• PS3 Hacks, Software , 10.02.2012

    PS3HaX member aldostools has released a few personal apps that he has created for use with the PS3, here is a quote from his post:

    UPDATE 2012-02-10:
    Updated my collection of tools for PS3 :D

    It now includes 7 tools that I have developed for personal use. See downloads at the bottom of the post.

    PS3 NET Server GUI 1.0 updated!
    It’s an improved GUI for the PS3 NET Server (the PC side of multiMAN).
    (hosts hide in system tray, remember last used folders, supports up to 10 hosts, white list, etc.)

    Changes: Fixed a bug where port was always “38008″, now supports drag & drop

    mmTM_GUI 1.0 new!
    It’s a tool that pack and unpack multiMAN’s theme files (THM).
    (supports drag & drop of THM file, THM file as command line, browse for THM file)

    PKG ContentID 1.0 new!
    It’s a tool for view quickly the ContentID of a PKG.
    (It does more than that, please read the readme for details)

    PARAM.SFO editor 1.0 new!
    It’s a tool to edit PARAM.SFO files and the PARAM.SFX files created by “Create PS3_EXTRA” (see below).
    (supports drag & drop of PARAM.SFO, PARAM.SFO as command line, browse for SFO/SFX file)

    Create PS3_EXTRA 1.1 updated!
    This tool scans for the PKG, MP4 and P3T files copied to each game folder, its PS3_UPDATE folder, PKGDIR or PS3_CONTENT, and store them under a PS3_EXTRA structure.

    PS3RIP 1.0
    It’s a tool that should help you gain some space on your external HDD, removing unnecessary files.

    renam 1.0
    This tool, if copied to the GAMES or GAMEZ folder, will rename the games sub-folders
    from the default “BLUS0000-[Title]” format to “Title [BLUS0000]“.

    …don’t be fooled with the small size of the files 

    All these tools are Win32 and require the VB5 runtime DLL.
    XP users should have this already installed (if not, download & install the DLL).

    That’s all for now 

    av.-

    Source here On PS3HaX

    Download: PS3 NET Server GUI 1.0
    Download: The Other 6 PS3 Tools
    Download VB5 runtime DLL (Required)

    To read the full thread or for updates, visit:
    aldostools PS3 Tools Thread.

    Tags: , , , , ,

    Discuss in Forums (14)


  • 14 Comments

    1. OoZic
      02-10-2012
      04:03 PM
      1

      [MENTION=100038]aldostools[/MENTION] is a busy man lately, nice work

    2. Rautz
      02-10-2012
      04:19 PM
      2

      [MENTION=100038]aldostools[/MENTION] Thanks alot for spending time and sharing these tools. You rock!

    3. alienkid
      02-10-2012
      04:26 PM
      3

      Thanks for the fine tools [MENTION=100038]aldostools[/MENTION]!
      (Who says the scene is dead.....?)

    4. Mistawes
      02-10-2012
      04:44 PM
      4

      Keep up the great work [MENTION=100038]aldostools[/MENTION], they're such handy tools!

    5. miniudavid
      02-10-2012
      07:27 PM
      5

      Do you think that it could be possible to run the ripper on the internal probably via FTP or as an Homebrew App?? That would be amazing!!!
      But.. real great work man. Thank you

    6. aldostools
      02-10-2012
      08:01 PM
      6

      I just FIXED an error in the mmTM GUI that was creating corrupted THM files.

      Please re-download both packages again from the link in the thread, just to be sure that you have the latest versions

      [MENTION=104936]miniudavid[/MENTION]:
      I think it is safer to do it in an external drive, double check the ripped files, then copy them back to the PS3

    7. Mistawes
      02-10-2012
      09:04 PM
      7

      OMG, thanks! I couldn't figure out what I was doing wrong! lol

      EDIT: I just tried it again, the .thm file you supplied in the other thread extracts fine, but the ones I build don't (even with only basic colour changes applied). Every image gives an error when trying to view them after packing and unpacking them to test.. Any idea what i might be doing wrong? I can't test it on my PS3 at the minute, but I imagine it should extract okay on the PC, just like your original *.thm.

      Latest mmTM_GUI.exe version tested had an MD5 of : b6cb933691073798610377772927ca58

    8. LiteSoul
      02-10-2012
      11:01 PM
      8

      Many thanks!

    9. screwhead
      02-11-2012
      01:07 AM
      9

      [MENTION=100038]aldostools[/MENTION] thanks for releasing these. Love em

    10. 8E068EDFA0C8DEA3
      02-11-2012
      08:45 AM
      10

      could anyone provide more detail about PS3RIP 1.0? what exactly gets deleted?

      thanks

    11. aldostools
      02-11-2012
      10:46 AM
      11

      Originally Posted by Mistawes
      EDIT: I just tried it again, the .thm file you supplied in the other thread extracts fine, but the ones I build don't (even with only basic colour changes applied). Every image gives an error when trying to view them after packing and unpacking them to test.. Any idea what i might be doing wrong? I can't test it on my PS3 at the minute, but I imagine it should extract okay on the PC, just like your original *.thm.

      Latest mmTM_GUI.exe version tested had an MD5 of : b6cb933691073798610377772927ca58
      [MENTION=102388]Mistawes[/MENTION]:
      You're right... there was still a problem creating the THM files

      I hope it is fixed now in mmTHM_GUI 1.2 (md5: 0e1d3a6f528875065b7893a29b27c665).

      +It now let you create THM files using right-click on folders.

      THANKS for your bug report. I appreciate your feedback.



      Originally Posted by 8E068EDFA0C8DEA3
      could anyone provide more detail about PS3RIP 1.0? what exactly gets deleted?

      thanks
      It actually only deletes the PS3UPDAT.PUP. All the ripped file are *moved* to a x:\RIPPED folder in the root of your disk (with the exact folder structure in the original folder). The ripped files in the original folder are replaced with a 0 byte file. So you can verify what was ripped and restore from the RIPPED folder, in case there was a mistake.

      The files that are ripped, are the ones that match the pattern file (you can edit it from the program or opening PS3RIP.cfg with an editor). The default patterns rip the dummies, 3D files and foreign language files for major games (all languages except English). Anyway before use it, review the patterns (just in case there is some language or kind of file that you want to keep).

      ADVICE: Always test your game before delete permanently the ripped files from the x:\RIPPED folder.

    12. Mistawes
      02-11-2012
      01:06 PM
      12

      Perfect fix, working fine now!

      "+It now let you create THM files using right-click on folders." < -- Very handy feature, saves having to click through loads of folders!

      Thanks again for the great tools!

      Couple tweaks so far:


      Changed the PSVita theme a little also, to match my Xperia.

    13. BBkk
      03-01-2012
      02:13 AM
      13

      using mmTHM GUI 1.3.1

      Code:
      TMBBG.JPG -> [Unnecessary]
      Time for an update? Doesn't seem to know what this new display is about..

    14. zapptheman
      09-24-2013
      05:50 AM
      14

      is it just me who's getting the antivirus detecting a threat?
      this is what it shows me when i was downloading