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  • Posted by Annelies , on 11/08/2012 , @ 12:01am

     

    Rogero, famous for his work on Rogero Manager and Rogero CFW, has released an application he calls PS3 Nor Dump Auto-Patcher. The application patches valid PlayStation 3 NOR dumps with proper downgrade files necessary for downgrading/unbricking PlayStation consoles. More from Rogero:

    N.B:
    Always make several Nor Dumps and Validate your dump properly before proceeding to patch it and Flash it back.
    This Link have all the info needed to validate the Dump –> PS3 DevWiki, Validating flash dumps
    A Ps3 without a valid Nor/Nand Dump is non-recoverable.

    PS3 Nor Dump Auto-Patcher v0.01 by Rogero 11/Aug/2012
    —————————————————————————————————————-
    - Compatible with both E3 and ProgSkeet Nor dumps.
    - Checking your PS3 Nor Dump if it is Byte-Reversed or No.
    - Applying the correct downgrade patches depending on the Dump type detected.
    - Eliminating the need to byte-swap the dump in order to apply the patches.
    - Making the patching easier rather then using several programs to do it.

    [Download]
    [Source]


  • Posted by PS3Hax Member News , on 05/08/2012 , @ 01:13am

     

    PlayStation Scene developer Deviance has released an application designed to make your life easier by offering you an array of 3.60 EBOOTs all through one program with a nice GUI to match. Being the initial release, not many games are available at the moment however Deviance plans on adding to the database over time. This application should prove useful to those of you creating 3.60 fixes. Good job, Deviance!

    This application is designed to make life easier to download Eboots. Since it’s the initial release, The database is still quite small but will be updated over time to add more additions.
    Very simple to use. Click the game and press go!

    What’s new?
    -Initial release

    Screenshots
    http://puu.sh/OKdO

    Download
    http://puu.sh/OKon

    Notes
    -Planning on adding descriptions and make sure you are using the latest eboot
    -Buy me a beer! (Donation info in about tab)
    -If the eboot download gets removed. Just wait and a new link will be in the db.
    -Also scanned with virus total! – http://bit.ly/Nhnkkc

    [Download]

    UPDATE

    • Database updated
    • If you’re experiencing graphical issues when running the application, try this version.

  • Posted by PS3Hax Member News , on 04/08/2012 , @ 06:00pm

     


    PlayStation Scene developer PSDev has released PS3Tools GUI Edition v3.3 which he’s dubbed as his “Final Release” considering the application is not expected to receive anymore software updates in the foreseeable future. This does not mean our good friend PSDev did not go out with a bang — many new features have been added to spice things up since it’s last revision.

    PSDev has stuck by his work for many months in which time he’s delivered 12 groundbreaking software updates — each one bringing more than the last.  His work is very fundamental to the PS3 Scene and the name PS3Tools GUI Edition has been forever immortalized in the PS3 Scene history books. He is one of the hardest working developers in the PS3 Scene and is very passionate about his work. With that said, I’d like you all to give PSDev the respect he deserves by thanking him one last time for the time he’s spent working on this phenomenal program!

    An optional donation to PSDev may be sent via PayPal: psdev@hotmail.com

    PSDev:

    It has been fun making this program, it has gone threw 12 awesome updates. I’m sad to stop working on it, but I’m happy to see what you guys can continue to make it into. I will release the source code, but not today, not in this thread. lets leave that for another time and focus on this release. This is also the most stable version, all features have been tested not only by me but other people too, (Dcnigma, Industerialcode) and all features work properly.

    CHANGES:

    • scetool v0.28 added
    • New keys added to keyset
    • New script for EBOOT resigning
    • New file system layout
    • Removed do it button
    • Now everytime you select a option from one of the drop down menu it does that option right away
    • Removed SELF tool
    • Cleaner
    • Every option has its individual message box completion of operation

    There is a new way that the file system works. There is a individual folder for all the tools (PUP Tools, scetool, Core_os Tool ect) And when you want to use the tool just place the file in the correct folder and use the GUI. This system is cleaner and allows me to not use as much code.

    there is a script in the scetool folder called fix. This script is what can be edited to your standards for the EBOOT resigning. I did this so if you want to sign for 3.41 ect or change compression or anything just edit the script and run the GUI no need for new update, much more efficient.

    Code:

    @echo off
    FOR /F “tokens=1,2 delims= ” %%A IN (‘scetool.exe -i EBOOT.BIN’) DO (
    if [%%A]==[ContentID] set CID=%%B
    )
    scetool.exe –decrypt EBOOT.BIN EBOOT.ELF
    rename EBOOT.BIN ORIGINAL_EBOOT.BIN > NUL
    pause
    scetool.exe –sce-type=SELF –compress-data=FALSE –skip-sections=TRUE –key-revision=0A –self-auth-id=1010000001000003 –self-add-shdrs=TRUE –self-vendor-id=01000002 –self-type=NPDRM –self-fw-version=0003005500000000 –np-license-type=FREE –np-content-id=%CID% –np-app-type=EXEC –np-real-fname=EBOOT.BIN –encrypt EBOOT.ELF EBOOT.BIN
    pause
    del /Q EBOOT.ELF > NUL
    scetool -i EBOOT.BIN
    pause

    There is no more “Do It” button, since I change the way the files are modified I thought I will just make every option a button it self, si when you click the option you like from the drop down menu it will do the operation Note* After click may take a sec for the operation to start be patient.

    [DOWNLOAD]

    Please Read the License File

  • Posted by PS3Hax Member News , on 04/08/2012 , @ 05:13pm

     

    A tool has been released that will dump your PlayStation 3′s eid_root_key in a mere matter of seconds. This will aid those planning on converting their CEX (Retail Unit) machines to DEX (Debug Unit). This has all been made possible thanks to PlayStation Scene developer flatz.

    euss:

    eid_root_key from 3.55 GameOS in seconds, no need for OtherOS great work @flat_z ! http://www.ps3devwiki.com/files/devtools/Cex2Dex/eEID_RKDumper/ “nicest gifts come in small PKGs”

    Read Me:

    eEID_RKDumper (from GameOS) by flatz

    Howto
    —–
    * install package and run it
    * It will then black screen (no GUI) and restart the console automatically
    * FTP (other otherwise) retrieve your eid_root_key / PCK1 from /dev_hdd0/tmp/eid_root_key

    Hashes
    ——
    CRC-16: 8058
    CRC-32 (Ethernet and PKZIP): BFD3BD8A
    SHA-1: 4C3E775BC9DB1755B1396C0200B5EA49B2F46A87
    SHA-256: 29C2DB61D8BA28E427BE2464E2B45365F2C6861B96D0C8B8EF2E45CD4BF84D39
    SHA-384: F8765BBABAE0FEE2EEEF6C807E0E6881ECFB10609536C6923E570974C606B48DCCBB3FE62D83735266310A4B6C6D7C63
    SHA-512: A2F84F53921AE28B3886FB779BC5F007C36903E6216222B6BCFDDC9C7ECCFB39E74881CDBBA45C01E11AB4187708E6620FA207446141411EA5AABC18AE490F30
    MD-2: 2126B37F69204E32C8B26F2FF2A623FD
    MD-4: 6A2451F8A3D2F4EC9170E491CEE2D933
    MD-5: E93213E630EF700E4ABADDFECCD0CCC2

    [Download]
    [Source]

  • Posted by PS3Hax Member News , on 01/08/2012 , @ 12:38am

     

    Something appeared to slap the faces of DRM creators. ;)

    Keys 3.60:

    Hi,this keys are posted from eol
    type=app
    version=3.60
    revision=0010
    riv=7A203D5112F799979DF0E1B8B5B52AA4
    erk=A5E51AD8F32FFBDE808972ACEE46397F2D3FE6BC823C8218EF875EE3A9B0584F
    pub=50597B7F680DD89F6594D9BDC0CBEE03666AB53647D0487F7F452FE2DD02694631EA755548C9E934
    priv=
    ctype=25

    type=npdrm
    version=3.60
    revision=0010
    riv=C0F2AB86E6E0457552DB50D7219371C5
    erk=4B3CD10F6A6AA7D99F9B3A660C35ADE08EF01C2C336B9E46D1BB5678B4261A61
    pub=64A5C60BC2AD18B8A237E4AA690647E12BF7A081523FAD4F29BE89ACAC72F7AB43C74EC9AFFDA213
    priv=
    ctype=27

    type=lv1
    version=3.60
    revision=0000
    riv=DF0F50EC3C4743C5B17839D7B49F24A4
    erk=5FF17D836E2C4AD69476E2614F64BDD05B9115389A9A6D055B5B544B1C34E3D5
    pub=1CDABE30833823F461CA534104115FFF60010B710631E435A7D915E82AE88EDE667264656CB7062E
    priv=
    ctype=05

    type=iso
    version=3.60
    revision=0000
    riv=FFF9CACCC4129125CAFB240F419E5F39
    erk=8474ADCA3B3244931EECEB9357841442442A1C4A4BCF4E498E6738950F4E4093
    pub=098E1A53E59A95316B00D5A29C05FFEBAE41D1A8A386F9DA96F98858FD25E07BB7A3BC96A5D5B556
    priv=
    ctype=03

    type=lv2
    version=3.60
    revision=0000
    riv=8D18E8E525230E63DE10291C9DD615BF
    erk=88AD367EDEC2FEED3E2F99B1C685075C41BDEC90C84F526CAF588F89BBD1CBCC
    pub=86EED1D65E58890ABDA9ACA486A2BDDB9C0A529C2053FAE301F0F698EAF443DA0F60595A597A7027
    priv=
    ctype=32

    Im not autor for keys

     

    Euss response and confirming the veracity of this:

    ## 3,60 keys
    If you post keys in a random topic, you will fast enough be
    marked as a troll. When posting keys, please do it in proper
    format, so it can be easily debunked/proven ;)

    greetz, eussNL

    see also:
    - http://www.ps3hax.net/showthread.php?p=402145#post402145
    - http://www.elotrolado.net/hilo_3-60-keys_1793613#p1729665025

     

    Pastie: http://pastie.org/private/cxqyed7veotyccabsfna

    Source: http://www.elotrolado.net/hilo_3-60-…13#p1729665025

    Source: Ps3devwiki’s Keys page = Click

    Update:

    scetool/data/keys: for Scetool: http://www.ps3devwiki.com/files/devtools/scetool/data/ and for fail0verflow/ps3tools : http://mir.cr/WULDKSIG

    Thanks @euss  

    Updated 2:
    Here’s a list provided with the games that can be decrypted:http://www.pshomebrew.net/wiki/PS3_Backup_Compatibility_List

    Kakaroto about the 3.60 Keys on PS3DEVWIKI:

    3.60 keys Update
    Q: recently 3.60 keys surfaced (lv1ldr, lv2ldr, isoldr, appldr), what does this mean for this release and the future?
    A: That is actually a multiparted answer:

    now that several binairies (Iso module + CoreOS minus the loaders that are inside lv0) can be decrypted, more investigation can be done in them, which give a new boost in (unrelated to the HeN) other targets, like:
    Hardwareless downgrades : Downgrading with PSgrade Dongle (lv1.self)
    QA Flagging / systemtokens (spu_token_processor.self) and usertokens (spu_utoken_processor.self)
    PS2 compatibility (mc_iso_spu_module.self , me_iso_for_ps2emu.self , sv_iso_for_ps2emu.self)
    Getting per_console_root_key_1 / EID_root_key on 3.56+/slim3K (lv1.self , aim_spu_module.self)
    Backsigning applications for Q: So does this mean a future release would be sooner?
    A: Only God knows ;) But it can also be that because of the above, it would become meaningless/surpassed by better progress. So lets all hope for the best :)
    The Road beyond…
    (or what can you and others do to expand the useability of it)

    What is missing Prerelease (state at first public mention)?
    Fixing NPDRM
    Make PKG’s install and run the SELFs.
    What is missing after release?
    Peek & Poke
    lv1/lv2 dumping/patching
    Payloader3
    Backup Managers
    Downgrade (already possible with Hardware flashing.
    3.56+ keys / lv0 decrypted dump
    Modifying firmware files
    OtherOS++

    Source: Ps3devwiki Kakaroto Update

    Note:
    Thanks to the OP for giving me some severe headache editing this. ;)

    Regards

    Hellsing9

  • Posted by hellsing9 , on 29/07/2012 , @ 10:57pm

     

    We all know about the conversion method CEX>DEX and the apps/tutorials/guides published on the board but searching something specific about can result in another new thread asking for something that was already posted or just difficult to find what we are searching for. So i came up with a *idea* to do some *Unique* thread in order to you get the info about the method, and all that i found published so far on HAX about the conversion.

    Thanks again to the one who dedicated hours, even days doing guides and tutorials about this. Keep in mind that neither I, or PS3HAX or even the members who made all of this to share with you are held responsable if anything happens to your PS3 system.

     

    Regards

    Hellsing9

    P.s: I will keep updating the thread and mirroring some files in order to get all about the conversion in ONE place. Organized and Clean ;) feel free to add any other guide/tool/app.

  • Posted by PS3Hax Member News , on 23/07/2012 , @ 11:30pm

     


    Itskamel, always up to date and with an army of information and his awesome rep with tutorials, now presents us: Peek and poke pkg’s. Kudos to him!

    Ok so you converted from CEX to DEX and you have not been able to install retail pkg’s? well now you can with this firmware.

    3.55 DEX ofw patched with mfw builder for peek and poke and EussNL’s patch.

    enjoy.

    Use at your own risk!

    i have installed and ran comgenie awesome file manager. please post if you are running other homebrew successfully.

     

    Download: http://www.sendspace.com/file/k2q7nb
    Downloadhttp://depositfiles.com/files/im3gbkc4f

    Notice: You must change the filename from “NewDEXKamel.PUP” to “PS3UPDAT.PUP”

    Update:

    To quote Itskamel:

    Psn game mortal kombat arcade collection installed and ran fine with the duplex fix. (He owns that only one, so he tested only MK)
    So all psn games should install and work.

    Follow him on twitter = @Itskamel ;)

    More from kamel:

    UPDATE: just tested REBUG coldboot installer, and it works flawless. enjoy your coldboots. :)
    UPDATE 2:REBUG pkg installer working also!
    UPDATE 3: here is another link to the pup since people were having trouble with the first one.

    http://depositfiles.com/files/im3gbkc4f

    remember to rename it to “PS3UPDAT.PUP”

    UPDATE 4: installed showtime 3.61 and it ran fine.

     

  • Posted by Annelies , on 23/07/2012 , @ 12:21am

     

    I’m sure you’re all familiar with the quote “It’s the simple things that matter,” and today homebrew developer PsyOil did that quote absolute justice by releasing two simple-yet-effective applications that will download most .PUP files faster than you can say Jack Robinson – or at least as fast as you can click your left mouse button.

    PUP Download Archive (GUI)

    The first on the runway is a program he calls PUP Download Archive, which conveniently displays a list of every firmware ever released and all you have to do is click on the one you want and… there ya’ go. The .PUP file with be downloaded and placed in the same directory as the program. Hooray! What’s more to be said? Want firmware 3.55? Click it. 4.11? Click it. Click to your hearts content. Just don’t delete the program before the download is finished or else you won’t get your .PUP!

    On a click of a button a command prompt window will start downloading(from the PS3Dev Wiki) the pup to the same directory as the program. Do not delete wget.exe or else the pups will not download! D:

    Its pretty simple, list of firmwares (OFW) on click they download to the directory your placed the Two files in.

    Now, you’re probably wonder why someone would ever need this.
    I download and delete pups very often, so i made this program to make it a bit easy to find a pup right away..

    Making a SEX/DEX downloader soon 

    PUP CEX/SEX Downloadable Archive GUI

    The second program he showcased is one he calls PUP CEX/SEX Downloadable Archive GUI, and it’s long title isn’t the only thing special about this beauty, because what really makes it shine is it’s ability to download CEX, SEX and DEX firmwares. The interface is reminiscent of it’s predecessor however when downloading DEX firmwares, you will need to type in the exact name of the desired firmware before clicking the download button.

    Once again, i suck at GUI programs.
    I’ve made a command prompt version of the same program, where you just enter the name of the firmware version exmp “4.10″ and it starts downloading the firmware on command (4.10p for patch pups)

    Should i just release that or stick to the ghetto lookin’ gui?

    [Download PUP Downloader Archive]
    [Download  PUP CEX/SEX Downloadable Archive GUI]

    UPDATE 1:

    Homebrew developer PsyOil has effortlessly fused both applications into one with a brand new UI to match and has also included link that allows you to donate to PS3DevWiki.


    [Download] 

  • Posted by hellsing9 , on 22/07/2012 , @ 02:23am

     

    As many of you know (again) the fuzz that the Cex>Dex method, created. Now it’s turn of demonhades crew to bring an EID0 Dumper for JBM 3.55, MA 3.56 and (you can read the whole article) for more references. The first MAIN step or objective from the *demonios* it’s to not have to depend on Linux to do the conversion. (Aka = DEX). Then you have another app called ConfEditor PS3 for TheGrid, that let’s you mess around more with flags among other powerful as risky ones to use. The only NEGATIVE that i find in all of this, it’s that you have to use the JBM (From DH) to achieve this kind of things. Well it’s time to play!, if you want to know more i will do a better *to english* translation, since i fetched this from another source.

    This weekend Spanish PlayStation 3 developers at DemonHades have made available a PS3 eEID0 Dumper for JBM 3.55, MA 3.56 and PlayStation 3 CFW 3.55 alongside a ConfEditor for TheGrid. To quote, : (I had to translate the all damn thing again because google translate) eEID0 Dumper by BlackDeath to JBM 3.55, MA 3.56 and CFW 3.55

    Hello pals, after the filtered method of CEX2DEX the team decided to investigate in this new field for certain users and not so much for other. That’s why we are working to make an *easier* method in order to switch to DEX without needing linux.
    Today i present you the EID0 dumper created by BlackDeath, this app will let us dump all the EID0 or the first section of CEX, ONLY using or running a PKG and having connected a pendrive in dev_usb000. The instructions are on screen and easy to follow:

    START: Used to dump all the EID0.
    SQUARE: Just to dump the first section of the EID0 (eid0_1st_Section_CEX.bin).
    X (EX): To dump the ciphered METLDR to the USB and ready to go (plug and play) for the exploit and get the dump from deciphered METLDR (mentioned in early staged of this guide)

    If you are in CFW 3.55 (normal) you have to launch the pkg from video.

    Needless to say i leave you the download link that works in ANY CFW 3.55 (PEEK | POKE LV2) As well in MA.

    Blackdeath says:
    This last version now allow us to dump the METLDR (ciphered) from our consoles if you use the X (EX) button and you will obtain the already ciphered METLDR, ready to make a deciphered dump along with they *keys* using the exploit (later).

    We will keep on working on this *area*. Ergo the next step is dump the METLDR without doing so many things in linux, quite the contrary our objective is to achieve a quick, easy to use method to dump it.

    eEID0 is needed for make the process of dumping the metldr (as you all know, and only the first section of the eEID0). The result was this tool, which is needed to do the proper conversion from DEX to TEST.

    Thanks BlackDeath, Checko, Tito01 and DemonHades From checko: WIP: A method to dump metldr and eEID root keys without linux, more easy with some little steps .. maybe naehrwert can help you. To quote from his Twitter (via twitter.com/naehrwert/status/226682478373531648 and twitter.com/naehrwert/status/226686257005203456): Isn’t installing linux to get your eid root key a bit of an overkill when you could just use netrpc?! Or you could compile this pastie.org/4295312, sign it with metldr keys and grab the key/iv from shared LS…

    ldr.ld
    
    ENTRY(_start)
    
    SECTIONS
    {
    	. = 0x25800;
    	.text :
    	{
    		*(.text)
    	}
    	.data :
    	{
    		*(.data)
    		*(.rodata)
    	}
    	.bss :
    	{
    		bss = .;
    		*(.bss)
    	}
    }
    types.h
    
    #ifndef _TYPES_H_
    #define _TYPES_H_
    
    typedef char s8;
    typedef unsigned char u8;
    typedef short s16;
    typedef unsigned short u16;
    typedef int s32;
    typedef unsigned int u32;
    typedef long long int s64;
    typedef unsigned long long int u64;
    
    #endif
    start.S
    
    .text
    
    /* Loader entry. */
    .global _start
    _start:
    	/* Setup stack pointer. */
    	ila sp, 0x3DFA0
    
    	/* Well... */
    	brsl lr, main
    
    	_hang:
    		br _hang
    main.c
    
    #include "types.h"
    
    void *_memcpy(void *dst, void *src, u32 len);
    
    void main()
    {
    	//Copy eid root key/iv to shared LS.
    	_memcpy((u8 *)0x3E000, (u8 *)0x00000, 0x30);
    	//Hang (the PPU should copy the key/iv from shared LS now).
    	while(1);
    }
    
    void *_memcpy(void *dst, void *src, u32 len)
    {
    	u8 *d = (u8 *)dst;
    	u8 *s = (u8 *)src;
    	u32 i;
    
    	for(i = 0; i < len; i++)
    		d[i] = s[i];
    
    	return dst;
    }

    ConfEditor PS3 for TheGrid by RacingLocura07 Our partner and developer RacingLocura07 (UsaveME) leaves us on this occasion the conf editor ps3, this application allows you to enable or disable patches, plugins or create flags without using a PC, all from the PS3 itself in a simple and fast Download: http://www.sendspace.com/file/99llgd Options:

    • Displays a list of flags
    • Displays list of patch-dynamic
    • Displays a list of plugins
    • Allows you to export to the root of the usb, the. Cfg file to test it before storing.

    List of flags:

    • Matheros (direct or normal)
    • dumper-ram
    • debug
    • dev_flash (dumper / restore)
    • sc35/36 +8 (more compatible)
    • 100% Fan speed (fan at 100%)

    Source: Ps3news

    Update: I had to TRANSLATE again, because it’s easy to use google translate, and a pain in the EYE to do a proper translation. Please NEXT TIME guys from ps3 news, use someone who knows spanish. Still we cannot trust in Machines. (Sic).

  • Posted by PS3Hax Member News , on 18/07/2012 , @ 11:15pm

     

    Your favorite homebrew developer PSDev is back with yet another update to his very well-received application, PS3Tools GUI Edition. Version 3.0 brings a slew of neat features such as SPU emulation, .SELF decryption and debug .PKG decryption, which easily makes it the best version yet. Changes to the program’s interface have also been made.

    Earlier this morning the developer tweeted about the possibility of SPU emulation being added and thanks to KDSBest, it has been successfully incorporated. Good job!

    PSDev is also accepting donations via PayPal: PSDev@hotmail.com

    Hi everyone, here with a new update to my program. Added SPU Emulation, Self Decryption and debug pkg decryption. Along with more accurate loading bars and a interface change to pkg tool, spu emulation, self decryption, edat tool.

    • SPU EMULATION ADDED
    • Debug PKG Decryption added
    • Self decryption added
    • Logging Errors/successes added to EDAT tool
    • logging Errors/succession added to PKG tool
    • loading bars code adjustment, more accurate now

    Originally by KDSBest, SPU Emulation has been incorporated in my GUI. It was quite easy, we both coded our programs in C#(Sharp) So I didn’t really have much trouble.

    Self decryption is know possible . Just browse for your self/bin file and hit decrypt or, drag and drop. Yes I added it.

    Now Debug PKG decryption is a option too, just name the file debugpkg.pkg put in root of program folder and run the tool and it decrypts.

    DOWNLOAD:PS3Tools v3.0.rar
    Please read the license file in download

    OPTIONAL Donations can be sent to psdev@hotmail.com via PayPal. Thanks

    [Download]
    [PSDev Twitter]

  • Posted by GregoryRasputin , on 10/07/2012 , @ 03:23pm

     

    TizzyT has updated his easy to use ColdBoot creator, here is a quote from the changelog:

    [UPDATE 1]
    Changes:
    Version is now 1.0a (because its a small update)
    Added Fill resize option
    Saves a preview in output folder
    Added a “Specify Output” option to change output location

    Planned:
    A fade in/out effect has been requested, I might or might not get to that.

    Download

    To download/upload ColdBoots visit:
    ColdBoots.net

  • Posted by GregoryRasputin , on 27/06/2012 , @ 10:40am

     

    PS3HaX Homebrew Developer TizzyT, the creator of “Playstation Color Logo Creator”, has released an app to make the whole converting of ColdBoots so much more simple, here is a quote from the release thread:

    Log:
    This is version 1.0 of a new revision of PCLCv2.
    Adjustment settings:
    Resize, Reposition.
    There are also presets like Stretch, Zoom, anchor to top left/top right/top center/center left/center/center right/bottom left/bottom center/bottom right.

    Planned:
    A modded version of this will be used in a dynamic theme editor I will be working on.
    A Fill resizing option might come in later update.

    Download
    TizzyT’s Release Thread.

    For those of you that still cant manage the whole process of creating ColdBoots, you can download them here:
    http://coldboots.net/

    For those of you creating them, you can also upload them to that site :)

  • Posted by GregoryRasputin , on 26/06/2012 , @ 04:59am

     

    The PMS devs have once again updated the popular PS3 Media Server, here is a quote from the source:

    + Added LPCM transcoding option for all audio tracks
    + Added DTS HD-MA support up to 7.1 channels: DTS core remux, LPCM and AC3 transcoding
    + Added Dolby TrueHD support up to 7.1 channels: LPCM (recommended) and AC3 (buggy for 7.1) transcoding
    + Added workaround for 2.0 384 kbits AC3 PS3 audio bug
    + Added support for DirecTV HR series (thanks, DeFlanko!)
    + Added support for LG’s Smart TV Upgrader (LG 600ST)
    + Added support for Yamaha RX-V671 (thanks, adresd!)
    + Added support for OPPO BDP-83 and OPPO BDP-93 (thanks, adresd!)
    + Fixed bug that occurred when resetting cache
    + Made buffer display in megabytes instead of bytes
    + Fixed overscan compensation bug on some renderers (thanks to tMH for reporting the bug!)
    + Updated MPlayer for OSX to SB32
    + Language updates: CZE translation update (thanks, valib)

    Source

    Download Linux
    Download Windows
    Download Mac

  • Posted by GregoryRasputin , on 24/06/2012 , @ 05:56pm

     

    No matter how much of an asshole people think i am and its true i can be a complete dick at times, there is no denying that i have a huge passion for the PS3 Scene, i know its not the best scene in the world, in fact its probably the worst, but my passion for it outweighs all the negativity.

    That passion developed more when the PS3 was “Jailbroken”, it drove me to create PS3History, which i originally started here on PS3HaX, but it got to large and cumbersome for the one page, so i created www.ps3history.net which has been going for almost two years, then the PS Vita was announced, which made me decide to create “consolehistories”, i have history for the Vita and WiiU, though none of them are anywhere near the same caliber as PS3History, quite recently i was inspired by PS3HaX member “jennys” to create Retro History, so with that said, now and then i post my PS3History progress and that is what im just about to do below.

    I know the PS3History is not complete, it is very far from being complete, what i would like from my fellow PS3HaX comrades is input and on the website and remind me of anything i have left out, anyhow here goes:

    PS3History

     

    2000 – 2001

    These years may seem early for a story on the History Of The PS3, but these dates will be understood as you read further into the PS3 history.(Thanks to winocm, for making me go back this far :p).

    (more…)

  • Posted by GregoryRasputin , on 24/06/2012 , @ 05:17pm

     

    I missed his last fix, for that im sorry, but here is a new Fix from one of PS3HaX’s favourite members ZOMBIEKILLAH, here is a quote from his thread :)

     

    Here is my custom NINJA GAIDEN 3 {Beta} Patch  Please test if you have this, so i know 100% it works through the entire game tnx. 

    Patch package param.sfo spoofed to v9.99 to avoid update prompts.
    Encrypted as 341 EBOOT.BIN/boot from dev_hdd0/game like a normal patch.
    If this works all the way through game which i think it will be ok .
    I will then remove the [BETA] & be official working as i tested so far so good.
    ===============================================
    I will make all IDs if requested to test & be official fix patch.
    I want to make sure it works for all IDs so don’t be shy ..
    If you have a different id please let me know so i can make a test patch
    ==============================================
    OG release credit (E3)
    Credit me Custom patch .

    BLES01524
    http://www.mediafire.com/?7kr6ziyc1224u0j

    BLUS30916
    http://www.mediafire.com/?4l7qhj2563lsdij

    Whoever finishes the entire game using this patch please post you did & its 100%, thanks..

    Whoever finishes the entire game using this patch please post you did & its 100%, thanks..

  • Posted by GregoryRasputin , on 24/06/2012 , @ 05:14am

     

    PS3HaX member Nicolas19 brought us the awesome news today, that the eBoots for two popular PS3 games have been fixed/cracked to work on 3.41/3.55 firmwares, without the need of that diseased True Blue dongle.

    Here is a quote from the original English source:
    Just wants to share this with my fellow gamers. Eboot was cracked by an anonymous Chinese hacker on 6-23-2012 and release on a very popular Chinese gamers site. My friends in HK confirmed its working on 3.55 without the TB dongle.

    Anonymous Chinese hacker will release more games in the future.

    Source

    Download Final Fantasy XIII-2 eBoot(All Regions)
    Download Saint Seiya – Sanctuary Battle BLES01421 eBoot(Japan)

    Alternate Link For Both Files
    Final Fantasy XIII & Saint Seiya Eboot Fixes – Mediafire

    So does this mean that the True Blue days are over.
    Will garyOPA have to find new means to rip of you PS3 Sceners.
    Will the Chinese hacker release his method.

    UPDATE

    According to the English source, the Chinese cracker wanted to be anonymous, but here are sources to the original, thanks to PS3HaX member Psgameboy:
    Final Fantasy
    Saint Seiya

  • Posted by GregoryRasputin , on 23/06/2012 , @ 06:09am

     

    PS3 Developer CondorStike has released another update to the beautiful piece of Homebrew called Solar, here is a quote from his release thread on Tortuga Cove:

    Hi guys, Here’s another update, Solar v4.2.

    Even though I took a little break, I’m back with a new Solar update; added a bunch of stuff this time around , most of them are in the changelog.
    There’s two versions, stand-alone and Rogero Manager’s. For Rogero Manager both PKGs need to be installed.

    1. Solar.pkg
    2. Solar_RELOAD_RM.pkg

    After installed it can be launched from XMB or automatically while Rogero Manager idles.
    Hope you enjoy it, thanks.
    CAW!

    Changelog:

    Solar v4.2:

    • Rebuilt the 3D engine.
    • Added more items to UI interface.
    • Added memory counter.
    • Added FPS (frames per second).
    • Added better light engine.
    • Added a 2 hours counter for system turn off.
    • Added ICON1.PAM (animated icon).
    • Added an intro loading screen.
    • Added Solar system trivia.
    • Added some minor MP3 player tweaks.
    • Created 2 version (stand-alone/multiMAN & Rogero Manager built in “automatic launching”).
    • And a lot more stuff, I should write them down as I go…lol

    Source Tortuga Cove.

    CondorStrike’s Twitter.

    Tortuga Cove’s Twitter.

    Seriously guys, go follow both those twitter accounts, NOW!!!!!!!!

    Download Stand Alone.
    Download Rogero.

  • Posted by hellsing9 , on 17/06/2012 , @ 04:28pm

     

    First Gen dongles and second gen: A never ending ping/pong game.

    You may remember when the *first gen* of dongles used microcontrollers = PIC or ATMEL.
    In that time appeared P3GO with a CPU of 500MHZ (pretty powerful) = Open source Released on 2010.

    The thing here is that 6 months later PS3USERCHEAT releases a dongle with the same hardware inside as P3GO.

    Then when a prudential time passed away, P3GO releases a firmware that was a clon of ps3usercheat. As well a cloned *code unique*.
    ———————————
    Here the situation starts to gets *confusing* and amusing at the same time:

    P3GO was and is the ONLY dongle capable of:

    1) Letting you install a dev’s firmware
    2) Allowing you to make your own MFW
    3) And even had a SDK to do payloads.
    ————————

    Today we have Cobra/TB/and many clones and a possible release of E3 team. (second gen ones).
    Now we can ask ourselves..The obvious facts:

    Someone tested in this ones, especially in P3GO a dev with good programming skills knowledge on SDK in that time (Even in this time) Can do (insert what you think here) the hell he/she wants.

    They used some good powefull hardware that PS3GO haves to trial and error tests and possibly this is the *Father* of all you see today in the market.
    As far as i know they never took into the equation the fact of 4.11 OFW, they used a big and phat bad ass dongle as P3GO to do the *work*. And to clon a clon (paradox) in order to get more profits.

    Here a List organized by date and detail of PS3GO releases by Sandungas:

    P3GO official releases:
    2010 september ??? – P3GO GT-break released
    Gamebox.hk announces “P3GO GT-break” a “next generation” dongle with impressive technical characteristics: 32bits@500MHz CPU, 16MB SDRAM, 128MB NAND, microSD card slot, linux support, a promised open SDK, and some onboard features like drag&drop updates, dual boot, etc…
    The dongle comes with a clone of “gaia backup manager” preinstalled in path /dev_usb000/PS3_GAME/USRDIR/EBOOT.BIN (root of P3GO NAND), the program is mounted automatically at app_home/PS3_GAME/ icon in XMB game column
    packages included in the P3GO NAND: backup manager_V2.pkg, ftpserver_12.pkg, GMAN74113.pkg, OpenManager1.17.2.pkg, UP0001-GAIA01985_00-7679866932773369-GAMEZ.pkg
    20101022 – P3GO firmware v2
    Dual boot (from NAND or from microSD card)
    20101026 – P3GO firmware v3
    Fixed a bug in HDD permissions
    20101111 – P3GO firmware v04
    Updater from nand (not needed a microSD card to update)
    PSN fixes
    20101112 – P3GO firmware v05
    Stability fixes
    20101116 – P3GO firmware v06 (bugged)
    PSN fixes
    Spoof 3.50
    PL3 fixes
    20101118 – P3GO firmware v07
    Previous bug fixed
    Dongle firmware version is displayed in PC & PS3
    20101118 – P3GO firmware v08 (development)
    Special development version
    Released open SDK
    20101126 – P3GO firmware v09
    Support the Hex files of all versions AVR/PIC (firmwares from other dongles of the first generation)
    20101129 – Recover tool
    Released the frst version of the recover tool, a low level program that can restore the normal operation of the dongle by overwriting his bootloader
    The file fw.bin (that seems to be the bootloader) and the drivers for windows (when the dongle is connected to the pc in “recover mode” is recognized by windows as a new hardware device) are the same than the next release of the recover tool and the ps3usercheat “fix_it” tool
    20101208 – P3GO firmware v10
    Announced as “downgrade support” is a “PS3 service mode” payload integrated in the dongle firmware
    2011 march ??? – PS3usercheat released
    The hardware is the same than P3GO, theorically are resellers or both shares a common manufacturer
    The dongle comes with a cheat software “codeunique v1″ that is an improved clone of “gaia backup manager” installed in the onboard NAND of the dongle, is mounted automatically at APP_HOME icon in XMB
    20110326 – P3GO firmware v11 (for ofw 3.41)
    Support the cheat function and can load the game from the hard disk
    This release includes “Code Manager v1″ (his ICON0.PNG says “code freak by cybergadget”, and the program contains several logos of ps3usercheat)
    Code Manager needs to be installed in path /dev_usb000/CHT/USRDIR/EBOOT.BIN (root of P3GO NAND), the program is mounted automatically at app_home/PS3_GAME/ icon in XMB game column
    Spoof 3.66
    20110522 – P3GO firmware v12 (for cfw 3.55 kmeaw)
    Support for 3.55 cfw
    New version of “recover tool” (seems there are some differences with the previous version of recover, e.g: the NAND OOBSIZE value in USBBoot.cfg)
    There was a re-release of this package (im not sure if comes from the official page) that includes 2 cloned copies of “code unique”: CODEUNIQUE_355_auto_detect.pkg, and CHET11111_ONLY CHEAT_355.pkg (“code unique v2.0″ clones reselfed and repackaged?)
    There is also an announce that some users reported failures when installing v12 firmware in first generation boards (the green ones) they announce to recover the dongle with the “recover tool” (honestly? this was a mess, it depends of the firmware installed in the dongle and they never said the recover versions was different, is not clear wich one to use for each type of brick/board)
    Next moths…
    All references from the v12 release are erased from the official web (gamebox.hk) and all download links broken during months, no more support

    In the last release documented of P3GO contained a program to flash it on *recover mode*….(go figure).
    This generated some serious *dongle bricks* since you can do the the *recover mode* joining two pads with a wire.

    Many people said that P3GO SDK is *limited* but we don’t know how limited it’s is, you can do payloads and today is pretty useless. (Since we have more *hardcore* dongles with better encryption and better security).
    Maybe the SDK released by them was half-complete or infact incomplete.
    But with *recover tool* you have the chance to install your own BOOTLOADER.
    This opens a wide spectrum of possibilities as well when the P3GO was released for first time they showed a nice AD = With LINUX support.

    It’s very limited the data i can post today, i will update later.
    But keep this in mind and please feel free to contribute not with MONEY. But information and PS3usercheat dongle.

    Sandungas as well as the users doing some serious research on this. Needs:

    1) If someone wants to complete the releases list of PS3USERCHEAT, doing so we have a better view and all the *code unique* versions.
    2) Someone WILLING to DONATE a PS3USERCHEAT dongle. Is MORE than welcome.

    Will we keep this up, and updated.

    Source = http://www.ps3devwiki.com/wiki/Talk:PS3UserCheat

    Source = ps3devwiki

    I will REMARK this. This is a discussion *news* and i have to give a big thanks to the ones who are keeping the good work. @Sandungas @Oct0xor @Flatz and many others. Especially ps3devwiki for the almost endless resources.

     

    Regards

    Hellsing9