• Something weird is happening on the COD series world an official REP said that the game will include an option to install textures on your HDD to avoid using too much your BR drive lense.
    We experimented something similar with BF3 series where you have an HD extra package of textures to install them.
    Maybe they are *scared* about the results of the new 4K series

    To quote:

    Black Ops 2 Game Director David “Vahn” Vonderhaar has taken to the official Call of Duty forums to reveal that the PS3 version of the game will include an option to install textures to the harddrive.

    Now, before PC and Xbox 360 cry that they’re getting the short end of the stick, Vahn has confirmed this won’t give any “significant performance gains” to the PS3. It’s there to keep the PS3′s Blu-ray lens to wear out.

    Here’s Vahn’s message in its entirety:

    This is one the fans having been asking us about demanding for a bit. Black Ops 2 has an option to “Install Textures to HDD.”

    When we explained to PS3 folks that installing to the HDD wouldn’t neccessarily give us any significant performance gains, they explained back that the issue is they play so much it puts constant stress on the Blu-ray drive and wears them out.

    Roger that.

    It’s a non-trivial amount of HDD space to install all the textures. I don’t want to get into exactly numbers because anything can, and does change during development.

    You don’t have to install to enjoy the game. We still pre-cache like we did on Black Ops.

    David ‘Vahn’ Vonderhaar

    Of course, this install is optional and as Vahn states, he doesn’t want to divulge how much disk space this will eat up as they haven’t finalized it yet.

    While I appreciate Treyarch even considering this, I just hope Black Ops 2′s netcode is up to snuff. I don’t know about you, but Black Ops 1 might have had the worst netcode out of all the Call of Duty games I’ve played.

    Will you be installing the textures to your HDD? Come to think of it, do you play that much that your Blu-ray’s life is in jeopardy?

    [Source] : Gameranx

    Discuss in Forums (15)


  • 15 Comments

    1. tjhooker73
      09-23-2012
      10:15 PM
      1

      Give the PS3 Some Performance gains you *******s. You just port everything from Xbox so its not as good.

    2. hellsing9
      09-23-2012
      10:16 PM
      2

      Not the first time that happens nor the last time [MENTION=161049]tjhooker73[/MENTION] xD

    3. matury
      09-23-2012
      11:13 PM
      3

      /... not informed before saying "Now, before PC and Xbox 360 cry that they’re getting the short end of the stick,"
      One word for you guys.. TEXMOD . for years now we been able to change, create, and modified the textures of our games... pretty much any game for PC with TEXMOD.
      Now i'm sure if they release downloadable content to install textures, you can decompress them, create your owns (with ...?? keys??, sign them back again) and compress them, and finally install them on your own PS3 with your own custom textures.
      ... That is a good idea! :P


      By the way.. Thumbs up for the Boobies! [MENTION=186943]hellsing9[/MENTION]

    4. hellsing9
      09-23-2012
      11:15 PM
      4

      [MENTION=147013]matury[/MENTION] good idea but taking it to reality on console world..it's somekind *not so possible* so to speak. On PC you can do what the heck you want.

      Offtopic:
      [MENTION=147013]matury[/MENTION] thanks for making me remember that i have to change the avatar. xD

    5. matury
      09-23-2012
      11:25 PM
      5

      Originally Posted by hellsing9
      [MENTION=147013]matury[/MENTION] good idea but taking it to reality on console world..it's somekind *not so possible* so to speak. On PC you can do what the heck you want.

      Offtopic:
      [MENTION=147013]matury[/MENTION] thanks for making me remember that i have to change the avatar. xD
      Well not so much as *not so possible*, with time and time and time... and alot of dedication, you can make it happen only for 3.55 of course.
      In theory..: make a Eboot for 3.55
      copy game to hdd
      extract game onto pc (with HDD emu)
      inspect individual files
      inspect hex,hash,tables for values
      inspect for locks on files
      (with expensive PC software) create custom texture
      loaded up in compiled file with or without locks
      put it back to your PS3 hdd
      play game with custom texture...


      Now all that with a team of three... could take months
      but there's the idea

    6. jennys
      09-23-2012
      11:57 PM
      6

      Installing game data or entire games to the HDD is a great idea and one CFW users have grown accustomed to, but I think the larger picture painted here is the fact that Sony Playstation 3's BD-ROM laser assemblies are like most of their other hardware - complete junk.

      I have a Sega CD from 1992 - that's 20 years ago and it's laser works fine and so does a portable Audio CD player I purchased before the Sega CD.

      It's one thing for end users to acknowledge that Sony's hardware has a high failure rate, but it's another thing to see a developer of a top notch game admit that the PS3's BD-ROM lasers are junk to boot.

    7. hellsing9
      09-24-2012
      12:13 AM
      7

      Originally Posted by jennys
      Installing game data or entire games to the HDD is a great idea and one CFW users have grown accustomed to, but I think the larger picture painted here is the fact that Sony Playstation 3's BD-ROM laser assemblies are like most of their other hardware - complete junk.

      I have a Sega CD from 1992 - that's 20 years ago and it's laser works fine and so does a portable Audio CD player I purchased before the Sega CD.

      It's one thing for end users to acknowledge that Sony's hardware has a high failure rate, but it's another thing to see a developer of a top notch game admit that the PS3's BD-ROM lasers are junk to boot.
      Consoles on the 90's were created to last longer. (You posted proof enough of it).
      Consoles starting on year 2k started to look/feel cheap. That's one reason i think this pack of textures is not to mess up with BR drive of 4k series, hence 4k it's cheaper than slim ones and probably they don't want to risk for one game getting in trouble so fast with their new mini-console.

      Sony never gave us the chance like Microsoft gave to their users to install most of our legit games on their HDD'S.
      My kudos for Xb0x360 on this one at least they gave you an option to not to mess up so fast your drive lense.

    8. baargle
      09-24-2012
      12:47 AM
      8

      Hardly news...
      You can install any game fully, bar 1 or 2 exceptions to an Xbox 360 and have been able to for the past few years.

      Not quite sure what the person commenting from the studio is prattling on about, installing textures you would think, would be standard procedure for a game like this?
      ************* [ - Post Merged - ] *************

      Originally Posted by hellsing9
      Consoles on the 90's were created to last longer. (You posted proof enough of it).
      Consoles starting on year 2k started to look/feel cheap. That's one reason i think this pack of textures is not to mess up with BR drive of 4k series, hence 4k it's cheaper than slim ones and probably they don't want to risk for one game getting in trouble so fast with their new mini-console.

      Sony never gave us the chance like Microsoft gave to their users to install most of our legit games on their HDD'S.
      My kudos for Xb0x360 on this one at least they gave you an option to not to mess up so fast your drive lense.
      ...Not really, it's just consoles from then started using much more power, having more and faster moving parts, die shrinks that were on the bleeding edge of technology at release and so on.

      Consoles until the used off the shelf chips like the Z80 in the mega drive used for sound and the motorola 68000 for main CPU, that's two of the most reliable and mass produced chips ever made and had been in production for well over 10 years at release. There was no pressure to make shrinks to die sizes, no pressure to cram as much technology as possible into a small case. No need for heatsinks, fans or any rubbish like that.

      It's not really a surprise that stuff became less reliable generally speaking.


      [MENTION=230581]jennys[/MENTION]

      Mega CD had a 2x CD-ROM drive, it generally just loaded a game of a few KB from the CD-ROM in terms of code, the rest was just either red book audio or FMV - both of which require (practically) no seeking and minimal stress to laser - 1x reading speed - in a continuous, linear direction

    9. hellsing9
      09-24-2012
      03:35 AM
      9

      [MENTION=101611]baargle[/MENTION] For a game like this..it's fishy. COD series being using the same engine for ages, meanwhile BF3 requiered an HD pack of textures to be installed on consoles and PC. (And i noticed the difference as on my PS3 and on my RIG)

      I doubt is an *engine* problem and hardly doubt that they have to add some extra eye candy.

      I don't buy that part *The pack will be installed on PS3 systems to avoid too much use of BR drive...*

      A) Or just some lame allebi from start, to *justify* something (bugs) even if it will suck like any COD series.
      B) Or they don't know HOW well will perform in 4K models since release date of this game is on 2013 and they have to get they asses covered somehow.

    10. qlum
      09-24-2012
      04:01 AM
      10

      "Now, before PC and Xbox 360 cry that they’re getting the short end of the stick, Vahn has confirmed this won’t give any “significant performance gains” to the PS3. It’s there to keep the PS3′s Blu-ray lens to wear out." Its not like a pc doesn't install it and even still the pc should get the best performing and looking version because we are talking about hardware that is somewhere between 7 and 12 times as powerful.

    11. jennys
      09-24-2012
      04:15 AM
      11

      [MENTION=230581]jennys[/MENTION]

      Originally Posted by baargle
      Mega CD had a 2x CD-ROM drive, it generally just loaded a game of a few KB from the CD-ROM in terms of code, the rest was just either red book audio or FMV - both of which require (practically) no seeking and minimal stress to laser - 1x reading speed - in a continuous, linear direction
      At that point in time the CD tech was as new as BD tech is nowadays and would would assume they would create a product that doesn't break down all of the time. So the BD-ROM takes more stress? Well then Sony should make it stronger. It jumps around a lot reading this and that - same thing.

      If Sega could throw together a console that has lasted 20 years then surely Sony can make one that lasts more then a handful!

      Also, I used the Sega CD heavily when I got it as a Audio-CD player and I loved to skip an repeat tracks. So you example doesn't apply to how I used the console. You always do miserably fail when you try to 1 up me - don't you?

      We're in an age were consumers are used to things breaking only after a short time of having them only to go out and purchase more. Purchase more products made in slave labor facilities overseas and designed by morons who can't seem to grasp the fact they need to produce stuff that doesn't break down and lasts a lifetime. That's something you don't hear anymore - "It'll last you a lifetime". I'm sure this Sega CD will. I also have a working Saturn and Dreamcast.

      You're defense of Sony producing garbage just proves how moronic end users are these days.

    12. Alvoca
      09-24-2012
      05:01 AM
      12

      It is quite possible that they are scared how will new 4k handle upcoming games. It got cheaper parts and its possible that they put poor quality blueray reader.

    13. Cut_Glass
      09-24-2012
      07:24 AM
      13

      About time... It always bothers me when a game runs totally off the disk, Uncharted does this also but I'll forgive you Naughty Dog..

    14. hello345
      09-25-2012
      08:39 AM
      14

      I dont think this has much to do with the 4K PS3 model. As the article mention, DICE did the same thing with Battlefield 3, and this was a long time before we knew about the 4K PS3 model. I think it has more to do with preformance issues rather than being afraid that the console will take more damage.

    15. DClipp
      09-25-2012
      01:08 PM
      15

      so that's about 20MB worth of textures all together? The last 2 COD games (at least) have had extremely bad textures, at least by post-NES standards