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  • Posted by GregoryRasputin , on 10/04/2013 , @ 05:05am

     

    Italian website BiteYourConsole have released a GUI for szczuru’s PSP2PS3, which they call Bite, here is a translated quote from the source:

     photo Immagine-0009_zpsd3fc2402.png

    Based on the frequent releases of the developer szczuru for his excellent work PSP2PS3 arrived at version 1.7.3 we have decided to release a program that simplifies the steps to follow.

    Changelog 1.2 Bite program

    • Adding psp icon in the program.
    • Adding sounds to mouse clicks on the buttons.
    • Fixed other minor bugs.

    Source
    Download
    Download 2


  • Posted by PS3Hax Member News , on 10/03/2013 , @ 11:01am

     

    Hi everyone!
    I’m proud to finally release the first Beta of XMBPCE.

    What is the XMB (XrossMediaBar)?

    XMB is the graphical user interface of the PS3 & PSP.

    What can I do with this emulator?

    With this emulator you can use the graphical user interface of the PS3/PSP on your Windows PC. You can control it with the PS3 Controller.

    What has been done already?

    Setup: Done
    Driver installation: Not done yet (REQUIRES MOTIONJOY DRIVER!)
    XMB Boot: Done
    Graphical user interface: Halfway done (Animated background missing …)
    Playstation Button Menu: Halfway done (NOT STABLE!)
    Controller support: Done

    Category browsing: ”Games”, “Home/Users”, “Music”, “Videos” and “Pictures”

    Handling Game Discs: Done
    Handling Music Files: Done
    Handling Movie Files: Done
    Handling Image Files: Done

    Starting browser: Done
    Starting games: Done
    Starting Music Player: Done
    Starting Video Player: Done
    Starting Picture Viewer: Done

    Music Player: Done
    Video Player: Halfway done
    Picture Viewer: Halfway done

    DOWNLOAD

    XMBPCE v0.6.5 BETA with Cover Pack
    PS3 Controller Drivers (x64 & x32)

    Other informations

    DON’T forget to install the driver first AND click all SAVE Buttons to get no errors 
    README File: CLICK ME
    All XMBPCE videos moved to: CLICK ME
    SvenGDK On Twitter
     

  • Posted by PS3Hax Member News , on 07/03/2013 , @ 12:44pm

     

    The new version 3.5 was released with many changes
    This version of the program was made about 2 months ago! , but the software was uploaded today !

    The new features added:

    -Adding DownloadCenter to recieve the latest version of softwares
    -Adding Resing .BIN (4.X,DEX,3.55)
    -Adding drag & drop option
    -Increasing the speed of running the program
    -Adding P3T editor (.P3T)
    -Updating the Eboot/SELF , SFO , FIX(bin) , PKG section
    -Enable/Disable option for showing icons
    -Enable/Disable option for showing VER
    -Adding icon to tools
    -Adding custom section to some tools
    -Adding polish language
    -Fixing english language
    -Fixing arabic language
    -And etc…

    Enjoy 

    Download

  • Posted by GregoryRasputin , on 11/02/2013 , @ 04:08am

     

    LMAN has released an application for decryting and extracting PSN ,PKG files, here is a quote from the source:

    As it’s name suggests, PSN PKG Decryptor & Extractor is designed (Specially for the PSP) to help you decrypt PS3 & PSP PKG file and extract the files from it.
    For PS3 It can extract PKG files only, For PSP It can extract and (decrypt, dump, verify the dumped ISO, generate KEYS.BIN from PSOne EBOOT.PBP file) and prepare the extracted files to be ready for use ONLY on the PSP system.

    Features:

    • Extract All PS3 & PSP PKG files.
    • Extract & Decrypt & Dump all PSP PKG files ( Games & Minis, DLCs & Addons, NeoGeo, PC Engine, PSOne Classic Games, Games Updates )
    • Generate KEYS.BIN for PSOne Game from PSOne EBOOT.PBP file.
    • Prepare the files for the PSP System.
    • Detect the Uncompleted PKG files.
    • Check & Verify the Dumped ISO.
    • View ICON & PIC and Title Name, Title ID, Category, Parental level of PKG file after extracted.

    How to use:
    1) Double Click to Browse or Drag & Drop:
    PKG file to decrypt and extract it’s content.
    PSP ISO file to verify it.
    PSOne EBOOT.PBP to Generate KEYS.BIN file from it.
    2) Select One of these options:
    Select “Auto Detect PKG Contents” to automatically (decrypt, dump) it’s contect.
    Select “DLC & ADDON” if the PKG file is a DLCADDON.
    Select “Game & Mini Game” if the PKG file is a GameMinis.
    Select “PSOne Classic Game” if the PKG file is a PSOne Classic Game.
    Select “PC Engine Game” if the PKG file is a PC Engine Game.
    Select “Update” if the PKG file is a Game Update.
    3) See the log dialog for any details.

    Source/Download
    Via
    Net Framework 2
    Net Framework 2 x64

  • Posted by manster , on 06/02/2013 , @ 12:48pm

     

    Developer aldostools has released a few nice tools and updates to his handy apps. The new tools are PS3 ConsoleID, Rap Management Tools and lastGAME Customizer 1.0. He has also released the new PS3 Tools Collection 2.0.62 recently. If you have any questions, just ask in the forums for help.


    PS3 ConsoleID

    This tool displays the PSID and the ConsoleID from a LV2 dump created using multiMAN’s mmOS or Rebug’s Toolbox.

    How to use:
    Make a dump of your LV2 and drap & drop the LV2 dump on the tool’s window. It will show the PSID, ConsoleID and Target ID found in the LV2.

    You can drag & drop a dump of your flash too, but it only gets the ConsoleID.

     

    Rap Management Tools

    Keep your “rap” files collection clean with “remove bad files from exdata.bat” (a batch file that will remove the invalid “rap” files from your “exdata” folder) and delete_dups (a tool that will compare your rap files with the ones stored in another folder; deleting the duplicated files). Use them in conjunction with PS3 Game Integrity and PKG ContentID to keep your collection of raps organized.

    TIP: My PS3 Keys tool can be used to create rap files, just entering the file name and pasting the 32 HEX digits.

    lastGAME Customizer 1.0

    This new tool takes advantage of the customization options that multiMAN’s lastGAME applet offers, allowing to create PKG files that mount games and AVCHD movies directly from the XMB, without having to launch multiMAN’s GUI (btw lastGAME = multiMAN without GUI).

    Features:

    • Current version supports lastGAME 4.1 (loads Hermes payload for firmwares 3.41, 3.55, 4.21, 4.30)
    • Allows to connect to PS3 via FTP to retrieve the list of games installed on HDD or on external devices
    • Supports drag & drop of multiple folders (x:GAMES) to create multiple PKGs instantly
    • Supports command line interface (CLI)
    • Allows to mount ISOs (PS2, PSP, PSX, DVD, BDM) and load remote backups (Cobra dongle is required)
    • Support direct boot (certain games only). Games that require BD mirror are not supported.

    NOTE: Support for PSX ISO and 4.31 CFW (MiralaTijera) are not implemented yet on lastGAME 4.1

    Special thanks to Dean Kasabow ;)

     

    Download PS3 ConsoleID

    Download Rap Management Tools

    Download lastGAME Customizer 1.0

    Download PS3 Tools Collection 2.0.62

    Source + More Information: http://www.aldostools.org/ps3tools.html

  • Posted by manster , on 30/01/2013 , @ 05:18am

     

    PS3 Scene developer aldostools has released a few updates for his Bruteforce Save Data tool. He has also updated a 10 year old application from him, called Memory Card Manager to support Virtual Memory Card formats used by the PS3 and PSP (.VM1 and .VMP files). As usual you can download the tools on his website or at the links below.

    null

    Download Memory Card Manager 1.4

    Download Bruteforce Save Data 2.4.1

    Source: http://www.aldostools.org/ps3tools.html

  • Posted by PS3Hax Member News , on 15/01/2013 , @ 05:58am

     

    Nathan_r32_69 brings us a new tool today:

    Hi friends, i’m here again with a new tool to make it easy another task, this time to change PUP’s syscon, for for example, install a lower PUP on higher firmware, like Downgrader PUPs does

    USE IT WITH CAUTION – ONLY FOR CFW FOR NOW

    Its to easy to use, only chose your PUP file, select syscon version and click on “Start”, if all goes fine you will have a new file named “NEW-PS3UPDAT.PUP”

    Hope you will find this tool useful and contact me if you see any issue, meanwhile i’ll back to finish SEN Enabler v5.0 and other research

    Download:
    PS3 PUP’s Syscon Changer v1.0

    Source:
    Here

  • Posted by PS3Hax Member News , on 12/01/2013 , @ 11:45am

     

    Hi people, it’s time for the first PS Multi Tools release in 2013 

    The new version comes with these new features:

    - FTP Features (Browse, upload, download …)
    - PKG Features (Pack, unpack, sign, decrypt …) via PS PKG File Manager
    - New EBOOT Database (Can be opened on NormalMenu->Multi Tools->EBOOT Database)
    - DOStoPS3 is reavailable (Can be opened on NormalMenu->Multi Tools->DOS Game to PS3 Game Converter)
    - Added 58 more EBOOTs (More EBOOTS will be added auto.)
    Updated: Selector
    Fixed: The “games” should now work perfectly, now loading unpacked PKGs too
    Removed: CheckPSMT, Unused configs

    Screenshots:
    PS Multi Tools v8 Dev Gallery

    Download:
    PS Multi Tools v8

  • Posted by PS3Hax Member News , on 27/12/2012 , @ 07:08am

     

    Hi PS3Hax hello. Aldo’s PS3 Tools Collection 2.0.56 has been released. It includes updates for Bruteforce Save Data and PS3 Cheats Editor. Here are the details…

    tools

    PS3 Tools Collection 2.0.56

    Release Date: December 26, 2012

    Bruteforce Save Data 1.4.1 updated 2012-12-26!
    It’s a frontend for flatz save data tools 0.2.3. It finds the keys of several games in seconds and let you resign your saved games.

    PS3 Cheats Editor 2.4.2 updated 2012-12-26!
    Edits the cheats database for ps3usercheat (st.dat). Allows export/import cheats to the database in text and binary formats. 3.55 CFW is required.

    This version includes a cheats database for 495 games compiled by gingerbread @ ps3hax and a link to his discussion thread.

    Download: PS3 Tools Collection

    Source: aldostools.org

    Thanks to PS3HaX member OKR2012 for the news submission!

  • Posted by manster , on 26/12/2012 , @ 05:01am

     

    PS3HaX member and software developer Nevik has released the third version of his PS3TOOLS for mac OsX.

    Good day and Merry Xmas to all who take part.

    This is PS3TOOLS_v3 for OsX

    What is new:
    Scetool thanks Naehrwert and flatz!
    klicencebruteforce thanks Magic333X and aldostools for some advice.
    A special thanks to a friend on the irc you know how you are!

    Please read the Scetool.ReadMe and the READMEMAGiC333X.txt for additional information.

    How to use:

    Just download the zip file and extract to your home directory and double click Start_Ps3tools. I have included the updated keys for F0F tools if you don’t have these already place them in the .ps3 folder in your home directory.

    This is a work in progress so please leave any questions or anything suggestions here in the forum.

    Download the zip here: http://www.2shared.com/file/PAIF9S9o/PS3TOOLS_v3.html

    A extra note:
    In PS3TOOLS gui Scetool is limited to basic disc/npdrm signing for 3.55/4.21. If you want to resign lv1/lv2 or things of the such you will need to use the command line and have a understanding of what you are doing.

    edit: If you are in need of altering a PARAM.SFO for a disc game let MM do it for a update you will need to make a new one by copying/altering the information from one xml to a new xml which will then make a new PARAM.SFO using psl1ght. It is not perfect but it works.

    Once again thanks to all the great people out there making this fun happen.
    Naehrwert, flatz, F0F,graf, kakaroto, Magic333X, aldostools, HACKERSCHANNEL-PS3Py….. and all the rest too many to name.

    Peace to all and have a wonderful day!

    Nevik

    Source: PS3HaX Forums

  • Posted by manster , on 23/12/2012 , @ 02:24am

     

    aldostools

    Hard working dev aldostools has updated his PS3 Tools Collection to 2.0.55. If you have any questions regarding his apps, you can ask him for help in the PS3HaX Forums.

    pkgcontentid

    PS3 Tools Collection 2.0.55 is now available.

    - PKG_ContentID: Added Extract ELF to context menu of SELF files
    - PS3 Cheat Editor: New tooltip let you preview cheat codes, added support to patch EBOOT using codes in the database, support save patched ELF as SELF. Now you can use cheats on 3.55 and 4.xx without having to use CodeUnique
    - mmRAS Server: Fixed misplacement of mouse pointer on PS3 screen
    - Bruteforce Save Data: added keys for several title ids to games.conf database (it now has over 2,300 title ids)

    Download: PS3 Tools Collection

    Source: aldostools.org via PS3crunch

  • Posted by GregoryRasputin , on 20/12/2012 , @ 07:16am

     

    PS3HaX member K.G has released an application to resign game saves, it also lets you remove copy protection from the saves, here is a quote from the release thread:

     

    Hi guys this is a PS3 save resigner.

    Thanks to @ flaz_z for his amazing work. The games.conf is from aldostool.
    This is just for people who needs an easier way to use flat_z’s tool.
    Credit goes to flat_z for his pfdtool.

    You can resign any saves from any regions to any regions. From any accounts to any Accounts.
    You can also remove the copy-protection.

    It’s easy to use, and very user-friendly. It works for Retail PS3.
    All you have to do is search for the keys on internet (watch the video).

    Download link:
    http://www.mediafire.com/download.php?z27wq5f12acccwg

    K.G 971

  • Posted by GregoryRasputin , on 20/12/2012 , @ 04:37am

     

    PS3HaX member 0×00 has released a piece of software called PS_Unban, here is a paste from the original thread:

     

    Okay, ladies and gents, the way I see it sony will soon patch my console unban method, in my opinion it will be possible to work around the patch, I however won’t release it publicly.

    What I will however give you is : PS Unban, this is a tool to Unban your ps3 on both 4.21 and 3.55 firmwares (different pkg’s) (the 4.21 should work on both but meh), no console ID needed.

    If it gets fixed i’ll patch it a few times.

    GUIDE:

    Install either “PS_Unban v0.1(4.21).pkg” OR “PS_Unban v0.1(3.55).pkg on your PS3.

    PS Unban (3.55) - Download PS_Unban v0.1(3.55).rar
    PS Unban (4.21) - Download PS_Unban v0.1(4.21).rar

    (The 4.21 should work on both firmwares).

    Once you have installed PS Unban, run it.

    When it opens,

    Press X if your on firmware 4.21
    OR
    Press the start button if your on 3.55

    The application will then unban you and close automatically.

    You can now sign into PSN.

    This was created by me so for the love of god don’t start dishing donations out to people or what not, since people are trying to claim donations for my work -__-

    Donations to me however would be appreciated if you want it kept up-to-date.

    I still require a tidy 4.30 LV2 dump to make it compatible with 4.30 if anyone wants to send me one.

    P.S – This has to be ran everytime PS3 is started, I might release semi-perma unban in future.

    P.P.S – The 4.21 release is still beta, let me know if any issues occur.

    ~0×00

    UPDATE


    Updated to version V0.1.2 (4.21)

    Download PS_Unban V0.1.2 (4.21)

  • Posted by manster , on 15/12/2012 , @ 01:18pm

     

    PS3HaX member and PS3 developer nathan_r32_69 has released his personal PKG/SPKG Tools. Read the release notes below for more information.

    After being inactive for a while because I had a problem, finally i finished to create and fix my personal tools for PKG/SPKG


    ONLY FOR CFW

    This tools are based on failoverflow’s tools, but with support for spkg files on CFW 4.XX, for for example, install a PUP directly from XMB or avoid to do a downgrade to 3.55 to install

    A spkg file contains header/metadata for that pkg who has his name, PS3 on +3.56 checks his header/metadata for matching, if not fails and can’t install
    On FW 3.55 and below is not necessary that spkg files

    Minimum Requirements

    • Patched spu_pkg_rvk_verifier (disable ecdsa check)
    • Have spkg files on your “.ps3″ folder

    Features

    • spkg.exe – This tool creates a spkg file from a pkg file
    • unspkg.exe – This tool decrypts spkg files (*.spkg_hdr.1)
    • new_pkg.exe – The tool creates a pkg file and simultaneously a spkg file, the last one is compatible with the first one
    • new_unpkg.exe – This tool decrypts a pkg file and exports his decrypted header/metadata

    spkg.exe

    Code:
    usage: spkg [filename.pkg]

    unspkg.exe

    Code:
    usage: unspkg filename.spkg output

    new_pkg.exe

    Code:
    usage: new_pkg [key suffix] [contents] [filename.pkg]

    new_unpkg.exe

    Code:
    usage: new_unpkg [-s] filename.pkg target

    Thanks to Team failoverflow for the initial tools
    Thanks to Abkarino
    Thanks to Rogero, samkorg and santi1403 for test the tools

    Download: PKG/SPKG Tools

    Source: PS3HaX

  • Posted by GregoryRasputin , on 01/12/2012 , @ 03:42am

     

    Well known PS3 Dev flatz has released some quite cool Game Save Tools, his tools are used for save game decryption/encryption, resigning and patching SFO, here is a quote from the read me:

    ‘pfdtool’ & ‘sfopatcher’ (beta version) by flatz

    ATTENTION!!! Be careful with ‘pfdtool’ because it is working with the directory you specify so it will overwrite files inside it.

    Some notes about keys:
    1. ‘Syscon Manager Key’ (syscon_manager_key): a constant key from a Syscon Manager.
    2. ‘PARAM.SFO Key’ (param_sfo_key): a constant key used for PARAM.SFO entry.
    3. ‘Fallback Disc Hash Key’ (fallback_disc_hash_key): a constant key used for discless PSN/SEN games.
    4. ‘Authentication ID’ (authentication_id): an additional constant key.
    5. ‘Console ID’ (console_id): your unique console identifier.
    6. ‘Secure File ID’ (secure_file_id): per a game file, almost the same for all files of the game, specified by a game developer (used to encrypt save game files and to hash their content).
    7. ‘Disc Hash Key’ (disc_hash_key): per a game disc or a constant key for PSN/SEN games (used to hash a file entry). You need to use an original game disc and extract it from the disc. For PSN/SEN games they used a fallback disc hash key. ‘Disc Hash Key’ hash is not verified by PS3 so you can omit this key.

    Attention! Some game developers (for example, creators of Metal Gear Solid 4) uses a custom additional encryption layer for their save files. In these cases you need to reverse-engineer the game itself.

    1. Paste your console specific data inside ‘global.conf’.
    You need to paste your console ID (IDPS) and needed keys.
    Open ‘Keys’ page on the PS3DevWiki and look into the ‘Key lists – sc_iso module 1.00-4.00′. There is a ‘Syscon Manager Key’ at the #2.
    Open ‘Talk:Keys’ page on the PS3DevWiki and search for strings ‘Params’ and ‘Fallback key’. They are ‘PARAM.SFO Key’ and ‘Fallback Disc Hash Key’.

    2. Prepare required keys for the game and place them inside ‘games.conf’.
    You need these keys only to verify your .PFD file (it is an optional feature) or to play with save game data encryption.
    So if you want only to resign a foreign save game then you need only your console ID and skip some hash updates by specifying some flags at ‘pfdtool’.
    For secure file IDs you can specify an exact file name or use wildcards to match a file name (for example, you don’t need to specify the same key for all game files if the game uses the same key for all of them).
    A disc hash key can be extracted only from an original game disc. For PSN/SEN games a fallback disc hash key is used. This type of hash is not verified by PS3 so you can omit its key but they can add a check in the future firmware versions.
    So if you want to use ‘Disc Hash Key’=XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX and ‘Secure File ID’=YYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYY for a save file named ‘SAVE.DAT’ and your game have a product code=’BLZZZZZZZ’ place them inside a config file:
    [BLZZZZZZZ]
    disc_hash_key=XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX
    secure_file_id:SAVE.DAT=YYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYY

    3. Make a custom save game to use it as a pattern for ‘sfopatcher’.
    1) You may also need to patch a copy protection flag inside your PARAM.SFO because some games uses it:
    sfopatcher patch <input PARAM.SFO> <output PARAM.SFO> –remove-copy-protection
    After copying it to the PS3 you need to update a game cache. You have two solutions:
    a) ‘Rebuild Database’ in the system recovery menu. Be careful with it because it can corrupt your file system in rarely cases.
    b) Manually copy your save game to the corresponding folder by using a FTP client (for example, embedded in MultiMAN).
    2) You need to patch a foreign PARAM.SFO with data from your PARAM.SFO (the tool uses your account ID, save parameters, optional title and description values):
    sfopatcher build <foreign PARAM.SFO> <your PARAM.SFO> <patched PARAM.SFO>
    If you also want to patch title and description use a command below:
    sfopatcher build <foreign PARAM.SFO> <your PARAM.SFO> <patched PARAM.SFO> –copy-title –copy-detail

    4. Import your optionally patched save game folder to ‘pfdtool’ and use it.
    Make sure that you specify a game setting set (from ‘games.conf’) otherwise you will get some fails.
    Attention!
    a) You will always get a ‘Disc Hash Key FAIL’ if you don’t use a valid disc hash key. It is not important because it is not checked.
    b) If you will get a ‘Console ID Hash FAIL’ then you use a wrong console ID.
    c) If you will get a ‘Secure File ID Hash FAIL’ then you use a wrong secure file ID for a corresponding file.
    You don’t need to get a valid console ID for foreign save, just use your console ID and update a save game.
    1) To list all entries from PARAM.PFD use a ‘list’ command:
    pfdtool -l <save game folder>
    2) To check the validity of PARAM.PFD use a ‘check’ command.
    pfdtool -g <game setting set> -c <save game folder>
    3) If you don’t plan to modify save game files and you want only to resign a save game for your console then just use an ‘update’ command with a ‘partial’ update option:
    pfdtool -g <game setting set> -p -u <save game folder>
    4) If you plan to modify save game files then use an ‘update’ command without the option above:
    pfdtool -g <game setting set> -u <save game folder>
    5) To encrypt or decrypt specified save game files use ‘encrypt’ or ‘decrypt’ command:
    pfdtool -g <game setting set> -e <save game folder> <file1 file2…>
    pfdtool -g <game setting set> -d <save game folder> <file1 file2…>
    6) To bruteforce a secure file ID use a ‘brute’ command along with the .ELF file from the game and specified decimal offset (I recommend to specify an offset of data segment which is usually started at 70-80% of the entire file):
    pfdtool -b <save game folder> <elf file> <starting offset in decimal> <file1 file2…>
    Bruteforcing a secure file ID takes a lot of time because it is based on hashing of the game file. The larger the file size, the longer the wait. And bruteforcing don’t guarantee that you will get a secure file ID because it can not be specified in the plaintext inside an ELF file.

    Once again, if you want to easily resign a save game (as publicly known commercial tools does) you just need to place your console ID and use the command:
    pfdtool -p -u <save game folder>

    I also recommend to use my ‘Disc Key Dumper’ (incorrectly named because it is a disc hash key really) and ‘Secure File ID Dumper’ to dump keys directly from the memory of a game. But they are written for 3.55 CFW. I will port them to the 4.21 soon.

    I will be glad to see if someone will write a batch script for automate the process or a GUI application because I have no time to do it personally.
    Also will be nice if someone will create a centralized storage of game setting’ sets to find keys there.
    In the future the tool needs to be improved for error handling because it is poor at the moment. I will plan to improve it in further versions.

     

    flatz has also added Secure File ID dumper to the bundle of tools, here is a readme for that file:

    Secure File ID Dumper

    A secure file ID is specified by developer of the game. There are can be more than one secure file IDs, one ID per file.
    There are cases when these bytes stored at EBOOT.ELF as is, so you can use my PFD tool to bruteforce them by specifying a PARAM.PFD and file name.
    In other cases you need skills of reverse-engineering and a disassembler to find a secure file ID.
    That’s why I had created this dumper. It dumps a secure file ID from memory itself.

    Requirements:
    - 3.55 CFW (e.g. Kmeaw)
    - MultiMAN or original dev_blind application and FTP client

    1. Install `Data Dumper` (data_dumper.pkg) if you didn’t installed it before.
    It is a homebrew application to dump a data from some LV2 memory to a file: /dev_hdd0/tmp/dumps.bin
    A data which stored there is written by dumper loaders, e.g. by Klicensee Dumper.

    2. Install `Secure File ID Dumper Loader` (secure_file_id_dumper_loader.pkg).
    It stores a file path to the file which used in your save data and a secure file ID of this file.

    3. Now you need to replace original libraries located at `dev_flash/vsh/module` by modified versions. There are `ps3_savedata_plugin.sprx`, `ps3_savedata_plugin_game.sprx`, `ps3_savedata_plugin_game_mini.sprx`. I use a dev_blind feature from MultiMAN, you can use any other way. Don’t forget to backup original files.

    4. Reboot a console to clear a data storage in LV2 memory.

    5. Now you need to start `Secure File ID Dumper`, then start your game.

    6. Then you need to make a game save.

    7. After exiting from the game you need to run `Data Dumper`, you will hear some beeps.

    8. Then run any FTP client (e.g. builtin in MultiMAN) and download dumped secure file IDs from /dev_hdd0/tmp/dumps.bin.

    9. Restore original libraries `ps3_savedata_plugin.sprx`, `ps3_savedata_plugin_game.sprx`, `ps3_savedata_plugin_game_mini.sprx` using the same method as at step 3.

    Notes:
    Not all of these libraries used with all games, there is one library per game type.

    Download Save Game Tools

     Update

    pfdtool 0.2.3
    - Added an option to specify the relative offset to advance each time while bruteforcing a secure file ID.

    sfopatcher 0.2.0
    - Now the tool doesn’t copy PARAMS and SAVEDATA_DIRECTORY parameters. Use new options if you want them.

    pfdtool 0.2.2
    - Now encrypt and decrypt operations update hashes automatically (be sure to use all keys!).
    - Fixed another issue with the file size of modified files.
    - Removed a verbose flag because it is not used at the moment.

    pfdtool 0.2.1
    - Fixed issues with the file size.

    pfdtool 0.2.0
    - Support of PARAM.PFD for trophies (without keys, of course).
    - Support of PARAM.PFD v4 which used in a newer SDK.
    - Fixed a bug with verify operation on signature hashes.
    - Now you can use a list of product codes delimeted by ‘/’ (slash), for example: [BLUS31142/BLES01403], they should use the same disc hash key and secure file IDs.
    - Show an information about .PFD type and version.

    sfopatcher 0.1.0
    - Initial release.

    pfdtool 0.1.0
    - Initial release.

    Download pfdtool 0.2.3 and sfopatcher 0.2.0

    Follow flatz on Twitter.

  • Posted by manster , on 23/11/2012 , @ 04:15am

     

    aldostools has updated several of his apps in the PS3 Tools Collection. Visit his website or read the readme below for more information.

    PS3 Tools Collection

    PS3 Tools Collection 2.0.49 by Aldo’s Tools
    Copyright (c) 2012 by Aldo Vargas – http://www.aldostools.org/

    Supports 22 file extensions:
    PKG, PUP, edat, rap, rif, dat, bin, self, sprx, elf, prx, sfb, psarc, sfo, sfx, thm, hip, his, md5, sha1, sfv, 66600

    PKG ContentID 1.9.3
    ——————-
    It’s a tool for view quickly the ContentID of a PKG.
    It can be used to verify its Title_ID, compare against RAP/edat files, etc.

    PKG files are auto-associated to PKG_ContentID.exe

    If a copy of PkgView 1.3 (http://ps3zone.ifcaro.net/) exists in the same folder of PKG_ContentID.exe :
    >> The program will pass the PKG to PkgView.exe when you double click or press ENTER on a PKG.

    Keyboard Shortcuts from Windows Explorer:
    Shift+ENTER on a PKG file, will extract the content of the PKG on the same folder of the PKG.
    Ctrl+ENTER on a PKG file, will show the ContentID of the PKG and allow open it with PkgView.
    Ctrl+CAPS+ENTER on a PKG file, will repack the PKG as NPDRM (CEX).
    Ctrl+Shift+ENTER on a PKG file, will repack the PKG for PS3 Development Consoles (DEX).

    Shift+ENTER on a EBOOT/SELF/SPRX file, will extract the unsigned ELF file (if the keys and klicensee are available).
    Ctrl+ENTER on a EBOOT/SELF/SPRX file, will resign the self file with lowest the key 0×01 for compatibility with all FW versions.
    Ctrl+Shift+ENTER on a EBOOT/SELF/SPRX file, will convert the self to FSELF for use on PS3 Development Consoles (DEX).
    Ctrl+CAPS+ENTER on a EBOOT/SELF/SPRX file, will convert the self to NPDRM (PSN). It will ask to create a PKG with all the other self files converted to NPDRM.
    Ctrl+Shift+CAPS+ENTER on a EBOOT/SELF/SPRX file, will convert the self to FSELF (DEX). It will ask to create a PKG with all the other self files converted to FSELF.

    Changelog:
    1.9.3
    - Now resign SELF applies the original auth-id/vendor-id/app version
    - Shift+Enter on lv0.elf split the file in bootldr.elf + lv2ldr.self + isoldr.self + appldr.self + headers
    - Added ‘Create PS3 discBOOT PKG’ / ‘Repack PKG for discBOOT’ on folders and .PKG files. The included discBOOT.dat is a creation of Dean Kasabow

    1.8.7
    - Tweaks for keys up to 4.31
    - Added ‘Repack PKG for DEX’ to context menu of .pkg files on Windows Explorer
    - Repack PKG for CEX now converts EBOOT/SELF/SPRX to NPRDM prior the creation of the debug PKG (shortcut: Ctrl+CAPS+Enter)
    - Repack PKG for DEX now converts EBOOT/SELF/SPRX to FSELF prior the creation of the debug PKG (shortcut: Ctrl+Shift+Enter)

    1.7.6
    - Added Klicensee to self info
    - Improved the klicensee selection
    - Added game conversion to NPDRM PKG using Ctrl+CAPS+Enter
    - Added game conversion to fself PKG using Ctrl+Shift+CAPS+Enter
    - Added conversion options to context menu of bin/SELF/SPRX
    - Prompt for auto-conversion of additional SELF/SPRX in the folder

    1.6.0.6
    - Added support to resign files with spaces in file name
    - Repack uses the original PKG Klicensee.
    - PKG Klicensee is now displayed using Ctrl+Enter on a PKG.
    - Adds support to unself ‘debug’ version of EBOOT/SELF/SPRX.
    - Adds support to ELF

    1.5.-
    - Adds support to scetool 0.2.9.

    1.4.-
    - Adds support to view edat, rap, pkg (via PkgView), pup (via PupView), pkg content id, self/bin/sprx (via scetool)
    - Resign any self/sprx/eboot.bin just pressing Ctrl+Enter on the file on Windows Explorer.
    - Pressing Shift+Ctrl+Enter on the self/sprx/eboot.bin will convert the selected file to fself (for DEX).

    1.3.-
    - Right click on a folder (with PARAM.SFO) to make a PKG.
    - Press Ctrl+Shift+ENTER on a retail patch PKG file to extract its content and repack the PKG in debug mode.
    - Can view the ContentID of edat files.
    - Convert .p3t.edat files to theme PKG, if a copy of the patched make_package_npdrm.exe exists in the same folder the program.
    - Drag & drop a folder, PKG or edat on the program’s window, to create a PKG or show the content ID.

    PS3 Cheats Editor 2.3.1
    ———————–
    Edits the cheats database for ps3usercheat (st.dat). Allows export/import cheats to the database in text format.

    BruteForce 2.3.3
    —————-
    A klicensee finder using scetool (based on Asure’s brute force script) with heuristic algorithms for brute force attack.
    Once it finds the klicensee, the tool resign the EBOOT/SPRX/SELF with 3.55/3.40 keys. It also includes my FixELF tool.

    * fixed issue where it was not clearing the temporary files

    PARAM.SFO editor 2.7.0
    ———————-
    It’s a tool to edit PARAM.SFO files and PARAM.SFX files created by Create PS3_EXTRA.

    Features:
    +The PARAM.SFO editor supports SFO and SFX files.
    +Convert SFO to SFX and viceversa.
    +Support for SAVE DATA param.sfo, PS3 GAME param.sfo, PSP param.sfo, and other categories.
    +SFO and SFX are automatically associated to the editor.
    +Supports drag and drop and command line parameters (use /? for details on parameters).
    +Displays the ICON0.PNG/ICON2.PNG found in the SFO/SFX folder.
    +Add new fields to param.sfo
    +Remove existing fields from param.sfo (right-click on field label or press Del on combo box)
    +Account ID button (to make compatible certain saves that don’t check the PARAM.PFD)
    +New fields in the GUI that allow to edit some ATTRIBUTE values (like add support for Background Music, disable Move Controller warnings, PSP Vita Remote Play, etc.)

    Thanks to ps3devwiki.com for all the information provided and HELLCAT for his PS3SFOEdit.exe.

    BdEmu Partition Tool 01.05.05
    —————————–
    It’s a tool to manage the size of the partitions of HDD formated for BDEMU, used by PS3 development consoles.
    It allows to create up to 255 partitions (if your HDD has the capacity) and allows to inject/extract BDEMU files.
    It also allows to resize BDEMU partition size (by default is created by ps3gen as 186.4GB, no matter the drive size).

    * Replaced the file injection with “Resize Slot size to BDEMU file size”.
    * Resize of slot is now available only for the last slot.

    PS3 Keys 1.5.3
    ————–
    It’s a tool to edit, verify and create the .ps3 keys in binary format.
    Version 1.3 allows to convert scetool’s datakeys to .ps3 keys and list keys in HTML (click on the big blue icon).
    Version 1.5 fixes a crytical error in the scetool keys to .ps3 binary keys. Also improved the keys validation.

    mmTM_GUI 1.4.1
    ————–
    It’s a tool to pack, unpack and verify multiMAN’s theme files (THM).

    New in 1.4.1:
    - Preview of theme files, increased size of window

    PSARC GUI 1.1.0.0
    —————–
    A simple GUI to extract and create PSARC archives.

    PS3 Game Integrity 1.2
    ———————-
    This tool calculates the MD5, SHA-1 or CRC32 for a file or folder (and sub-directories) and generate a content.md5 file for future verification. If the content.md5 is present in the folder, the program reports if any file was deleted, added or changed. This tool is very useful to check if your game has corrupted files due due bad sectors, virus or cross-links (which are very common when an USB device is removed from the PS3 while it is turned on).

    New in 1.1: CRC32 hash support, find in log, size is now optional. Version 1.2 fixes hash for files larger than 4GB.

    Note: Several MD5 for known Playstation 3 files is included (PUPs for OFW, CFW, DEX and PSP files)

    PS3 File Splitter 1.3
    ———————
    Splits files larger than 4GB to fit in USB drives formatted with FAT32. It also join splitted files. Splits files can be any specified size.
    Note: GiB = 2^30, GB=10^9, MiB=2^20, MB=10^6, KiB=2^10, KB=10^3

    New in 1.1: Support for more file extensions (eg. part# = part1 .. part9, part0 = part0 .. part9). Version 1.2 fixes join of files.

    PS3RIP 1.2.1
    ————
    It’s a tool that should help you gain some space on your external HDD, removing unnecessary files.
    It actually moves the files to a RIPPED folder in the root of the disk and replace the file with a 0 byte file.

    VERY IMPORTANT: You should verify your game (play it!) before delete any file permanently!!

    +The PS3RIP includes the patterns for ripping almost all languages, except English!!

    Initial release excluded English & Spanish. This release excludes English only, but allows to exclude other languages.

    IMPORTANT: Review the patterns and comment or remove the lines for the languages that you want to keep.

    (for ripping files stored in your PS3 use my PS3 FTP Client tool)

    PS3_DISC.SFB edit 1.1
    ———————
    It’s a quick way to edit the title id of PS3_DISC.SFB.

    Create PS3_EXTRA 1.1
    ——————–
    This tool scans for the PKG, MP4 and P3T files copied to each game folder, its PS3_UPDATE folder, PKGDIR or PS3_CONTENT,
    and store them under a PS3_EXTRA structure.

    When a game is mounted with multiMAN, there will be 2 BD icons on the XMB:
    one disc for the game itself and another with PKGs, MP4 and P3T.

    It should make it easier to install the game patches, DLC, fixes, and related videos,
    due they will be listed in a neat menu like the one used by “PStore news” (big squares of 486×405 pixels).

    How to use:
    ———–
    1) First put the pkg’s at the root of your game folder (eg: BLES00000).
    2) Run Create_PS3_EXTRA.exe
    3) Click the browse button in the top right corner [...]
    4) Select the “GAMES” folder that contains the games with the pkg’s eg: x:GAMEZ and then click the OK button
    5) Now tick or untick the folders you want or don’t want the app to process
    6) Click the Start button
    7) Close the program
    8) Open the folder eg: BLES00000 folder
    9) Now your folder should contain a folder called PS3_EXTRA
    10) All the pkg’s should have automatically been renamed and moved to the PS3_EXTRA folder
    11) Launch the game using multiMAN
    12) On the xmb menu you should now see 2 disc icon’s. The top disc icon is the actual game, The bottom disc icon is the dlc/update pkg’s.
    13) Click on the bottom disc icon to see and install the dlc/updates

    Changes in 1.1:
    +Create_PS3_EXTRA now can find PKG files in PS3_CONTENT and PKGDIR folders, and move them to the PS3_EXTRA folder.
    +The PS3_CONTENT and PKGDIR folders are renamed to avoid conflicts with the PS3_EXTRA structure.
    !Fixed package “size” issue for PKG files >4GB
    !Due a typo in the code it was not moving the P3T files to PS3_EXTRA. Fixed.

    renam 1.0
    ———
    This tool, if copied to the GAMES or GAMEZ folder, will rename the games sub-folders
    from the default “BLUS0000-[Title]” format to “Title [BLUS0000]“.

    This name format should make it easier to find the games using Explorer.

    Just copy the renam.exe to the x:GAMES (or x:GAMEZ) folder and rut it.

    (Do not expect any GUI. It will rename the folders and exit)

    All these tools are Win32 and require the VB5 runtime DLL.
    XP users should have this already installed (if not, download & install the DLL).

    Download the VB5 Runtime Modules from:

    http://download.microsoft.com/download/vb50pro/utility/1/win98/en-us/msvbvm50.exe

    That’s all for now :)

    av.-

    Download: PS3 Tools Collection (2.0.49)

    Source: aldostools.org/ps3tools.html

  • Posted by PS3Hax Member News , on 20/11/2012 , @ 02:33am

     

    PS3HaX member $n!pR has released PKG Toolkit GUI v1.50. Read the quote below for the changes/additions.

    pkg toolkit gui v1.50

    Just got the new version which can now build config files from PS3/PSP packages. I’ve also cleaned up the interface so that it takes up less screen space.

    As always you can download my program from here:
    http://www.mediafire.com/PKGToolkitGUI

    Source: PS3HaX

  • Posted by PS3Hax Member News , on 20/11/2012 , @ 02:24am

     

    SvenGDK, a developer from Luxembourg, has released version v1 of the PS3 Lite Tools.

    ps3litetools

    Hey,
    I just updated the PS3 Lite Tools to v1 which contains these new features:

    Changelog for PS3 Lite Tools v1:
    - Game management implemented
    >> If you can’t choose your HDD then right-click on the list to choose manually a HDD

    - Multilanguage choose between English, Deutsch, Français & Lëtzebuergesch
    >> To change the language open the conf.ini file with editor and replace:
    >> Language=EN to Language=DE, FR or LU

    - Other improvements

    Download: PS3 Lite Tools v1

    Source: PS3HaX