RazorX has updated his CFW Eboot/PKG resigner app today. This app basically fixes those eboots that worked on 3.55/3.41 but not on 4.x CFW.
To quote:
Hey guys i got a very simple very noob proof app for you i’ve put together, very simply all you do is put an EBOOT.BIN or PKG into the same folder as the app then launch it and you can select from:
- Main Menu:
- Eboot Menu
- Package Menu
- Eboot Menu
- CFW 3.40 EBOOT
- CFW 3.55 EBOOT
- CFW 3.60 EBOOT
- CFW 4.20 EBOOT
- CFW 4.30 EBOOT
- Package Menu:
- Unpack PKG
- Repack PKG
- Create PKG
- ContentID
- PKG Type:
- Games/Homebrew
- Game Data
- PS1 Game
- Minis
Then the app will do the rest very simple very easy very fast and an all-in-one application.
Enjoy
UPDATE 9:
removed some uneeded code and cleaned up some others.
tidied up some of the info screens to make them more clear and easy to understand.
removed timeouts to speed up the process.
fixed issue with exiting app after unpacking pkg, resigning eboot then repacking pkg.
fixed exiting app not removing some of the files.




02-28-2013
11:59 AM
If I were a girl, I would have had your ****ing babies RazorX. This app is the ****. <3
You have no clue, how long I have tried resigning iso.bin.edat and eboot.pbp files. If this resign PS1 classics and PSP minis, then the world received a new god today.
02-28-2013
12:36 PM
02-28-2013
12:41 PM
amazing work razorx ....... this will make life so much easier ...... RESPECT!!!!!!
keep getting false positive's using ESET Smart Security
02-28-2013
12:47 PM
Well, the only reason I wanted to resign them, was to have PS1 Classics and PSP Mini's run on 4.21CFW and higher.
Every tutorial and guide on the net described the process of resigning packages as extracting them, resigning the eboot.bin (which was what all automated programs did), and pack the extracted data into a .pkg again.
I wanted to resign eboot.pbp, as they are the equivalent of eboot.bin's in PS1 Classics and PSP mini's PKGs
The reason for the iso.bin.edat follows from that as well... So it was possible to play them, without connecting to PSN. I have blocked all outgoing connections from my PS3s to the internet, so that was not an option
So sadly, not really any sort of deep reverse engineering I had going here ;(
************* [ - Post Merged - ] *************
Not that I believe it is anything legit it finds anyway. It finds a variant of newheur... which in other words just mean that it finds something unknown it might believe is something.... and IIRC, ESET isn't exactly the AV that finds the least false positives :P
Another interesting fact is that ESET also whines over the ContentID app that razorx's program extracts and uses in the process...
If anyone is paranoid, then just in case, run it from a VM
BTW I can confirm it works on PS1 classics and PSP mini's <3
02-28-2013
01:15 PM
hum, your ps1 and minis stopped to work on 4.21? (but it should not)
or it s when you try to install them from pkg?
(Like having loop during isntall and after nothing was installed.)
After 4.00 FW, Sony modify the way to install them so on cfw (or ofw 4.21+) you need to make them as bubble first (MultiMan option install pkg + make sur it set as bubble)
them you ll have you pkg game as bubble. From there, you can install to ps3 or copy to psp.
Note the "fix" pkg is fine and can be installed from classic install pkg.
It s inconvenient because you need more internal space and if you want to export to psp you need to have it as bubble.
To have them easily from usb storage ready to be use for PS3 or psp i do that:
keep the "fix" as pkg and unpacked the game pkg on my storage media.
---> for install on ps3 and them ftp the folder game directly into hdd0/game/sub folder created by the fix
---->for PSP (with cfw): ftp the folder game.
(for PS1 you need to generated the keys.bin, for MINIS you need to convert eboot.pbp to iso)
I did not test this tool but it seems it ll make this repack (put the fix and game pkg into one pkg so it really nice to gain time) without resign eboot.pbp or iso.bin.edat. But if it modify the iso.bin.edat or eboot.pbp it ll be nice to know.
02-28-2013
01:21 PM
Am i the only one that gets annoyed when people only release software to enter a competition, in order to "win" money ?
02-28-2013
01:49 PM
(God! I'm Starting to sound like some multiMAN fanboys)
02-28-2013
02:01 PM
02-28-2013
02:28 PM
Just checked the app a bit out... its by no means intuitive... Its far easier just using the old method to resign and repack your ****. It will not even repack stuff for me. Just asks me if I want to edit the param.sfo... No ty.
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Thanks for telling me they didn't need resigning btw.
What you wrote about having the games extracted reminded me of a problem I am having...
I used the GameData tool to install my pkg's unto my external harddisk... However, my external harddisk broke a few weeks ago, and now my XMB is full of games that I cannot delete... It gives me an error message, when I try to delete them because it was unable to... But it will never be able to do delete them, since the HDD died
If you don't know, then its all cool, I'm going to make a thread about it one of these days
02-28-2013
03:14 PM
Have you tried to delete them from ftp (and not xmb)?
And them, the rebuild data base option on recovery mode should remove the corrupted icons (if you still have them).
The other idea can be to use any external usb and them, put gamedata into usb and see if not possible to delete the icons from XMB. If not, you can try to overwrite them by using small pkg you created with similar id.
It possible some corrupted icon will still remain and some not.
02-28-2013
07:42 PM
Change the param.sfo to PSN type & install like a patch /PAN game, or find a patch for the PSN game that is in XMB. After you install the patch .You can delete the icons .
I helped a friend do this long time ago .I hope you understand. The icons can not be deleted there is nothing to delete. If you have the games still ? Use the param + eboot for each game very minimum pkg. I just woke up long night so bare with me if i made a mistake anywhere .
Good luck & it is really easy to do ,as i did the pkgs all manually, now to can use aldostools to make pkg much faster ,less headache ..
EDIT - I hope i made sense lol i quite tired atm..
02-28-2013
08:26 PM
this has been out for months and works for all duplex games and 80% of others
http://tortuga-cove.com/153-hacking/...5b-is-released
03-01-2013
01:17 PM
can i fix starhawk
with this program or can do it somebody for me???
for 3.55 cfw
03-01-2013
01:24 PM
This app uses Ifcaros PKG View and naehrwert's Scetool.
There is no thank you or mention of them, so this clown is making profit of other devs free software without even mentioning them in a Readme, though it wouldn't be the PS3 scene if some scumbag wasn't doing that.
03-01-2013
02:05 PM
^^ thanks for clarifying
"unliked"
03-01-2013
03:28 PM
Selling himself down the river with others code and not even a mention?! Don't get much lower than that.
03-08-2013
04:23 AM
Not really interested in this no-credit-given-homebrew, I have no use for it anyway, but can anyone clarify this for me:


3.60 CFW EBOOT??
Also here is a compiled change log:
CFW Eboot & PKG Resigner v1.13 (x86)
http://www.sendspace.com/file/9erwit
CFW Eboot & PKG Resigner v1.13 (x64)
http://www.sendspace.com/file/tc6j0u
03-08-2013
05:41 AM
this aint nothing special, a bit late to the party...we already have those that work good enough, or just get the examples and create ur own batch with all required options and not to mention..... no credits given..packing it exe so we cant edit..useless....what a waste of space
nothing negative... just how it is..