• As i have no official confirmation from PS Vita devs, i am going to label this a rumour.

    It seems that The Z a Super Moderator on German PSP website PSPKing, found a video on popular Chinese video site Youku, of an unknown coder playing PSP ISO’s and CSO’s on his PS Vita, here is a translated quote from the source, followed by the video, which TheZ uploaded to YouTube:

     

    On the Asian video platform youku now a video has surfaced showing a PS Vita, which launches a sort ISO Loader, bringing to all appearances ISOs and CSOs can choose to launch the PSP.
    Whilst this has been made ​​possible by other projects from other developers been, so this is the first time that a video was made ​​and posted them. One may assume that this is not PSP ISO Loader released for the PS Vita, as it is not based on the anscheinen VHBL is. Although this would appear PSP ISO Loader, the PS Vita would hardly hurt because no PS Vita can play ROMs or what is currently at the PS Vita is the most important thing.

     

     

    Source PSPKing

     

    UPDATE

     

    Well know PSP Developer Wololo has confirmed this as the genuine thing, here are two small quotes from his article on his blog:

     

    You might remember the hacker whom I nicknamed “Tony”, who was able to run PS1 games and psp isos with a CFW on a PS Vita. Or you might remember Davee’s HEN running on a PS Vita back in march. You might also remember that I mentioned that several groups are now in possession of a PSP kernel exploit on the Vita.

    Well it seems today that a beta tester for one of these groups was not completely careful, and leaked a video showing him running psp isos on a Vita (video below).

     

     

    What I can tell you right now is that this video is legit, and that this is neither Davee nor “Tony”‘s work. But this should not be a surprise to most people here, as I’ve mentioned in the past that we know of at least 5 groups that have PSP kernel exploits.

    It’s worth mentioning that these exploits do not use VHBL in any way, but it is likely that most of them would require to go through a user mode exploit first (which probably means one of the game exploits we typically release with our Ninja release system).

     

    To read full article visit:

    Wololo’s Blog

    Discuss in Forums (31)


  • 31 Comments

    1. DEFAULTDNB
      09-12-2012
      08:05 AM
      1

      Interesting video.. perhaps its based on the kermit files thing that came out a while back?

      EDIT:

      This: https://github.com/DaveeFTW/vita_kermit

    2. japsander
      09-12-2012
      08:12 AM
      2

      vita is nearly on par (scenewise) as the 3ds then

      ill stick with my trusty psp for a while yet though but this is indeed very interesting

      p.s.

      copy/paste sucks, especially when you dont even use quotes >.<

    3. tjhooker73
      09-12-2012
      08:14 AM
      3

      Maybe we can see a Vita CFW soon.
      ************* [ - Post Merged - ] *************
      (Without iso Loading Hopefully...)

    4. falloutsux
      09-12-2012
      08:19 AM
      4

      if someone made the possibility of a cfw on the vita, within a week there would be someone to at least get an iso going, maybe not a Vita game but original

    5. GregoryRasputin
      09-12-2012
      09:20 AM
      5

      Front Page Updated

    6. Parabolee
      09-12-2012
      09:24 AM
      6

      I just want to play my PSP games that are not currently supported on the Vita!

      I would HAPPILY PAY for them again if they put them on the store, but since they have failed me on this I will happily go the hack/piracy route to achieve this (Although technically it's not piracy as I own the games in question, just not in a format my Vita will play).

      I just want Phantasy Star Portable 2 on my Vita!!!

    7. Mr.Dutch
      09-12-2012
      09:37 AM
      7

      Originally Posted by GregoryRasputin View Post
      Front Page Updated
      i think there's a typo, no big issue though.

      It seems that The Z a Super Moderator on German PSP website PSPKing, found a video on popular Chinese video site Youku, of an unknown coder playing PSP ISO’s and CSO’s on his PSP

    8. psyki
      09-12-2012
      09:42 AM
      8

      thats sweet... if only the ps3 moved along this fast

    9. GregoryRasputin
      09-12-2012
      09:53 AM
      9

      Originally Posted by psyki View Post
      if only the ps3 moved along this fast
      Well it did.
      PSP Backups on PS Vita nearly a year into its life.
      The PS3 had PS2 backups running in less time, PS3 released November 2006, PS2 backups running on PS3 March 2007

    10. zecoxao
      09-12-2012
      10:10 AM
      10

      it was already possible with a tool called fake np along with VHBL. don't ask me why it works in usermode environment, i don't have any idea

    11. DEFAULTDNB
      09-12-2012
      10:12 AM
      11

      Originally Posted by zecoxao View Post
      it was already possible with a tool called fake np along with VHBL. don't ask me why it works in usermode environment, i don't have any idea
      How long was this known PSP back ups could run on vita?

    12. GregoryRasputin
      09-12-2012
      10:14 AM
      12

      Originally Posted by DEFAULTDNB View Post
      How long was this known PSP back ups could run on vita?
      Probably for months.

    13. DEFAULTDNB
      09-12-2012
      10:19 AM
      13

      Here's some info I found on "Fake NP":

      January 22nd 2012

      = Fake NP 1.0 has just been release . Fake NP 1.0 is the latest PSP Homebrew to be made available to the homebrew community by PSP Developer TPU who has decided to release this cool PSP homebrew application known as Fake NP 1.0 to the homebrew community .

      Fake NP 1.0 according to the developer is a program can put your ISO / homebrew into a PSN PBP file , The faked PBP file can be load from OFW .

      So go ahead and download this cool awesome psp homebrew application from our download section below . There you will find 2 download location for Fake NP 1.0 for your PSP . Choose either download location you like . Dont forget to read the developer statement for more information about Fake NP 1.0 and its features about this download .
      Features:
      New features:
      support OFW 6.60
      support data compress
      support max ISO size of 1.1G

      How to use:
      fake_np [-b base_name] [-c] [iso_name] [pbp_name]
      -b base_name: select a valid PSN game as base. if empty, use buitin base.
      -w : work with -b, save a small header of game.
      -c : compress data.
      iso_name : the game you want to fake. if empty, default as NP.ISO.
      pbp_name : the fake result. if empty, default as EBOOT.PBP.

      Notes:
      If you get this message: The EBOOT.BIN in iso is a ELF file,
      please sign your EBOOT.BIN first(use my seboot.exe), or find origin file.

    14. psyki
      09-12-2012
      10:25 AM
      14

      Originally Posted by GregoryRasputin View Post
      Well it did.
      PSP Backups on PS Vita nearly a year into its life.
      The PS3 had PS2 backups running in less time, PS3 released November 2006, PS2 backups running on PS3 March 2007
      what really damn should read through ur ps3 history again

    15. fanboysarestupid
      09-12-2012
      11:05 AM
      15

      Great the PSV would be usable with a lot more variety.

      I'd love to play Metal Gear Solid Peace Walker PSP edt. on the PSV with both analogue sticks. Don't have a PSV though. Just wishful thinking.

    16. R3QU13M
      09-12-2012
      12:50 PM
      16

      Interesting. Still awaiting for Cobra to be decrypted to play PSP ISOs via PS3.

    17. bubbleboy
      09-12-2012
      03:32 PM
      17

      HACKERS - Please dont reveal the kernal exploit

      SONY will patch it before PS4 is released so no (potentially the same) PS4 exploit.

    18. tjhooker73
      09-12-2012
      03:42 PM
      18

      Originally Posted by bubbleboy View Post
      HACKERS - Please dont reveal the kernal exploit

      SONY will patch it before PS4 is released so no (potentially the same) PS4 exploit.
      What? This is for the PS Vita not PS3...

    19. AlexBaka
      09-12-2012
      04:08 PM
      19

      *never release anything or it will be fixed!!!* - corrupted logic and one of many excuses not to release anything for public.

    20. fanboysarestupid
      09-12-2012
      04:25 PM
      20

      Originally Posted by bubbleboy View Post
      HACKERS - Please dont reveal the kernal exploit

      SONY will patch it before PS4 is released so no (potentially the same) PS4 exploit.
      Like other knowledgeable users have said it can be cracked by the right people, regardless of how tough it may be Sony consoles always end up hacked, and the others too.

      Strangely 3DS is still unhackable. I wouldn't have minded if it wouldn't ever be hacked but I do because 3DS is region-locked.

    21. NTA
      09-12-2012
      05:19 PM
      21

      I wonder if running psp isos on vita will help with the lag problems that I've noticed with some a few years ago, like gta

    22. bubbleboy
      09-12-2012
      08:29 PM
      22

      *never release anything or it will be fixed!!!* - corrupted logic and one of many excuses not to release anything for public.

      --not "never" - but once a decent amount of exploitable consoles are for sale.. release now and a tiny number will have the exploit.. like the King Kong hack on 360.. even JTAG (non RGH) were hard ($$$) to find 12 months after being patched

      --I am 99% sure PS4 and 720 will not be hacked.. a 1MB hypervisor where each line of code can be scrutinized, everything encrypted numerous times, efuses etc

      Dont forget PS3 was only hacked because of a leaked service dongle.. in other words a documented way to access the system that was made public. before that.. years of no progress then geohots frankenfirmware was all we had.

      But I do hope we see DUPLEX releases of playable PS4 isos.. coz.. **** Sony.

    23. fanboysarestupid
      09-12-2012
      11:28 PM
      23

      Originally Posted by bubbleboy View Post
      Dont forget PS3 was only hacked because of a leaked service dongle.. in other words a documented way to access the system that was made public. before that.. years of no progress then geohots frankenfirmware was all we had.
      PS3 was maybe to have been hacked a much longer time after because they/we had OtherOS, once Sony started ruining the system's software the hackers woke up and commenced hacking the console.

      If PS3 still had OtherOS everyone would still be happy without JB/CFW. I for one would, I'd love to use my PS3 as a Linux PC.

    24. synce
      09-13-2012
      12:02 AM
      24

      Pretty cool. Not $250 cool, but pretty cool.

    25. falloutsux
      09-13-2012
      12:19 AM
      25

      No, your choice to use the current exploits to use homebrew and other applications on your PSP is your choice, but to do that and to want to continue to do that is a bit of a bigger choice. Once the exploits are released, they WILL be fixed, there is nothing stopping them from just being patched, but then you have to make the choice to enjoy your own newer games over playing older games on older firmware just to have homebrew and other things like that.

      If you are in it for the homebrew, the choice is a simple one, just don't update, and enjoy as much emulators and etc as you want.

      If you are in it to pirate and play games, you will probably end up updating to play the one game you own over the hundreds you can play.

      It's human nature to want what we can't currently have, and if there is a possibility of having it, there's a possibility of doing it.

    26. Cheesethief
      09-13-2012
      12:30 AM
      26

      Originally Posted by NTA View Post
      I wonder if running psp isos on vita will help with the lag problems that I've noticed with some a few years ago, like gta
      Not in the slightest bit, other than resizing 480x272 to 960x544. The PSVita's PSP emulator is limited to the hardware spec of the PSP 1000.

    27. stevorkz
      09-13-2012
      02:44 AM
      27

      Originally Posted by fanboysarestupid View Post
      If PS3 still had OtherOS everyone would still be happy without JB/CFW. I for one would, I'd love to use my PS3 as a Linux PC.
      I love it for otherOS, homebrew and backing up games. But dont be too naive thinking that there arent people out there that have a hacked ps3 purely for downloading and playing pirated games. I know alot

    28. Cheesethief
      09-13-2012
      03:00 AM
      28

      Originally Posted by stevorkz View Post
      I love it for otherOS, homebrew and backing up games. But dont be too naive thinking that there arent people out there that have a hacked ps3 purely for downloading and playing pirated games. I know alot
      Pirates probably make up a good 75-80% of the people that come here for hacking.

    29. GregoryRasputin
      09-13-2012
      03:46 AM
      29

      Originally Posted by fanboysarestupid View Post
      PS3 was maybe to have been hacked a much longer time after because they/we had OtherOS, once Sony started ruining the system's software the hackers woke up and commenced hacking the console.
      To be honest, the scene in term of improvement has not changed a lot between before and after PSJB.

      Before PSJB, we had Emulators running via OtherOS and via Swap magic on the GameOS.
      Before PSJB, we had PS2 Backups, running via the switch method, or Via Swap Magic/USB Loader.
      Before PSJB, we had homebrew games via BD-J, until Sony blocked that, the only option back then was to buy a BD Drive, blank BR discs and place your 1MB homebrew game...
      We had all the above, whilst being on the current firmware, with access to OtherOS and PSN(apart from BD-J).

      Once Sony stole OtherOS and PSJB was released, we had all that in improved segments, with the addition of PS3 backups and PSP/PS1 backups(Via Cobra).

      This is the same as the PS Vita, we have everything/emulators/homebrew/PSP backups, once the Vita gets properly hacked, we will have exactly that with the addition of PS Vita backups.

      So really things have not changed that much

    30. bubbleboy
      09-13-2012
      06:37 PM
      30

      Originally Posted by GregoryRasputin View Post
      To be honest, the scene in term of improvement has not changed a lot between before and after PSJB.

      Before PSJB, we had Emulators running via OtherOS and via Swap magic on the GameOS.
      Before PSJB, we had PS2 Backups, running via the switch method, or Via Swap Magic/USB Loader.
      Before PSJB, we had homebrew games via BD-J, until Sony blocked that, the only option back then was to buy a BD Drive, blank BR discs and place your 1MB homebrew game...
      We had all the above, whilst being on the current firmware, with access to OtherOS and PSN(apart from BD-J).

      Once Sony stole OtherOS and PSJB was released, we had all that in improved segments, with the addition of PS3 backups and PSP/PS1 backups(Via Cobra).

      This is the same as the PS Vita, we have everything/emulators/homebrew/PSP backups, once the Vita gets properly hacked, we will have exactly that with the addition of PS Vita backups.

      So really things have not changed that much


      limited otheos emu with crippled hardware support, very rudimentary emus

      vs

      full versions of most top emus with full hardware support and heaps of bells and whistles

      --

      playing region restricted discs and m2ts files

      vs

      playing every video and audio format known to man

      --

      ruining your hardware by ejecting discs while being read and opening the console and taking it apart voiding any warranty

      vs

      loading multiman

      --

      running games via a slow, expensive bd drive

      vs

      running games off a fast, cheap hdd, all in one place

      --

      imo things have changed a lot

    31. GregoryRasputin
      09-14-2012
      01:03 AM
      31

      Originally Posted by bubbleboy View Post


      limited otheos emu with crippled hardware support, very rudimentary emus

      vs

      full versions of most top emus with full hardware support and heaps of bells and whistles

      --

      playing region restricted discs and m2ts files

      vs

      playing every video and audio format known to man

      --

      ruining your hardware by ejecting discs while being read and opening the console and taking it apart voiding any warranty

      vs

      loading multiman

      --

      running games via a slow, expensive bd drive

      vs

      running games off a fast, cheap hdd, all in one place

      --

      imo things have changed a lot
      I think you did not see the words "improved segments",meaning what we had before, but better.

      So in reality, things didn't really change that much, they improved and evolved.