• [Release] RetroArch v0.9.8 (PS3/CFW 3.40-4.XX/Unofficial)(MOD by CaptainCPS-X)

    Hiyas everyone here I bring you my own build of RetroArch with a nice ROM(s) loading fix, and as a bonus I included SNES9X-NEXT (LIBRETRO CORE) and FB ALPHA (LIBRETRO CORE) builds compiled/signed by me.

    Loading of ROM(s) can be done directly from multiMAN (retro column) or other external method now. This should work on CFW 3.40 to 4.XXwithout problems.

    Here is the README.txt with more detailed info:

    ——————————————————————–
    RetroArch v0.9.8 (PS3/CFW 3.40-4.XX/Unofficial)(MOD by CaptainCPS-X)
    ——————————————————————–

    [R1]

    This modified build fixes issues with ROM(s) not loading
    correctly on multiMAN or other external methods.

    As a bonus I included a working builds of:

    - SNES9X-NEXT (LIBRETRO CORE)
    - FB ALPHA (LIBRETRO CORE)

    ——————————————————————–

    [Instructions]

    1- Install official RetroArch v0.9.8 on your PS3.
    2- Install the PKG included here (you MUST do step 1 first).
    3- Enjoy!

    ——————————————————————–

    [Note]

    Do not bother Squarepusher / TwinAphex / TheMaister or any of
    the official RetroArch developers if you find any problems
    with this build.

    This is a unofficial release.

    ——————————————————————–

    [Thanks to]

    The original LibRetro / RetroArch developers / contributors who have
    made this application a great free homebrew.

    And thanks to the original developers who wrote the core of each
    emulator (arcade/console/handleheld/etc).

    Thanks to everyone else that I missed here and really deserves
    credit 

    ——————————————————————–

    I will release the code modifications later, I been all day/night messing with code and I need to take some rest (sleep xD), but later I’ll get in touch with RetroArch devs to share my “quick” fix for the ROM(s) loading issue.

    Download:

    [mediafire] RetroArch_v0.9.8_PS3_UNOFFICIAL_R1_[CFW_340_4XX][CaptainCPS-X].rar [7.41 MB]

    Enjoy! 

    SeeYa!

    Discuss in Forums (30)


  • 30 Comments

    1. STLcardsWS
      01-28-2013
      08:24 AM
      1

      Good job [MENTION=99538]CaptainCPS-X[/MENTION]

    2. carldenning
      01-28-2013
      08:27 AM
      2

      why is this prick back ^^

    3. TitaniumL
      01-28-2013
      10:35 AM
      3

      [MENTION=99538]CaptainCPS-X[/MENTION]

      Is it normal that your pkg is much smaller than the official one?

    4. haz367
      01-28-2013
      10:49 AM
      4

      nvm.....its all good...egoists thx for the share anyway

    5. STLcardsWS
      01-28-2013
      12:27 PM
      5

      Originally Posted by TitaniumL View Post
      [MENTION=99538]CaptainCPS-X[/MENTION]

      Is it normal that your pkg is much smaller than the official one?
      yes its normal

      its smaller because it requires the official PKG as well.
      Think of it like a patch.

      I haven't looked at it yet, but it most likely only has the two cores, eboot ,ICON0.png and param,sfo files.

      -----
      [Instructions]

      1- Install official RetroArch v0.9.8 on your PS3.
      2- Install the PKG included here (you MUST do step 1 first).
      3- Enjoy!

    6. CaptainCPS-X
      01-28-2013
      01:43 PM
      6

      Just in case anyone is having issues with SNES9X-NEXT and multiMAN.

      I found a weird bug when loading SNES ROM(s) after at least one run, here are the detailed procedure to reproduce the issue:

      1- Backup any custom preset / config / etc
      2- Uninstall RetroArch 0.9.8
      3- Install RetroArch 0.9.8
      4- Install my unofficial update R1
      5- Launch multiMAN
      6- Load a SNES game from Retro Column
      7- Exit to XMB (using button)
      8- Launch multiMAN one more time
      9- Load a SNES game from Retro Column
      10- RetroArch will start with prboom.SELF core (not supposed to happen)

      I am investigating why is this happening, I will confirm later if the problem is multiMAN fault or if its something going on with RetroArch configuration file.

      PS: I will clean up the code and make my own repository clone of the latest RetroArch to make it easier for devs to track what modifications I have done

      EDIT: Just confirmed that this issue is only happening with the SNES9X core so far, FB ALPHA core doesn't present this issue.

      There is another small bug on RetroArch regarding the main front-end menu:

      1- Load any game.
      2- Press R3 button (right analog)
      3- Select Return to Game or press L3 + R3
      4- Press L3 + R3 to go to the main RetroArch frontend menu (not the CORE menu)
      5- RetroArch will just bring up the CORE menu (should be RetroArch main frontend menu)

      This second bug doesn't happen if on step 2 you press L3 + R3 first, then pressing R3 alone will not cause the "lock-down". I will try to resolve this as well later and share the solution.

      SeeYa!

    7. STLcardsWS
      01-28-2013
      01:52 PM
      7

      I know the official build was booting PRboom when selecting SNES9xNEXT. but you compiled a new core. so that shouldn't happen.

      I will take a look, to see if anything that raises a red flag to me. I think i know the issue but i want to confirm. in the official build CORE.Self is the SNES9xNEXT core. but its actually the prboom.self named wrong. Your patch may just need SNES9xNEXT core to be named CORE.SELF (it will rename it self correctly after first boot)

      Edit:

      Looking at your mod, you should name the SNES9xNext.SELF to CORE.SELF as that will overwrite the bad SNES9xNEXT Core in the official release. Now not sure if that will fix the issue but i have a feeling it will.

      ** Also the SNES9xNEXT core is fixed in the package i gave you with your resigned eboot. (thanks to pete_uk)

    8. CaptainCPS-X
      01-28-2013
      02:26 PM
      8

      Originally Posted by STLcardsWS View Post
      I know the official build was booting PRboom when selecting SNES9xNEXT. but you compiled a new core. so that shouldn't happen.

      I will take a look, to see if anything that raises a red flag to me. I think i know the issue but i want to confirm. in the official build CORE.Self is the SNES9xNEXT core. but its actually the prboom.self named wrong. Your patch may just need SNES9xNEXT core to be named CORE.SELF (it will rename it self correctly after first boot)

      Edit:

      Looking at your mod, you should name the SNES9xNext.SELF to CORE.SELF as that will overwrite the bad SNES9xNEXT Core in the official release. Now not sure if that will fix the issue but i have a feeling it will.

      ** Also the SNES9xNEXT core is fixed in the package i gave you with your resigned eboot. (thanks to pete_uk)
      OK, lol, I just confirmed, and yes, the official RetroArch had a CORE.SELF, so basically this is what is happening:

      1- RetroArch official release is installed and CORE.SELF is now present on the cores directory
      2- RetroArch unofficial update gets installed with new snes9x_next.SELF (no CORE.SELF is installed however)
      3- First RetroArch launch will replace the new snes9x_next.SELF with CORE.SELF (prboom core) renamed as snes9x_next.SELF.
      4- Things get ugly on next run LOL

      So it is not a bug, but a packaging issue, I had to include the new snes9x_next.SELF as CORE.SELF as well to avoid any issues.

      Btw, there is something I don't understand, why don't disable CORE.SELF replacing routine on RetroArch? This could avoid these kind of troubles in the future.

      I believe that simply including all cores with their appropriate name would be good enough.

      SeeYa!

    9. GregoryRasputin
      01-28-2013
      02:33 PM
      9

      Originally Posted by carldenning View Post
      why is this prick back ^^
      People deserve 2nd chances or 202nd chances

    10. LoboGuara
      01-28-2013
      02:34 PM
      10

      Great work [MENTION=99538]CaptainCPS-X[/MENTION]

    11. STLcardsWS
      01-28-2013
      02:38 PM
      11

      I believe that simply including all cores with their appropriate name would be good enough.
      I agree,
      Yea the core.self thing can be annoying if you don't know.

      --So best thing is use the official release here (untouched)
      https://anonfiles.com/file/16b54fa33...406b61e4eaf584

      then on your mod rename SNES9x to CORE.SELF


      EDIT: confirmed SNES is working, from multiMAN
      Use the official build and in your mod just rename the SNES core to CORE.SELF

    12. CaptainCPS-X
      01-28-2013
      02:53 PM
      12

      Here you have guys! a R2 release (just a re-pack xD), fixes issues on fresh installations of RetroArch v0.9.8

      [R2]

      - Included CORE.SELF (SNES9X-NEXT CORE) to avoid issues when
      installing this unofficial update over the official
      RetroArch v0.9.8.
      [Instructions]

      1- Install official RetroArch v0.9.8 on your PS3.
      2- Install the PKG included here (you MUST do step 1 first).
      3- Enjoy!
      Download:

      [mediafire] RetroArch_v0.9.8_PS3_UNOFFICIAL_R2_[CFW_340_4XX][CaptainCPS-X].rar [9.63MB]

      I have tested this myself with a clean RetroArch install then updating it as mentioned on the instructions, and no problem so far .

      SeeYa!

    13. esmjanus
      01-28-2013
      03:10 PM
      13

      Originally Posted by STLcardsWS View Post
      --So best thing is use the official release here (untouched)
      The download is not working
      404 - File Not Found
      File does not exist

    14. STLcardsWS
      01-28-2013
      03:16 PM
      14

      Originally Posted by esmjanus View Post
      The download is not working
      404 - File Not Found
      File does not exist
      hmm odd was working just a moment ago.

      Link from here

      but its down. I haven't tried this mod from the other 0.9.8 PKGs.

    15. heywhosjake
      01-28-2013
      03:21 PM
      15

      is it possible to use the pete_uk unofficial build for this to work

    16. vikasnarula
      01-28-2013
      03:22 PM
      16

      please confirm, if this working from stealth multiman(singstar) version ?
      i dont want retroarch icon on official xmb

    17. CaptainCPS-X
      01-28-2013
      03:23 PM
      17

      RetroArch v0.9.8 (Official/Untouched)

      [mediafire] RetroArch 0.9.8.zip [~30mb]

      SeeYa!

    18. STLcardsWS
      01-28-2013
      03:25 PM
      18

      please confirm, if this working from stealth multiman(singstar) version ?
      i dont want retroarch icon on official xmb
      I never touched that build but, I doubt it if it dont point to the SSNE10000 folder

      is it possible to use the pete_uk unofficial build for this to work
      Depends on which build you are talking about.
      0.9.8 beta 3 maybe, good chance, but i haven't tried it to confirm


      If your talking about the one he recompiled the SNES core this one then yes just tested to confirm.

    19. CaptainCPS-X
      01-28-2013
      03:26 PM
      19

      Originally Posted by vikasnarula View Post
      please confirm, if this working from stealth multiman(singstar) version ?
      i dont want retroarch icon on official xmb
      If you want to install RetroArch and not have the XMB icon you must do the installation manually (using a file manager / FTP / etc) or wait until I make a multiMAN compatible ZIP package that will do the work for you

      SeeYa!

    20. axledentaldj
      01-28-2013
      03:38 PM
      20

      Great work CaptainCPS-X, but as I pointed out and so have some others over at RetroArchs forum, Street Fighter 2 HF still has the parallax layer messed up and that yellow side line on the screen is there. Squarepusher said:

      "Going to revert most of the major changes I did to the CPS drivers - guess it's better for it to be slower than to accidentally break stuff.
      Also, the PS3 version right now is semi-broken - I'm going to push out a new version. Sorry for rushing things on the console front - the Android version was where 90% of all the attention was going to for this release." http://forum.themaister.net/viewtopic.php?id=252

    21. CaptainCPS-X
      01-28-2013
      04:22 PM
      21

      Here you have it, I made 2 packs for manual installation compatible with multiMAN Stealth edition (or if you just don't want to have the icon on the XMB, LOL).

      Download these files and keep reading for further instructions:

      1- [mediafire] RetroArch_v0.9.8_mmStealth.zip [~30 MB]
      2- [mediafire] RetroArch_v0.9.8_unofficial_R2_capcpsx_mmStealh.zip [~10 MB]

      Manual Install for multiMAN Stealth:

      1- Launch multiMAN Stealth's file manager.
      2- Extract "RetroArch_v0.9.8_mmStealth.zip" anywhere you like.
      3- Select / Press twice over the extracted "PS3~dev_hdd0~game~SSNE10000.zip".
      4- Extract "RetroArch_v0.9.8_unofficial_R2_capcpsx_mmStealh.zip" anywhere you like
      5- Select / Press twice over the extracted "PS3~dev_hdd0~game~SSNE10000.zip"
      6- Enjoy!

      SeeYa!

    22. axledentaldj
      01-28-2013
      04:51 PM
      22

      CaptainCPS-X...? Did you get my PM? Future GUI plans? TIA!

    23. CaptainCPS-X
      01-28-2013
      04:57 PM
      23

      Updated main thread with recent released packages / download / etc

      Originally Posted by axledentaldj View Post
      CaptainCPS-X...? Did you get my PM? Future GUI plans? TIA!
      Yes I got it xD, stay tuned and you'll find out , I started looking at RetroArch code not more than a week, so I'm still getting familiarized with all the implementations.

      SeeYa!

    24. axledentaldj
      01-28-2013
      05:31 PM
      24

      Awl... great, cant wait..

    25. abescalamis
      01-28-2013
      11:21 PM
      25

      It works great on rogero 4.30, the only issue I have is on all of metal slug it plays with two players when I'm playing it by myself, Does anybody know how to fix this?

    26. KentaZX
      01-28-2013
      11:57 PM
      26

      okay so I installed both the MM stealth version of the packages CPS made as instructed, but when I tried to load a rom in the retro section on MM, it just freezes my ps3 with a black screen... can you or anyone else help me out to resolve this issue?

    27. alienjiz420
      02-01-2013
      02:07 PM
      27

      For me the only cores that work are FBA and SNES. Anyone else having this issue?

    28. vbcrayon
      02-05-2013
      12:51 PM
      28

      Me too. Last MultiMan Stealth + Rogero 4.30 2.05 + Retroarch = Black Screen

    29. vikasnarula
      03-22-2013
      04:20 AM
      29

      Originally Posted by CaptainCPS-X View Post
      Here you have it, I made 2 packs for manual installation compatible with multiMAN Stealth edition (or if you just don't want to have the icon on the XMB, LOL).

      Download these files and keep reading for further instructions:

      1- [mediafire] RetroArch_v0.9.8_mmStealth.zip [~30 MB]
      2- [mediafire] RetroArch_v0.9.8_unofficial_R2_capcpsx_mmStealh.zip [~10 MB]

      Manual Install for multiMAN Stealth:

      1- Launch multiMAN Stealth's file manager.
      2- Extract "RetroArch_v0.9.8_mmStealth.zip" anywhere you like.
      3- Select / Press twice over the extracted "PS3~dev_hdd0~game~SSNE10000.zip".
      4- Extract "RetroArch_v0.9.8_unofficial_R2_capcpsx_mmStealh.zip" anywhere you like
      5- Select / Press twice over the extracted "PS3~dev_hdd0~game~SSNE10000.zip"
      6- Enjoy!

      SeeYa!
      Thank you sir, much appreciated your efforts.

    30. ymmij12
      03-28-2013
      01:00 PM
      30

      If you have to many roms in RetroArch, then your ps3 will freeze;(
      Can someone fix that error, please