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  • Posted by , on 31/10/2013 , @ 11:21am

     

    The Amazing flatz has done it again , now getting your root key could’nt be easier .
    Simply install pkg on 4.50 (CEX)CFW and run and your ps3 will beep 3 times and restart .
    Find your root key in DEV_HDD0/GAME/FLTZ00010/USRDIR

    Tested & working by me ;)
    This is only for 4.50 (CEX)CFW

    Enjoy :)

    DOWNLOAD


  • Posted by Pirate , on 31/10/2013 , @ 10:59am

     

    An anonymous developer has released the “unofficial” Cobra ODE IDPS dumper.  The dumper greatly simplifies the process of dumping your IDPS on official firmware via cobra ODE.

    To quote:

    Senaxx hereby presents to you the (Unofficial) Cobra IDPS dumper.
    A friend of mine (which I (Senaxx) shall not name) found a way to dump the IDPS on OFW. I created a neat cobra package from this. You can put this in your PS3_GAMES directory and run it from XMB.

    Usage:
    1.) Put a fat32 formatted USB key in the USB000 (most left) or USB001 or right port
    2.) Run the homebrew program, and it will exit again to the XMB
    3.) IDPS.bin is on your USB drive.

    For now this IDPS.bin is not very usefull (yet) but we might need it in the future.

    Anonymous/Senaxx

    [Source]

  • Posted by GregoryRasputin , on 30/10/2013 , @ 12:39pm

     

    Sony have posted on their US and EU blogs, an extremely detailed FAQ, i will post some of it, but you will have to visit the sites to read the full thing:

     

    How much does the PS4 system cost? When does it come out?

    The PS4 system will retail for USD $399.99 (MSRP) in the United States and CAD $399.99 (MSRP) in Canada when it debuts on November 15th, 2013 in North America. PlayStation Camera and additional DUALSHOCK 4 wireless controllers will retail for $59.99 (MSRP) each.

    When does PS4 come out in different countries and regions?

    North America: November 15th, 2013 (Canada and the United States)
    Europe: November 29th, 2013. (Australia, Austria, Belgium, Denmark, Finland, France, Germany, Ireland, Italy, Luxembourg, Netherlands, New Zealand, Norway, Poland, Portugal, Russia , Spain, Sweden, Switzerland, the United Kingdom)
    Latin America: November 29th, 2013 (Argentina, Brazil, Chile, Colombia, Costa Rica, El Salvador, Guatemala, Mexico, Panama, Peru)
    Japan: February 22nd, 2014
    Asia regions: The middle of December 2013
    Other regions: TBA

    What comes in the PS4 box at launch?

    You’ll get a PS4 system with a 500GB hard drive, a DUALSHOCK 4 wireless controller, a micro-USB cable for charging the DUALSHOCK 4 controller, a Mono-headset for voice chat, a power cable (1.5m), and an HDMI cable (2.0m).

    What input/output ports and connectivity features does PS4 support?

    HDMI OUT, DIGITAL OUT (OPTICAL AUDIO), Ethernet, two USB 3.0 ports, and an auxiliary connector reserved for PlayStation Camera. PS4 also features integrated 802.11 b/g/n Wi-Fi for wireless internet connectivity and Bluetooth 2.1 for DUALSHOCK 4 wireless controller connectivity.

    Does PS4 require an external “power brick”?

    PS4 is designed with an internal power supply, so it does not have an external “power brick.”

    Will users be able to replace PS4’s stock 500GB hard drive? What hard drive sizes are supported?

    PS4 owners will be able to replace PS4’s standard hard drive. PS4’s hard drive is used to store downloaded game and video content, game save files, gameplay movies and images, and more.

    What type of hard drive does PS4 use?

    PS4 is equipped with a 5400 RPM SATA II hard drive. Users can choose to install a new hard drive so long as it complies with these standards, is no thicker than 9.5mm, and is larger than 160GB.

    Will users be able to connect an external hard drive to expand storage on PS4?

    No, this feature is not supported on PS4.

     

     

     

    What are PS4’s physical dimensions?

    PS4 measures approximately 275 mm (width) × 53 mm (height) × 305 mm (length), excluding the largest projection. Its weight is approximately 2.8 kg (6.1 pounds).

    What color variations will you offer at launch?

    The model color at launch is “Jet Black.”

    Can I put my PS4 system in an upright position like the PS3 system?

    Yes, PS4 can be used in the horizontal or vertical position. In North America, vertical stands for PS4 will be released by partners as officially licensed program products during PS4’s launch window.

    How does PS4’s hardware performance advance beyond the PS3 system?

    PS4 is capable of 10x the processing power of the PS3 system. The system features an optimized design featuring a unified 8GB of high-speed GDDR5 RAM, an eight core X86 CPU, and a powerful graphics processor. Generally speaking, PS4 will enable game developers to build larger, more detailed worlds than they could with the PS3 system. More realistic lighting models, more complex physics and particle effects, more varied and realistic character animations, sharper environment and object textures, higher screen resolutions (up to 1080p), higher frame rates (up to 60 frames per second), larger multiplayer matches and more will be possible thanks to PS4’s next-generation hardware.

    What can you say about PS4’s graphics processing unit (GPU)?

    PS4’s graphics processing unit (GPU) contains a unified array of 18 Compute Units, which collectively generate 1.84 teraflops of processing power that can freely be applied to graphics, simulation tasks, or a mixture of the two. PS4 is also equipped with 8 GB of unified system memory, easing game creation and increasing the richness of content achievable. High-speed GDDR5 is used for this memory, giving the system a total of 176 GB/second of bandwidth and providing a further boost to graphics performance.

    When did PlayStation begin developing PS4?

    The company started a conceptual discussion of PS4 five years ago, in 2008.

    Who led the the PS4 project?

    PS4 was a global effort led by SCEI’s Engineering group, with feedback from WorldWide Studios development teams, Sony Computer Entertainment’s corporate design center and more. Veteran game developer Mark Cerny serves as PS4 Architect.

    What screen resolutions will PS4 support?

    PS4 will support 480p, 720p, 1080i, and 1080p video standards via HDMI output.

    Will PS4 support 4K content for video or gaming?

    Support for high-resolution 4K output for still images and movie content is in consideration, but there are no further details to share at this time. PS4 does not currently support 4K output for games.

    Can I use my standard-definition TV with PS4?

    The resolution of PS4’s HDMI output changes automatically depending on the TV or monitor connected. Of course, PS4 has been designed to deliver games with rich, high-fidelity graphics that are best enjoyed on HD TVs.

    Does PS4 support analog video or audio output?

    No. PS4’s video and audio are transmitted using HDMI, a common digital connector found on most HD TVs. Additionally, PS4 can output 5.1 or 7.1 audio via DIGITAL OUT (OPTICAL).

    Do I need to “reset” my video settings if I change TVs, as on PS3?

    This process will not be necessary for PS4.

    Will PS4 support any 3D content, including stereoscopic 3D games?

    Technically, PS4 supports 3D gameplay at launch in North America, though no launch titles are currently 3D compatible.

     

    What disc format does PS4 use?

    Physical PS4 games come on Blu-ray Disc, the best form of media capable of handling the large amounts of data that PS4 requires.

    What are the benefits of PS4’s new Blu-ray Disc technology?

    PS4’s Blu-ray Disc reader operates at a higher speed than the model featured in the PS3 system, and includes a range of Blu-ray Disc sizes.

    When playing disc-based games on PS4, do I need to install data to the hard drive?

    Yes, all PS4 Blu-ray Disc games must be cached to the hard drive to ensure a smooth gaming experience. However, certain titles may not require you to wait for the game data to be fully cached before starting gameplay. In order to start playing disc-based games, users will need to insert the game disc into PS4 just like on the PS3 system.

    If I rent a game disc, and then decide I want to buy it digitally, can I use the mandatory install to avoid downloading it and just activate my license?

    No, in this example you would have to delete the disc install data and fully install the digital version of the game.

    Will I be able to watch Blu-ray movies on PS4?

    Yes, you will need to download and install PS4’s day-one system software update 1.50, and then activate your Blu-ray Disc video capability with a one-time activation through the internet in order to play Blu-ray Disc films and DVD video content.

    What if I’m not able to or don’t want to connect my PS4 system online?

    PS4 owners in North America can contact SCEA Consumer Services at (800) 345-7669 to request a Blu-ray activation disc that will be distributed via mail.

    Can I watch DVD movies using PS4?

    Yes, PS4 supports DVD movie playback; you will need to download and install PS4’s day-one system software update 1.50, and then activate your Blu-ray Disc video capability with a one-time activation through the internet in order to play Blu-ray Disc films and DVD video content.

    Can I listen to audio CDs using PS4?

    No, PS4 does not support audio CDs.

    If you want to view the full thing, click the options below:

     

    PS4 System Details

    PS4 Game Lineup

    PS4 Used Games

    DUALSHOCK 4

    Peripherals & Accessories

    PlayStation Camera

    PS Vita Remote Play

    PS Plus & Online Multiplayer

    PS Store & Digital Games

    Digital Entertainment

    Gameplay Sharing

  • Posted by Pirate , on 30/10/2013 , @ 10:59am

     

    advocatusdiaboli has released depsarc, a command line tool, for MacOS. This has been compiled on Max OS X v10.6 and has been confirmed to work on up to 10.9.

    To quote:

    Command line tool, compiled on MacOS X 10.6
    and today confirmed working on 10.9

    $ dePSArc
    Usage: psarc [option] filename
    Options:
    -l Create a text file that lists the file id, size, and name of every file in the archive.
    -x Extracts all files.
    -e START END Extracts files with the file id specified by the range between START and END (inclusive).

    The file should be copied to /usr/bin/

     

    [Download]

  • Posted by DEFAULTDNB , on 30/10/2013 , @ 08:39am

     

     

     

    Simplicity v2.58.3
    A Simple Kind of Loader
    Brought to you by @stephencapes 


    Simplicity is a modified version of the well known backup loaded “Iris Manager”. The source version I started with is v2.58 by Estwald. The main reason for this fork was to simplify the GUI and make it look a little more polished. This is my first PS3 Homebrew release so go easy on me and let me know area’s I could improve.


    Changes from Iris Manager to Simplicity v2.58:
    -Background colors have been removed, leaving a simple black.
    -Music has been completely removed.
    -Date, Time, Temp, and Device Space has also been removed.
    -In cover flow mode game sorting by console has been removed.
    -FTP Icon’s color has been changed
    -Other minor GUI changes were made.
    -Navigation controls have been altered ( “X” is accept, “O” is back, “Triangle” is game settings, “Square” is not used, “Select” is global settings “, “Start” is not used )
    The rest stayed the same.


    Changes for Simplicity v2.58.1
    -added back the USB overlay


    Changes for Simplicity v2.58.3
    -removed game config icons (Direct Boot & Requires Disc) from game selection
    -made adjustments to the grammar throughout…
    -removed unnecessary notifications
    -removed the “Favorites” function
    -changed the font to the default PS3 font
    -added support for DEX versions 4.41, 4.46, and 4.50
    -cleaned up some of the coding and changed version to 2.58.3 (2.58.2 was a beta for DEX support)

    Other changes will be coming…


    Download Link:

    It is recommend to remove any old version before installing this version!!!
    http://www.mediafire.com/folder/egrv…08u/Simplicity

    Source Code:

    https://github.com/stephencapes/simplicity


    Screenshot Gallery


    Thanks you for everyones support!!

  • Posted by hellsing9 , on 30/10/2013 , @ 12:38am

     

    This is soooo cool!. Samorost 3 is coming (we don’t have dates, yet).
    Thus Amamrita Design was pretty quiet, that’s not a bad sign at all. If you loved Machinarium, you will probably love this.

    To quote:

    Amanita Design has been silent on Samorost 3 since revealing the game in March of 2011, but today brings two important bits of information: a release window and a new teaser trailer.

    As with prior entries in the series, Samorost 3 is a dream-like adventure game that mates an intriguingly quaint aesthetic with characters and locations that are simultaneously mundane and bizarrely alien.

    Specific dates are still up in the air, but Amanita plans to release Samorost 3 on PC, Mac, iOS and Android platforms at some point during 2015.

    Hard to forget this awesome OST from this awesome game made in flash.

    Source

  • Posted by hellsing9 , on 30/10/2013 , @ 12:18am

     


    BF4 over PS4 (lol) install size is…34.9GB but hey you will run this game at 60fps. Seems cool, what you think?.

    The PlayStation 4 version of Battlefield 4 requires 34.9GB of storage space, VideoGamer.com can reveal.

    In comparison, the PC version requires around 24GB, while a complete installation of the Xbox 360 version comes in at around 14GB. An installation size for the Xbox One version is not yet known.

    The PS4 install size comes in slightly below that of rival shooters Call of Duty: Ghosts and Killzone: Shadow Fall, which are said to require 49GB and 39.7GB respectively. Knack is also expected to require around 37GB.

    PlayStation 4 ships with an internal 500GB hard drive, but with large mandatory installations, it’s looking increasingly likely that gamers will be able to max out the available space in no time.

    Battlefield 4 launches on Xbox 360, PlayStation 3 and PC this Friday, November 1, with Xbox One and PlayStation 4 versions to follow at the launch of each console.

    Note:

    ‘Battlefield 4′ Bugs And Problems: ‘BF4′ Issues, Missing Features, Possible Fixes And Patches.

    Source

  • Posted by GregoryRasputin , on 29/10/2013 , @ 01:49pm

     

    SKFU has released some information on his blog, regarding the PS4′s Firmware:

    For more info and to download the PUP’s, click the link below:
    SKFU’s Blog

    Edit:
    You can also check information about the Firmware on the MFW Wiki:
    PS4 Firmware - 1.50

  • Posted by Pirate , on 29/10/2013 , @ 10:40am

     

    More homebrew/scene releases this week for PS3, here are your latest update for this week:

  • Posted by Pirate , on 28/10/2013 , @ 11:40am

     

    The latest, official, update for Iris Manager is here. This new update brings a few nice goodies such as NTFS, and EXT 2/3/4 support.

    To quote:

    What’s New in version 2.56:

    Added support for devices with NTFS (Windows, read / write)) and EXT2/3/4 (Linux, read only) from “Archive Manager”
    Added support for BD Emu PS3_GM01 activated

    NOTE: Remember that writing is experimental support and assume risks when using it: check with “chkdsk” to ensure that no data is lost or corrupted.

    With the partitions “ext” to be in read, no problem that can corrupt anything.

    1) plug in the device and wait 5 to 10 seconds for it to mount. If not, unplug and re-plug. Multiple devices can be plugged.

    2) the partitions are displayed as “ntfs0:” a “ntfsX”

    3) Remember that it is important to mount the device before unplugging: from the root option “Archive Manager” or leave Iris Manager

    2.55

    Added support asynchronous copy to speed up file copying in “Archive Manager”
    Added option in “Archive Manager” (press SELECT) “Get file / folder info” for information on the number and size of files required to copy.

    [VIA and source]

  • Posted by GregoryRasputin , on 28/10/2013 , @ 10:21am

     

    Because i donated over $75 to the Extra Life event, i received a code for the PS Vita version of Little Big Planet, for your chance to win, just make a post in this article, remember the code is only usable on US PSN accounts.

    Team PS3HaX have raised $258 so far.
    You can also take part in the fund raising event, check the link below for more info

    Join PS3HaX In The Extra Life 2013 Event - Raise Money To Help Children

    If you are still unsure, check this video

    We are also having a friendly competition with PSX-Scene
    PS3HaX Vs PSX-Scene - The War Is On

  • Posted by hellsing9 , on 28/10/2013 , @ 01:41am

     

     

    Sony has released a new FAQ detailing how digital game sharing will work on the PlayStation 4:

    The FAQ explains that you’ll be asked to register one PlayStation 4 as your primary console. Doing so will mean anyone playing on that console on different accounts can play games and apps you’ve gotten from the PS Store and make use of PS Plus benefits, or you can connect to it over the internet with your Vita to make use of Remote Play.

    Registering your PS4 as your primary system will allow other users who play on the same console with different accounts access to any games you’ve downloaded without you having to log in. Additionally, if you have PS Plus and register a PS4 as your primary console, then every account that plays on that system will be able to make use of certain benefits like online multiplayer even without their own PS Plus subscription.

    If you want to play on another PS4 that isn’t your primary console, you can download any game you’ve bought on the PS Store as long as you sign into PSN. Only you’ll be able to start the games you’ve downloaded, and you can only be logged into two consoles at any one time: your primary PS4 and  one other secondary one (like a friend’s). The good news is there’s no limit on the number of systems you can download your games to. You have to be logged in in order to play, but from the sounds of things this means you can share digital games with as many mates as you like, though only one of these secondary consoles will be able to play a title at any given time and you’ll have to tell them your password so they can log in.

    As has been mentioned before, the situation with discs remains the same as ever. Sony has reiterated that, “You can share disc games with your friends and play used disc games on your PS4 system just like you can on a PlayStation 3 system. You do not have to connect to the Internet or pay any usage fees to play used games.”

    Pretty easy?. Just check the FAQ for more information.

    FAQ
    Source

  • Posted by hellsing9 , on 28/10/2013 , @ 01:22am

     

    You gotta love COD.

    I understand some limits over multiplayer on FPS games like COD and BF4 but to 12?.
    As always, a leaked pic of the box showing some rather *disturbing* for COD fans got posted over several news sites.
    Ghosts only supports up to 12 players online for a max of 6 versus 6 matches. Previous Call of Duty games in both the Modern Warfare and Black Ops series supported up to 18 players online.
    So the number one question is WHY 12?..

    I mean they managed to fuck@! things up with COD BO2 enough to know with COD ghosts. Seems that they want to go for the *secure* rather than give the user problematic gaming sessions.
    For example BO2 when suddendly the screen *MIGRATING HOST* pops out of nowhere and you start swearing to everyone including yourself.
    Not WEIRD enough?, PS4 and Xbox-One will support up to 18 players online.
    Reasons still unclear about this move but using some common sense and rational thinking you could come up with a nice excuse.
    Last but not least important the Xbox360 version of Ghosts requires a 3GB install to the hard drive or other storage device. Well at least they could put to rest a while their drives meanwhile PS3 users will *Dance* while they hear that sweet sound that comes out of their BR drive. Something like sending a fax back in the 90′.s

    To quote:

    An image of the back cover of Call of Duty: Ghostsleaked out Sunday and revealed that the game’s multiplayer will support one-third fewer players on the PS3 and Xbox 360 than is normally expected.

    Originally picked up by CharlieIntel, the back cover image shows that Call of Duty: Ghosts only supports up to 12 players online for a max of 6 versus 6 matches. Previous Call of Duty games in both the Modern Warfareand Black Ops series supported up to 18 players online.

    It is currently unclear what number of players the PS4 and Xbox One versions of Ghosts will support but 18 players seems likely. If so, that’s a pretty significant shift for what has been a staple multiplayer series on the current generation of consoles. Some gamers are also likely to cast a questioning eye towards Activision and Infinity Ward if there is six player difference between the current-gen and next-gen versions of the game.

    Edit: To clarify, this means that the “Ground War” gametype has been removed from at least the current-gen consoles.

    The back cover also revealed that the Xbox 360 version of Call of Duty: Ghosts requires a 3GB install to the hard drive or other storage device.

    Call of Duty: Ghosts will be released Nov. 5 to the PS3, Xbox 360 and PC, Nov. 15 for the PS4 and Nov. 22 for the Xbox One.

    Source

  • Posted by Mackdanny , on 25/10/2013 , @ 05:00pm

     

    Oh, the OUYA…. the idea sounded good on paper, but from the pre-conception with investors through Kickstarter to the release itself, its been hassle after hassle after hassle. Well guess what!! if you read the title, you would know…. THEY WANT TO RELEASE ANOTHER ONE.

    Julie Uhrman, the well known (by now) company founder stated

    “For the hardware, we are looking at different chips. We are looking at what type of performance we want,” Uhrman told Polygon. One of the main criticisms of Ouya’s launch console was that it was grossly underpowered compared to most modern smartphones. (It is an unfair comparison, given phones are subsidized by contracts. But many consumers may not consider that fact.)

    In addition to a new console, Ouya is working on an updated controller. Uhrman notes that the company is taking feedback, “iterating that software, fixing the triggers, fixing the thumbsticks and if that doesn’t work, we’ll iterate it again and if we decide that’s not the right path, we’ll change it.” However, new controllers will be launched into the marketplace rather stealthily. When asked if there would be any indication on packaging to point out which controllers are updated and which aren’t, Uhrman simply said “you wouldn’t know until you bought it.”

    Sure the OUYA has been known to benchmark less than most smartphones, but truthfully, I wanted an OUYA until I heard all the issues/complaints. oh well, I guess for now I’ll just stick to my S4 and my Bluetooth controller.

     

  • Posted by GregoryRasputin , on 25/10/2013 , @ 10:24am

     

    Sony have posted some information on what Firmware 1.50 will contain when the PS4 is released:

     

     

    The system software update 1.50 is approximately 300 MB, and will include the following features:

    • Remote Play
      Users will be able to access PS4 titles displayed on their living room TVs and play them on a PS Vita system over Wi-Fi networks by using PS4 Link (Depending on network environment or titles, remote play performance may vary outside of the home). We anticipate that most PS4 titles will be playable on the PS Vita system through Remote Play. The latest PS Vita system software version, to be released soon, will be required to use PS4 Link.
    • Second Screen
      Users can use the PS4 Link application for the PS Vita system, and PlayStation App for iPhone, iPad, and Android-based smartphones and tablets, to use these devices as second screens in supported titles. PlayStation App has the ability to enable users to interact with games with their mobiles devices. For example on The Playroom, a title pre-installed in all PS4 systems that requires PlayStation Camera, users can draw pictures on their mobile device screens and flick them towards the TV. The images then appear as a 3D object within the game.
    • Record, take screenshots, and upload gameplay effortlessly
      The PS4 system provides dedicated, “always on” video encoding systems that enables seamless uploading of gameplay. Users can share their epic triumphs by simply hitting the Share button on DualShock 4, take screenshots or scan through the last 15 minutes of gameplay, tag it and return to the game – the video uploads as the user plays. At the PS4 system’s launch, users will be able to share their images and videos with friends on Facebook and screenshots with followers on Twitter, though users will need to sign up for individual accounts to use Facebook and Twitter.
    • Broadcast and spectate gameplay
      The PS4 system also enhances social spectating by enabling users to broadcast their gameplay in real-time to game fans around the globe, using Ustream and Twitch live internet streaming services (users will need to sign up for individual accounts to use Ustream and Twitch). There are two ways for users to view live broadcasts. First, the Live from PlayStation application on PS4 aggregates streams from all PlayStation users. Second, users can spectate friends’ PS4 gameplay from PCs, and applications such as Ustream, Twitch, and browsers, which are installed on their mobile devices. These applications can be easily started up via PlayStation App, and users can also use these applications to post comments to gameplay broadcasts. Furthermore, users with PlayStation Camera can stream camera images and microphone sounds along with their live gameplay broadcast.
    • Play as you download
      This feature enables users to play supported digital titles as they are being downloaded. The time it takes to begin playing will vary depending on game data size and network environments, and not all titles will support this feature When a game is purchased, users can start playing after PS4 downloads a portion of the data, while the rest of the game is downloaded in the background during actual gameplay. Games may be downloaded in stand-by mode.
    • Multi log-in
      A maximum of four users can log-in to a single PS4 system simultaneously. These players can use their own save data to play games, and also earn trophies on their own Sony Entertainment Network accounts even when playing a multiplayer game together on a single PS4 system.
    • Party (Voice chat)
      By using the Mono Headset bundled with the PS4 system, users will be able to chat with up to eight friends enjoying different applications or games. Furthermore, users can use Party to chat between PS4 and PS Vita systems.
    • Face recognition and voice commands
      Users with PlayStation Camera will be able to register their facial image onto their PS4 system, and login to their system using facial recognition instead of DualShock 4. Furthermore, users can use either the microphone of the Mono Head set connected to DualShock 4, or PlayStation Camera to navigate through the PS4 home screen (PlayStation Dynamic Menu) with voice commands to start up games and shutdown the system, among other features; please refer to PS4′s online manual for recognizable voice commands.
    • Background music player
      Users can enjoy gameplay while listening to music in the background with Music Unlimited, a cloud-based digital music service. Users can also voice chat with friends while listening to music. Learn more about Music Unlimited here (LINK: http://www.sonyentertainmentnetwork.com/music-unlimited/why-music-unlimited/).
    • Online Multiplayer
      PlayStation Plus members will be able to play PS4 titles online with other players via the network. PS Plus makes it easy for members to join available online multiplayer matches in a variety of ways, including the ability to easily join a game from a live stream broadcast or Party voice chats.
    • Blu-ray Disc and DVD player
      Users can enjoy not only gaming on their PS4 system, but also Blu-ray and DVD video contents. When using for the first time, users must connect to the internet to activate this feature.

    Some features will not be available at launch, such as “suspend/resume mode” which is a feature that keeps the PS4 system in a low power state and promptly takes users back to their game. We will provide additional information about system software update version 1.50 and features available at the PS4 system’s launch, and features that will be available after launch, in the near future.

     

    Source

  • Posted by GregoryRasputin , on 25/10/2013 , @ 10:00am

     

    I have only one thing to say to you PSX-Scene, YOU BUNCH OF DIRTY ROTTEN MOTHER FUC………. oh hold on this isn’t a drama thread :p

    When i started this Extra-Life charity fund raising event, i issued a friendly challenge to the other PS3 Scene sites and PSX-Scene are the only ones who have shown the initiative to take me up on that challenge so far.

    Now that challenge is to see which site and their members raise the most money for their team’s charity, now obviously you are reading this on PS3HaX, so i wont link you to PSX-Scenes charity promotion page, you can go over there for yourself if you wish to join that team, but if you want to join the PS3HaX team, check our promotion page here.
    Or click the logo below:

    Now remember, all the money goes to charity, it all goes to helping ill children, so even if you can only spare $1 that cool, every little bit helps and thank you to those of you who enter either team.

    Also want to say a huge thank you to Dormer00 and stuck?, for their extremely generous donations.

  • Posted by GregoryRasputin , on 25/10/2013 , @ 09:43am

     

    When you see this message, could you please PM me and i will give you the codes :)

    Third Prize Goes To = Lionsfan420

    Second Prize Goes To = matozzo

    First Prize Goes To = shahabkhalid

    Thanks to everyone who participated :)

    Remember, you can join the PS3HaX team and give to help sick children, it can be as little as a $1, every little bit helps, or merely to be part of the team, hit the logo below;

  • Posted by GregoryRasputin , on 25/10/2013 , @ 08:47am

     

    It seems we missed this one, but yesterday, Sony held a press conference in Brazil, here is the full video:



    Video streaming by Ustream

    Source

    Also remember to check here, on how to help to try and lower the price of the PS4 in Brazil:
    Sony Please Lower The Price Of The PS4 In Brazil - Please Sign This Petition