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  • Posted by GregoryRasputin , on 12/06/2012 , @ 03:25pm

     

    Several months ago a device that enabled cheating on 3.55 FW, was released, that devices name was PS3UserCheat Dongle, today that device has been fully hacked, thanks to some awesome hackers/coders/devs, @oct0xor and @flat_z will go down in the annals of PS3 History as the two guys who have hacked the first PS3 dongle since PS Jailbreak was hacked, here is a quote from oct0xor’s Twitter:

    Release:
    ps3usercheat dongle pwned!

    I am not a lone wolf and say thanks to all who helps me anyhow with this: @flat_z. <3
    Also thanks to Baphometh from psjailbreak.ru who donated dongle to me.

    If you like my work you can donate :)

    Download
    Here
    or
    Here


  • Posted by GregoryRasputin , on 22/05/2012 , @ 03:25am

     

    PS3HaX developer Snowydew along with the help of software devloper KDSBest released some interesting Edat Encryption/Decryption tool’s on Sunday, here is what Snowydew said when i asked him about the tools:

    Stupid question, what does your tools do ?
    was wondering if i could add a bit to the post
    extracts iso.bin.edats
    post ?
    when kds converted it over he found out that act.dat and rif can also be decrypted
    as well as possibly re encrypted
    errr the thread about it / news post, haven’t done this in ages
    the reason the re encryption process is a POC, is because even though we can resign it, we’re unfamiliar with certain bytes in the header (What i wanted to ask if you could add)
    I havent done one yet, but if you want to do it, i will front poage it, it would look more proffesional coming from someone that knows exactly what it does :)
    well it’s full sources for all the versions, the java ones are the originals that i’ve had since december
    looked aroudn for people to convert over to something usable since you need the java sdk and netbeans installed to even use it or compile it, so we got it to c# through kds :)
    when converting it over he found out little aspects to rif and act.dats, i’m not sure if he included them 100% though

    Snowydew> so the decryption as it stands right now, an do iso.bin.edat, requires idps, rif and act.dat for the games.
    re encryption i believe it needs the “fake” signed ones, as well as an idps (not sure on the idps)
    however the second method only requires the idps and the .rap file
    this does not cover licenseing games i believe (It could, but we haven’t tested it)
    the re encryption algo is in the encryption one, but again haven’t been able to test it completely (reason i was asking around on twitter awhile back)

    Source PS3HaX IRC
    and
    Snowydews Twitter

    Download iso.bin.edat

  • Posted by GregoryRasputin , on 21/05/2012 , @ 07:47am

     

    Software developer KDSBest has taken his SPU Emulation software out of Alpha stage and into Beta stage, here are some quotes from his Twitter:

    Let’s call it beta (SPU emulation). Tested with my own elf alot commands if they work properly. Disabled buttons depending on state.

    And last but not least, if you press run a new thread is spawned. Now you are able to press pause and it stops the run ofc.

    The performance get a super boost with the threading. ;)

    Source KDSBest’s Twitter (FOLLOW HIM NOW!!!!!!!!!!!! :p )

    Original PSX Scene Release Source(Dont worry tthousand, i know where it came from :) )

    Download

  • Posted by GregoryRasputin , on 20/05/2012 , @ 02:01pm

     

    PS3 Developer deroad has had some spare time recently, so decided to fix Enlightenment Foundation Libraries, that were originally ported to PSL1GHT by PS3 Dev KaKaRoTo, here is a quote from deroads blog:

     

    Well since i had 2 days free, i decided to use them to fix the EFL libs for PSL1GHT ported by KaKaRoTo.
    this is my repository: https://github.com/wargio/EFL-PS3 (~138 Mb insted of 800+ Mb of the original one)
    to compile this libs you need some dependencies:
    autopoint libglib2.0-dev libltdl-dev libcurl4-openssl-dev liblua5.1-0-dev libfontconfig1-dev libx11-dev libdbus-1-dev libbz2-dev libid3tag0-dev libpng12-dev libtiff4-dev libungif4-dev libjpeg62-dev libfreetype6-dev libpam0g-dev libxcursor-dev libxml2-dev libssl-dev autoconf pkg-config libpng3-dev libxkbfile-dev libsqlite3-dev libimlib2-dev libtagc0-dev libtag1-dev libxmu-dev libxdamage-dev libxcomposite-dev libasound2-dev cmake
    then launch
    ./download_essential.sh
    once done, you can launch ./download_ps3efl.sh and after that ./build_ps3efl.sh
    you should be able to install the EFL.

    You don’t need to use easy_e17.sh to compile it. download_essential.sh will resolve the dependencies for you!

    for any troubles/problem/broken links, write here or on the git, and i’ll try to fix it

     

    Source deroads Blog

    Here is an addition from PS3HaX member Korben:

    KaKaRoTo updated his GIT repository with Deroad/Wargio’s commits and others fix.

    So if you want to begin some stuff with EFL, you should visit :

    https://github.com/kakaroto/e17/tree…/devs/kakaroto

    Meanwhile, PS3Tutorials wiki is getting better and better, now, we’re traducting it in many others langages (french, spanish, italian) :

    http://ps3tutorials.wikispaces.com/W…+PS3+Tutorials

    And a tutorial about EFL is on the road :

    http://ps3tutorials.wikispaces.com/E…tion+Libraries

    Of course, like all good wiki, any kind of contributions to it is very welcome.

    Thanks to KaKaRoTo for EFL-PS3, maintain it and helping me on IRC.
    Thanks to Deroad/Wargio for the Wiki, fix things for EFL and helping me on the Wiki and IRC.

    Keep up the good work guys.

  • Posted by PS3Hax Member News , on 13/05/2012 , @ 06:43am

     

    PS3 developer  an0nym0us  has released a tool called memdump. You can dump lv1, lv2, NAND/NOR Flash, and eEID from GameOS with one app now.

    Readme

    +===========================+
    | |
    | memdump v0.01 |
    | |
    +===========================+

    For all of you out there intereseted in, or already in the process of reverse engineering the
    PS3, this new tool will make your life a whole lot easier! Now you can dump LV1, LV2, NAND/NOR
    Flash and eEID from one tool! There have been methods in the past that accomplished the same
    goals, but certainly the ease of use and speed hindered many. Of course, none had such a
    beautiful user-interface either.

    Usage:
    ——
    Place the necessary pkg file in the root of an empty USB flash dongle, and install like any
    other pkg.

    1. Place pkg on USB flash dongle.
    2. Select “memdump” icon.
    3. Select type of dump to perform once loaded.

    The following buttons are mapped in the user interface:

    △ Dump LV1 memory
    ◯ Dump LV2 memory
    ✕ Dump FLASH storage
    ☐ Dump eEID storage

    SELECT cycle menus
    UP cycle menus
    DOWN cycle menus
    LEFT cycle menus
    RIGHT cycle menus

    START exit

    Requirements:
    ————-

    CEX or DEX PS3 fat or slim
    MFW 2.70 – 3.55 (with LV2 peek/poke and LV1 hvcall 114 patches)
    USB Flash drive (if no Flash drive is available, dumps will be stored in /dev_hdd0/tmp)

    Testing:
    ——–

    memdump is known to work on CEX or DEX PS3s running firmware versions above 2.70,
    with or without OtherOS++ patches.

    Bug Reports:
    ————

    To submit a report of a bug, please join #memdump on EFNet, and have the log file ready.
    You can find the log file where the files were dumped.

    Files:
    ——

    readme.txt
    memdump.self 5189ca393df77e06794f948c2921814267d54e02
    memdump.gnpdrm.pkg a28a23b7de3380c6917e12352de24cde93cdb817
    memdump.npdrm.pkg 520ec81f89b146926149ef33f2faab2946e2c020

    Download memdump v0.01

    Source PS3DevWiki

    UPDATE

    Form more information and what consoles this software works on, check this link:
    PS3 Dev Wiki

    UPDATE 2

    I created this video, showing the application in action and how extremely easy it is to use:

    All music in the video belongs to PS3HaX member DEFAULTDNB

  • Posted by GregoryRasputin , on 10/05/2012 , @ 05:56pm

     

    naehrwert has updated his SCE Tool along with the help of flat_z, here is a quote from the change log:

    Changelog 0.2.7:

    - Added local NP license handling.
    - Added option to override klicensee.
    - Added option to disable section skipping (in SELF generation).

    Here is a direct link to the file, the way naehrwert posted it, here at PS3HaX we don’t force you to register at some sh*tty site in order to download a program:

    Download

  • Posted by PS3Hax Member News , on 06/05/2012 , @ 02:12pm

     

    Software developer KDSBest has just recently released, his SPU x86 Emulation tool, here is a quote from the source:

    Hi Community,

    I wanted to contribute to the scene , so I coded a tool that might help the community our members and fellow dev’s.
    This Tool is intended for dev’s so please be careful if you don’t know what you do.
    I will not be held responsible for any harm
    My tool is a emulator for PS3 modules (e.g metldr), it is in pre alpha stage but I thought, it would be great to get some community feedback.
    How to use:
    Not all SPU Commands are implemented yet, but it is easily extendable and I will make it support DMA, all SPU Commands and SPU Mailbox soon.

    First open a .kds file. Check out the metldr.kds to see an example. The rest is like a normal debugger.
    If you put dumps of your reversed functions in the KnownFunctions folder, it will detect it and mark that function for you.

    Just for example Mark the whole cellSpuAesDecryptCbcCfb128 function in HexView in IDA -> Right Click -> Save to File
    Name the File “cellSpuAesDecryptCbcCfb128″ without extension and copy it to the KnownFunctions Directory of the Emulator. Now all similar functions get automatic detected!

    “Step” Executes next command, “Run” runs till breakpoint (Breakpoints are not implemented yet).
    Debug SPU Code in Windows.

     

    Any questions?
    Just get back to me at twitter

    Stay tuned

    KDSBest
    https://twitter.com/#!/KDSBest

    PS: Thx for MK and cfwprophet (Team acid)
    and of course to fail0verflow for anergistic, which helps alot with it and even uses some functions of them.

    Download

    Source PSX Scene

  • Posted by GregoryRasputin , on 06/05/2012 , @ 11:18am

     

    PS3HaX member Mr. Shizzy has released some stunning Custom Dynamic Themes, the first being an update to his Finding Nemo theme:

    Finding Nemo Dynamic Theme v2

    Here is my updated v2 of Finding Nemo Dynamic Theme for PS3.
    This theme is in .p3t format and works on all PS3 systems both OFW and CFW.
    I made and tested this theme on my 4.11 OFW PS3 and a 1080p HD TV.

    Version 2 Update:
    * Fixed BG animation (now seamless)
    * added custom click sounds

    CREDITS:
    * Theme and click sounds by Mr. Shizzy
    * icons from dynamic christmas theme
    * dynamic theme tutorial and tools from Glowball

    Here is a video of the theme in action.

    The second theme is:

    Freddy Krueger Dynamic Theme

    Here is another dynamic PS3 theme I have made.
    This one is Freddy Krueger and the src video is from the Mortal Kombat 9 trailer.

    This theme works on ALL ps3 systems – both official firmware and hacked consoles

    CREDITS:
    * Theme by: Mr. Shizzy
    * Icons from Faxtron’s Sin City Theme
    * Dynamic Theme Tools/Tutorial by Glowball

    DOWNLOAD: http://www.mediafire.com/?zkvb3phfws31bet

    Hope everyone enjoys! Comments are welcome.

    ~shizzy

    Here is a video of it in action.

    A Note:
    These work on ALL Firmwares, 3.55 CFW and 4.11 OFW.

    Download Finding Nemo Version 2

    Download Freddy Krueger

  • Posted by GregoryRasputin , on 26/04/2012 , @ 05:06am

     

    PS3 Developer nathan_r32_69 has released a tool aimed at other PS3 developers, that will let you dump your eEID and EID0-EID5, straight to a USB device via the XMB, what is also great, is that he didn’t sell his soul and enter his app into some lousy competition on some mediocre site, saying that, here is a quote from his thread:

     

    This tool dumps your eEID and EID0-EID5 in your usb device from XMB without install Linux or dumping your NAND, extract it and split EID, for example

    I´m releasing this for developers who are researching, for example with CEX to DEX (Thanks to J-Martin for the logo)

    THIS TOOL IS SAFE, ONLY DUMPS

    IT DON´T ALLOW TO LOAD 3.60+ BACKUPS OR LOGIN IN PSN

    THIS TOOL IS MORE USEFUL FOR DEVELOPERS THAN TO FINAL USERS

    What does this tool

    • Dumps eEID directly from the XMB
    • Dumps EID0 directly from the XMB
    • Dumps EID1 directly from the XMB
    • Dumps EID2 directly from the XMB
    • Dumps EID3 directly from the XMB
    • Dumps EID4 directly from the XMB
    • Dumps EID5 directly from the XMB

    Install PKG file and load it, you will see the intro screen, choose “Yes” if you want to dump or “No” to exit, remember to connect an usb device before proceed and if you don´t have any usb device connected it will ask for one

    Works on NAND and NOR, but in some machines the dump may be blank or erroneous

    To know if the dump of EID is correct open your file “eEID.bin” with a hex editor, the beginning must be EXACTLY like this:

    Code:
     Offset    00 01 02 03 04 05 06 07 08 09 0A 0B 0C 0D 0E 0F
    
    00000000   00 00 00 06 00 00 1D D0 00 00 00 00 00 00 00 00   .......Ð........
    00000010   00 00 00 70 00 00 08 60 00 00 00 00 00 00 00 00   ...p...`........
    00000020   00 00 08 D0 00 00 02 A0 00 00 00 00 00 00 00 01   ...Ð...*........
    00000030   00 00 0B 70 00 00 07 30 00 00 00 00 00 00 00 02   ...p...0........
    00000040   00 00 12 A0 00 00 01 00 00 00 00 00 00 00 00 03   ...*............
    00000050   00 00 13 A0 00 00 00 30 00 00 00 00 00 00 00 04   ...*...0........
    00000060   00 00 13 D0 00 00 0A 00 00 00 00 00 00 00 00 05   ...Ð............

     

    Click here to see full text

    If looks like that, then your EID0-EID5 dumps must be right

    Thanks to ne0, ashmodeo, zarcha and J-Martin


    IF YOU SEE ANY ERRORS PLEASE TELL ME

    Regards

     

     

     

    Download: XMB eEIDx Dumper

  • Posted by GregoryRasputin , on 24/04/2012 , @ 07:31am

     

    Last year, Dashhacks opened a git repository, for PS3 developers, but after the site was sold, the repository died, now the admin of the PS3 Dev Wiki defyboy has opened his own repository and you can guarantee that it wont die, to visit it/contribute, go here:


    http://gitorious.ps3dev.net/

  • Posted by GregoryRasputin , on 31/03/2012 , @ 09:47am

     

    PS3HaX developer TizzyT has released an update to his awesome ColdBoot logo creator, as well as a graphical over haul and the ability to create full screen logo’s with ease, here are some of the other changes/fixes:

    Finally wasn’t lazy enough to get to work on the next update.
    The version is now 2.5 and its more of a complete redo then an update.
    Everything should work and contains the word BETA because I wasn’t able to test it myself but
    PS3Hax.net member RobGee789 has tested and stated it working.

    Changes:
    UI has changed.

    • Shouldn’t have packing errors anymore.
    • Does fine if file-size of logo changes.
    • No hex-editing.
    • There are no more arguments.
    • Like prior versions of PCLCV2, (should) creates/extracts all required files.
    • CS5 extended instead of CS4.

    Not implemented:

    • Detects when Photoshop is finished extracting (will add in soon).
    • Save preview (will add in soon).
    • Have not added Code Rebug’s Coldboot installer (will add in soon).

    Source And Download – For those of you using this tool, be nice and leave a comment on the blog when you have tried it, feed back always help improve products :)

    For those of you too lazy to create your own ColdBoots, or for you ColdBoot creators, visit the ColdBoot site to download/upload files:
    coldboots.net

    Also today is the last day to enter the ColdBoot competition.

  • Posted by GregoryRasputin , on 28/03/2012 , @ 11:58am

     

    Today corwin75 has released an update to his PARAM Edit application, here is a quote from his thread.

    Hello everyone.
    Today I present you the latest version of my software: PARAM Edit V2.0. It is used to easily modify your backups and view their information in one click.

    The functionalities:

    • Change the saves protection (protect/unprotect).
    • Make compatible your saves with another ps3.
    •  Change details of the save.
    • Change title of the save.
    • Change sub-title of the save.
    • See information in the save.

    PARAM Edit V2.0 is cross-platform software : Windows, Mac, Linux.

    My partner is http://games-hack.fr/

    Download

  • Posted by GregoryRasputin , on 24/03/2012 , @ 12:57pm

     

    Russian developer and PS3HaX member flatz has relased his own personal application used in conjunction with PS3 .rap/.rif files, here is a quote from the dev:

    Hello, everybody!
    Today I decided to release my old tool to convert .rap files to .rif.
    Place it to the ps3tools directory along with other tools and then place your idps and act.dat files to appropriate folders.
    Have fun.

    Download

  • Posted by PS3Hax Member News , on 22/03/2012 , @ 05:33pm

     

    Hello scene, here cotojestwtf. I continued work on Yet Another Bypass. Today i release a new version 1.7. I updated the passphrase so PSN back, only for FW 4.00+.

    How to use:
    1. Start bat file YABStart
    2. Set up on PS3/Proxy Seetings IP: of your computer
    3. Set up on PS3/Proxy Seetings Port: 27 u can change them on config folder (port.txt)
    4. Connect to SEN

    *TO KILL YAB Press YABKill.bat

    NOTE:
    -No It no gain you PSN on CFW.
    -No You can’t connect to SEN on firmware below 4.00.

    You can download all stuff from PSStore without error.
    Enjoy.

    Supported Regions: EU, US, AU, JP, UK.

    Download: http://www.mediafire.com/?lnvzrd9p3eban5q

  • Posted by GregoryRasputin , on 20/03/2012 , @ 11:12am

     

    PS3HaX member nathan_r32_69 has released a tool , which lets you dump your IDPS, it also gives you various information on your PS3, like motherboard revision, here is a quote from the thread:

    I’ve created this tool based on research I’m doing and had not planned release out yet, but if someone need it here it is (Thanks to J-Martin for the logo)

    What does this tool?

    • Displays the IDPS
    • Shows Target ID
    • Displays Motherboard revision
    • Save your IDPS in IDPS.bin file

    When the program starts you will see the typical intro screen, if you choose “Yes” you will see the data from your PS3, if sounds three beeps indicates that it was not possible dump and show the error message, and if all went well sounds a beep and you are able to see the data

    Automatically saves the IDPS in dev_hdd0/IDPS.bin, you must open it with a hex editor and look hexadecimal values, for example (IDPS false, I will not reveal my IDPS):

    e.g Notepad

    Code:
    .....…..‡.¤MGdöª

    Hex Editor

    Code:
    00 00 00 01 00 85 00 05 87 15 A4 4D 47 64 F6 AA

    The IDPS in this case would be: 00 00 00 01 00 85 00 05 87 15 A4 4D 47 64 F6 AA

    It has been tested on PS3 FAT, in SLIM should work perfectly too

    Download

  • Posted by PS3Hax Member News , on 20/03/2012 , @ 05:32am

     

    Since I’m a physic, I developed a linux tool to do some experiments to reproduce a seismograph. so today I decided to try to write something similar to my university tool.

    This is a simple Seismograph for PS3. It uses all the axis of the first controller.

    It uses 1920×1080 resolution, so I don’t know if it will ever work on SD tv.

    Anyway I hope this can show how people can use PSL1GHT SDK.

    (This software was written with NoRSX)

    Download Links:

    [Download] PS_Seismograph.geohot.pkg

    [Download] PS_Seismograph.pkg

    Source Code [GIT]
    Blog: devram0.blogspot.com

    Via PSX-Scene

  • Posted by PS3Hax Member News , on 18/03/2012 , @ 08:08pm

     

    This Tool can decrypt and extract Playstation Vita, Playstation Portable or Playstation 3 retail pkg.

    It uses the PSP/PS3 AES key that is used to decrypt and extract PSP/PS3 retail pkg. However, No longer can Playstation Vita PKG over beta/retail 1.00+ be decrypted and extracted with the PSP AES key

    AES Keys used

    Code:
            private byte[] PSPAesKey = new byte[16] {
                0x07, 0xF2, 0xC6, 0x82, 0x90, 0xB5, 0x0D, 0x2C,
                0x33, 0x81, 0x8D, 0x70, 0x9B, 0x60, 0xE6, 0x2B
    
            private byte[] PS3AesKey = new byte[16] {
                0x2E, 0x7B, 0x71, 0xD7, 0xC9, 0xC9, 0xA1, 0x4E,
                0xA3, 0x22, 0x1F, 0x18, 0x88, 0x28, 0xB8, 0xF8

    I would like to give a big, big, big thanks to Mathieulh, Because I used his AES Engine to decrypt PS3 retail pkg, With out that it could have taken me way longer to make this tool


    Source PSX Scene

    Download Multi PKG tool.exe

  • Posted by GregoryRasputin , on 16/03/2012 , @ 09:25am

     

    PS3HaX developer deroad has released ‘NoRSX’, which is a 2D graphics library, here is a quote from the source:

    it was a really long time since i stopped working on this lib. i’ve built this lib to have 60fps homebrews on ps3. right now this lib is partially finished.
    it works perfectly with images, but text functions are not ready to be released.
    anyone that wants to start to build really simple HBs with my lib can download the src from my git: https://github.com/wargio/NoRSX [GIT]
    This lib works only with PSL1GHT V2
    [UPDATE 1]
    i’ve updated the lib with some cool functions like generate rectangles
    [UPDATE 2]
    i’ve updated again the lib with a sperimental text! (text MUST be in UPPERCASE.) i added a simple message dialog function.
    this is an example

    these are an homebrew that i built with the latest NoRSX version that i released, and they will show you how fast is my lib with 1080p image as background.

    NoRSX_Test_Full_Res.pkg
    NoRSX_Test_Full_Res.geohot.pkg

    Source
    Via PSX Scene