[Release] RetroArch v0.9.8 (PS3/CFW 3.40-4.XX/Unofficial)(MOD by CaptainCPS-X)
Hiyas everyone here I bring you my own build of RetroArch with a nice ROM(s) loading fix, and as a bonus I included SNES9X-NEXT (LIBRETRO CORE) and FB ALPHA (LIBRETRO CORE) builds compiled/signed by me.
Loading of ROM(s) can be done directly from multiMAN (retro column) or other external method now. This should work on CFW 3.40 to 4.XXwithout problems.
Here is the README.txt with more detailed info:
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RetroArch v0.9.8 (PS3/CFW 3.40-4.XX/Unofficial)(MOD by CaptainCPS-X)
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[R1]
This modified build fixes issues with ROM(s) not loading
correctly on multiMAN or other external methods.
As a bonus I included a working builds of:
- SNES9X-NEXT (LIBRETRO CORE)
- FB ALPHA (LIBRETRO CORE)
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[Instructions]
1- Install official RetroArch v0.9.8 on your PS3.
2- Install the PKG included here (you MUST do step 1 first).
3- Enjoy!
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[Note]
Do not bother Squarepusher / TwinAphex / TheMaister or any of
the official RetroArch developers if you find any problems
with this build.
This is a unofficial release.
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[Thanks to]
The original LibRetro / RetroArch developers / contributors who have
made this application a great free homebrew.
And thanks to the original developers who wrote the core of each
emulator (arcade/console/handleheld/etc).
Thanks to everyone else that I missed here and really deserves
credit 
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I will release the code modifications later, I been all day/night messing with code and I need to take some rest (sleep xD), but later I’ll get in touch with RetroArch devs to share my “quick” fix for the ROM(s) loading issue.
Download:
[mediafire] RetroArch_v0.9.8_PS3_UNOFFICIAL_R1_[CFW_340_4XX][CaptainCPS-X].rar [7.41 MB]
Enjoy! 
SeeYa!

01-28-2013
08:24 AM
Good job [MENTION=99538]CaptainCPS-X[/MENTION]
01-28-2013
08:27 AM
why is this prick back ^^
01-28-2013
10:35 AM
[MENTION=99538]CaptainCPS-X[/MENTION]
Is it normal that your pkg is much smaller than the official one?
01-28-2013
10:49 AM
nvm.....its all good...egoists
thx for the share anyway 
01-28-2013
12:27 PM
its smaller because it requires the official PKG as well.
Think of it like a patch.
I haven't looked at it yet, but it most likely only has the two cores, eboot ,ICON0.png and param,sfo files.
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01-28-2013
01:43 PM
Just in case anyone is having issues with SNES9X-NEXT and multiMAN.
button)


I found a weird bug when loading SNES ROM(s) after at least one run, here are the detailed procedure to reproduce the issue:
1- Backup any custom preset / config / etc
2- Uninstall RetroArch 0.9.8
3- Install RetroArch 0.9.8
4- Install my unofficial update R1
5- Launch multiMAN
6- Load a SNES game from Retro Column
7- Exit to XMB (using
8- Launch multiMAN one more time
9- Load a SNES game from Retro Column
10- RetroArch will start with prboom.SELF core (not supposed to happen)
I am investigating why is this happening, I will confirm later if the problem is multiMAN fault or if its something going on with RetroArch configuration file.
PS: I will clean up the code and make my own repository clone of the latest RetroArch to make it easier for devs to track what modifications I have done
EDIT: Just confirmed that this issue is only happening with the SNES9X core so far, FB ALPHA core doesn't present this issue.
There is another small bug on RetroArch regarding the main front-end menu:
1- Load any game.
2- Press R3 button (right analog)
3- Select Return to Game or press L3 + R3
4- Press L3 + R3 to go to the main RetroArch frontend menu (not the CORE menu)
5- RetroArch will just bring up the CORE menu (should be RetroArch main frontend menu)
This second bug doesn't happen if on step 2 you press L3 + R3 first, then pressing R3 alone will not cause the "lock-down". I will try to resolve this as well later and share the solution.
SeeYa!
01-28-2013
01:52 PM
I know the official build was booting PRboom when selecting SNES9xNEXT. but you compiled a new core. so that shouldn't happen.
I will take a look, to see if anything that raises a red flag to me. I think i know the issue but i want to confirm. in the official build CORE.Self is the SNES9xNEXT core. but its actually the prboom.self named wrong. Your patch may just need SNES9xNEXT core to be named CORE.SELF (it will rename it self correctly after first boot)
Edit:
Looking at your mod, you should name the SNES9xNext.SELF to CORE.SELF as that will overwrite the bad SNES9xNEXT Core in the official release. Now not sure if that will fix the issue but i have a feeling it will.
** Also the SNES9xNEXT core is fixed in the package i gave you with your resigned eboot. (thanks to pete_uk)
01-28-2013
02:26 PM
1- RetroArch official release is installed and CORE.SELF is now present on the cores directory
2- RetroArch unofficial update gets installed with new snes9x_next.SELF (no CORE.SELF is installed however)
3- First RetroArch launch will replace the new snes9x_next.SELF with CORE.SELF (prboom core) renamed as snes9x_next.SELF.
4- Things get ugly on next run LOL
So it is not a bug, but a packaging issue, I had to include the new snes9x_next.SELF as CORE.SELF as well to avoid any issues.
Btw, there is something I don't understand, why don't disable CORE.SELF replacing routine on RetroArch? This could avoid these kind of troubles in the future.
I believe that simply including all cores with their appropriate name would be good enough.
SeeYa!
01-28-2013
02:33 PM
01-28-2013
02:34 PM
Great work [MENTION=99538]CaptainCPS-X[/MENTION]
01-28-2013
02:38 PM
Yea the core.self thing can be annoying if you don't know.
--So best thing is use the official release here (untouched)
https://anonfiles.com/file/16b54fa33...406b61e4eaf584
then on your mod rename SNES9x to CORE.SELF
EDIT: confirmed SNES is working, from multiMAN
Use the official build and in your mod just rename the SNES core to CORE.SELF
01-28-2013
02:53 PM
Here you have guys! a R2 release (just a re-pack xD), fixes issues on fresh installations of RetroArch v0.9.8
[mediafire] RetroArch_v0.9.8_PS3_UNOFFICIAL_R2_[CFW_340_4XX][CaptainCPS-X].rar [9.63MB]
I have tested this myself with a clean RetroArch install then updating it as mentioned on the instructions, and no problem so far
SeeYa!
01-28-2013
03:10 PM
404 - File Not Found
File does not exist
01-28-2013
03:16 PM
Link from here
but its down. I haven't tried this mod from the other 0.9.8 PKGs.
01-28-2013
03:21 PM
is it possible to use the pete_uk unofficial build for this to work
01-28-2013
03:22 PM
please confirm, if this working from stealth multiman(singstar) version ?
i dont want retroarch icon on official xmb
01-28-2013
03:23 PM
RetroArch v0.9.8 (Official/Untouched)

[mediafire] RetroArch 0.9.8.zip [~30mb]
SeeYa!
01-28-2013
03:25 PM
0.9.8 beta 3 maybe, good chance, but i haven't tried it to confirm
If your talking about the one he recompiled the SNES core this one then yes just tested to confirm.
01-28-2013
03:26 PM
SeeYa!
01-28-2013
03:38 PM
Great work CaptainCPS-X, but as I pointed out and so have some others over at RetroArchs forum, Street Fighter 2 HF still has the parallax layer messed up and that yellow side line on the screen is there. Squarepusher said:
"Going to revert most of the major changes I did to the CPS drivers - guess it's better for it to be slower than to accidentally break stuff.
Also, the PS3 version right now is semi-broken - I'm going to push out a new version. Sorry for rushing things on the console front - the Android version was where 90% of all the attention was going to for this release." http://forum.themaister.net/viewtopic.php?id=252
01-28-2013
04:22 PM
Here you have it, I made 2 packs for manual installation compatible with multiMAN Stealth edition (or if you just don't want to have the icon on the XMB, LOL).
twice over the extracted "PS3~dev_hdd0~game~SSNE10000.zip".
twice over the extracted "PS3~dev_hdd0~game~SSNE10000.zip"

Download these files and keep reading for further instructions:
1- [mediafire] RetroArch_v0.9.8_mmStealth.zip [~30 MB]
2- [mediafire] RetroArch_v0.9.8_unofficial_R2_capcpsx_mmStealh.zip [~10 MB]
Manual Install for multiMAN Stealth:
1- Launch multiMAN Stealth's file manager.
2- Extract "RetroArch_v0.9.8_mmStealth.zip" anywhere you like.
3- Select / Press
4- Extract "RetroArch_v0.9.8_unofficial_R2_capcpsx_mmStealh.zip" anywhere you like
5- Select / Press
6- Enjoy!
SeeYa!
01-28-2013
04:51 PM
CaptainCPS-X...? Did you get my PM? Future GUI plans? TIA!
01-28-2013
04:57 PM
Updated main thread with recent released packages / download / etc
SeeYa!
01-28-2013
05:31 PM
Awl... great, cant wait..
01-28-2013
11:21 PM
It works great on rogero 4.30, the only issue I have is on all of metal slug it plays with two players when I'm playing it by myself, Does anybody know how to fix this?
01-28-2013
11:57 PM
okay so I installed both the MM stealth version of the packages CPS made as instructed, but when I tried to load a rom in the retro section on MM, it just freezes my ps3 with a black screen... can you or anyone else help me out to resolve this issue?
02-01-2013
02:07 PM
For me the only cores that work are FBA and SNES. Anyone else having this issue?
02-05-2013
12:51 PM
Me too. Last MultiMan Stealth + Rogero 4.30 2.05 + Retroarch = Black Screen
03-22-2013
04:20 AM
03-28-2013
01:00 PM
If you have to many roms in RetroArch, then your ps3 will freeze;(
Can someone fix that error, please