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  • Posted by hellsing9 , on 04/08/2014 , @ 10:29pm


    Hackinformer presents ARK which is port of the PSP’s Pro CFW, an alternative to Total_noob’s TNV eCFW. You will see many features in this new version of Ark for firmware 3.15 for PSvita.
    Now if you are looking for a 3.15 release, you have to show some love to it’s developers, who put in a lot of hard work and time for something we can all enjoy. :)

    More info:

    What is ARK? Basically it’s an alternative to Total_Noob’s TNV eCFW. ARK is a port of the PSP’s Pro CFW, for the PSVita and it bring features that might be lacking in eCFW. In this new version of Ark for firmware 3.15, as demonstrated in the video below, many features have been updated. If you are looking for a 3.15 release, then show some love to it’s developers, who put in a lot of hard work and time in for something we all can enjoy. 

    You can donate to Qwikrazor here and Acid_Snake here,

    To answer the question that will be fired in rapid succession by everyone watching “when could we see a release of a VHBL, TN-V or ARK?” Well, that’s up to the people that spend countless UNPAID hours working so hard to bring you all your favorite retro and homebrew games to the PSVita with eCFW or VHBL.  

    If I was a gambling man, I’d have to guess to the next release of ANY kernel exploit allowing ANY eCFW would be after the launch of the Playstation TV. If you read between the lines, you can assume that these kexploits are yearly releases, but hey, who knows? Maybe the devs will surprise us all if we show ‘em how much we appreciate their work.  But for now, just sit back, relax and wait to see what the next big move is, because I have a feeling it’s going to be something good for everyone. :)

    All credit goes to qwikrazor87, Acid_Snake, codestation, GUIDOBOT, DS Marine, xerpi, & lets not forget the original PRO Team.

    ARK is the PSP eCFW that you may want.  You’ll be able to take advantage of a lot of PSP Homebrew and other stuff thanks to the support ARK eCFW provides. The list of featues is quite impressive.  Some include support for your PSX games, a customizable menu, plugin support and a lot more…

    You can check demo videoClick here

    Source = Hackinformer

    Follow Hackinformer

  • Posted by hellsing9 , on 20/06/2014 , @ 07:27pm


    The Wii U scene has been up in arms over a web browser exploit that was recently leaked (then later on, officially released).
    Though the files were only recently leaked, Nintendo had already partially patched the exploit in firmware 5.0.

    Wii-u Browser exploit tested on a PS Vita causing an infinite loop on (Ps vita) browser. heleius made a youtube video, showing that loop with this exploit. Thist raised some questions about a possible CFW. Eitherway this is good thing for further exploring Ps Vita’s vulnerabilities. As you may see, wololo team and specially heleius are in the *zone*, razor-sharp as always.

    To quote:

    The files are readily available to the public, but won’t do anyone without access to a web server any good (though it’s reasonably easy for anyone to set on up on their local network. If required, some tools will definitely show up).  I personally don’t own a Wii U but we all know that leaks hurt any scene more than they help. That being said, since the files are readily available I decided to test them out. On the PC the exploit simply shows up as an empty iframe, but when tested on on the Vita, this exploit appears to put the Vita into an infinite loop on the browser. I made a YouTube video of the exploit in action on my Vita you can watch below.

    For those of you reading this on your Vita you can check out the Wii U browser exploit in action by following this link. http://hackinformer.com/p/wiiu/index.html

    So what does this mean for the Vita, could a possible native Vita hack come from this? In the hands of the right devs could this lead to the first Vita CFW? Or is it little more than an auto reloading browser?

    Don’t get your hopes too high: Fail0verflow had explained a while ago that the reason such exploits can run on the Wii U is because the NX bit is not set within the browser on the Wii U. This, as far as we know, is not the case on the PS Vita (and has been confirmed at least by Yifan Lu here).

    Nonetheless, it is interesting to see this Wii U hack running on our beloved handheld, and people might find additional vulnerabilities on the Vita that could make this useful eventually.

    [Source] = Wololo

    Follow Helius on twitter.

  • Posted by GregoryRasputin , on 20/12/2013 , @ 04:05pm


    Total_Noob released TN-V4 three days ago and has just released TN-V5, here is the Changelog:

    * Added ‘Plugins installer’ to recovery menu (Plugins -> Plugins installer ->).
    * Added option to hide non-working items in XMB (these items will be hidden: Character Set,
    UMD Auto-Start, USB Auto Connect, Format Memory Stick, Power Save Settings, Network Settings and Remote Play).
    * Added option to hide the volume bar in the home menu.
    * Fixed bug that made some ISO’s showing as corrupt.
    * Fixed plugin loading crash.
    * Fixed autorun feature (also corrected its filename in recovery menu).
    * Fixed the sleep-timer in music player. It’s cool, because the Vita’s music player doesn’t have this feature.
    * Improved ‘Install Addon’ feature. Kxploit’ed homebrews, aka 1.50 homebrews can now be installed correctly.
    ZIP’s which do not contain EBOOT.PBP don’t create corrupt icons anymore.
    * Improved system stability. Hopefully there are no issues with FTP app and no blue screen of death anymore.
    * Renamed ‘Hide CFW folders’ to ‘Allow anti-CFW games’. People who play DJMAX game should enable this.

    If you have TN-V4, you can download it directly from inside the eCFW itself on the PS Vita, if you haven’t installed it yet, then grab it from Hackinformers website:

    You can read more about this new release, on Wololo’s website here.

  • Posted by GregoryRasputin , on 17/12/2013 , @ 02:42am


    Total_Noob has released TN-V4 and update to his popular eCFW for the PS Vita, here is the changelog:

    [Custom Emulator Firmware 6.60 TN-V4 by Total_Noob]
    * Added high memory support for FW 2.1X ONLY.
    * Added option in recovery menu to apply all PS Vita registries (Registry hacks ->).
    (These registries will be applied: PSN, language, button assign, password lock, date, adhoc, wifi)
    * Added automatic recovery boot at first use.
    * Added ‘Fix exploit savedata’ option.
    (With this enabled, you can play the exploit game. The first 2 letters of the savedata folder will be replaced with ‘TN’)
    * Added possibility to hide the exploit game in XMB.
    * Added ISO category support for GCLite.
    * Added possibility to change HOME and NOTE combo buttons (Advanced -> Advanced configuration ->).
    (If no buttons are choosen, you can HOLD the Livearea button (the blue PlayStation button) to simulate the HOME button)
    * Added patch to enable 6.60 kernel modules decryption.
    * Fixed CPU underclock.
    * Fixed infinite bluescreen error.
    * Fixed lots of Sony’s msfs driver bugs.
    * Fixed all bugs made in TN-V3.
    * Fixed original pscode region determination.
    * Fixed bug that did not allow you to go to the Live area screen.
    * Fixed bug where HOME button was simulated, when you opened the Vita OSK.
    * Dummies Temperature and Volt power functions to avoid long negative strings.
    * Improved ISO cache core.
    * Improved ‘Install Addon’ feature. This option is now removed from recovery menu and is always enabled.
    * Removed semaphore wait in flash0 emulation. This enhances the reading speed of flash0 files (most noticeable in Theme Settings).
    * Made some cosmetic changes in VSH Menu and recovery menu and added possibility to change the color of these menus.

    To download the files and read a tutorial click here:
    TN-V4 Downloads

    Here is a n00b friendly video guide on how to set the whole process up:

    Hackinformer On Twitter(Follow Him)

    Some more PSP/PS Vita related dudes to follow on Twitter:

    You can also check Wololo’s forum here: