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  • Posted by PS3Hax Member News , on 10/05/2012 , @ 05:27am

     

    As many of you know, the only possible way of running Homebrew on the PS Vita, is via the PSP Emulator, using Half-Byte Loader, well it seems that someone has managed to get a Nes Emulator running on the PS Vita Via PS Suite, without the need to use the PSP Emulator, the method is said to use the PS Vita’s SDK that was released to the public as a beta a few weeks ago.

    Here is a quote from the source:

    At this time the game Super Colapse 3 that is used with the current Vita Half-Byte Loader, has been pulled from the Playstation store. There is no know way to exploit the Vita further on this version of the firmware (1.67) . The only way is to use the Playstation Suite Development kit. Fortunetly someone out there has made a NES emulator using the PS SDK.

     

    • You will ned to sign up for the development suite by goind here on your PS Vita browser and clicking Try now then clicking download under section 2. ( this is a Sony site and the download link will launch the PS Store on your Vita)
    • The NES emulator is available for download HERE. (Click the green button to start the download.)
    • You will also need Vita Connect. (will allow you to copy .psspac files from your PC to the Vita)
    • Once you have these two you will need to extract both to a folder somewhere on your pc.
    • The Vita Connect download also contains the source code of the program and a pre compiled program in the “VitaConnector/obj/x86/debug” directory
    • You may need to copy the dll files into that directory from “VitaConnector/lib” directory.
    • Once you have the program running find the file leaf.psspac from the download earlier in this article.
    • Connect your PS Vita using the usb cable to your PC
    • open the Playstation SDK app on the Vita before clicking refresh.
    • Click on “refresh devices”
    • Click on “connect to the device”
    • Click on “upload”
    • Restart PS Suite Dev on your Vita
    • You should now have a “Leaf” game
    • Launch this to play NES
    • NOTE: For whatever reason the emulation only works at 15fps.
    • Leaf controlls[] and X are your A and B buttons Triangle will change the rom that’s loaded. dpad is your movement keys.

    Source GLiChXP.com
    Via PS3Crunch

    UPDATE
    Video thanks to angrykidbuu/vocalrockstar.


  • Posted by GregoryRasputin , on 09/05/2012 , @ 01:11pm

     

    Its almost that time of the year, the most awesome time in a gamers year, the time when new consoles are debuted and new games are showcased, that time im talking about is the spectacular E3 Expo.

    During the 4th, 5th, 6th and 7th of June we will see the best from Sony, Microsoft and Nintendo as well as videos and playable games from some of the worlds greatest game publishers, Sony have already started their countdown, you can view it here:
    http://us.playstation.com/e3-2012/

    So what do you think we will see this year at E3 ?

    Nintendo showing of the Wii U ?
    Sony Introducing a new Games console, or just a huge amount of PS Vita information ?
    or
    Microsoft introducing a new console ?

    Whatever happens, i am quite exited :)

  • Posted by GregoryRasputin , on 09/05/2012 , @ 11:21am

     

    I remember playing the PS3 beta version of Little Big Planet, with my best buddy NeoSabin, we played it for hours, the game was epic and loads and loads of fun, now the PS Vita is getting a Beta and you have your chance to apply for the beta, here is what you have to do:

    The LittleBigPlanet Community is about to get a very special treat! Very soon, many of you will have the opportunity to participate in the LittleBigPlanet Beta on PS Vita, where you will get an exclusive sneak peek at Sackboy’s most thrilling adventure yet!

    The goal of the Beta is to get feedback on the overall experience from the folk that understand it like few others – and that means you!

    For a chance to take part in this exclusive event, head on over to the sign-up to register your interest right away!

    https://psnbeta.eu.playstation.com/LittleBigPlanetVita/enroll.php

    It is a bit tricky to sign-up so here’s a quick little guide for you:

    1. Copy the URL and paste it in your browser
    2. Sign in using your SEN account
    3. You will be directed to a page saying you don’t have access; don’t worry though,
    paste the URL into your browser once again and press enter.
    4. Fill in the details and you’re done!

    There will be even more information to follow. For now though, dust off your finest analytical hat,
    and prepare to dive in to Sackboy’s latest escapade!

    Source EU PS Blog

  • Posted by GregoryRasputin , on 19/04/2012 , @ 03:51am

     

    Interested in creating applications for the PS Vita or Sony Certified devices, well you can with this public release of the PlayStation Suite, here is a quote from the source:

    PS Suite SDK is a software package for developing applications that can be run on the PlayStation®Vita system and PlayStation™Certified devices.

    PS Suite SDK includes PC applications such as PC Suite Studio, as well as PS Suite UI Composer for laying out UI components.

    Further, in addition to basic graphic and sound libraries, PS Suite SDK also includes GameEngine2D for games using 2D graphics, Physics2D for 2D physical engine, as well as superior libraries such as the UI component library UI Toolkit.

    Rather than providing only basic samples for explaining each basic API, the SDK also gives you access to samples of games and applications using 2D and 3D graphics.

    For further details, see the documents included in the SDK.

     

    (more…)

  • Posted by PS3Hax Member News , on 14/04/2012 , @ 08:05am

     

    Wololo has brought PS Vita owners that missed out on the last two exploits, or those on firmware 1.67 some exciting news, here is a small quote from his blog.

    Hope you didn’t wait too long since our last VHBL release a bit more than 2 weeks ago… This is a new PSP user mode exploit by thecobra (also discovered a while ago by WosRet), which I confirmed runs on a PS Vita with Firmware 1.67. Unlike Motorstorm and Everybody’s Tennis, this game is available in the US store as well as some other countries (details to come).

    Source and full story

  • Posted by GregoryRasputin , on 12/04/2012 , @ 07:27am

     

    Sony have released a new firmware update for the PS Vita, this is the seventh update since the console was released in December, this update fixes camera issues when using the game Dream Club ZERO.

    Previous Update History.

     

    Source

    Don’t forget to visit the:
    Vita Dev Wiki

  • Posted by GregoryRasputin , on 05/04/2012 , @ 06:12pm

     

    The government and it seems to be mainly the US government wants to spy on and censor everything we do, for the internet they try and enforce such things as P.I.P.A and A.C.T.A, not content in trying to stop us enjoying the internet we use, the US government, specifically the Department of Homeland Security, want tools to basically “hack” into our games consoles and check to see if we are terrorist’s or paedophiles, here are a few snippets from the source:

    Government researchers say that hacking into consoles will allow police to catch pedophiles and terrorists.

    At the cutting edge of this development is Obscure Technologies, a small San Francisco-based company that performs computer forensics and which has just been awarded a $177,237 sole-source research contract to develop “hardware and software tools that can be used for extracting data from video game systems,” and “a collection of data (disk images; flash memory dumps; configuration settings) extracted from new video game systems and used game systems purchased on the secondary market,” according to the contract award from the U.S. Navy.

    Thing about it: Your Nintendo Wii might tell government investigators when you were connected to the Internet, who you were talking to, what you were saying, and what you were playing. “Taken in context, it could end up revealing more than you expect,” Higgins warns.

    For the full story, visit the source here.

  • Posted by PS3Hax Member News , on 03/04/2012 , @ 12:12am

     

    Sony has released there new update for the PS Vita. The update size is only 97mbs. Updating now, will report more findings afterwards.

    Some Minor Features include

    • A “Notification Alert” option will be added to Settings, so you can toggle alerts on or off
    • “After 10 minutes” will be added to the time options under Power Save Settings
    • An Arrow icon will now appear when PS Vita finds new activities in the LiveArea
    • Caps Lock will be supported in the On Screen Keyboard

    UPDATE

    Sony have removed this firmware due to a technical fault.

  • Posted by PS3Hax Member News , on 03/04/2012 , @ 12:11am

     

    Well news comes via twitter that VHBL has been updated for both Motorstorm Arctic edge and Everybody’s Tennis. However, those of you that have VHBL running using everybody’s tennis are in luck too. Although the game has been removed by Sony from the PSN, those of you fortunate to get a copy will find this beneficial. The update brings the versions to

    EveryBody’s Tennis
    Everybody’s Tennis to Revision r137

    Motorstorm Arctic Edge
    Motorstorm Arctic Edge to Revision 141

    Here is the change log for both

    Everybody’s Tennis

    Content management assistant for PlayStation (R)
    Everbody’s Tennis PSN Version (Currently impossible to download because Sony has removed it from the PSN Store)

    MotorStorm Arctic Edge

    Games using the Quake Engine such as KurokPSP(and probably Quake itself) now work!

    Geometry Wars Portable, which was also not working for some reason, is now working fine.

    However keep in mind though that ISO/CSO files can still not be played using this loader. It is meant for homebrew purposes.

    Downloads can be found at the source

    Source
    http://psvita-blog.com/index.php/hac…/#.T3nVmFHralI
    http://psvita-blog.com/index.php/hac…/#.T3nVmFHralJ

  • Posted by GregoryRasputin , on 02/04/2012 , @ 10:30am

     

    PS Vita developer SKFU has released a new version of his Vita proxy server, this version brings the software out of beta status, here is a quote from the blog:

    A bit later than expected, but here comes the update for SKFU’s VITA Pr0xy!

    There’s still a lot todo but this week my freetime is very limited. Tho, I will see what I can do :)

    ChangeLog :

    • No more BETA
    • Many many bugfixes
    • 100% Clean Award added
    • Load Log function added
    • Save Log function modified
    • MAC + Linux support

    Download Windows
    Download Mac

  • Posted by GregoryRasputin , on 27/03/2012 , @ 03:45am

     

    Whilst i don’t usually post about other sites competitions, i thought id let fellow PS3HaX members whom have a PS Vita aware of this one:

    PSP/PS Vita Developer SKFU is holding a competition, where you pick ideas for an application to be used with the PS Vita, if you are lucky enough to win, there are a few delightful prizes and of course your application gets created, all you have to do is post your idea on SKFU’s Facebook wall here:
    https://www.facebook.com/pages/SKFU/342718665778571

    The rules are simple:

    no updates/extensions for old apps
    no clones of existing apps
    no piracy

    The contest timerange is 1 week, until the 1st April.

    We’re curious about your ideas!

    For full details of instructions and prizes, visit:
    SKFU’s Blog

  • Posted by GregoryRasputin , on 27/03/2012 , @ 03:31am

     

    Those of you that have VHBL on your PS Vita’s, will be able to enjoy the Minecraft clone, dubbed Lamecraft, here is a small quote from the Developer Drakon:

    I made small update to LameCraft – now it’s working on PS Vita ( thanks Wololo for info ).
    I have also fixed some strange bugs with texture packs.

    • Default steering in game:
    • Analog stick – walking
    • Cross,Square,Circle,Triangle – rotating
    • Select – jump
    • Up,Down – switching set of blocks
    • Left,right – switching blocks
    • Right trigger – place block
    • Left trigger – remove block
    • Start – menu

    Source Drakons Blog
    Via wololo’s Blog

    Download

  • Posted by GregoryRasputin , on 27/03/2012 , @ 03:07am

     

    Well it really isn’t much of a surprise, that Sony pulled Everybody’s Tennis from the stores, the did the same with Motorstorm Arctic Edge and they will do the same with every other exploitable game, because they are afraid of someone playing 30 year old games on their console, they are to retarded to see the profits that they can gain from this.

    Also i have seen idiots post “Oh wololo posted the name of the game before releasing the exploit, Sony gona pull it faster”, do you the people that say such things realise how dumb you look, it would take Sony the same amount of time to pull the game if the exploit and the name of the game were released at the same time.

    Anyhow, here is a quote from wololo in regards to the removal of the game:

    Following my wise piece of advice, Sony pulled the Game Everybody’s Tennis from their online stores, apparently worldwide. Again, sadly, some of you probably couldn’t buy the game in time, but here’s to hope for another port of VHBL in the near future.

    So with the game being removed, here is the VHBL for Everybody’s Tennis

    Thanks to the great work of wth, here is the long awaited second release of VHBL. Those of you who missed the Motorstorm exploit probably had a chance to grab a copy of Everybody’s Tennis before Sony pulled it (let’s be happy, they gave us a bit more than 30 hours this time, last time was 8 hours). If not, well stay tuned, there are still other PSP user exploits lying around, and I’m sure something will come eventually.

    But let’s get to the real subject here, this new release of VHBL. Sadly, I didn’t test it myself on my Vita, only on a PSP, so here’s to hope everything will go well. The full port has been done by wth (a.k.a. Yosh), with some help from Teck4 (JP exploit), and msparky83 and mamosuke (testing). I wasn’t involved in this port, so all credit goes to these guys. I want to thank as usual all the developers behind HBL, who made it relatively easy to port, in particular m0skit0 and JJS. Yosh also adds special thanks to dridri85, Zer01ne, Truthkey, and other devs who kept this a secret while it was being developed. From the readme:

    • HBL port to the EU/US/JP versions of the exploit by Yosh
    • EU/US Exploit by Yosh, JP Exploit by teck4, discovered by Yosh
    • wololo for the help
    • Thanks go to:
    • All the devs who made HBL what it is today, in particular m0skit0 and JJS
    • dridri85, Zer01ne, Truthkey and all the other devs who kept the secret, that’s much appreciated guys
    • Monsieur2T2R for the cool VHBL icons/wallpapers

    Source Everybody’s Tennis Removed
    Source VHBL For Everybody’s Tennis

  • Posted by PS3Hax Member News , on 25/03/2012 , @ 02:12pm

     


    Official release for the mobile application of PlayStation 3 and PlayStation Vita Developer Wiki.

    This is only in the BETA version, and currently only available in a application form on any Android OS phone/tablet/device. How Ever it can be viewed in a mobile browser, but the URL to it won’t be released on till the server redirection script and Mobile URL has been added to the Wiki Sites (This is waiting for eussNL, it’s relying on a hosting URL).

    features:

    1. Mobile View of entire wiki
    2. Search it on the go
    3. Live updates, when wiki changes the mobile changes!
    4. Full log on function on Vita wiki (soon on PS3)
    5. View Every page on mobile view (Vita has some problems atm)
    6. Faster than just viewing from non mobile view
    7. Fits on any/most mobile screens, Even Tablets and the IPAD(have not tested every one)
    8. Automatic Resizing and Adjustment
    9. Make Changes where ever you at
    10. No need to update apk every time there’s a change, automatic udates
    Preview:

    Mobile Phone

    Tablet

     

     

    DOWNLOAD: PS3DevWiki.apk

    UPDATE

    Here is a quote from defyboy the PS3DevWiki owner, i own the VitaDevWiki, but what he says stands for both Wiki’s.

    I would like to point out that the Ps3DevWiki is in no way affiliated with PsDev or this application. Any donations to PsDev are independent and do not go towards the hosting of the wiki.

  • Posted by GregoryRasputin , on 25/03/2012 , @ 08:59am

     

    PS3/PS Vita Developer SKFU has released a minor update to his Vita proxy, here is a quote from the source:

    Minor update for SKFU’s VITA Pr0xy.
    Added features:
    Save Settings
    Clear Logs clears Last Request
    Have a nice day,

    - SKFU

    Download

  • Posted by PS3Hax Member News , on 25/03/2012 , @ 08:54am

     

    PSP Developer wololo has announced The next exploitable game for VHBL, here is an awesome quote from his blog, now i usually just post a snippet of the source material, but i thought this post was so awesome, that it needed to be posted in its entirety :)

     

    Dear Sony, it has come to my attention that one of the PSP games available on the playstation Vita has a vulnerability that could lead to the execution of external code by some malicious users. Therefore I am writing this blog post so that you can patch the game or remove it from the PSN store as soon as possible. Preferably, I suggest you take the money from your clients first, and prevent them from downloading the game afterwards, just like you did withMotorstorm Arctic Edge, 3 weeks ago. This way it will be a win-win situation for you, and you can always blame it on the hackers later on.

     

    As a matter of fact, I have discovered that some “hackers” (I prefer to call them terrorists) have already prepared a tool wich, using this vulnerability, could allow people to run software that would be extremely dangerous for your business, such as 20 year-old 8 bit games and 154 different versions of pong.

    I think this puts your business at risk, and I’ve tried to stop those vilains by all means necessary, but sadly it seems they are not breaking any law. Hopefully, giving you the name of the game will help you to take some efficient action. Those people are clearly wrong in their mind to try to play crappy open source software, when they could enjoy a great game such as Ridge Racer for less than 10$ a track, (which is clearly not a ripoff compared to the price one would have to pay in the real world to drive cars that completely defy the laws of physics. Although on that subject I woud like if you could help me, as my version of the game seems to be blocked in “demo mode” for some reason. All the 5 cars have exactly the same specs, so surely there’s something I’ve done wrong somewhere.)

    I digress. The name of the game is Everybody’s Tennis. It is also known as Minna no tennis in Japan. Thankfully the game is not available on the US Vita store, so this should limit the problems on your end. I heard however that these hackers have prepared a US version of the hack just in case that version is being sold somewhere such as the HK store. I also heard people can buy the UK version from the US if they buy some PSN cards from resellers on ebay and other sites. If I may give some advice, I think this is not secure enough. True, you did a good job in preventing people from buying games outside of the country they live in (and being a French living in Japan, I can’t tell you how much I appreciate the fact that I can’t buy any game on the French PSN, this is exactly how globalization should work, and it helps me sparing lots of money by not buying any game), but I think in order to avoid future hacks, you should simply prevent everyone from buying games on the PSN, which will guarantee you a complete control of the market.

    The hackers also announced they would release their hack a few hours or days after they announce the name of the game being used. They claim this only allows people to run “homebrew” games and that in no way it allows people to play pirated PSP or vita games, but I think this is not an excuse to hack.

    I realize it is saturday evening for your teams in Europe, and Sunday morning in Japan. I hope you will not have to wake some people in the middle of the night just to take action, I would have chosen a better time, but I myself have very little time to blog outside of weekends.

    Hoping that working together we will be able to stop hackers. I seem to be one of the few people on Earth who understand that the real enemies of the Vita are not your poor marketing techniques, the terrible software such as the “back to the 90′s” netfront browser, the bad launch lineup, the delays on the playstation suite, the recent downgrade from 5 to 2 allowed copies of any given psn game, and the increasing competition of smartphones that all have better CPUs than the Vita. No, the real enemies are those people playing Lamecraft, who are clearly killing the videogame market, so let’s destroy them together.

    Please pay extra attention to the dev known as wth, who apparently is behind this whole thing, as well as Teck4 who apparently helped him for the Japanese version of the hack. I also heard that somes guys named mamosuke and msparky83 were involved in the testing. It would be good if you have a way to maybe track these guys’ phones or something. Or maybe you can simply sue them, I heard it’s something you do very well.

    Yours truly, W. Ololo

    So the game is “Everybody’s Tennis”, go get it and install it, before Sony removes it.

    Source wololo’s blog
    Go give him some support and a thanks :)

  • Posted by PS3Hax Member News , on 22/03/2012 , @ 06:12pm

     

    PSP hacker Davee has been hard at work on the PS VITA and has reported that he has found a new kernel exploit for the PSVita! The video posted below shows a PRX loader and that he has managed to get PSP ISOs already running on the PSV.


    First thing first, huge thanks to Proxima and some1. They’ve provided key utilities and advice for this research. So, yeah, it was really only a matter of time till this kind of thing happened. Sony dont just emulate the userland process of a PSP game, they emulate the entire kernel albeit, a modified kernel. The PSP emu has limited access to hardware, with interfacing the hardware done via a Kermit module. Kermit is a old-timers transmission protocol, likely used to talk to the native Vita.

    The PS Vita, is a nifty little device, and the PSP emulator is a good target to get a huge library of homebrew. Check out the video below for a demonstration of what can be achieved.

    You can see, that it works! The benefit is that HEN can access the core of the kernel, allowing almost seamless compatibility. However, as you may know, VHBL cannot run Lamecraft. Nor can this HEN currently. Lamecraft uses the OSK interface which has been replaced with Vita’s OSK. It’s likely a software error in the PSP kernel from the arguements passed in the homebrew.

    There is other things, and perhaps i’ll make a post for them another time, but for now, later.

    -Davee

    [Source]

  • Posted by GregoryRasputin , on 20/03/2012 , @ 05:47am

     

    PS3/PS Vita developer SKFU has released a proxy for use with the PS Vita, here is a quote from the source:

    This application in beta stage currently has the following features:

    Proxy especially for PS VITA, but surely works for anything
    Filters especially for PlayStation Network traffic
    Automatic fixes of misformated URL’s
    Raw data, DNS, and URL replacement
    “Last request” fast access
    SSL support
    Save Logs

    Please be sure as always to have the Visual C++ 2008 redistributables and OpenSSL, both 32-bit version installed correctly on your computer.

    Thanks for your great support!

    - SKFU

    Source

    Download