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Constant name changes, weird codenames and now this. PS4 will get divorced from *PS3*.
To quote:
As we speak, the Playstation 4 is a system that is undoubtedly under development, and with that said, a quite revealing report was recently brought to light that revealed some unexpected things about Sony‘s next gaming console.
According to a report from Digital Trends yesterday, the Playstation 4, Orbis or whatever it is rumored to be called is uncertain, however; the two aforementioned names have been ruled out, according to sources.
For those who are wondering why this change is coming to a brand that has been in existence for years, it’s apparently because, “The Japanese word for 4 is ‘shi,’ which also happens to mean death.
“While it might seem silly to break from nearly two decades of successful branding because a two words sound alike, it’s important to remember how branding has negatively affected the Xbox and Xbox 360 in Japan. Where ‘X’ marks the spot in the US, it’s a negative sign in Japanese culture.”
For brevity and identification purposes though, the system will still be referred to as the Playstation 4 or Orbis, until a new name is brought out from Sony.
The quality of games will resemble content already seen from games like “Star Wars 1313″ and “Watch Dogs.”
Supposedly, these games will not be running in 4K resolution and the only way that feature will make it onto the system is if it’s utilized only for videos.
Above all of this, the most surprising detail to come out of this report is the claim that PS4 will not be backwards compatible with Playstation 3 and its Blu-Ray games.
The alternative for playing PS3 games on Sony’s next system would be to go through their newly acquired cloud-gaming service Gaikai.
There was no mention of whether or not previously purchased PS3 games will have to be bought all over again on Gaikai.
Of all these new details, which is most surprising to you?
Posted by GregoryRasputin, on 01/11/2012, @ 01:14pm
Console website VG24/7 has released information on PS4 Dev Kits, here is a quote from the source:
Multiple sources have confirmed to VG247 today that a new version of the Orbis kit is now shipping to developers, and that it’s housed in a normal PC case.
There are to be four versions of the dev kit, we were told. A previous version was essentially just a graphics card. The version shipping now is a “modified PC,” and the third version, appearing in January, will be close to final spec. A final version will be delivered to developers “next summer”.
Some US developers attended a “disclosure meeting” at Sony’s offices this week, with a further meeting to take place in the coming weeks. The purpose of the meeting is for Sony to tell studios what the machine is designed to do, to detail hardware and to show a set of presentations.
Our source told us that Sony is only calling the machine Orbis, and is not using the words “PlayStation 4″ in these meetings at all.
Orbis, we were told today, is based on the AMD’s A10 APU series. An APU (Accelerated Processing Unit) is a combined CPU and GPU.
PS4′s APU was described today as a “derivative” of existing A10 hardware. The hardware is “based on A10 system and base platform”.
The “ultimate goal” for the hardware, we were told, is for it to be able to run 1080p60 games in 3D with “no problem,” to create a machine that’s powerful enough for “today and tomorrow’s market”.
The dev kits have “either 8Gb or 16Gb of RAM. Deduce from that what you will.”
The hardware is not being made in Japan, it was said.
When asked if PS4 will have an optical drive, specifically Blu-ray, our source responded: “Of course it has.” We’ve been told the hard drive will be 256Gb “as standard,” but it’s not clear if it’ll be a normal HDD or a solid state drive.
We were told that Sony’s aim with Orbis is to avoid problems involved in launching PS3 by creating something “very affordable” but that “isn’t a slouch”.
The machine has WiFi and Ethernet connectivity and HDMI out. Our source said the was “no difference” between PlayStation 3 and Orbis input/output.
The UI, however, has been revamped. It was said today that players will now be able to press the PS button mid-game and travel “anywhere” on the system. An example given was buying DLC from the PS Store mid-game then seamlessly returning to play.
“They’re trying to make it as fluid as possible,” our source said.
We were also told that the machine will be designed to accept system and product updates in the background, and that it’ll “always be in standby mode”. When you set the console up, we were told, you’ll be asked if you want to allow background downloads. You can, of course, disallow them.
No details have been given on the pad as yet. Confirmation is expected this month.
Orbis is expected to be announced at an event “just before E3″ next year.
Posted by GregoryRasputin, on 24/09/2012, @ 09:06am
A Chinese website has posted what they claim is a CFW for 4.21, the titler of the thread reads,
[News] [the exclusive worldwide news] RED POWER 4.21CFW confirm is true!
And here is a terrible Google Translated quote from the source:
Just deliberately pulled Ida driving to the the RED POWER city where, met with their people and
then get it back one is said to brush a 4.21CFW hosts
not open test, ready to begin testing next
evaluation please wait …… ——————– update: host songce HDMI interface is bad, then the TV box on hand, chromatic aberration line as well as support for AV input of the display device, thinking solutions —————————- updated again: buy a component cable encounters heavy rain, all wet finally back the find component cable screen flash orz finally found a conference room projector can be used AV interface, meow, white rain, anger! Then tested under DOA5, test results – RED POWER 4.21 CFW …! ! ! A test more games, please look forward to the follow-up illustrations, video coverage! Subsequent pictures, video, evaluation complement the evening, the office did not replace clothing, fast cold dead orz —————————- continue to update : first brought of running video DOA5: —————————- last updated today: it was too cold to die, the first home tomorrow measured other bar …
Now the question is, is this a new CFW or just DOA 5 patched to work on 3.55 CFW ?
UPDATE
Most on the forum believe this to be fake, but im going to humour you with an update, also the translation is yet again done with the terrible Google Translate:
[Crack] RED POWER 4.21CFW evaluation specifically posts
This post will serve as evaluation designed software, while test side update, sustained attention!
Want to say: I’m just testing the only valid and the consultation released way like true is not within my ability. Until now, I only got a brush system host everything! The detailed subsequent issuance Do not pinning his hopes in me, all RED the POWER can decide things
——————————————–
First, get under the host.
Host model CECH-2512B
Has good brush RED the POWER 4.21CFW ……
Get brush good, so the uncertainty is not 4.21 official system can brush. Verify that the 3.55 can brush, it is recommended to continue to adhere to the 3.55 positions first, waiting for further news!
Updated:
The RED POWER personnel Reply – only 3.55 brush, Brush risk 3.55 upgrade to the official 4.21. The hard drop machine can brush.
——————————————–
Systems
Can say with certainty, 4.21 system, rather than 3.55 camouflage like.
PSV data management in the figure above icon is irrefutable evidence!
——————————————–
Next game test:
Monster Hunter P3 HD – running OK
Because the host comes with the MM version is too old, and does not support direct load install PSP REMASTER game, so the game ontology install PKG copied to a USB hard to install
2, Dynasty Warriors MR2 HD – running OK
Monster Hunter P3 HD game external use MM loaded in XMB install icon (I do not know why, not life and death to this icon MHP3, I thought it was too MM version)
Installation
Then the XMB icon of the game. Click to go running OK
At this point, the PSP REMASTER the game testing come to an end, no accident, then, the light tone HD should be no problem. This is also further proof, RED POWER 4.21CFW real 4.21 system.
3, the Chinese version of Alchemy Kobo love summer – running OK
Load the game, return to the XMB can be run directly in MM. (Do not Tucao that MM’s name, I do not know why, get host MM title Genji, estimated the MM changes when useful to Genji the SFO’s part information)
Formally entered the game 10 minutes after installation
Names perfect game (this broken TV box is not very clear, but still be able to see it orz), so this is not in the Japanese version patch run on the DEX Oh
Bleach Soul burning Chinese version – run OK
Load the game, return to the XMB can be run directly in MM.
Moves to table the perfect garbled, not the U.S. version of the finished patch oh (continue to give the quality of the AV urine kneeling)
Disgaea 4 Chinese version – run OK
Load the game, return to the XMB can be run directly in MM.
6 Double Dragon (PSN) – run OK
Install the official PKG file the then. Edat authority of MM FTP send / dev_hdd0/home/00000001/exdata /
Double Dragon icon can be run directly XMB
7, PES2013 – running OK
Load the game, return to the XMB can be run directly in MM.
Resident Evil 6 DEMO – running OK
To install official PKG file directly, XMB game icon
Run
Game testing to which it also lacks measurable tomorrow going to retest Hatsune EX wants
Game test some of the details:
1, confirmed before the release of the 3.41 & 3.55 crack should be able to directly use EBOOT (tested destruction company Pacific Squadron WWII body of the game with a 3.55 crack the EBOOT)
2 TB (JB2) EBOOT eventuality, it is estimated that 99% No
3, MM loaded higher than the 3.55 version of the game will be prompted if you want to modify the SFO was 3.55. Select “Yes” or “No” can be a normal game. This 3.55 MM change because the system directly, but masked this feature of the MM cause it will prompt OTL although no real significance.
4, genuine disk run no problem, test the journey of the Chinese version, the Chinese version of the Tokyo Jungle
————————————————
Homemade procedures:
Comes to my host the two homebrew – OM, one MM.
MM version also comes quite old, and can be seen to change with 3.55 MM
OM can not run, MM can. Find someone to study these two procedures of 4G rods Discuss Topic. Tuesday 02 October, found that the signature is different.
In addition, their own test to install the latest version of the MM and openps3ftpsplit of, can not run
So it should be and the team claimed the same – the system can not run other homebrew!
The, MM Fortunately own FTP tool. MM FTP function properly been tested …
Updated:
RP group’s message: they will launch new MANAGER procedures, the name is still “RED the POWER
In addition, they will consider the release can be run in this homemade system REACTPSN
————————————————
Blu-ray player:
Test on hand two Blu-ray movies – Spider-Man 3 and the source code are normal playback
————————————————
DLC
Been tested before the spinach released FF13-2 crack DLC PKG install the 1.06 version of FF13-2 using the normal
Testing. Tomorrow is expected to test the PSN, PSV CROSS PLAY function
To be continued ……
And finally some photos, though not sure what they are supposed to prove:
Posted by PS3Hax Member News, on 20/09/2012, @ 04:04pm
Naehrwert is always active, this guy don’t stop (lucky for him) Now with this:
To quote:
A long while ago KaKaRoTo pointed me to a stack overflow he found while reversing lv2_kernel. But there are two problems:
The vulnerability is in a protected syscall (the SELF calling it got to have the 040 control flags set). So youd first need to find a suitable usermode exploit (dont ask us), that gives you code execution with the right privileges.
The payload data is copied to lv2 heap first and the function will do a free call on it before the payload has any chance to get executed. This might not sound like a problem but it looks like lv2′s heap implementation will overwrite the freeed space with 0xABADCAFE and thus destroy the payload.
Here is my sample implementation for 3.41 lv2_kernel (although the vulnerability should be present in all versions of lv2 up to the latest firmware), maybe someone of you will find a way to overcome problem (2.) and can get something nice out of it because right now its only good to crash lv2.
Is our situation not dismal? Wonderland is so discombobulated that lady bugs have turned belligerent and enlisted in the queen's army! PUNISH THEIR CONVERSION!
User @munky875821417 today made a thread about a key that was released on Wiki Talk Page. (Ps3devwiki) by Nas_Plugi.
To quote:
PSISOIMG0000
Public key: 948DA13E8CAFD5BA0E90CE434461BB327FE7E080475EAA0AD3AD4F5B6247A7FDA86DF69790196773
Curve type: 2 (vsh)
They say that curiosity killed the cat…and @GregoryRasputin found this.
User Tommydanger member of lan.st started some research about PSX Eboots:
Hi
I thought I would share my findings about the PSX Eboots. (official ones )
It’s by far not complete, there is still many unknown. (atleast to me )
(I haven’t found a place with a proper discussion about it yet :/ )
But I hope with the help of others we are able to reverse engineer the format much quicker
Feel free to correct me If I got something wrong
keys.bin
16 Byte file with the “keys” required to run the game?
If you try to run the game without the keys.bin present it gives you CA000005 error on 3.02 OE-B. I don’t know if this is a custom error code from Dax?!
Used for XOR encryption -> memory card?!
document.dat
According to Dax bunch of pngs which hold the manual
Encrypted
Infact if you try to enter the manual with no document.dat present, it states that there is no user manual.
You can however switch document.dat, it doesn’t seem to be tied to the eboot (I could open Cool Boarders 2 manual even though I was playing Hot Shots Golf )
16 byte header which is the same on every document.dat.
Starting with magic key 0″PGD”, 0 Byte is followed by PGD
followed by 2 4bytes which MSB is 1 and other 0 then followed by 4 0 Bytes to finish of the header.
Quote:
00 50 47 44 01 00 00 00 01 00 00 00 00 00 00 00
Eboot.pbp
Contains the compressed ISO image of the psx game.
40Byte header, just like any other pbp.
Contains offset to:
-sfo
-icon0 (icon you’ll see in the xmb)
-pic0(semi transparent png which is always in front of pic1)
-pic1(full res background)
-psp
-psar
Psar offset points to
“PSISOIMG0000″ followed by 4 Bytes of unknown purpose.
(Maybe some offset?)
16 bytes header, however only the last 4 bytes differ from eboot to eboot.
Resident Evil Directors Cut [JP]
Quote:
50 53 49 53 4F 49 4D 47 30 30 30 30 00 B3 82 16
Cool Boarders [US]
Quote:
50 53 49 53 4F 49 4D 47 30 30 30 30 C0 DD 7D 11
Hot Shots Golf 2 [US]
Quote:
50 53 49 53 4F 49 4D 47 30 30 30 30 40 C2 F6 08
Immediately after the PSISOIMG0000 header there are some 0 bytes, which size vary from eboot to eboot
(Note, there are some 0 bytes before the PSISOIMG0000 label too)
After the 0 bytes there’s a PGD header of unknown purpose
At the very bottom of every PSX Eboot you can find a PNG image.
(I still have to figure the offset to it out)
This is simply the image you will see when you execute your PSX Eboot.
On a non PSX Eboot you would see the gameboot.pmf.
I think it can be changed without breaking the eboot.
Then after the PNG image, theres another PGD header also of unkown purpose. After it -> EOF.
(Maybe the 2 PGD files in it are responsible for the way the manual works.
e.g When you browse through the manual and say exit it at page 15 and then you reenter the manual or reenter after you exited the game it’s still at page 15.
I tested it on document.dat, leaving it on page 15 and then on page 20, nothing changed, file is still the same.
So there must be some indicator that keeps track of which page you browsed the last, maybe these two PGD’s have something to do with it?!)
Savegames
It saves at ms0:/PSP/SAVEDATA/GAMEID
param.sfo
Ordinary param.sfo
icon0.png
Png which was extracted from the eboot
config.bin
Always 1024 bytes.
Purpose yet to be revealed
memcard1.dat/memcard2.dat
Always 131104 bytes.
Most likely imitates the playstation memory card file system
Encrypted (xor keys.bin?!)
Yeah that’s it for now, tell me what you think
So far we have:
Nas_plugi found this key inside EMU not VSH.
It’s not DEX specific (or unique for DEX).
Common for al TargetID that has EMU.
It’s on its in ps1_netemu.self.elf and ps1_newemu.self.elf.
Key is STATIC.
Curvetype is INSIDE vsh.self not the key.
What we can do with this?:
Just wait and see what happens but is related to:
PS ONE emulation
PSX emulation
We don’t know what key was used to decrypt but since the KEY is static *could* be the same.
Note: I will keep updating this until we reach something worth to the average user to understand, please don’t jump into conclusions if it’s COBRA pwned or something like that. It’s a research and a key posted on PS3DEVWIKI.
The Drunken Whaler tune is available now for free to download, it’s an initiative from COPILOT Strategic Music + Sound and Bethesda Softworks to make a REMIX contest about this *shady* tune. If you want to do some nice REMIX or in fact you like music you can win:
T-shirt, poster, and copy of Dishonored.
Cool
To quote:
Bethesda recently started offering a free mp3 download of “The Drunken Whaler,” the creepy tune heard during Dishonored‘s E3 trailer, seen above. A collaboration between COPILOT Strategic Music + Sound and Bethesda Softworks, the song set a cold tone for a murderous video of the game back in June.
Bethesda also kicked off a remix contest for “The Drunken Whaler,” which will net the top ten winners a t-shirt, poster, and copy of Dishonored. Fans have until September 28 to get their dubstep remixes in for a chance to win.
Posted by PS3Hax Member News, on 15/09/2012, @ 11:20pm
Some months ago (with E3/TB) and many others trying to squeeze more *Green* of DRM devices caused a serious mayhem to the scene until DEX, keys and eboots got leaked/released. For some reason (they) stepped down or went back to their *DRMcaves* maybe to try to create ANOTHER one with more *fancy* promises. Next DONGLE have features like:
Waterproof.
Bulletproof.
More bling bling on the package to lure users to buy it.
*Strap* for your cellphone. (As a *free gift*)
But getting *serious* if i can…Seems that Maximus is on the road again and N0DRM showed their discontent about this *issue*. I can relate with them and everyone who hates the idea of another DRM device on the market.
So far so good. From that 3 *new dongles* that still are a rumour, none of them got released (yet) plus all of them were false leads.
Maybe something is being in production stages?…who knows.
Note: *Yard* *sale* if anyone is interesed visit the *other* site where they don’t care about decrypting teams and they see them as a bad seed for their *own* interests.
We’ve already seen the rumor that Sony will release a new PS3 model towards the end of the month. But might they release two…? One in September and one in October?
The first rumor involved a PS3 with a mammoth 500GB hard drive (which might not be so “mammoth” for those who have really gotten into the digital revolution). But the new rumor cites a German online retailer who apparently confirmed on Facebook that in October, Sony will launch a new PS3 with 12GB of flash memory. Analysts had speculated on the possibility of a cheaper, more casual/accessible system, so this could be accurate as well. It also seems this PS3 might come in a “smaller box.”
As we near the end of this generation, it makes perfect sense to release more efficient and ideally, cheaper, machines. Remember, Sony reaped the majority of the PS2′s profit during that console’s later years, leading up to and into the PS3 launch. Guess we’ll have to wait until Sony’s press conference at the Tokyo Game Show to clear up these rumors.
Posted by GregoryRasputin, on 09/09/2012, @ 09:04am
Between the 20th and 23rd of September, Japan hosts the Tokyo Game Show(TGS), will Sony showcase the 4K model that has been rumoured for several months now, if we look at some posts of popular forum NeoGaf, then this could be a possibility as members there have penned the 28th of September as the release date of the 4K model:
Both those posts can be found here and here and is part of this thread, regarding TGS
On the official US Sony PlayStation forums, forum members also speak of how the 16GB model will not have an option to upgrade HDD or even add one, you can read that here.
Well we all know that SH Downpour was FULL of bugs on xbox360. (SH fans hate so much each time the franchise change Studio). I really hope this won’t end in another problem like Skyrim has.
All SH fans out there be happy we will get it on PS3 (full of bugs or not..it’s something at least).
To quote:
The future may not be so bright for Silent Hill: Downpour developer Vatra Games, but Japanese gamers looking to play the latest in Konami’s scary series will get their shot later this year. Silent Hill: Downpour will launch in Japan on November 8, the official Twitter account has revealed.
Konami will only localize Silent Hill: Downpour on PS3, choosing to forego an Xbox 360 port for obvious reasons – those obvious reasons being that nobody in Japan buys Xbox 360 games. Ever. Not a single person ever. Go ahead and check; we’ll wait.
User fuckyoudh posted the *keys* of 3.60, on El otro lado . So the first source is EOL.
After this *Leak* if we can say was a leak or not it’s up to you (that’s why i say *leak* and not LEAK).
Euss confirmed that indeed the info is true and you can find all this and more on Ps3devwiki.
Also you can check in this pastie what Euss said about the info on the thread created before and stating that in fact they keys are real : http://pastie.org/4368553
Tools needed: (Keys, scetool and fairflow’s = ps3tools)
Ace Combat: Assault Horizon
Agarest: Generations of War Zero
Air Conflicts: Secret Wars
Alice: Madness Returns
Ape Escape On The Move
Arcana Heart 3
Atelier Meruru: The Apprentice of Arland (Japanese release)
Bleach Soul Ignition
Brink
Call of Duty: Black Ops
Captain America: Super Soldier
Cars 2
Catherine
Crysis
Deus Ex: Human Revolution
Dirt 3
Dragon Age II (update 1.03)
Duke Nukem Forever
Dungeon Siege III
Dynasty Warriors Gundam 3
Earth Defense Force: Insect Armageddon
El Shaddai: Ascension of the Metatron
Fallout: New Vegas (update 1.6)
F.E.A.R 3
Gran Turismo 5 (update 1.10)
Green Lantern: Rise of the Manhunters
Harry Potter and the Deathly Hallows: Part 2
Hunted: The Demons Forge
inFAMOUS 2
inFAMOUS 2: Festival of Blood
Jak Trilogy
Killzone 3 (update 1.9)
Kung Fu Panda 2
LA Noire
LEGO Pirates of the Caribbean: The Video Game
Let’s Dance with Mel B
Little Big Planet 2 (update 1.05)
MLB 2011: The Show
Modnation Racers (latest update)
MotorStorm: Apocalypse (update 1.04)
MX vs. ATV Alive
Naruto Shippuden: Ultimate Ninja Storm 2
Nascar The Game 2011
National Geographic Challenge
NCAA Football 12
Need for Speed: Shift 2 – Unleashed
No More Heroes: Heroes’ Paradise
Operation Flashpoint: Red River
Phineas and Ferb Across the 2nd Dimension
Portal 2
Prince of Persia Trilogy 3d
Rayman Origins
Record of Agarest War Zero
Red Faction: Armageddon
Rune Factory: Tides of Destiny
Shadows of the Damned
Sniper: Ghost Warrior
Supremacy MMA
The Penguins of Madagascar: Dr. Blowhole Returns
Thor: God of Thunder
Top Spin 4 (update 1.02)
Transformers: Dark of the Moon
Virtua Tennis 4
Warriors: Legends of Troy
White Knight Chronicles II
The reverse is true: you can add the 3.56 and 3.60 keys to 3.55 and play those titles by just patching SFO : New keys to older firmwares.
So far so good, I will keep updating this one. Since the other one it’s getting very hard to moderate hence the massive questions appears at the same minute im posting this (again).
Many of you witness the whole *heavy traffic* that gave us more questions, guides, and new alternatives but something is missing…
Dex the king of the hill:
You now have the chance to convert your Retail conversion into a debug unit (of course if you didn’t notice you are just emulating a debug unit) But still you can have all the benefits if you choose to convert.
Since this *filtered* info appeared into the scene we have all you need and want to explore your PS3 until certain limit. You have good guides, good articles, and many thread talking about the same.
Dex seems to be on the TOP = VIP style right now.
Sadly again the tools were posted and not too much information about the METHOD, hence we can say..we know a 34% about it. The rest is for the curious enough to try and also try to understand what this is about.
E3 team:
With their prior statements with a broken English worst than mine, they gave us candies. As many times i said they know they will butchered in some point, and honestly? i don’t blame the guys they just stepped on the wrong side of the track plus a very bad timing to *make the world to know* and re-afirm they are onto something. (Dongle related)
Now (on these days) they appeared again with more *news*, they don’t wait too long to add the capabilities to their own hardware flasher to dualboot cex>dex among other interesting and confusing *promises*.
And they don’t hesitate to release more EBOOTS, now with SH downpour and Grand Slam tennis.
Sure, they can take the risk and release some *software solution*. As i stated before anyone can buy that *magical solution* and start to publish it in every scene sites but we know that when something like that is released and with good results, the file or files will spread as bad flu all over the place.
So what’s the final objective of E3 team?:
Simple answer? = To Wait, until someone drops the ball or steps out. They will keep feeding the users with candies and man!! *candies* are addictive, problem is if they fail to deliver what they promised some months ago. Generating more speculation than real facts.
TB team:
When someone is some much time in silence, it’s for a reason or we can say two reasons:
1) As News get scarce, the EBOOTS as well as the SOURCE that provides the EBOOTS both of them are dry or maybe they just don’t reached a nice *number* to close the transaction. 2) They are waiting as E3 Team to someone make a move and then strike back with more EBOOTS. (1 or 2 more don’t get excited)
But you will notice something funny on all this, NEW EBOOTS releases are very scarce. I wonder why…and then i wonder why the two *TEAMS* are waiting for something. You can make up your own assupmtions on this area.
Sony:
Sony known about DEX already, (it’s nothing new) with this method released, legal actions towards some *TEAM* trying to encapsulate the method and sell it in some dongle manufactured in Shenzhen, they have enough proof to take down TWO birds with ONE single shoot.
But with the price drop along with the annoucment of the new 4K series among other things. Many users will say they DON’T CARE! they don’g give a flying DAMN about DEX.
Well…You are wrong.
With DEX tools and DEX method and DEX guides being out, it’s quite the contrary they don’t care less. Something used by them was filtered, we are talking to convert your retail console to an *emulated* debug console. (At this rate you know the REAL price of a PS3 debug UNIT).
And we know HOW angry they get when someone messes with their own software. Plus all the garbage about 4K series…please.
So keep your eyes peeled, wait for more updates from E3/TB or some other stuff. And Enjoy your conversion.
PlayStation Network is scheduled for a bit of summer cleaning in Europe this week, and will be offline from Thursday, July 26 at 4 p.m. to Friday, July 27 at 8 p.m. BST. The downtime affects Great Britain, Ireland, Australia, New Zealand and the United Arab Emirates.
Players in thee regions will be unable to access the PlayStation Store via the PS3, PSP or Vita, and the account management and registration pages will be down. To play online during the maintenance, sign into PSN before maintenance begins, though the aforementioned services will still be unavailable. Any trophies earned during the downtime will be added to profiles once PSN is back up and shiny.
Notice: You must change the filename from “NewDEXKamel.PUP” to “PS3UPDAT.PUP”
Update:
To quote Itskamel:
Psn game mortal kombat arcade collection installed and ran fine with the duplex fix. (He owns that only one, so he tested only MK)
So all psn games should install and work.
UPDATE: just tested REBUG coldboot installer, and it works flawless. enjoy your coldboots. UPDATE 2:REBUG pkg installer working also! UPDATE 3: here is another link to the pup since people were having trouble with the first one.
http://depositfiles.com/files/im3gbkc4f
remember to rename it to “PS3UPDAT.PUP”
UPDATE 4: installed showtime 3.61 and it ran fine.
In june we saw the first leaked images of this new 4k series of PS3′S now according to some sources Sony will not announce it on gamescon = Agusts 14.
Speculation around this whole new series keeps feeding the news site. Hence this is a *prior* step to the announcement of the PS4 (so they said) Something cheap to entertain a few while most of us still waiting for an official release date of *ORBIS*.
They say that 16GB SKU is indeed REAL not a rumour but the problem or how to say it..the rumour involves that the console is based on FLASH memory.
Article keeps feeding us with some more details and some info that was posted on June as well = the 16Gb PS3-4000 will have a flip-lid disc input and low-capacity storage.
I can only think in a mediocre product being delivered, but it’s what i think about this. I don’t see anything innovative about this, maybe in terms of security can be the final showdown against the dongles. And above all for a *cheap* price
A VG247 source has claimed that Sony will not announce PS3-4000 at its gamescom press conference on August 14.
PS3-4000, the latest, slimmest version of Sony’s current console, will not be announced at the main Sony gamescom press conference on August 14, VG247 has been told.
A gamescom reveal had been planned, but stock levels of the current build are said to be too high for Sony to move onto what is probably the last take on PS3 before PlayStation 4 is announced next year.
In addition, a source today said that the rumoured 16Gb version of PS3-4000 is in fact real, and is based on Flash memory. There was some confusion surrounding the figure, which originated from Anatel, the Brazilian Agency of Telecommunications, with many assuming it was intended to read 160Gb.
The new model will stack up against Microsoft’s 4Gb Flash-based Xbox 360. As the 16Gb PS3-4000 will have a flip-lid disc input and low-capacity storage, we’ve been told today that the announcement “may” be accompanied by a huge price cut, with the entry version potentially dropping as low as £99.
We’ve since been told, however, that there are no plans for a £99 PS3.
In addition to the 16Gb version, 250GB and 500GB options have been rumoured.
Posted by PS3Hax Member News, on 22/07/2012, @ 06:48pm
Now you can dump rootkey without Linux, @willemse21 brought this news to the board. Nice to see more progress being made on this topic. Needless to say use it at your own RISK. Don’t ask about a n00b tutorial, as far as i know nobody is doing it, hence we are in *testing* stances. When something *foolproof* and noob friendly arises you will see it posted.
dump_rootkey – 2012 by naehrwert
=== How-to ===
[1] Install asbestos_ldr.g.pkg on your PS3 (a firmware with lv2 peek/poke is
required to run it).
[2] Compile the client (make sure PS3HOST in main.cpp points to your PS3).
[3] Make sure you got your metldr in ‘./data’ as ‘metldr’.
[4] A prebuilt ‘dumper’ is included in ‘./data’ (dumper.elf and build.bat is
included too if you want to change parameters).
[5] Start asbestos_ldr on your PS3.
[6] Start the client on your PC.
[7] Unicorns!
=== Asbestos License ===
Copyright (C) 2010-2011 Hector Martin “marcan” SPU mailbox threshold interrupt
[INFO] Interrupt status (2, application) = 0000000000000011
[INFO] -> SPU mailbox threshold interrupt
[INFO] -> mailbox interrupt
[INFO] Mailbox value = 1
[INFO] -> Dumper loaded.
[INFO] Transferring eid_root_key to buffer…finished.
[INFO] Dumping eid_root_key…done.
[INFO] SPU status = 0×00000081
[INFO] Destructing spe…done.
[INFO] Press any key to exit…
Nope, once root key is dumped you’re good, just run flash and root key my/gunner tool (Depending on flash) and then validation will be done, just re-flash to you’re now DEX flash and it will still boot into gameOS just now update to 4.11 DEX FW or any DEX FW
I was HYPE, and *HIGH* too, when i saw the first images, (cover magazines) that bad-ass king that don’t gives a damn about anything. Among other things about FF XIII Versus. I Loved so much that baroque/noir atmosphere that was showed many times. And i loved the song *Somnus*. (Listening right now) In a mood of certain nostalgia and tears falls from my eyes.
But seems that this FF will not see the light and the CANCELED rumour is getting bigger. (like a knife to my kokoro)
Naze? naze??! (Japanese) = Why?
Well kotaku as many other sources have some partial answers to this sour *news* about square-enix messing AGAIN (i blame bad choices being made) with a such big expected title.
We will see it someday?…
Whether it’s been cancelled entirely or had resources absorbed into a newer, larger project, the game we once knew as Final Fantasy Versus XIII would seem to be no more. Even if Final Fantasy Versus XIII has been cancelled, I’m inclined to believe that whatever Versus was, or whatever had been created for the game, will turn up in some form in Final Fantasy XV. Surely, Square Enix would not cancel a game and completely dump all the work it’s done? Right?
“We have no information on the status of Final Fantasy Versus XIII.”
When Kotaku contacted Square Enix about whether or not Final Fantasy Versus XIII was still in development, the game maker released the following statement: “We have no information on the status of Final Fantasy Versus XIII, but will be sure to update you as it becomes available.” Keep in mind, I wasn’t asking for an update per se, I simply asked if Square Enix was still making a game it had already announced six years ago. Square Enix did not reply to Kotaku’s requests for clarification regarding whether Versus was still in development or not.
Square Enix has a Final Fantasy event coming up in Tokyo in late August and September. One of the stage events is centered on the Final Fantasy XIII Project and the Lightning saga (so a Final Fantasy XIII-3 reveal?). None of the announced stage events center around Final Fantasy Versus XIII, something that Japanese gamers were quick to point out on game sites and blogs.
So, is Final Fantasy Versus XIII finally and officially dead? Without confirmation from Square Enix, we can’t say for sure. While these reports certainly indicate the long-awaited game has been cancelled, Square’s reluctance to acknowledge them means those desperately wanting to see more of the project still have a glimmer of hope to hold onto.
But if the game fails to make an appearance at either the upcoming Final Fantasy celebrations or the 2012 Tokyo Game Show? Then yeah, given what we’ve heard (particularly of Square’s reported desire to kill the game quietly), you’d be a lot safer assuming Versus XIII is kaput and start looking forward to the next big FF game.
I hope the *king* can take some time to re-think about this release. Let him sleep for a while…who knows.