Posted by Pirate
, on 12/01/2012
Wololo has manged to port his Half-Byte Loader (HBL) to the EU en US PS Vita systems. Meanwhile Wololo has updated and tweaked his HBL to make it more compatible with other homebrew applications. According to Wololo we don’t have to expect much more updates on his HBL exploit because it’s only getting used by a small amount of people and it’s getting patched soon.

Quote:
I managed to port HBL to the US version of Teck4′s exploit in exactly 45 minutes (including writing the savedata exploit and the binary loader), which is a new personal record, thanks to the scripts included in HBL’s repository, and also to the fact that the different versions of the game are internally fairly similar (which is to be expected because technically the game is supposed to be the same, just translated, but I seem to recall it wasn’t that easy for the Hotshots golf exploit)
I also updated the EU/US versions of this HBL port to get the tweaks I worked on for the past weeks in order to get a fair amount of homebrews to work.
The next step for me is to write a bit of documentation on how to use all this, and then patiently wait. As far as a release is concerned… well check the FAQ I wrote yesterday.
I could spend time polishing this port of HBL for the Vita, improve compatibility, and I might do it, but since there’s a high risk this gets used by only a small amount of people before it gets patched, I’ll probably leave it in its current state for now. It’s probably not worth working too much on the details if nobody ends up using it. Of course if by some sort of miracle this doesn’t get patched immediately by Sony, I’ll update it accordingly.
Now let’s all wait (I’m probably more excited than anybody else about this release, really…)
Source: Wololo Blog