be rude and yet you were. Instead of answering the question you decided to be an ass.
02-01-2012
01:45 AM
02-01-2012
02:55 AM
If you think of it, thats the ideal scenario.
There has to be a way to pirate stuff on any system, it increases sells, its been proven many, many times, no matter what anti pirates say. I would have newer bought my ps3 if there wasnt a remote chance to hack it, so I also wouldn't bought all the games I have.(im on 4.0)
But if you want "premium", service you have to pay and I support that.
The same on PC, you can easily find a game that works, but no MP, there are work-arrounds, but honestly, its easier to buy the game. And in time, you also get nice collection of boxes :D
02-01-2012
04:05 AM
Hello,
This is my first post but i came accros this at: http://pastie.org/3130817
There are keys there for firmware 3.60 to 4.00.
I don't know if they are real or of any use but how knows.
Good luck Devs.
02-01-2012
04:11 AM
02-01-2012
08:31 AM
And at least i could offer some constructive criticism.
02-01-2012
08:54 AM
I don't know what is happening with this world but the amount of idiocy and self-entitlement is beyond my grasp.
Trust me, anyone with a brain is a grateful for what you have done.
02-01-2012
10:19 AM
Ahhhhh come on dude.. don't give a **** about the a**holes.. Just listen to me for a second and hear me out.
Just pause and think for one moment that some forum members are corrupt enough and devious enough to try to annoy and irritate contributors like yourself in an attempt to destroy the PS3 scene. I mean you are the number one target they will attack (your the flavor of the month). These guys will disguise their arguments quite well to lead you to believe its a legit argument and piss you off. Just keep that in mind.
As for me , all I can say is a big thanks.
02-01-2012
11:01 AM
Go jump off a Spartan cliff, or learn how to hold up a shield you gimp.
02-01-2012
11:15 AM
to use the debugger open ProDG in the sdk build as you want, take a few atemps.
when you are satified what you have build in the ProDG. double click the target so it turns green.
export file.
Dont close ProDG, then open the Ps3 debugger and import target.
Then you can open the C:\usr\local\cell folder and import all kind of different stuff.
Play around.
02-01-2012
11:21 AM
02-01-2012
11:56 AM
been reading a little.

[Code Removed]
i have loaded ps3updat.pup OFW 4.0.
in the target manager.
so the debugger thinks work with 4.0
so gonna play around a little here.
maybe someone could join exploring
02-01-2012
12:12 PM
still pasting the docs i see? -.-
seriously, why not create a private channel on IRC and you can discuss things in realtime without having to paste these in public.
what "they" dont see cant hurt anyone
02-01-2012
02:38 PM
Good luck guys, i hope you can hack this thing, keep on keepin' on!
02-01-2012
03:35 PM
It's been about 3days and no news about this stuff...
02-01-2012
03:41 PM
this "is" the news.
do you expect people to have read/learned/understood ALL of the documentation already?
what are you expecting from this exactly?
hint: research into this and if you see something that "may" be of use, point it out. help in some way, no matter how small.
@el nomino did the hard work and took the risk releasing it to those of us deemed not worthy by the ones who had it already. its in the scenes hands now.
02-01-2012
03:43 PM
Its really more for software development than hacking, so you dont realy expect a new game in 3 days :D
, so that counts for something.
Im having a lot of fun with the engine and running with that dancing bold guy
02-01-2012
09:53 PM
Tried the PAMF Tools but the input file format restrictions are really strict. I had to convert a MP4 to AVI which made it 7 GB and then input that into the program which took 2 1/2 hours and ended up with a 1 GB file.
02-01-2012
10:15 PM
is true is possible create games from jailbreak copy games and make new stuff with sdk3.70 and burn them to a blamk bd rom and play in ps3??
02-01-2012
10:16 PM
anyone uploaded it anywhere else?
02-01-2012
11:00 PM
02-01-2012
11:01 PM
rapidshare.com
uploaded by Acid_Jack
02-02-2012
12:11 AM
Everything's up on ps3devwiki fyi
02-02-2012
11:32 AM
can anybody tell if he has same error/bug running:
- Phyreengine: leveleditor comes up but, fails at this: Plugin initialize failed: PSP2TargetManager - ......................................................: 80040154.
- PS3SDK: have an error message saying no acces to components to download: ".........setting Dev proxy connexion...."
Thanks.
02-02-2012
02:08 PM
Might be a silly question but.......
Why is this still listed as a RUMOR ?????
02-02-2012
02:39 PM
how about unix based user ?
wine support this aplication ?
( ubuntu 11.10 )
02-02-2012
07:01 PM
02-03-2012
08:11 AM
there has got to be a way to obtain 3.70 key information from this. i'm interested in the tools in it, seems you can master a disc with it, im wondering if a mastered disc is signed for 3.70. if so that would be awesome.
also its probably worth noting info about the emu_hdd. it sounds crazy as hell.
02-03-2012
09:01 AM
I got an error "Command Launch Target failed: Failed to launch on localHost - Timed out waiting for Edit Initialized message." when the engine starts up.

How can I solve this problem?
02-03-2012
09:41 AM
************* [ - Post Merged - ] *************
Try the documentation there must be something on error codes.
02-03-2012
12:20 PM
PC Config. :XP pro, VS 2008 - SP1, DirectX SDK 9-10,...
1) for the SDK: it's ok (i just uninstalled the SDK manager, extracted the offline .exe and it worked)
2) for Phyre Engine: when i run the LevelEditor (in Tools), it still try to run the "ThirdPersonGameTemplate.exe" at start, but hangs on... i have a debug message from vs8 that i ignore, but then in LevelEditor no way to create/edit a new level (green button). Even importing .dae models gives hanging bugs...
So i tried loading a sample (from Samples) directly from VS8, chosen the Win32Relase and played it ==> it build all ok without any errors, but the rendering window "ThirdPersonGameTemplate (GL) " hangs on too.... Is it due to a graphical power or ???
Thanks dude for help
02-03-2012
12:52 PM
You forgot this step?
(4) If you are running the sample for the first time, you need to convert the DonkeyTrader artwork
into platform-specific assets. To do this, run the appropriate conversion batch file for your chosen
platform:
• For the Windows platform, run either
Media/DonkeyTrader/ConvertDonkeyTraderAssetsToGL.bat or
Media/DonkeyTrader/ConvertDonkeyTraderAssetsToGLx64.bat.
02-03-2012
01:02 PM
Or try reinstalling phyreengine now that the SDK has settled abit more.
Or try installing Visual Studio redistributables (long shot, but i have nearly have all on my PC for other development).
The other answer maybe PhyreEngine is not supported for XP. I shall be acquiring PhyreEngine 2.70 (release not for awhile) which is an older version, ya never know that may support XP.
If i think of anything else i shall let you know.
EDIT:
From the Document: PhyreLevelEditor_Users_Guide_e.pdf:
Prerequisites
The following are required to run PhyreLevelEditor on a system that does not have Visual Studio
installed:
(1) The .NET Framework Version 2.0.
(2) The Microsoft Visual C++ 2008 Redistributable Package.
(3) The latest NVIDIA® Cg Toolkit .
Check you have No. 3 and 2
************* [ - Post Merged - ] *************
02-03-2012
01:08 PM
Is it normal that every time i run the LevelEditor, it automatically start the Third Person Game Template (GL) window at starting ???
02-03-2012
01:09 PM
02-03-2012
01:10 PM
I tried it on XP and VS2008 so it works.

I just had to do all the steps in the getting started guide, so set win32 and GL, and run the convert bat, compile and the dude starts dancing
02-03-2012
01:15 PM
So the redering is fast for you guys? i mean it hangs for a while without saying anything: just a totally blank redering window (even tried space station demo.exe ...). Damn it
What configs have you ?
02-03-2012
01:34 PM
If you think pc specs, I have a laptop 2ghz c2d, 3gb ram, and quatro nvs140 (comparable to geforce 8400) so not a rocket of a pc and it works just fine. It will probably stop when I get to coding :D
By the way, space station demo.exe also doesnt run for me, only "ThirdPersonGameTemplate.exe" and only now that I compiled/run it from vs for one time.
02-03-2012
03:10 PM
About the OS? i'm under XP pro SP3...: are you under XP too, or Seven ?
In which order to install: first the SDK, then we copy the "Phyre Engine" in C:\ and run the "PhyreInstaller.exe" ??
Did you set any Environnement Variables too (SCE_XXXX) ?
Did you try to run any generated .self on a cfw3.55 PS3 (guess with help of GUITools repack ....) ?
Thanks
02-04-2012
04:38 PM
By the way: the PSP2 Plugin kind of Error, that comes everytime when launching LevelEditor, is because we have to add the PSP and PSP2 Libraries during the SDK install. Yes, you have to SELECT "Full install on Local disk" on the 2 red crosses when the SDK is at one of the "PRO_DG" lines during its install process
02-04-2012
06:34 PM
I assume that I need a debug console to send any stuff from PC to PS3. Will this http://www.ps3hax.net/2011/09/releas...tail-to-debug/ do the trick and change my retail to fully operational debug station?
02-04-2012
07:31 PM
Can i post links here?
02-04-2012
07:39 PM
02-05-2012
11:05 AM
Ok. All is ok, except VS8 generates a non handeled-Win32 exception error when it wants to run the *.exe for the rendering frame. I've tested all ways, but don't see the point
02-09-2012
10:52 AM
nzb sucks! :'(
02-10-2012
07:54 PM
Someone has this kind of error when Debugging the "DynamicMesh" sample solution ?? :
02-14-2012
10:09 AM
Hey, can you tell me in simple words what Full 3.70 PS3 SDK and PS3 PhyreEngine is? I'm very new to PS3 hacks or should I said just hacks.
02-14-2012
10:24 AM
For developers the sdk allows their code to be compiled for the ps3
The phyre engine is a game engine that can be used to create games
02-14-2012
06:57 PM
02-14-2012
07:05 PM
02-16-2012
11:57 PM
I rarely use newsgroups to download anything. Can someone tell me what news sources to use for this to download?
06-19-2012
08:36 AM
Can someone re upload phyreengine only please? Every link and torrent is dead
Sent from my GT-I9100 using Tapatalk 2
06-19-2012
09:42 AM
Yet it doesn't contain keys?
06-22-2012
02:29 PM
Keys? I only wanted the engine to see if i could make it work with the 3.50 sdk
Sent from my GT-I9100 using Tapatalk 2
06-27-2012
04:48 AM
IT'S posted the same quote on 3 different threads within seconds of eachother :-/
06-27-2012
06:44 AM
try usenet, much better as torrents
06-27-2012
06:55 AM
06-27-2012
07:06 AM
xsusenet give free 1mb usenet
others offer 48hr unlimited trials (keep signing up with disposable email address)
paying is an option, not a necessity
06-27-2012
07:17 AM
try Newshosting, they start at as little as $10 a month or $13 Unlimited d/l
They even have a free 3 week (21 day) trial at the moment
Or Astraweb, they are $10 a month unlimited d/l
06-27-2012
07:27 AM
************* [ - Post Merged - ] *************
06-27-2012
07:40 AM
^^^ Well since I am self confessed Pirate of all sorts, DVD BR software gamez Tv series etc etc NG's are the cheapest / quickest option for me.
06-27-2012
07:44 AM
the only pirating i do is, when my misses dresses up as 1
06-27-2012
07:47 AM
neither are Bots
06-27-2012
07:47 AM
06-27-2012
09:27 AM
For users who only have 5 megabits worth of bandwidth, newsgroups are more of a hassle than torrents.
With a torrent I can just install utorrent and then download @ my silly crappy 500KB/s. With a N/G I need N/G software, try to figure it out, download all the par's etc and still at ≠ 500KB/s
Thought about N/G's before but until this city gets its highspeed under control well, S.O.L.
06-27-2012
09:50 AM
client = altbinz, it will auto repair and extract for you so no need to bother selecting the pars seperately.
last time i used torrents if you got a bad part you were screwed and had to wait hours for speed to build up and also had to work around throttled ports, not to mention advertising your IP to the world
process = open nzb > click connect, thats it
no waiting for seeds/peers either to speed up. open nzb and full speed all the time. for me on a good day thats only 500kb/s but its immediate and consistent
the main thing i like about usenet though is the privacy
06-27-2012
09:58 AM
There are lots of benefits to usenet, I do agree. Just more of a hassle to me :P It seems I'm a person who likes to take the hard route even though there's gigantic signs saying "HEY OVER HERE, TAKE THE EASY ROUTE".
Unfortunately, I'm also losing interest in a lot of things I like/love..
I'm a bit ignorant to the world of N/G but I've always been keeping in with private sites (torrents) and staying away from public stuff.
But, the internet just isn't what it used to be for me anymore.... I'm losing interest in it majorly
07-19-2012
02:35 PM
PhyreEngine_Getting_Started_e.pdf
PhyreEngine_3.1.5.0.zip
Any links ?
07-19-2012
02:38 PM
07-20-2012
01:13 AM
07-20-2012
01:54 AM
Sent from my Incredible on 4.0.4 ICS.
07-20-2012
02:57 AM
07-20-2012
03:01 AM
Definitely not impossible.
07-20-2012
03:57 AM
Any recommendations ?
07-20-2012
04:12 AM
I just took 3 minutes to google it, and found it has been "share"d "rapid"ly in 3-4 rar'd parts thanks to "truebluegaryopa" : 2x 953,67 MB files and 1x 34,56 MB file or alternatively 1x 1,926,67 MB file.

Tested links: working
Search and you will find the "file"s are the cream of the "crop".
No links given
07-20-2012
04:20 AM
The files you mentioned include only the SDK. What I need are those files :
PhyreEngine_Getting_Started_e.pdf
PhyreEngine_3.1.5.0.zip
PhyreEngine_3.0.0.6.msi
07-20-2012
04:24 AM
07-20-2012
04:41 AM
The PhyreEngine_3.1.5.0.zip is about ~550MB it self.
07-20-2012
04:44 AM
Ok fair enough, only trying to help.
07-20-2012
04:50 AM
09-04-2012
02:42 PM
Can someone re-upload PhyreEngine_3.1.5.0.zip somewhere and send me link by e-mail?
Not here, on e-mail. You can see it in my contact info. Thanks.
09-04-2012
02:44 PM
what do i get in return?
09-04-2012
03:00 PM
09-04-2012
03:05 PM
i seriously haven't found a site with worse speeds than uploading.com
09-04-2012
03:13 PM
09-04-2012
03:14 PM
im making a new one as fast as uploading.com will allow me to
which is not fast
at all
09-04-2012
06:40 PM
09-05-2012
01:37 PM
Does this mean that one can get the 3.70 keys?
10-11-2012
11:16 PM
04-17-2013
10:50 PM
http://www.ps3devwiki.com/wiki/SCEI_PS3_SDK
According to the ps3devwiki, 2.70 and 4.20 SDK were leaked. Does anyone have those SDKs?
04-17-2013
11:54 PM
04-18-2013
11:40 AM
It's not easy to get into PT sites, because they are almost never open for registration. I need someone to invite me.
04-18-2013
04:06 PM
SDK Officiel
[1.60] xx
[1.92] xx
3.40
3.41
3.60
3.70
4.00
2.70/4.20 are available?
google some french..Kit_de_Développement and a dudu
04-18-2013
04:31 PM
im gonna check out iptorrents right now... report back when done...
************* [ - Post Merged - ] *************
nope nothing
04-18-2013
05:05 PM
what does this mean ! **** i hate sounding like a noob !
04-18-2013
07:05 PM
What is 2.7 and 4.2 SDK?
04-19-2013
02:58 AM
from ps3devwiki
SDK 270.001 Public leaked
http://www.ps3devwiki.com/wiki/SCEI_PS3_SDK#270.001
SDK 420.001 Partial Public leaked
http://www.ps3devwiki.com/wiki/SCEI_PS3_SDK#420.001
bubba said that they are on a lot of torrent private sites.
http://www.ps3hax.net/showpost.php?p...&postcount=290
I'm not quite sure where they are.