• General, PS3 Hacks, Uncategorized, X , 17.10.2012

    deroad has released an update of his NoRSX 2d library. See the Changelog below, or visit the project on GitHub for more details.

     

    - 0.2.0 -

    Text rendering improved with performance test
    Fixed XMB Flip. Now is much more better.
    Added Printf functions.

    just initialize it: init_print(path_to_directory);
    write something to file: print(“Hello World!n”);
    close the file: end_print();

    Added XMB Status
    Performance Patches for Font functions

    NoRSX 2D lib for PSL1GHT @ GitHub

    via deroad’s twitter page

    Discuss in Forums (4)


  • 4 Comments

    1. advocatusdiaboli
      10-16-2012
      11:08 AM
      1

      Yippie! Yaye! This can mean simpler to make homebrew :-)

    2. r07f1
      10-16-2012
      11:24 AM
      2

      this lib is nice...
      but in my opinion it is poorly designed... and the OOP aproach is very flawed
      for example the Min class and its usage throug the lib is kind of madness and violates many OOP principles... lets see

      <code>
      class Minimum{
      public:
      u16 width;
      u16 height;

      rsxBuffer buffers[2];
      gcmContextData *context;
      int currentBuffer;
      };
      </code>

      If i use for instance the Image class i can directly change this values...

      (just constructive criticism i apreciate his hardwork... but i think it has many design flaws)

    3. hellsing9
      10-17-2012
      06:45 PM
      3

      done

    4. xflarex
      10-17-2012
      07:11 PM
      4

      happy day! maybe ill switch, i was just using sdl for text.