
Nice find by @zecoxao It’s an open source project and FREE works on almost any platform
To quote:
PPSSPP is an open source project, licensed under the GPL 2.0. Anyone is welcome to contribute their improvements to the code, and the hope is that over time this will resolve the compatibility problem.
Fast and portable
PPSSPP is written in C++, and translates PSP CPU instructions directly into optimized x86, x64 and (soon) ARM machine code, using an efficient JIT compiler.PPSSPP can thus run on quite low-spec hardware, including stronger Android phones and tablets, as long as there’s support for OpenGL ES 2.0.
[Source] = http://www.ppsspp.org/
UPDATE
A little video of me (GregoryRasputin) playing around with some files:




11-03-2012
11:07 PM
Wow I'll be playing psp games on my evo soon! Exciting
11-03-2012
11:15 PM
Already trying it. Nice app
11-03-2012
11:16 PM
Interesting, some competition for jpcsp
11-03-2012
11:39 PM
Finally. Someone made it so our 512MB-2GB RAM In our Phones can Run the games that ran on What was it like 16-32MB RAM on the PSP xD
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Can it run Homebrew though?
11-04-2012
12:00 AM
apspemu is been a better name, they were probably too eager lol
11-04-2012
01:05 AM
The emulator is on par with Soywiz or PCSP. In other words, it plays simple games and homebrew. I will say that the Android port sucks because of the controls. I wouldn't want to play PSP games on an Android device (nor do I want to play any emulators on touchscreen devices). Leave this one alone, it's loader has a bug where it can corrupt the header of an elf file. At least from my 20-30 elfs I tried.
11-04-2012
01:18 AM
Hmm.. maybe the code can also be used to create a PS3 version of it.. hehe..
11-04-2012
01:33 AM
OMG this is awesome!
11-04-2012
01:51 AM
Love the news.
11-04-2012
02:07 AM
11-04-2012
02:49 AM
Yeah i see that a little bit complicated.
Meanwhile we can enjoy this great piece of code on our phones/etc.
11-04-2012
05:08 AM
The good thing with it is that, if the developer does the effort on staying loyal on developing it, ARM JIT for Androids has groundbreaking potential since ARM is a tiny variation of RISC and PSP has a RISC processor, pretty like most instructions are native on our Android processors so the recompilation process would be really easier and lightweight to the point that the possible minimum specs would be very low compared to x86/x64 versions plus the compatibility would make fast jumps since you won't have to debug/enhance as much stuff as in a x86/x64 recompiler.
Now a big issue is the ATRAC3+ decoder which is not open source and the only available decoders for it are hardware recorders in MiniDiscs/MP3s/PSP/PS3 by Sony and SonicStage, meaning that you have to do the effort to decode the files yourself and transfer them on your device.
I really hope people get interested in the project and help him.
11-04-2012
10:19 AM
i have a real psp, i don't need this POS, not even the pc psp emulator can play any games, i higly doubt this will either.
11-04-2012
11:33 AM
11-04-2012
11:56 AM
11-04-2012
08:41 PM
I updated the front page with a video i created:


PPSSPP Aka Portable PlayStation Simulator Suitable for Playing Portably For Android - YouTube
Also the Developer says that it is possible to port to the PS3
11-05-2012
03:22 AM
Not only a PS3 port possible but it's ideal.
Sent from my SAMSUNG-SGH-T989 using Tapatalk 2
11-05-2012
06:47 AM
11-05-2012
08:26 AM
Something with potential.
11-05-2012
09:03 AM
11-05-2012
09:15 AM
11-05-2012
04:03 PM
Or no one wants to, Or the Drivers needed could be a tough Port? Who knows, I only know so much about Linux and PS3..
11-07-2012
12:04 PM
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What Gregory says is right, if they were so similar we would probably have more apps like LibreOffice and VLC ported over quicker. However, I do think since a very limited amount of people know how to jailbreak a PS3, and the very limited amount of people who have actually done so, is one cause.
11-07-2012
12:24 PM
It would be nice to see this ported to the PS3, if for no other reason than to get all of the fantastic PSP console emulators that have been ignored or abandoned by current PS3 devs.
PicoDrive with 32x support? Yes please.
Atari 5200 & 7800 Emulators? Yes please.
11-07-2012
12:28 PM
I wonder if [MENTION=245329]libretro[/MENTION] would be interested in implementing this into RetroArch, when it gets more stable of course.