Welcome to PS3Hax, your official PS3 hacks, PS3 Homebrew, and PS3 Downloads scene. Check back daily to keep up with the latest PS3 Hacks and drop by our forums for more PS3 Hacks discussions.
  • Posted by GregoryRasputin , on 01/10/2011 , @ 09:45am

     

    A couple of hours ago, we posted here, that pete_uk had ported Cannon Fodder to the PS3, he also has the Lemmings Collection ported, the collection consists of;

    • Lemmings
    • Oh No! More Lemmings
    • Holiday Lemmings 1991, 1992, 1993 & 1994

    Here is a quote from the source:

    Another one I never got round to releasing.
    Best played with a USB mouse.

    Right Stick – Cursor
    Cross – Left Mouse Button
    Square – Right Mouse Button

    Double click on the game name on the menu to play.

    Download Lemmings Collection

    Source PS3Crunch


  • Posted by GregoryRasputin , on 01/10/2011 , @ 07:24am

     

    pete_uk has released a dos port of Cannon Fodder, here is a quote from his thread at the source:

    I originally built this a few months ago, but never got round to releasing it.

    Best played with a USB mouse, but can be played with a pad.

    Left Stick – Cursor
    Left Mouse Button / Cross – Move
    Right Mouse Button / Square – Shoot
    Both Mouse Buttons / Cross & Square – Grenade or Bazooka

    Hope you all enjoy this as much as I have, Best game ever on the Amiga

    Download Cannon Fodder

    Source PS3Crunch

  • Posted by GregoryRasputin , on 30/09/2011 , @ 01:26pm

     

    With the new “break through’s” this week, one of them being PS1 backups running on the PS3, utilizing multiMAN’s filemanager, deank decided to implement this method into the games column of his application, here is the change log, make a note, the changes are the total from 02.07.00 to 02.08.00.

    * Added: “Create ISO” option in SIDE menu when BD/DVD is selected in VIDEO column or PLAYSTATION/PLAYSTATION2 is selected in Game column
    * Added: “Create ISO” option in File Manager’s context menu when /dev_bdvd is selected
    * Added: Creating ISO files bigger than 4GB to USB HDD will result in splitting in segments .iso.0, .iso.1 … .iso.31
    * Added: Advanced option in XMMB Settings: “Expand Contents of XMMB media columns”
    * Added: SD/SDHC, CF and MS/MSPRO devices to Photo/Music/Video columns
    * Added: Standalone Web-Browser application with FTP (BROWSER.SELF) to avoid all memory issues
    * Added: Support for launching PSX games from CD-R discs (XMMB Game Column and other display modes)
    * Added: Launching directly ps1_emu.self or ps1_netemu.self from file manager will make multiMAN assign your Memory Cards properly, too
    * Added: Options to set preferred Video Mode for PAL and NTSC PSX titles (default/480/576/720/1080)
    * Added: peeklv1 and pokelv1 commands to control console
    * Added: String printout for peekl and peeklv1 control console commands
    * Added: Prompt to dump Hypervisor/LV1 after creating GameOS/LV1 memory dump
    * Changed: Improved the looks of the old debug font, used in some dialogs and file manager
    * Changed: multiMAN starts faster now
    * Fixed: Unnecessary auto-refresh/scan for content on each startup
    * Fixed: Browsing for ROMS in ZIP format

    All features related to PSX discs require firmware 3.55 (kmeaw/rebug).

    Source

    At the moment, the update is online via PS3 only, the full version will be uploaded here.

    To play PS1 discs you must be on 3.55CFW and use PS1 backup burned to CD-R disc (using bin+cue as source in IMAGE BURNING mode). It doesn’t work for PS2 games. It doesn’t work for PSP games. You can’t mount an ISO from the HDD.

    UPDATE 1:

    Another quick update to multiMAN:

    * Improved detection of PSX discs (reading one sector to verify region/type)
    * Detection of possible user-errors when editing options.ini
    * Removed copying options.ini/options_default.ini from connected usb drives during startup

    [Download Here]

  • Posted by GregoryRasputin , on 30/09/2011 , @ 07:43am

     

    PS3Crunch member NEO117 has released some Dos ports for the PS3, they are Prince of Persia, Street Rod and Street Rod 2, he plans to create more, here is a quote from his thread:

    I just compiled this PKG with the very first Prince of Persia ready to play on your PS3. Enjoy it.

    Download Prince Of Persia
    Download Street Rod
    Download Street Rod 2
    Download Graphically Updated Prince Of Persia

    These games have two PKG’s, one install under the default “games” section, the other installs under the “Homebrew” section, providing you have that section on your PS3.

    Source PS3Crunch (Prince Of Persia) – (Street Rod 1&2) (Prince Of Persia – Better Graphics)

  • Posted by GregoryRasputin , on 27/09/2011 , @ 04:25am

     

    One of our dedicated developers samson, has released a dos port of Tempest 2000 for the PS3, here is a quote from his thread:

    A member ps3hax mappy123 requested a port of the classic Tempest 2000, i figured yeah what the hell.. started working on the dos version last night and was very pleased with how well it runs on the ps3 using dosbox, so i decided as it was a retro gem to give it some nice xmb wallpaper and music..

    press r3 at start up for joystick, exit via ps button.

    credit go’s to the atari game dev’s and robo hobo for porting dosbox, and gliitch for helping me with the xmb music. and last but not least mappy123 for the idea

    enjoy and be kind with your comments , its my first game port and its also been made in a day.

    Download Tempest 2000 3.41.pkg
    Download Tempest 2000 3.55.pkg

    Another project samson has been working on, which i completely forgot about(sorry samson), is “webcuts” , which is a bunch of webtools on your XMB, you can find that here.

  • Posted by PS3Hax Member News , on 25/09/2011 , @ 04:20pm

     

    Team Emulatemii has given us an update to their N64 emulator. They’ve recently stated that the N64 emulator is nearing completion, and after fixing a couple of minor errors, it will be released. However they do say that they’re also busy with other things, so it is progressing at a low pace.

    The Wii64 port to PS3 now has a near-complete hardware renderer since our last post. However, the dynarec needs some work to run on a 64bit PPC architecture. The Pure Interpreter core has little (if any) performance increase over the Wii running the same core, so PS364 really needs the dynarec.

    Great news indeed. Stay tuned for more exciting updates with us @PS3hax :)

    Source: Emulatemii

  • Posted by PS3Hax Member News , on 21/09/2011 , @ 06:40pm

     

    PCE Emu, now here is an emulator we haven’t heard anything about in a good while.  Well, it is now at V1.40. Here’s some info of what this emulator is about for those who may have forgot or those who haven’t heard of this great emulator yet.

    PCE.emu is a PC Engine/TurboGrafx-16 emulator written in C++ for Android, iOS, WebOS and PS3. It uses the emulation backend from Mednafen and is built on top of the Imagine engine. The source is released under the GPLv3 license.

    Main Features:

    Accurate emulation and high compatibility rate (Note: Data swapped TG16 roms are not supported, see known issues below for a fix if you’re getting a black screen on load)
    Backup memory and save state support, auto-save and ten manual slots for save states
    Supports ROM-based games in .pce and .sgx formats, optionally in .zip files
    CD emulation via loading CUE or TOC+BIN files (select a system card rom in the options, for versions <= 1.3.0: place syscard.pce in same directory as CUE file)

    About Save Games:

    A standard .sav file is created for games using internal battery backup memory
    Save states are named .ncq for the auto-save slot, and .ncX where X is the slot number for manual saves.

    Performance Notes (as of version 1.3.0):

    PS3: 60fps with hucards & CDs.

    PS3 Controls

    D-pad : navigate menus (Up & Down), Left to go up a directory in file picker, Right to select *highlighted entry
    Cross : confirm/select menu entry, Button I
    Circle : cancel menu entry/go back, Button II
    Select : Select
    Start: Run
    L2 : open/dismiss menu
    R2 : Fast-forward

    Currently known issues/bugs:

    No international character support in gui
    Not really a bug, but when running on a case-sensitive file system make sure your CUE file *specifies references in the same case as on the file system.
    PS3: sound is not synced properly, causes slight distortion in the audio

    PCE Emu Version 1.4.0 Changelog:

    Note: The config file format has changed and all options should reset automatically, in case of issues delete the config file manually
    Recent Games list added to the main menu, stores the last 10 games played.
    On-screen fast forward hot-spot now acts as an on/off toggle
    MD: Master System support
    MD: SVP support for Virtua Racing (Note: you need a very fast device for this)
    PCE: Updated PS3 port with multi-controller support and fixes for external audio tracks on CD games

    Download PCEemu for 3.41
    Download PCEemu for 3.55 CFW
    Source

  • Posted by GregoryRasputin , on 18/09/2011 , @ 07:35am

     

    We all know deank is probably the most dedicated PS3 Developer there is on the PS3 Scene, whether it be big updates, or minor updates, he is always working on multiMAN, today he releases version 02.07.00 which is a huge update, here is a quote from the change log:

    * Added: LV2 access rights to use LV1 Storage Manager (syscall 864)
    * Added: LV1 patch for user access to sys_storage functions (syscalls 600 to 623)

    * The above two for regular users mean:

    * Thanks to graf_chokolo and the SACD-Ripper guys!

    * -> Access to all types of optical discs inside multiMAN (file/folder mode):
    * -> Copy/Backup of Blu-ray Movie Discs (decryption may be required on PC) (previously possible only via OtherOS)
    * -> Copy/Backup of DVD-Video discs (decryption may be required on PC)
    * -> Copy/Backup of PSX and Playstation 2 Discs
    * -> Access to AACSMKB_RO.inf on a Blu-ray movie disc to restore lost DRL1/DRL2
    * -> Direct playback of movies/music (avi, mkv, etc) from BD-R/BD-RE/DVD-R/DVD-RW via Showtime for multiMAN

    That’s about it. In short it means that you can now access and copy files/folders from any optical disc (be it to rip a blu-ray movie or transfer a backup of PS3 game from DVD or BDR to your ps3, watch videos in Showtime, etc)

    The download is yet not available, but will be released later today.

    Source

    Official multiMAN Thread

    UPDATE 1:

    Please update to 02.07.01 if you installed 02.07.00.

    The link below will take you to the updated with links to 02.07.01 UPD/BASE/FULL.

    There was an issue, which caused some games to error out with weird messages (because of the storage manager intervention). Sorry about that.

    You can also update online to 02.07.01.

    http://www.ps3hax.net/showthread.php?t=24701


    Official multiMAN Help Forum

    Those of you who enjoy multiMAN, can show deank a little support, by donating here :)

  • Posted by GregoryRasputin , on 14/09/2011 , @ 10:21am

     

    Deank as always, is working hard on bringing improvements to his awesome piece of Homebrew, this minor update, removes the old FTP sever and implements jjolano’s OpenPS3FTP, here is a quote from the source:

    * Changed: Implemented OpenPS3FTP by jjolano and removed the old buggy FTP server (faster transfer speeds and no path/file length limitations)

    This should clear most of the FTP problems multiMAN had. Transfer speed is now faster, you can use 8-16 simultaneous file transfers, and the problem with long path and file names is gone now.

    The implementation of openps3ftp is based on older version from jjolano, but still is much much better than what multiMAN had until now, so big thanks to him!

    Source And Download

    Remember to visit the multiMAN section of the forum, for MM related help and themes, you can find it here.

    And of course the official multiMAN thread.

  • Posted by GregoryRasputin , on 10/09/2011 , @ 07:54am

     

    deank has just updated multiMAN, to version 02.06.00, with many cool additions, here is a quote from the Change Log:

    * Added: Support for 7 connected controllers to be used simultaneously
    * Added: Animation/slide effect when browsing USB/PS3HDD devices in XMMB mode
    * Added: BD Remote controller buttons: YELLOW BUTTON = Restart, RED BUTTON = QUIT
    * Added: Experimental motion/movie background support: If wave.divx is present in multiMAN’s USRDIR folder you can enable motion background with SELECT+TRIANGLE.
    * Added: REFRESH option in SIDE menu for photo/music/video/retro columns when USB/PS3HDD entries are selected
    * Added: Quit and Restart options in SIDE menu for Settings column
    * Added: Quick access options in SIDE menu for XMMB Game and Favorites columns
    * Added: A small touch to the SIDE menu: it will ZOOM in the current entry much like the real XMB
    * Added: Increasing/Decreasing MP3 playback volume will make the pop-up box display in the lower left corner (thanks to chitalov for the reminder)
    * Added: If multiMAN is started via Remote Play, TV Overscan will be automatically set to 10%
    * Changed: Color labels when selecting the color for the SIDE menu
    * Changed: Browsing USB devices in XMMB will behave like real XMB (i.e. will first open /VIDEO or /MUSIC or /PICTURE folders to look for content)
    * Changed: If non-English GUI language is selected in conjunction with User Font, proper User Font will be restored after restart
    * Fixed: Setting wallpaper after PNG file was used as wallpaper
    * Fixed: Sorting order in XMMB for PS3 HDD and USB device icons.
    * Fixed: MP3 playback (when sometimes audio plays in wrong frequency)
    * Fixed: Freezing in coverflow when fast-browsing over 100 titles
    * Performance check: multiMAN does ~122fps @ 1920x1080p 59.94Hz
    * Showtime 3.1.241 available via online update and included in BASE/FULL versions

    Source And Download

    The Official multiMAN Help Forum

    Video courtesy of manster(follow him on youtube if you want :) )

    Breaking scene news, brought to you, by the only honest PS3 Scene site left.

  • Posted by PS3Hax Member News , on 02/09/2011 , @ 01:32pm

     

    Deank has released an update for multiMAN and a Emulator Pack with the latest emulators by squarepusher2 (FCEUNext, Genesis Next, SNES9xNext and VBANext). You can update via multiMAN or download the Update Package and the Pack below.

    Quick update:

    * Added support for 7 connected controllers to be used simultaneously

    Download multiMAN ver 02.05.02 UPDATE (20110902-135100).pkg (1.25 MB)

    Here is the separate download of the emulator pack for firmware 3.41 by squarepusher2, updated as of August 31st 2011:

    Includes:

    [EMULATOR]_VBAM90000_VER_01.03.pkg

    [EMULATOR]_SNES90000_VER_01.00.pkg

    [EMULATOR]_GENP00001_VER_01.61.pkg

    [EMULATOR]_FCEU90000_VER_01.50.pkg

    [EMULATOR]_FBAN00000_VER_04.87.pkg

    multiMAN 02.05.00 (20110830) (EMULATOR PACK) (SNES GENP FCEU FBAN VBAN) FW 341.rar (49.96 MB)

    Source Official multiMAN thread @PS3HaX

  • Posted by PS3Hax Member News , on 31/08/2011 , @ 01:09pm

     

    Squarepusher has released updates of 4 Emulators for the PS3. Included are FCEUNext, Genesis Next, SNES9xNext and VBANext. You can Download the Emulator Updates with the latest multiMAN (2.05.00).

    Multiman now has ‘Update’ support for all the emulators. To use it, update to the newest Multiman version, select an emu from the Game tab..

    Sources:
    http://code.google.com/u/@UxlTQlFWAhRBWAF6/
    https://github.com/squarepusher
    http://twitter.com/#!/Squarepusher2

  • Posted by GregoryRasputin , on 31/08/2011 , @ 12:44pm

     

    Today PS3HaX Developer deank has updated his popular multiMAN application, to version 02.05.00, here is a quote from the change log:

    02.05.00 -

    * Added: SIDE menu in XMMB mode to access various functions (access the menu with [TRIANGLE])
    * Added: SIDE menu option for XMMB Settings column to switch between ADVANCED and STANDARD settings
    * Added: SIDE menu function “UPDATE” Showtime in XMMB Video column when “Start Showtime” is selected
    * Added: SIDE menu function “UPDATE” in XMMB RETRO column to check/download EMULATOR updates by squarepusher2
    * Added: Option in XMMB Settings to change SIDE menu background color
    * Changed: UPDATE function in GAME SETTINGS menu will not download updates for higher than your current PS3 firmware version
    * Changed: UPDATE function in GAME SETTINGS can now check/download updates for SNES/FCEU/VBA/FBA/GEN+ Emulators by squarepusher2
    * Changed: All options in the XMMB Settings column are now selectable via the SIDE menu (much like in the regular XMB mode)
    * Added: Option in XMMB Settings column: [Write access to /dev_flash via /dev_blind]
    * Added: Permissions check upon loading a title
    * Added: VP6 file extension to recognizable video formats
    * Added: Support for browsing USB devices and Internal HDD in XMMB Photo, Music, Video and Retro columns
    * Added: Larger icons when browsing devices in XMMB mode
    * Added: Indication in “browse mode” when playing music (a note sign will appear next to Device or Folder icon)

    Download multiMAN

    Download BDEMU2

    Official Thread

  • Posted by GregoryRasputin , on 26/08/2011 , @ 04:59pm

     

    MyFreeCopyright.com Registered & Protected

    So as most of you know, the PS3 Scene just recently celebrated the one year anniversary of the PS3 being hacked/jailbroken, many, many things have happened in that short year, many changes and break throughs, i have two reasons for creating such a FAQ, the obvious being all the changes, PS3 owners just getting into the scene, need help and guidance, i also seen a failed attempt at a F.A.Q on another site and i thought that mistake needed to be rectified, with a proper F.A.Q :)

    (Q) Why Would I Hack/Jailbreak My PS3 ?
    (A) Hacking your PS3, gives you so many new option’s, you will be able to use emulators, homebrew apps and game backups as well as being able to use Linux, after Sony removed the function in firmware 3.21.

    (Q) Is there a firmware my PS3 should be on ?
    (A) It seems the preferable firmwares are 3.15(For the real OtherOS), 3.41(The original “Jailbreak” firmware) and 3.55(the first CFW PS3), 3.55 is the favourite and most used.

    (Q) What Firmwares cannot be hacked yet ?
    (A) 3.56 to 3.70 are unhackable at the moment, perhaps it will remain that way, or perhaps we will see a break through in the future, only time will tell.

    (Q) But when i bought my PS3, the firmware was above 3.55/My family member updated my console when i was out :( , how can i have Homebrew ?
    (A) All hope isn’t lost, you can downgrade your consoles firmware with devices like progskeet, at the moment, this is rather a tedious process, involving soldering several wires to your PS3, but in the future we will have solderless models of these products, for information on how to downgrade, check this thread:
    Noob Tutorial: How to downgrade/flash your PS3 from firmware 3.70 to 3.55 via ProgSkeet/Teensy++ and install 3.55 Kmeaw CFW

    (Q) Downgrading was a pain, i don’t want to go through that again, is there a way i can protect my PS3 from accidental upgrading ?
    (A) You can use Team Rebugs firmware spoofer, it spoofs the firmware, so that when someone attempts to update the PS3, via internet or disc, the PS3 tells them they are already on the highest firmware, as an extra precaution, you should remove your consoles access to the PS3, when you are not around, you can grab your spoofer, from the offical Rebug site here.

    (Q) What other firmwares can i hack/jailbreak my PS3 on ?
    (A) 2.76, 3.01, 3.15, 3.21, 3.40, can all be “hacked” using the PS Jailbreak USB Dongle or equivalent variants, information on the useable devices, can be found on my old F.A.Q, which you can view here.

    (Q) CFW/MFW Or Dongle ?
    (A) CFW/MFW is the way to go, dongles are more or less dead, apart from the Cobra USB dongle, but it too will become obsolete as its features get implemented into CFW/MFW, also with CFW/MFW, you do not need to do the start-eject combo that is needed with the dongles.

    (Q) How do i install CFW ?
    (A) If you aren’t already on 3.55, you will need to update to the official Sony firmware, then install a CFW via recovery, Pirate wrote a great guide, which you can read here:
    [Tutorial] How to play and install Backups with Kmeaw CFW+PSN without risk of brick or itskamel’s NOOB JAILBREAK GUIDE
    If you wish to stay on official firmware 3.41, the same method applies, but you will need to grab Team Rebugs 3.41 CFW, which you can find here.
    Here is a video of Kmeaw being installed via the Recovery Method.

    (Q) I see many different CFW/MFW, which one should i chose ?
    (A) As i stated earlier, Kmeaw is the most popular CFW/MFW but there are other versions and you can take your pick, all installed the same way as the above method:
    Team Rebugs 3.41/3.55 CFW
    BobbyBlunt’s PS3HaX MFW
    Thelostdeathknight’s PS3HaX MFW
    varaques MFW
    bitsbubbas NFW
    bitsbubbas NFW With Cobra Implimentation

    (Q) I want to test a different CFW/MFW, is it ok to install a CFW on top of another CFW.
    (A) If you have Kmeaw installed, you can install Rebug over the top of it, but if you decide you don’t like Rebug and want to go back to Kmeaw, it is advised that you install the 3.55 Official Firmware, then install Kmeaw, as a precaution, i would advise that is done with all CFW changes

    (Q) Ok so i have CFW installed, how do i run homebrew ?
    (A) You will see in the game section, you will see “Install Package Files”, you will be able to install all your homebrew and backup managers from there, just a note though, the PKG files that you are installing, need to be on the root of your FAT32 formatted thumbdrive/external HDD.

    (Q) Now that i have updated to 3.55 CFW, is there a list of working homebrew app’s/games ?
    (A) Here are a few links:
    Homebrew Games Collection(Maintained by manster)
    Homebrew Emulator Collection(Maintained by Thelostdeathknight)
    Homebrew Application Collection(maintained by GregoryRasputin(me)

    (Q) How do i play my backups ?
    (A) You will need a backup manager, the following are available(We recommend the PS3HaX endorsed multiMAN):
    multiMAN For help, check the (Support Forum) Grab BDEMU2 here.
    Rogero
    Gaia
    Iris
    Open Manager(Firmware 3.41 Only)
    Hermes Manager(Firmware 3.41 Only)

    (Q) I have my games backed up, i now want to play online, how do i do that ?
    (A) Currently there is no way to access the PSN server to play online, even if a new CFW came out, Sony would block PSN again with a new OFW, so your only real option, if you want both homebrew and PSN, is to have two PS3′s

    (Q) What are my storage options for backing up games ?

    (A.1) You can backups certain games to CD/DVD/BD disc’s, read here for more information.
    (A.2) You can install games on the PS3′s internal HDD or use an External USB HDD, which needs to be formatted to FAT32, you can also use a FAT32 USB Thumb Drive, note that with FAT32 you are limited to games with single files under 4GB, if you prefer all your games to be on the internal HDD, you can get up to 1TB 2.5? HDD, or you can use the Xecuter PS3 HDXT method and have your internal HDD on the outside of the machine, the benefit of this, is that you can use 3.5? Sata and IDE HDD’s as internal storage.

    Some more PS3 HDD Information submitted by ieder-zijn-meis(Thanks again)
    - maximum height is 9,5mm (many 2.5? drives above 640GB are too high too fit inside)
    – maximum PS3 filesystem is 1TB (512KB block size)
    – maximum FAT32 theoretical size is 8TB, practical limit on the PS3 is 2TB
    – 7200rpm can be used, as well as Flashdrives (although the 1/5th lower loadingtime of GTA5 can be considered too low to justify the higher pricetag of SATA Flashdrives.
    – SATAII-300 can be used, although it will work on SATA1-150 speed interface.
    – If using external 3.5? drives hooked up to the internal SATA, you’ll need an external powersupply (some drivebays include them).
    – If on low budget or you like DIY: use a normal extension (male to female) SATA cable (and make sure it doesn’t get loose) and recycle the case + powersupply of an external USB harddisk (without using the USB connection/conversion).
    – Don’t use RAID or SAN drives with (e)SATA interface, just a plain single drive with a bare SATA connector (many controllers don’t work without drivers/software).
    – Games can be hardcoded for BluRay speeds (9MB/s) so sticking a 85~220MB/s harddrive inside will not speedup everything/allways (but most do).
    – If you plan on exchanging the drive, download the full PUP of your FW you are using and put it on an USB Mass Storage Device formatted with FAT32 in PS3UPDATEPS3UPDAT.PUP and disconnect the LAN before re powering the PS3 (or you’ll bound to end up with the latest (3.55 now) unjailbreakable/undowngradable version).
    – Use a good fitting X screwdriver, the screws fitted to the HD<>tray are made of very soft aluminum.

    Here is a tutorial, by forum member Invi, on how to an External IDE HDD Case and use it as Internal Storage:
    HowTo: Use an external IDE HDD Case to connect an Internal 3,5″ Sata HDD as PS3 HDD.

    An image of the Xecuter PS3 HDXT.

    Videos of different HDD expansion options.

    (Q) Now that i am on 3.55, can i install Linux ?
    (A) Follow this thread.

    (Q) Ok im fed up with using my thumb drive, is there a way to download apps directly to the PS3.
    (A) Yes,you will need to instal “Package Installer”, then you will be able to FTP the apps to the “packages” folder on your PS3, you can find more about that here.

    (Q) Ok so i have backed up a game, i want to save that game to my computer as an extra backup, or i want to mod the game, how do i transfer it from my PS3.
    (A) There are two methods, FTP, there are three of those at the moment:
    PS3 FTP Server by CJCP
    blackb0x FTP Server by blackb0x
    OpenPS3FTP(Probably the most stable)
    Alternatively you can use
    Comgenies Awesome Filemanager
    or
    Simple Filemanager
    multiMAN also has FTP and Filemanger options
    if you cant use FTP, or have an External HDD, Comgenies Filemanager is the best choice.

    (Q) I just bought a new game, tried to play it, but it says i need to update my firmware, what do i do ?
    (A) Unfortunately, newer games being released, will be unplayable on current CFW’s, you may be lucky and get a patch, but the chances of those are getting slimmer as time goes on, so the only options you are left with, are update or buy a new PS3, this is the sad situation of the scene, until the scene developers release a new CFW, you will be unable to play the newer games you bought.

    (Q) I want to be able to create my own Homebrew, is it possible.
    (A.1) Yes, using the Open Source PS3 SDK, named PSL1GHT, you can create Homebrew, PSL1GHT was created by AerialX, read about it here.

    (A.2) You can use the Official Sony SDK, it is reported that this is better for creating homebrew, than the open source version.

    (Q) I backed up a few of my movies to .AVI and .MKV formats, but when i try and play them through Showtime, or stream them via PS3Media Server, i get a Cinavia warning, is there any way past this ?
    (A) You can install this app:
    Disable Cinavia Installer (3.41 & 3.55)(By Team Rebug)

    (Q) Can play PS2/PS1 backups on my Jailbroken PS3 ?
    (A.1) You can use this method, it lets you use Swap Magic to load PS2 backups on your PS3, the only consoles allowed, are those that are Backwards Compatible, this option also works on a non Jailbroken PS3, even with firmware 3.70
    (A.2) You can use the Cobra USB dongle, to play PS1 or PS2 backups on your Jailbroken PS3, it is compatible with firmwares 3.41 and 3.55.
    (A.3) You can use this method to play PS1 backups on firmware 3.41 and 3.55.

    People who deserve thanks and respect, for making this great PS3 Scene what it is, without them, it wouldn’t really exist Mathieulh, RichDevX, GeoHot, The PS Jailbreak Team, KaKaRoTo, Hermes, klutsh, Amon-Ra, marcan, ThatOtherPerson, AerialX, Comgenie , NZHawk, CJCP, blackb0x, MohammadAG, gliitch, Kmeaw, fail0verflow, moogie, durandal, Snowydew, kaz, eussNL, robo hobo, squarepusher2, condorstrike, CrashSerious, graf_chokolo, glevand, jjolano, Mr.Goodfrag, samson, facanferff, DarkhackerPS3, lunuxx, deank, Rogero, uf6667, opium2k, Codename Rebug and any other person, who has also created a payload, made homebrew, or contributed to the scene, if i have missed your name, sorry

    The other guys that deserve a big thank you, are the site admins, that work to keep you up to date with news and bring you those all important exclusives, the only decent English speaking PS3 Scene sites are listed below:
    greg @ Dashacks
    GaryOPA
    Sennax @ ThePlaystationClub
    And of course
    Pirate , here @ PS3HaX

    This is by no means finished, if you see anything you would like to see addressed, feel free to leave a post in the comments section :)

  • Posted by PS3Hax Member News , on 24/08/2011 , @ 11:10am

     

    An update of the Sega Megadrive Emulator, Genesis Plus GX, for the PS3 has been released. Thanks to Squarepusher for recent changes, Mr.Anonymous for the initial port of the emulator, and torrenegra and his friend for sharing the latest package.

    Download Genesis Plus GX PS3 v1.5 (CFW 3.41 and 3.55)

    Source Code Repository by Squarepusher

    via Elotrolado

  • Posted by Pirate , on 04/08/2011 , @ 01:47am

     

    So we have a little surprise for you all…… We have the release of PS3Roar.  You may have heard that a Tandy Color Computer 1&2 and Dragon 32/64 emulator was in the works.  Well CrashSerious has been kind enough to give us the first release of this emulator to share with you.  Now that he has most of the kinks worked out, CrashSerious felt it was ready for the release.  There is a minor issue with the sound at the moment but it shouldn’t stop you from enjoying this.

    Quote of part of the PS3Roar Readme

    += Emulated machines =+

    Dragon 32 (PAL).

    Dragon 64 (PAL).

    Tano Dragon (NTSC).

    Tandy Colour Computer (1 and 2) (PAL).

    Tandy Color Computer (1 and 2) (NTSC).

    += Current status =+

    - 6809 emulation

    - Video display (at original pixel size) on a 480p display w/ background

    - Keyboard emulation with PSL1GHT_SDL that has a keyboard Driver (https://github.com/CrashSerious/SDL_PSL1GHT)

    - Cart loading from /dev_hdd0/game/PS3Roar00/USRDIR/ROMS/ (CTRL-I)

    - Cassette loading from /dev_hdd0/game/PS3Roar00/USRDIR/CASSETTES/ (CTRL-L)

    - Cassette Saves from /dev_hdd0/game/PS3Roar00/USRDIR/CASSETTES/ (CTRL-W)

    - New Cassette creation (currently only one filename is used, a input mechanism is needed)

    - Disk loading from /dev_hdd0/game/PS3Roar00/USRDIR/DISKS/ (CTRL 1-4)

    - Disk Saving from /dev_hdd0/game/PS3Roar00/USRDIR/DISKS/ (No Key, automatically writable)

    - New DISK (.dsk) creation (currently only one filename is used, a input mechanism is needed)

    - Snapshot loading from /dev_hdd0/game/PS3Roar00/USRDIR/SNAPSHOTS/ (CTRL+S)

    - Snapshot saving to /dev_hdd0/game/PS3Roar00/USRDIR/SNAPSHOTS/

    - Emulation Soft Reset (CTRL-R)

    - Emulation Hard Reset (SHIFT-CTRL-R)

    - Exit (CTRL-C)

    - trace mode (with DEX or Ethboot payload)

    - Fixed emulator in all resolutions supported by the PS3. 480p, 720p, 1080p, etc

    - Switching to and from full screen mode enabled, set full screen to default.

    += Known issues =+

    - Sound (Sound is there, but not 100% correct)

    += Keyboard commands: =+

    PS3roar’s user interface is based around SDL. The emulator video output window is shown, and all operations are performed with keyboard combinations, usually accessed as Control+KEY. The following are

    the keyboard combinations for the functions listed:

    -= Loading Files =-

    Control+I            Insert a ROM cartridge.

    Control+Shift+I        Insert a ROM cartridge, no autorun.

    Control+L            Load a cassette file.

    Control+Shift+L        Load a cassette file and attempt to autorun it where appropriate.

    Control+W            Attach a virtual cassette file for writing.

    Control+[1-4]            Insert a virtual disk into drive 1-4.

    Control+Shift+[1-4]        Insert a blank virtual disk (40TSS) into drive 1-4.

    Control+[5-8]            Toggle write enable on disk in drive 1-4.

    Control+Shift+[5-8]        Toggle write back on disk in drive 1-4.

    Control+S            Save a snapshot.

    Control+Shift+S        Load a snapshot.

    -= System Control Keys =-

    Control+R            Soft reset emulated machine.

    Control+Shift+R        Hard reset emulated machine.

    Control+C            Quit emulator (Power Off).

    -= Emulation Configuration Keys =-

    Control+K            Toggle between Dragon and CoCo keyboard layout. See Keyboard.

    Control+A            Cycle through cross-colour video modes (hi-res only).

    Control+M            Cycle through emulated machine types (resets machine).

    Control+E            Toggle DOS emulation on/off – reset to take effect.

    Control+J            Cycle through joystick emulation modes (None, Left, Right).

    Control+Shift+J        Swap joystick mapping (left/right).

    Control+Z            Enable keyboard translation mode.

    Control+F            Switch from and back to Full screen mode.

    F12                While held, the emulator will run at the maximum possible speed.

    Control+U            Create and copy from folders on USB for ROMS, CAS, DSK, BIOS, etc.

    += ROMS information =+

    The emulator is distributed with some software for the Color Computer II, it is distributed with:

    Dungeons of Daggorath, per the license below:

    http://iloveglory.freehostia.com/daggorath/license.html

    To find other ROMS, and to find BIOS files; search google for the phrase, they are REQUIRED to get

    the emulator working:

    “color computer” roms

    PS3Roar creates a folder structure on a USB drive that does not already contain a “PS3Roar” directory, the structure is:

    BIOS

    CASSETTES

    DISKS

    images

    ROMS

    SNAPSHOTS

    These folders correspond to the folders in the installed PS3roar directory on the HDD. Placing files on the USB Stick, then again inserting into the PS3 and pressing CONTROL+U once more will copy the files to the PS3. Once copied, the USB stick can be removed. Note: files are NEVER loaded from USB,

    they must be on the internal HDD in the proper location. The CONTROL+U functionality makes this easy and removes the need to FTP files to the PS3.

    += Notes =+

    - You will need to unzip the rom files. They need to be .rom files, the emulator doesn’t deal with .zips

    - You will need to get your own roms and (for now) place them in /dev_hdd0/game/PS3Roar00/USRDIR/ROMS/ to get the emulator

    You will need to get the bios (all 4 of them) yourself but once you do, put the BIOS on the root of a USB pen drive and press Control+U in the emulator and exit, then reload to get the BIOS initialized.  You can only use one BIOS at a time. Also I am told, you should be on the look out for the Easter Egg in this program, which can be triggered by an unlisted button combo.  Thanks go out to CrashSerious author of this port and thanks to the emulator’s original author Ciaran.

    Download

  • Posted by PS3Hax Member News , on 22/07/2011 , @ 11:53am

     

    SnakePlissken–PMW has announced their project and has posted a few screenshots of their latest developments. They are going to release an open source Homebrew Engine and their self made Homebrew Game PMW NATION. More information and a project webpage will be posted soon.

    My Name is Snake Plissken. I am Chief Commander of a group known as PMW NATION. Im currently directing our groups development branch into bringing to the PS3 one great First person gaming experience by means of homebrew on Playstation Custom Firmware.

    we hope to release onto the world a whole new concept in homebrew development on the PS3 by developing an “homebrew engine” that future developers can use to make homebrew with to be used on the PS3.

    With the engine one could make your own First person shooter homebrew. It has been proven that other forms of homebrew can be made for and used with the engine as well. Not only that but This would offer a interface for developing homebrew outside of PSL1GHT for all types of CFWs (as we will port the engine to work with multiple types of CFW’s )

    Developers would need a way to install a .pkg onto there PS3s. They would then make homebrew in form of “recourse data” with the Gaming engine’s tool chain. that is then coupled and distributed with the engine.
    A user can download the engine.pkg and insert it on a USB stick along side there recourse data” followed by installing it on there PS3,

    the engine would pick up on the resource data, in turn presenting the homebrew content…..

    Our first release will be that of our own game using this engine. Upon that release we will release the engine for others to develop future forms of homebrew as well as hopefully more great First Person Shooter Homebrew.

    Our game and its engine will have great features: such as…

    :~~A version of the engine as well as its tool chain will run well under all modern versions of Windows, from Windows 95 to the new Windows Vista. If you have Linux, it works with that too. But compiling the data to work will be horrible and time consuming

    :~~ Free-Looking free-view ( up-down, left-right ) pseudo-3D rendered environment

    :~~ a since of basic objects that a player can interact with move, push, pull,ect.

    :~~ ACS based event scripting

    :~~ in game hub’s
    ;~~ Colored sector lighting.
    ;~~ Custom monsters, weapons, and items.

    ;~~High resolution textures.

    ;~~ High resolution

    ;~~ Many, many extensions to ACS

    ;~~ music formats: Ogg Vorbis, MOD, XM, IT, S3M, MIDI, and MP3,MUS.

    ;~~ More sound formats: FLAC MP3 and WAVE can be used for sound effects.

    ;~~ texture formats: PNG and JPEG are both useable for artwork.

    . ;~~ Translucency (regular and additive).

    ;~~ Full-featured joystick/gamepad support under Windows. With other device support in development.

    ;~~ player network games using UDP/IP to server support, including team-based game play.

    ;~~ light effects, including dynamic lights, bright maps, and glowing flats

    ;~~ As of now: md2 and md3 model support.

    ;~~ True color support

    ;~~fog, deep water.

    :~~ film focus effects

    ;~~ Jumping.
    ;~~ crouching
    ;~~ Crosshairs.
    The works.

    ——————————————————————————————-
    As stated the engine will be developed to incorporate resources data made present to the engine after its installation onto the ps3. Application tools in a windows environment would be used to develop HOMBREW in form of resource data.
    Releasing PMW NATION the Video Game at first would show off the possibilities of the games engine so perhaps others could take interest
    ———————————————————————————————–

    We will soon release a project webpage on the matter and I will surly filter that out to those who are interested.
    With that We personally hope to contribute a lot to the homebrew café’ as we will use this as our basic means of discussing ‘certain’ forms of our game and its engine’s development to the PS3.

    Help getting this underway can be used on this project by those interested and who are familiar with operating PSL1GHT ,those who have knowledge in c languages, and/or those who are familiar with software compilation with GCC, should attempt to message me personally at my email: PMWNATIONHOMEVENTS@AOL.COM.

    “Hell.. Just email me for any reason, questions concerns ect. Hell you can feel free to ask me a question right now W/e.”

    Our engine will be made open to anyone willing to use it in hope that great homebrew will ensue bringing us ever that much closer to a greater tomorrow where we can fully embrace the ideas that are “ the soul concept of HOMEBREW”

    More information soon,

    Source Homebrew Café Forum

  • Posted by Pirate , on 20/07/2011 , @ 03:18pm

     

    Developer CrashSerious has announced on Homebrew Cafe, His project PS3Roar. It is still in a work in progress but from the exclusive pre-release he gave me it already works pretty well.  Anyways enough of what i have to say, let us get on with it!!!

    Quote from CrashSerious

    PS3roar is a port of xroar for X windows, as well as; the Nintendo DS, GPX32, PSP and AMIGA OS4. PS3roar is a Dragon 32 and 64 Computer emulator that runs on a wide variety of platforms, now including the PS3. Due to hardware similarities, PS3roar also emulates the Tandy Colour Computer (CoCo) models 1 & 2.

    The PS3 port and modifications completed by CrashSerious (me). The PS3 port uses PSL1GHTv2, a free and Open Source SDK for the PS3.

    PS3roar is a Dragon/Tandy Coco emulator, is a port of xRoar by Ciaran Anscomb.

    xRoar is Copyright (C) 2003-2010 Ciaran Anscomb <xroar -aT- 6809.org.uk>

    Below is an image as it currently is in development:

    The currently working options in the emulator are:

    - 6809 emulation
    - Video display (at original pixel size) on the display w/ background
    - Keyboard emulation with PSL1GHT_SDL that has a keyboard Driver (https://github.com/CrashSerious/SDL_PSL1GHT)
    - Cart loading from /dev_hdd0/game/PS3Roar00/USRDIR/ROMS/ (CTRL-I)
    - Cassette loading from /dev_hdd0/game/PS3Roar00/USRDIR/CASSETTES/ (CTRL-L)
    - Cassette Saves from /dev_hdd0/game/PS3Roar00/USRDIR/CASSETTES/ (CTRL-W) (currently only one filename is used, a input mechanism is needed)
    - New Cassette creation (currently only one filename is used, a input mechanism is needed)
    - Disk loading from /dev_hdd0/game/PS3Roar00/USRDIR/DISKS/ (CTRL 1-4)
    - Disk Saving from /dev_hdd0/game/PS3Roar00/USRDIR/DISKS/ (No Key, automatically writable) (currently only one filename is used, a input mechanism is needed)
    - New DISK (.dsk) creation (currently only one filename is used, a input mechanism is needed)
    - Snapshot loading from /dev_hdd0/game/PS3Roar00/USRDIR/SNAPSHOTS/ (CTRL+S)
    - Snapshot saving to /dev_hdd0/game/PS3Roar00/USRDIR/SNAPSHOTS/ (currently only one filename is used, a input mechanism is needed)
    - Emulation Soft Reset (CTRL-R)
    - Emulation Hard Reset (SHIFT-CTRL-R)
    - Exit (CTRL-C)
    - trace mode (with DEX or Ethboot payload)
    - Fixed emulator in all resolutions supported by the PS3. 480p, 720p, 1080p, etc
    - Switching to and from full screen mode enabled, set full screen to default.

    Known issues:

    - Sound (Sound is there, but not 100% correct)

    Source Homebrew Cafe