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  • Posted by GregoryRasputin , on 10/02/2012 , @ 02:09pm


    A few days ago, an anonymous person gave me a file, claiming it to be 4.10 Dev Firmware, unlike the durandal file, this one was checked by someone on IRC, who confirmed it to be 100% Dex, before i created this post as to not cause any false hope or unfortunate false news, as with all unknown files, i do air a warning of caution, don’t install if you are not sure and install at your own risk.

    A note, this firmware is useless to most of you.


  • Posted by GregoryRasputin , on 10/02/2012 , @ 10:26am


    By now, im sure you all know who deroad is, just recently, he has released a PS Vita version of fail0verflow’s PS3 Tools, here is a quote from his blog:

    I uploaded a new version of pkg_reader and added the awsome pupunpack for PSVITA PUPs (i built this one right now. just 30 mins :D it works as the ps3 version. )!!

    i hope that these tools will be useful someday!

    i want to thanks fail0verflow team for their src. it’s really useful for me (i made a few changes to the files to allow debug message)!

    ps: the vita version was written entirely by me!

    Available Options:

    • it can extract and show “debug” messages (-d).
    • it can only read the file (-r).
    • it can only read the file + debug messages (-rd).

    Source deroads Blog


    Don’t forget to visit
    Vita Dev Wiki.

  • Posted by GregoryRasputin , on 10/02/2012 , @ 09:53am


    This wont be important for everyone, or it might be more important than you think.

    Previously when you wanted to deactivate a games console from PSN, you needed to do it via the console itself, now this was not possible, if you have a Jailbroken console as you wont be able to connect to PSN, or if your console is broke, or if you have game shared with someone, you cant very well go to their house and deactivate their console from your account.

    This situation with accounts, became even more problematic, when Sony dropped the allowed PSN account slots/shares that one is allowed, from five to two, previously, the only way to get all consoles/slots cleared was to ring Sony, but since they dropped the amount of slots, they now allow you to do it via your computer, here is how, thanks to a video tutorial by HolmesInFive.

    First go to this link and sign in, then follow the video tutorial:

    Again to clarify why this might be important to you, as Sony changed the amount of shareable slots on a PSN account from five to two.

    • Your console is broken, so you obviously cant connect to PSN to deactivate.
    • You have a Jailbroken console, so cant connect to PSN to deactivate.
    • You remained on firmware 3.15 to keep the OtherOS function, Sony has barred your access to PSN.
    • You have game shared and the other people wont deactivate, also helps with those scammed through game sharing.
    • You are getting a Vita and want to deactivate a slot, but cant do because of one of the above.
    • You want to deactivate all consoles at once.

    If you liked HolmesInFive’s video, you could subscribe to his Youtube channel, he also has a video on how to Jailbreak your PS3:
    HolmesInFive’s Youtube Channel.

    Or follow him on Twitter.
    HolmesInFive’s Twitter.

  • Posted by GregoryRasputin , on 10/02/2012 , @ 08:59am


    PS3HaX member TizzyT has released quite a useful tool, a Color Logo Creator for the PS3, here is a quote from his thread:

    This is a remake of my “Playstation Color Logo Creator” due to the fact that some were having trouble with it and so I decided to remake it. It makes custom boot logos for modded “CFW/MFW” PS3s.

    This versions is completely portable and will create anything that is missing on its own.
    Once the program is ran click on “Edit”. Browse to your Photoshop application if you have the “Lite Version”.
    Edit the logo how you would like it and save as DXT5 ARGB 8bpp | interpolated alpha.
    Click on “Preview” to see a sample of what the logo will look like. (Optional)
    Then click on Create to start making your custom logo.
    The Logo will be displayed after it has been created, so just wait for it.

    To get the Coldboot Installer.pkg included when the logo is created use the /coldbootinstaller argument.
    For Windows XP users run the program with the argument /noaeroborder to remove the Aero border.
    For people who get the full version who don’t have Photoshop use /internalps to extract and use the included Photoshop.
    PS: More information on my blog

    UPDATE 1:
    I fixed a couple unwanted behaviors and bugs, added a couple things to make it handle situations where the program would throw an exception.

    Logo that fills screen < maybe sometime soon
    Effects in logo < might or might not happen

    Source here at PS3HaX

    Download Lite Version(For those who already have Photoshop)
    Download Full Version(For those who DONT have Photoshop)


    The version now is 2.1
    I have implemented Full-screen logos, thanks to Glowball1′s Help.

    Playstation Color Logo Creator v2.1 (Lite)
    Download Full Version(For those who DONT have Photoshop).

  • Posted by GregoryRasputin , on 09/02/2012 , @ 01:55pm


    Everyones favourite, multifunctional tool mmCM has been updated, here is a quote from the changelog:

    * Increased max number of entries for directory listing in file manager to 3584 (from 2560), fixing issues with PSX/PS2/PS3 covers
    * Optimized scanning for network content (ISO/CUE+BIN) (Video, Music, Photo and Roms are also supported)
    * Added “4.10″ option in “System Firmware Version” to spoof reported version to the latest OFW 4.10
    * Added support for creating ISO images from PS2 DVD, PS3 BD, Blu-ray and DVD discs *directly* to remote host (remote file system must support 4GB+ file sizes)
    -> You can now create backups of your games and movies directly to your PC and play them remotely! (Blu-ray movies/DVD-Video titles may require additional decryption)
    * Added support for extracting ICON0.PNG for network PS3 ISO games, which don’t have .png/.jpg thumbnail in the remote folder (when game ISO is loaded)
    * Added support for extracting coverart (/BDMV/META/DL) for Blu-ray ISO movies, which don’t have .png/.jpg thumbnail in their folder (when movie ISO is loaded)
    * Added support for installing PKG package files from remote host (clicking over a .pkg file from /net_host folder in File Manager)
    * Added “Network” device-browse entries in PHOTO, MUSIC, VIDEO and RETRO columns to enable browse/view/playback functions for remote content
    * Added support for loading RETRO games (ROMS) from remote host
    * Added support for thumbnails for ROMS, PSX, PS2, PSP, BD and DVD titles
    * Added new game titles to internal database (PSX/PS2)
    * Fixed an issue which caused mmCM to lock during boot (on boot screen)
    * Fixed a potential issue which may have caused creating invalid *split* ISO files from PS3/BD discs (when output exceeds 4GB and is stored on USB)
    * NOTE 1: Playing video content from remote hosts requires caching to local storage
    * NOTE 2: For best compatibility with remote content, the following content folders are automatically created in the root folder served by ps3netsrv:

    ! - BDISO - for Blu-ray movie titles in ISO format
    ! - DVDISO - for DVD-Video titles in ISO format
    ! - PS3ISO - for PS3 games in ISO format
    ! - PSXISO - for PS1/PSX games in ISO or CUE+BIN format
    ! - PSPISO - for PSP games in ISO/CSO format
    (NOTE: Currently used ONLY for storing backups and not to play games)
    ! - PS2ISO - for PS2 games in ISO format
    (NOTE: Currently used ONLY for storing backups and not to play games)
    ! - MUSIC - for audio files in MP3 format
    ! - PICTURE - for image files in JPG/PNG format
    ! - VIDEO - for supported video files
    ! - ROMS - for supported RETRO games (gen/fba/vba/snes/fceu emulator subfolders)
    ! - PKG - for installable package files (.pkg)
    (NOTE: You can install packages from remote host in File Manager mode)
    ! - GAMES - for PS3 games in folder/jb format
    (NOTE: Currently used ONLY for creating/storing backups and not to play games)

    mmCM 04.01.01 is required before installing this update

    Source Tortuga Cove

    Download mmCM 04.01.00 - Base

    Download mmCM 04.01.01 - Update

  • Posted by Pirate , on 08/02/2012 , @ 03:50pm


    For those of you who are experienced with Dropbox, it is an amazing FREE filesharing/cloud based solution among your various devices. Dropbox has been integrated in the PS3s new “upgraded browser” and currently works with all types of media. Upload from the PS3 to Dropbox may still cause the system to freeze. The Dropbox website now is accessible via PS3 also (previously was disabled).

    To quote:

    With the release of PS3 firmware v4.10, gamers across the PlayStation Network are now not only scurrying around their consoles to find new, and often hidden features added by Sony, but are also exploring the upgraded web browser. However, with that upgraded browser now comes support for what could be considered a killer app on the PS3… Dropbox support.

    If there’s one thing that many, many PS3 owners have been longing for, it was Dropbox support on their consoles. For those not familiar with the service, Dropbox allows users to upload files from their computers (movies, music, etc.), and then download those files from just about anywhere, and now that “anywhere” includes the PlayStation 3. Dropbox’s main site was previously unusable on the PlayStation 3, but is now fully functional (except for uploads from the PS3 itself, which may cause the system to freeze).

    We tested everything from music to movies, all downloaded with no problems at all, and boy were the downloads fast! This is one incredible addition to the PS3 arsenal, and may very well have gone unnoticed by many. With Dropbox offering 2GB free just for signing up, folks will no longer have to worry about portable hard drives and USB thumb drives to move their content to their PS3… how cool is that!?

    Video Demonstration for those who don’t know what Dropbox is:

    [Download/Register for Dropbox]

    [VIA Terminalgamer]

    And for those currently that own Dropbox:

    [Learn how to get +~5gb of extra Dropbox storage]

  • Posted by GregoryRasputin , on 08/02/2012 , @ 09:06am


    PS3 Dev CondorStrike has updated his awesome homebrew application, here is a quote from the source:

    Hi guys, here’s Solar v4.0.
    Lots of graphical work went onto this release, including user input… moving the planets and such, plus a lot of other stuff,
    check the change-log  to see all the new additions, and as always I hope you enjoy.
    Solar v4.0 Changelog:
    • Added user imput “now planets can be moved/rotated/zoomed” ***Check Help screen for pads usage***
  • Rotation in any axis 360 degrees, all screens. Zoom and X/Y movement on screen# 1 only.
  • Added Volume Slider.
  • Minor Volume adjustment.
  • Minor Seek adjustment.
  • Replaced and created a new User Interface.
  • Added dual time & date Clocks.
  • Added fade effects.
  • Added new Help screen “press X”.
  • Replace & Improved Exit Dialog.
  • Added atmosphere to some planets. “WIP”
  • Added Higher resolution textures.
  • Increased Particles count.
  • Added comet tails, “grow with speed”
  • Added new Sound Effects and event triggered vibration.
  • Background Music (bgm.mp3) and Images are located in ” /dev_hdd0/game/CNDR00001/USRDIR/theme “
  • Improved Graphics engine.
  • Improved MP3 read time.
  • Source/Download Tortuga Cove

  • Posted by GregoryRasputin , on 08/02/2012 , @ 08:42am


    PS3HaX Homebrew Developer deroad is always contributing to either the PS3 scene or the PS Vita scene, he has released a few cool PS3 homebrew apps, contributed to the PS3/Vita Dev Wikis and has written some awesome tutorials, here is one of them, which he has recently updated:

    In computing, a system call (aka Syscall) is how a program requests a service from an operating system’s kernel. This may include hardware related services (e.g. accessing the hard disk), creating and executing new processes, and communicating with integral kernel services (like scheduling). System calls provide the interface between a process and the operating system.
    (Wikipedia - System Call)

    With PSL1GHT we can call all the 989 Syscalls.
    it’s really simple to call one, but you need to know how many parameters it needs; there are some syscalls that needs just 1 parameter, there are others that needs 8 parameters.

    You can find the list of syscalls with the numbers of the parameters here: Ps3DevWiki Syscalls

    Once you know the numbers of the parameter that you need (and the type of the parameters if they are written), you are ready to call one:

    first thing add the following include:

    #include <ppu-lv2.h>

    Then you can call the syscall:

    lv2syscallN(number_of_the_syscall, parameters… );
    Change N with the number of the parameters, and put the number of the syscall that you need to call with the parameters.
    some examples:

    Shutdown the PS3:
    1)Look into the dev wiki and you will see that the syscall to shutdown the PS3 is number 379 ( sys_sm_shutdown ) and it wants 4 parameters:
    2)So now i can call the syscall with 4 parameters:

    now on the wiki it says, that the shutdown value is 0×1100 or 0×100, so i will write:

    now if i call this on a stupid homebrew like:
    #include <ppu-lv2.h>
    int main(){
    return 0;

    it will really shutdown the ps3.

    now if you are not sure to completely understood this, i will make another example:
    Get current time:
    now this example comes from the PSL1GHT SDK:

    this is the function that get the current time on the ps3.

    #include <ppu-lv2.h>
    s32 sysGetCurrentTime(u64 *sec,u64 *nsec)

    now it uses 2 parameters so it calls lv2syscall2, then it needs the parameters that will get the value sec and nsec. now, in this function you can see that it ask the return of this syscall; to call any return of a determinate syscall, you can simply ask it by calling:


    you need to define the type of the returning variable. in that case it was s32 (aka signed int).
    so it calls:

    if it was a normal integer, you had to call:

    to compile it correctly you need to simply add the following flags:


    Visit the official source here:
    Welcome on PS3 Tutorials

    Also visit the developers blog here:

  • Posted by GregoryRasputin , on 08/02/2012 , @ 08:26am


    PS3 Dev KaKaRoTo tweeted a link this morning and when i clicked on it, i was greeted with a page containing images of a dismantled PS3 control pad, they were the beginnings of quite an interesting control pad modification, what is just as interesting is they thread is on the Official PS3 Forums.

    Doppelgangergang a member of Sony’s official PS forum, was fed up with loosing his Bluetooth ear piece and annoyed at the terrible battery life it had, so he decided to mod the BT headset into his control pad, here is a quote from the source:

    I’m a rather heavy Online Player on PSN, and it’s not the same without voice chat, being unable to tell what you see or need to tell to make your team mates do something.

    The problem is, my state-of-the-fart $8 Bluetooth Headset, while having decent audio quality, is too small, easily gets lost and the batteries are so bad that it can cut out at any given time.

    One day on the boring night of July 3, I was cleaning my DualShock because the right analog was sticking and I noticed that there is a small space you can use to cram in a small item.

    For full story, visit:

    Here is an image from
    There I Fixed It

    Thanks to KaKaRoTo for originally tweeting about it and thanks to CrashSerious for reminding me about it :)

  • Posted by GregoryRasputin , on 08/02/2012 , @ 08:05am


    To coincide with the recent PS3 Firmware update, Sony have also released a firmware update for their PS Vita system, which is its fourth update since its release and its second this year, however this update is a lot different than the rest as it actually add’s, to the PS Vita experience, here are some of the changes:


    For those of you wishing to contribute to the PS Vita Scene, don’t forget to visit:
    Vita Dev Wiki

    Also dont forget to visit:
    SKFU’s Blog

  • Posted by PS3Hax Member News , on 08/02/2012 , @ 07:24am


    I release new version of my bypasser named a ‘YAB’

    Yet Another Bypass 1.3

    How to use:
    1. Start bat file YABStart
    2. Set up on PS3/Proxy Seetings IP: of your computer
    3. Set up on PS3/Proxy Seetings Port: 27 u can change them on config folder (port.txt)
    4. Connect to PSN

    Succesfully bypassed 4.10 on 4.00

    -No It no gain you PSN on CFW.
    -No You can’t connect to PSN on firmware below 4.00.

    You can download all stuff from PSStore without error.

    Download: http://www.mediafire.com/?ybu4cn73cdbs2tc

  • Posted by PS3Hax Member News , on 08/02/2012 , @ 07:12am


    Sony have to be the best company, at releasing pointless updates, today they release firmware version 4.10, here is a quote of that changes:

    Main features in system software update version 4.10

    • Setting the date and time automatically

    [Set Automatically] has been added as an option under [Settings] > [Date and Time Settings].

    Other new or revised features in version 4.10


    • The Internet browser has been improved for better content display.


    • [PlayStation®Network account] has been renamed to [Sony Entertainment Network account]. You can continue using your current sign-in ID and password to sign in to PlayStation Network.


    • Depending on the software title, you may not be able to play without first updating the PS3 system software.
    • Do not perform updates using any data other than the official update data provided by Sony Computer Entertainment over a network or on disc media, and do not perform updates by methods other than those described in the product documentation or in this site. If an update is performed using data from another source, by another method, or with a PS3 system that has been altered or modified in any way, the PS3 system may not operate properly and may not be able to install the official update data. Any of these actions may void the PS3 system warranty and affect your ability to obtain warranty services and repair services from Sony Computer Entertainment.



  • Posted by PS3Hax Member News , on 08/02/2012 , @ 06:35am


    The EFF otherwise known as the Electronic Frontier Foundation, is always fighting for the little guy, their latest campaign is to get Jailbreaking of all devices seen as legal, this of course including the PS3, here is a quote from the source:

    The Problem – Smartphones, tablets, and video game consoles are powerful computers with lots of untapped potential. Yet many of these devices are set up to run only software that’s been approved by the manufacturer.  Modifying a device to run independent software – known as jailbreaking – is important to programmers, enthusiasts, and users. But jailbreaking creates legal uncertainty. Some device manufacturers claim that jailbreaking violates Section 1201 of the Digital Millennium Copyright Act (DMCA), which carries stiff penalties.

    The Solution – EFF is asking the U.S. Copyright Office to declare that jailbreaking does not violate the DMCA, and we need your help. In 2010, the Copyright Office said jailbreaking smartphones doesn’t violate the DMCA.  This year, we’re asking them to renew that exemption (otherwise it will expire) and expand it to cover tablets. We’re also asking for a new exemption to allow jailbreaking of video game consoles.

    How You Can Help – The Copyright Office needs to hear from people who depend on the ability to jailbreak to write, use, and/or tinker with independent software (from useful apps to essential security fixes) for smartphones, tablets, and game consoles. You can submit comments online at this link.

    Here are some questions you might want to address in your comments:

    1. Which jailbreaking exemption are you supporting—smartphones/tablets, video game consoles, or both?
    2. What’s your background (i.e., are you a developer, hobbyist, academic, independent researcher, user, etc.)?
    3. What device do you want to ensure you have the legal authority to jailbreak?
    4. Please explain why you want to jailbreak this device. What limitations do you face if you aren’t able to jailbreak it? Is there software you couldn’t run, computing capabilities you wouldn’t have, cool things you couldn’t do, etc.?
    5. If you’re a developer, did an online application store or console manufacturer reject your app or game? If so, what reasons did they give?
    6. Is there anything else you want to tell the Copyright Office?

    Concrete examples will help show the Copyright Office why they should renew and expand the exemptions for jailbreaking. Send your comments to the Copyright Office athttp://www.copyright.gov/1201/comment-forms/. Where the form says “Comment number(s) of proposed classes of works to which you are responding,” enter a “3” if you’re writing about game consoles or a “5” if you’re writing about smartphones or tablets. You mightconsider also entering a “4″ to submit your comments in support of an exemption request proposed by the Software Freedom Law Center to allow jailbreaking of “personal computing devices.”

    Comments are due by February 10 at 5 PM Eastern Time. After you send comments to the Copyright Office, please also send a copy of your comments to [email protected] so that we can see what people are saying.

    We also encourage you to sign this petition.

    Related Cases: 2012 DMCA Rulemaking

    Link to that article

    Now the important bit:

  • Posted by PS3Hax Member News , on 06/02/2012 , @ 05:50pm


    PS3Hax recently reported about a GTA IV mod, a fun and free way to enjoy your modified PS3 consoles.

    JDMAlex and NativeSith, two PSX-SCENE developers have released their latest mod GTA IV WARZ - A NewISH Hope, full of epic new Jedi-like powers for you to use!

    GTA IV WARZ - A NewISH Hope:

    … a long time ago, an a galaxy far, far away; a scene developer by the name of Native Jedi reached out to Obi-T000 Kenobi, and other moderators throughout the scene worlds for help, because the Evil Empire was chasing him throughout the universe. The Empire was after him, for he was in possession of custom game modifications; ones that could be used to cripple the Empires plans on total universal domination.

    The Empire seized control of his custom game modifications, and then all hope had seemed lost… but he joined with Obi-T000, and set up a secret Rebel base at PSX-Scene with Pave SoloEvilblunta and J2-D2; where they could once again design custom modifications for the games they own, without the fear of the Empire awaiting in ambush, trying to diminish and destroy their efforts.

    With a team of other GTAIV game modders, two members of the Rebel Alliance, J2-D2 and Native Jedi, have unleashed their new plans that will bring a new era in GTAIV modifications. But with the ever watchful empire ready to destroy anyone who opposes them, the Rebels must remain secret in transferring the files. Please, you must resit the dark side. Join the Rebel Alliance today! And remember… The first rule of GTA IV WARZ, is there is no GTA IV WARZ!

    CONTROLS (Jedi Powers):

    • God Mode + Weapons = Button Stick Left + Button Stick Right // Good for when you get arrested allows you to get god mode back
    • Super Speed ON = Button Stick Left + R1
    • Super Speed OFF = Button Stick Left + R2
    • Clear Wanted = Button Stick Right + L1
    • Player Gravity ON = R1+L2
    • Player Gravity OFF = L1+R2
    • Ragdoll = L1 (use with gravity to move)

    INSTALLATION (The Force):

    • Componentpeds.img goes in
    • Script.img goes in

    NOTES (Jedi Training):

    • This is not COMPLETE GTA IV WARZ. It WILL NOT WORK with the complete edition.
    • To activate the mod, simply select the SixAxisTutorial to start.


    If that was enjoyable for you, the devs updated their work:

    GTA IV WARZ - Da Empire S#!&’s Wack:

    It is a dark time for the Rebellion. Although GTA IV WARZ - A NewISH Hope Edition had been successfully released into the universe,Native Vader has put together the a new troop of enforcers to help in the pursuit of the Rebels.

    Evading the watchful eye of the Empire, a team of Rebels have installed GTA IV Wars onto their Jailbroken or Custom Firmware PS3s, and have set up rules about not posting pictures or videos.

    The genius lord Native Vader, on his quest to find pictures and videos of J2-D2‘s and Native Jedi‘s mod, has dispatched a remote torrent into the farthest reaches of the internet…

    After the Empire’s disappointing 1st appearance, they have come back and reinvented themselves.

    • Now with more troops as the Empire recruited throughout the galaxy.
    • The Swat Jedi comes with a empire HUD also his vehicles will no longer have scratches or mud!
    • The Empire would like your help by presenting them with Pics and Videos of any outlaw Jedi activity!
    • This is for all who have Episode I and would like a more appropriate characters!
    • Use the script.img of Episode I!


    Source PSX Scene

  • Posted by GregoryRasputin , on 05/02/2012 , @ 02:25pm


    Now before most of you get excited, this is only for DEX(Test) Machines, it will let those of you with Test machines to play backups using multiMAN.

    Source PS3Crunch


  • Posted by GregoryRasputin , on 05/02/2012 , @ 01:49pm


    Just recently we posted about Rebugs Lv2 Loader, which you can read about here.

    Today a group of ‘ex sceners’, going by the name of DexL0ve has released a .self that will basically give you some of the usability of DEX(Test) machines, here is a quote from the read me:

    `!` So you have a CEX, and wanted some c0ding l0ve .!.

    .. D0n’t You Miss -_-_- Peek and P0ke ? …

    Finally thanks t0 -> LV2_LOADER <- you can n0w

    If you want some c0ding l0ve on CEX, QA it first <0>

    With thanks to Rebug, An0nymous, Dean, graf_chokolo

    You will still need Rebug’s LV2_LOADER to use this app.

    Source PS3Crunch

    Download Mediafire


    The original file had a problem which resulted in the PS3 crashing, the developers have fixed this and the download link has been changed.

  • Posted by Pirate , on 04/02/2012 , @ 05:48pm


    Some pretty cool updates from the Cobra team on their latest software/firmware update. The new update brings various bug features, and the ability to boot PS3 ISOs via network connection! Yes it is now possible to play your PS3 games from your PC.

    Changelog of Cobra USB Fw 5.0:

    - Added support to play isos from a PC using network connection. No more waste of time copying between PC and ps3, play directly from the files on your computer!

    Requires to run the supplied ps3netsrv server application (it is inside mmCM 04.01.00 download) on the PC, a version for windows and linux is provided (mac users can use the windows version with wine
    Note: when using wine, we recommend to run directly the command line ps3netsrv.exe and not the gui).

    Currently the following items can be played from network:

    * PS3 isos
    * PSX cue+bin or isos
    * Blu-Ray isos
    * DVD isos

    Currently the following items cannot be played from network:

    * PS3 games in JB directory format (planned for 5.1 release)
    * PSP isos (planned for 5.1 release)
    * PS2 isos (planned, but we cannot estimate the version)

    Although Cobra doesn’t restrict the isos from being loaded through wifi, wifi is too slow for most uses, we recommend to use a wired connection.

    - Optimized a bit the read of PS3 isos (15-20% gain in external disk, not noticeable in internal disk)

    - Added dynamic firmware version spoofer capabilities. You can set the spoof in mmCM settings. As Sony release new firmwares, the spoofer can be updated by updating mmCm, without
    need of updating Cobra USB fw. No system files are modified by the version spoofer, all take place in ram.

    Changelog of mmCM 04.01.00:

    * Changed: Nethost PC server application “ps3serv” is replaced by new windows/linux application “ps3netsrv”

    * Added support for playing PS3 and PSX games in ISO/CUE+BIN format from remote net_hosts (PCs connected to the LAN)

    * Added support for playing Blu-ray and DVD-Video movie titles in ISO format from remote net_hosts

    ! NOTE: For best performance and compatibility of the new net_host interface, a WIRED network may be required (Wi-Fi is also supported)

    ! NOTE: Root folders served by remote hosts must contain /PS3ISO, /BDISO, /DVDISO and /PSXISO folders to enable remote content

    * Added new option in SETTINGS column: “Network Servers” for setting up to 10 remote nethost IP:PORT values

    * Removed: *nethost* settings from options[_default].ini are ignored and no longer supported

    * Added new option in SETTINGS column: “System Firmware Version” for “spoofing” current FW version to 4.00 or higher

    * Added support for thumbnail images for remote BD/DVD/PS3/PSX ISO/BIN+CUE files (*.jpg / *.png)

    * Added support to copy files from one net_host to another

    * Added support to delete folders from remote net_host

    * Added support to view files in TextViewer from remote net_host folders

    * Added support to copy games and ISO images to remote host from SIDE menu ([TRIANGLE] in XMMB/XBDM/BOARD display modes)

    [Download Cobra FW 5.0]
    [Download mmCM v04.00.01 BASE]

    [VIA Cobra USB]

  • Posted by Pirate , on 04/02/2012 , @ 05:40pm


    It seems Sony has decided to rename PSN to “Sony Entertainment Network” or SEN on February 8th. For now it seems that this is simply a name change, and PSN users are now getting emails regarding the new change.

    To quote:

    On February 8, 2012, your “PlayStation®Network account” will be renamed a “Sony Entertainment Network account” or a “SEN account” in conjunction with Sony Computer Entertainment’s PlayStation®3 system software and PlayStation®Vita system software updates. (Note, this change will not be applied to the PSP® (PlayStation®Portable) system at this time.)

    For general purposes, this account change is a change in name only. Your username or password will not change, nor are we asking you to change them. In accordance with this transition, some necessary naming changes will be made to the TOS and Privacy Policy.

    This transition is based on Sony’s goal to enhance its unique digital entertainment offering. As a series of these activities Sony started last September, PlayStation®Network will be aligned with “Sony Entertainment Network.” This helps us get closer to our goal of establishing a global comprehensive network platform of services across games, movies, music and more, all accessible from one convenient account.

    Thank you for your continued loyalty and support during this transition.

    The Sony Entertainment Network Team

    What do you guys make of SEN, like it or hate it?