• General , 12.08.2013

    Getting a little tired about how much RAM this, how much RAM that to be honest. Oddworld dev; Stewart seems happy with those 8GB operating around 172GB/s. I guess i will be happy too don’t worrying so much about ram limitations.

    Oddworld developer Just Add Water is the latest studio to speak out about the joys of working with the PlayStation 4.

    In an interview with Gaming Bolt, development director Stewart Gilray emphasised that the 8GB GDDR5 RAM which helps power PS4 has aided the development process.

    “It means we don’t have to worry so much about stuff, the fact that the memory operates at around 172GB/s is amazing, so we can swap stuff in and our as fast as we can without it really causing us much grief,” said Gilray.

    “It also means we can do a lot of lead development on high end PC’s without having to worry overly about RAM limitations or graphics features our target platform DOESN’T have. Granted we are working on other platforms that do have those restrictions but the Unity Engine has helped minimize those.”

    The developer said that it hasn’t yet started to look at ways to implement the DualShock 4’s touchpad into the PS4 version of its latest game Oddworld: New ‘n Tasty just yet but plans to release the title on Sony’s next-gen platform in 2014.

    [Source]

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    Discuss in Forums (15)


  • 15 Comments

    1. BobbyBangin
      08-12-2013
      11:50 PM
      1

      Mmmm...it makes a difference. I'm just interested to see how developers plan to take advantage of it when they could rarely make games that would run at full 1080p on the PS3. I mean, I can see a huge difference on my gaming PC over my PS3, but I think that due more to having a bad-ass build. Sounds like more hype, and if I were to be hyping anything it would be that fact that it's DDR5, rather than the fact that it's 8GB. Sony usually adapts their consoles to their current competition. Right now their current biggest competition this gen will be PC's. That's why the PS4 resembles a gaming PC more than anything.

    2. ashtonx
      08-13-2013
      02:48 AM
      2

      It happens all the time, each time a new console is released everyone is hyped about specs, few years later everyone whines about specs and limitations.

    3. OoZic
      08-13-2013
      03:29 AM
      3

      Sadly they don't develop for the PS4 only, but for the XBone also and even maybe the Wii-U. And the games have to run on the weakest console, so the XBone (or worser, the Wii-U) specs will be the base for developers, not the better and faster PS4 ...

    4. hellsing9
      08-13-2013
      08:42 AM
      4

      Originally Posted by BobbyBangin
      Mmmm...it makes a difference. I'm just interested to see how developers plan to take advantage of it when they could rarely make games that would run at full 1080p on the PS3. I mean, I can see a huge difference on my gaming PC over my PS3, but I think that due more to do with having a bad-ass build. Sounds like more hype, and if I were to be hyping anything it would be that fact that it's DDR5, rather than the fact that it's 8GB. Sony usually adapts their consoles to their current competition. Right now their current biggest competition this gen will be PC's. That's why the PS4 resembles a gaming PC more than anything.
      True.
      At least they admit in some way that's an high-end PC in a shiny case.
      Yes, sound like hype that's why added Moss video (IT crowd) Memory is RAM.

    5. triggert1
      08-13-2013
      09:07 AM
      5

      i could care less about the specs and i don't get normal ppl giving a dam about it either, devs have done wonders with the PS3 and Xbox 360 and I'm pretty sure they can do some awesome stuff with this too, heck the biggest thing that devs seem to be happy about is the architecture which makes it easier to develop for that system.

      Yes PC games will look way better on High end gaming PC's, but actually doing very high deff content costs a lot, and trust me the gaming industry will reach a point where it just won't make any sense to invest in ultra high graphics when they know they won't make much profit and also they will take way less risks in designing the dam game in the first place. So ye i rather have a crappier looking game that is more innovative and something new than an ultra realistic CoD or BF game.

    6. hellsing9
      08-13-2013
      09:28 AM
      6



      It's awesome how movies could "predict" gaming future.

    7. patastinky
      08-13-2013
      09:39 AM
      7

      As long as we are able to in-game-chat like the XBOX360 ill be happy.

    8. SuperDre
      08-13-2013
      02:26 PM
      8

      Originally Posted by BobbyBangin
      Mmmm...it makes a difference. I'm just interested to see how developers plan to take advantage of it when they could rarely make games that would run at full 1080p on the PS3.
      One of the problems we don't see many full hd 1080p games IS because of the lack of memory.. If the PS3 would even had about 256MB more memory we would have seen even more 1080p games (or even bigger scenes)..
      It's pretty awesome what they can push out of the split 512MB memory, with the difficulties of accessing the 256MB speedy memory..

      Originally Posted by BobbyBangin
      I mean, I can see a huge difference on my gaming PC over my PS3.
      it would be rather pathetic if it didn't, but I'm pretty sure your PC isn't 8 years old..

    9. calo
      08-13-2013
      06:45 PM
      9

      1up for the it crowd, they're gas.

    10. GregoryRasputin
      08-13-2013
      10:29 PM
      10

      Originally Posted by SuperDre


      it would be rather pathetic if it didn't, but I'm pretty sure your PC isn't 8 years old..
      The PS3 isn't 8 years old either...

    11. Prince Valiant
      08-14-2013
      08:42 AM
      11

      Originally Posted by GregoryRasputin
      The PS3 isn't 8 years old either...

      Somehow, I don't think he saw that coming.

      I prefer the best graphics possible (why shouldn't I?) but all I really need are passable textures and minimal jaggies.

    12. GregoryRasputin
      08-14-2013
      09:58 AM
      12

      Originally Posted by Prince Valiant

      Somehow, I don't think he saw that coming.

      I prefer the best graphics possible (why shouldn't I?) but all I really need are passable textures and minimal jaggies.
      If the story is good, I don't really care about the graphics, it is cool when you have awesome graphics and an awesome story, but the story is important.

    13. flynhigh09
      08-14-2013
      10:04 AM
      13

      Originally Posted by GregoryRasputin
      If the story is good, I don't really care about the graphics, it is cool when you have awesome graphics and an awesome story, but the story is important.
      I agree I watch the cut scenes its like playn a movie, just need good story n graphics is a plus since we do have HD, 3D tvs lol can make games to suite.

    14. chosela
      08-16-2013
      04:53 PM
      14

      Seriously, if that guy speaks about RAM transfer speed as a bottleneck and limitation he needs to shut up and find a new job. Transfer speed is not delay, you can barely see a speed difference from DDR2 to DDR3, it's the architecture that provided the difference, not the specs; the gain in speed is due to access time, not transfer rates.
      Transfer has never been an issue, because the capacity of your cpu to process said information will always be slower than how much the ram can throw at it. The only limitation you should look into is how much there is and 8gig is more than too much for a console. They went from 512 laughable meg to twice too much. I'm more concerned about the gpu to be honest, because, like the 360, the PS3 had an overpowered CPU for what the GPU could accomplish, the system wasn't well balanced. I don't care about ram, nobody cares about ram, only store sellers talk about ram because that's the only number the everyday man can easily understand. The whole discussion about ram on the next gen is getting dumb and old. What about GPU and CPU? Somebody should look the specs and assess whether the system is well rounded or will it limp?

    15. SuperDre
      08-16-2013
      07:12 PM
      15

      Originally Posted by chosela
      I don't care about ram, nobody cares about ram, only store sellers talk about ram because that's the only number the everyday man can easily understand. The whole discussion about ram on the next gen is getting dumb and old. What about GPU and CPU?
      Are you a developer? A developer certainly cares about ram, the more you have at your disposal the larger maps you can load without having to sideload from the terribly slow HDD or even slower Bluraydrive/dvddrive.. The faster your ram, the faster you can move objects/blobs around, and CPU/GPU itself are fast enough to move a lot of memory around with their specialized call's, and in the end it all comes down to just moving around data..
      But with a lot of ram also comes a downside, a lot of developers get lazy and don't even try to optimize their code anymore for even more speed (maybe in later revisions of their code if they want to add more 'effects'), people tend to use the memoryhogging XML based structures.. In all developers tend to use the ultraslow 'scripting'/bytecode (no that ain't assembly) engines like .NET which also use up a lot of memory, or even more slow 'dalvik' (android) like virtualmachines.... The advantage though of the 'older' consoles is that the hardware is actually used to it's fullest after a couple of years, whereas with a PC you'll need a much faster CPU/GPU just to run the newer revision of same application with only a few extra options you propably even won't use.. Just look at webapps, You'll need a hefty machine to get the same performance of the web version of excell (and still you don't have a lot of functionalities) as the native Excell version..