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  • Posted by hellsing9 , on 26/05/2013 , @ 08:09pm

     

    Most of us already know how Wii-u is constantly getting bashed by “reviewers” and alike.
    Indeed many users who like Nintendo (even hardcore fans) got mad when Wii-U CPU got criticized when EA “spoke” about it.

    Well Shin’en multimedia (if you don’t know them) They develop high quality games for WiiU, Nintendo 3DS, Wii, Nintendo DS, Game Boy Advance and Game Boy Color using proprietary tools since 1999.

    They state that’s not about having RAW power but the need of develop better games.
    The studio is currently putting the finishing touches on Jett Rocket II.

    What you think?.

    To quote:

    Upcoming Wii U game is likely a sequel to FAST

    Shin’en Multimedia has amassed a wealth of experience in developing games for Nintendo systems. For the 3DS it hasNano Assault Ex, Art of Balance TOUCH! and the upcomingJett Rocket II - The Wrath of Taikai, while it has also developed Nano Assault Neo for Wii U.

    While many people see the Wii U as next generation, sitting alongside the PlayStation 4 and the newly announced Xbox One, there are several people who believe it is part of the previous generation.

    However, in an interview with GameReactor, art director at Shin’en Multimedia Martin Sauter defended the Wii U hardware and said it is most definitely a next generation console:

    Of course the Wii U is not the big leap hardware power-wise but it is a big leap to the Wii and to be honest I think we’ve reached a point where we don’t need so much more hardware power - we need better games. For every game you can make it look so good that it’s good enough for everybody and I think the Wii U is a good compromise between price point - because don’t forget you have a tablet controller, you have a great hardware base and it’s much better than everybody reads. It’s better than Xbox - sorry, it is better - and you can squeeze lots out of it, but you have to really work hard on it and I think you can make great games with it.

    I’m not sure if a much more powerful PS4 will produce much better looking games. We’ve reached a point where good games will sell and I think the steps will be much much smaller in the next generation.

    The studio is currently putting the finishing touches on Jett Rocket II - The Wrath of Taikai and has two Wii U titles in the works as well. When asked if one of them was a sequel to a racing game, Sauter replied that it could well be and that the developer is working very hard on pushing the hardware.

    It’s been one of the worst kept secrets that Shin’en is working on a racing game, which is highly likely to be a sequel to FAST - Racing League - released on WiiWare in 2011.

    [Source] = Nintendolife

    Shin’en Multimedia studio


  • Posted by hellsing9 , on 29/11/2012 , @ 10:44am

     

    Well-known hacker Marcan, who played a part in hacking the PS3, has found out the clock speed of the Wii U. It’s surprising how slow it is, and I’m actually having troubles even thinking that Nintendo went with something like that. It’s a well known fact that the PS3′s Cell and Xbox 360′s Xenon run at 3.0 GHZ each per core, but the Wii U CPU runs at 1.243125 GHz per core.

    “It’s a Three PowerPC 750 type cores (similar to Wii’s Broadway, but more cache),” tweeted Marcan.

    One interesting thing he has revealed is that the Wii U is easier to hack, akin to the Wii. He tweeted that they’re “calling the WiiU security processor the Starbuck (vs. Starlet on Wii). And it seems to be about equally vulnerable, too.”

    He has also revealed the GPU speed of the Wii U, which runs at 549.999755MHz.

    Now these are quite lower than the ones found in the PS3 and Xbox 360, and I honestly can’t believe what I’m reading here.

    Most third-party games so far on the Wii U have been professionally examined to be running slower than their PS3 and Xbox 360 counterparts. Games like Black Ops 2, Mass Effect 3 and even Batman: Arkham City have problems when it comes to maintaining a steady framerate.

     

    Last week we had reported that the Wii U’s RAM  is a certain percentage lower than the PS3 and Xbox 360. You can read the article over here. Many developers like 4A Games have claimed that Wii U’s CPU is horrible (that’s got to hurt) whereas Tecmo believes that it is less powerful compared to the PS3 and Xbox 360.

    [Source] = gamingbolt

    Update: (Since the article have some flaws in it) Markan twitted this:

    Follow Markan on twitter  to get the latest toughts/opinions about this. (Just click the image)

    Follow Markan on twitter.

  • Posted by hellsing9 , on 28/11/2012 , @ 09:52am

     

     

    We have Six-Axis since PS3 was released back on 2007 but Wii gamepad wanted more, some crazy Nine-Axis Gamepad. (Yeah, we have Six-Axis on our controllers because of Nintendo. I know it.)
    What bothers me,  how many games actually on PS3 catalogue use it? = FLOWER and Killzone 3, maybe im missing some other game..but you know how $ony is.
    Let’s see what’s the Nine-Axis is about.

    To quote:

    Nintendo’s been all hush-hush about the Wii U’s internal components, including those in its unique GamePad controller. But Gamesbeat has delved into what makes that GamePad tick by interviewing the “really smart people” behind its new nine-axis motion control technology.

    Most motion controllers, including the old Wii Remote and the PS3 Sixaxis controller, use an accelerometer and a gyroscope to track position and movement, according to Gamesbeat’s report. But California’s PNI Sensor Corporation teamed with Nintendo to add geomagnetic sensors to that equation, turning the Sixaxis norm into a nine-axis wonder with more accurate motion controls than ever before.

    “Nintendo was looking for something that had the means to do better motion tracking,” PNI Chief Executive Officer Becky Oh told GamesBeat. “They did a lot of different testing in many different areas so that if they did do a nine-axis tracking it would work in all different situations.”

    Oh suggested that the technology could be used to make shooters, driving games and flying games better, if utilized properly by developers.

    Have you tried out the Wii U GamePad’s nine-axis motion controls? Games like Nintendo Land, a pack-in for the Wii U deluxe edition, utilize them quite well. What do you think?

     

    [Source] = Complex

     

  • Posted by hellsing9 , on 25/11/2012 , @ 06:20am

     

    Somenone in UK got sued by Nintendo and faced jail  time for a year because he imported 26,000 carts. They got serious about the cartridges…dead serious.

    Nintendo’s ongoing struggle against the now-infamous R4 cartridge continues, as another blow against the potentially devious device has been dealt in Japanese government. While the R4 has been illegal to sell in Japan since 2009, importing the thing was still technically legal. Now, however, that too has been prohibited by the Japanese Ministry of Economy, Trade and Industry.

    For those of you new to this perpetually unfolding saga of prohibition, let’s recap: The R4 is a flash cartridge for the Nintendo DS, which allows users to play homebrew and/or pirated games on their handhelds. You can probably guess which usage was more common.

    So far, distributing the R4 (and similar devices) has been banned in Japan, France and the UK. Additionally, Amazon and eBay have discontinued sales of the cart at the behest of Nintendo. Australian-based distributors of the cartridges have been successfully sued by Nintendo, and a man in the UK went to prison for a year for importing over 26,000 carts.

    So, if you have to run an illegal import/export business, take our advice and shift away from the R4 and refocus on something less dangerous to work with, like cursed Egyptian artifacts, or mint-in-box time-traveler’s bones.

    [Source] = Joystiq

  • Posted by GregoryRasputin , on 21/11/2012 , @ 02:50pm

     

    Well the Wii U has been out for a few days and we have already seen some interesting developments regarding the console, the console has sold out in many places and seems to be quite popular.

    But it seems that not everyone is a fan of the new console, take Oles Shishkovtsov developer of Metro: Last Light for example, who says the game will not appear on the Wii U, here is a quote from NowGamer:

    One of these titles will be 4 A Games’ Metro: Last Light. Chief technical officer, Oles Shishkovtsov, explains why Metro’s sequel won’t be appearing.

    “[The] Wii U has a horrible, slow CPU,” said Shishkovtsov to NowGamer.

    Even his colleage, Huw Beynon, confirmed there would not be a Wii U version of Metro: Last Light, and couldn’t justify the effort required to bring a comparable version to the Wii U.

    “We had an early look at it, we thought we could probably do it, but in terms of the impact we would make on the overall quality of the game – potentially to its detriment – we just figured it wasn’t worth pursuing at this time. It’s something we might return to. I really couldn’t make any promises, though.”

    Source

     

    Gustav Halling Lead Designer had this to say:

    “I don’t actually know what makes it slow, but enough “tech” people I trust in world are saying the same things.”

    “GPU and ram is nice to have shaders/textures loaded. Physics and gameplay run on CPU mostly so player count is affected etc.”

    Source

     

     

     

  • Posted by GregoryRasputin , on 20/11/2012 , @ 12:21pm

     

    A Wii U owner on YouTube just recently discovered that one can use an SD Card connected to a USB hub as Mass Storage, the video says you can play Wii U games off the SD Card, that technically isn’t right, you can not plug your SD card into the SD slot and play games of it, what you can do is turn your USB hub into Mass Storage with the help on an SD Card:

    Source

  • Posted by GregoryRasputin , on 19/11/2012 , @ 05:47pm

     

    I posted this a few days before the Wii U was released, now im making this article regarding information that is important for new Wii U owners, all the information comes from Nintendo’s official site:

    (more…)

  • Posted by GregoryRasputin , on 19/11/2012 , @ 04:51pm

     

    Im sure many of you have read about the woes of the new firmware update for the Wii U, many say it is 5GB in size and takes a long time to download, here is some information on the update:

     

    Version 2.0.0 U available via wireless internet connection includes the following improvements:

    Added new Network features

    • Nintendo Network ID creation and linking feature
    • “Miiverse” *1
    • “Nintendo eShop” *1
    • “Internet Browser” *1
    • “Friends List” *1
    • “Wii U Chat” *1
    • “Notification List”
    • “Download Management”
    • “Wii System Transfer” *2
    • Software update feature
    • USB storage device feature

    *1 In order to use those features, you will need to register Nintendo Network ID.

    *2 You can use this feature in Wii Menu.

    *3 Update feature is available only for the software which has update data.

    Nintendo constantly aims to improve the functionality of its systems and services in order to provide the easiest, most user-friendly experience possible. As a part of these efforts, we are making Wii U™ system updates available for download via the Internet.

    Your Wii U system and software are not designed for use with any unauthorized device and/or any unauthorized software. Please note that the Nintendo warranties do not cover any defects to or defects caused by unauthorized devices, software, modifications and/or non-licensed accessories. Furthermore such use may cause performance issues and/or damage to your Wii U system and related services. Nintendo (as well as Nintendo licensees or distributors) is not responsible for any damage or loss caused by the use of such devices, software, modifications or non-licensed accessories.

    IMPORTANT: After the Wii U system is updated, any existing or future unauthorized technical modification of the hardware or software of your Wii U system, or the use of an unauthorized device in connection with your system, may render the system permanently unplayable. Content deriving from the unauthorized modification of the hardware or software of your Wii U system may be removed. Failure to accept the update may render games unplayable.

    Wii U system updates can be received automatically when connected to the internet. When the download is complete, you will receive a dialog on the Wii U Menu detailing the steps to install the update.

    How Long Does It Take To Download a System Update?
    Answer:

    The length of time it takes to perform a system update varies depending on the speed of the Internet connection used. Please be patient.
    Due to the amount of new features and applications included, the system update may take an extended amount of time when performed during the initial setup (for some users it could take an hour or more to download and install). Do not power off your system during this time.

    Source

  • Posted by GregoryRasputin , on 19/11/2012 , @ 03:15pm

     

    Im sure you remember this teardown of the Super Slim PS3 by ifixit, the same guys have done a teardown of the Wii U basic version, here are some images:

    Wii U External



    Wii U Internal





    Wii U Control Pad





    Source And Full HD Images:
    Nintendo Wii U Teardown

    Other Console teardowns from the same guys:

    (more…)

  • Posted by GregoryRasputin , on 19/11/2012 , @ 03:15am

     

    Two fun bits of Wii U News, the first one i thought would happen but wasn’t sure.

    D0RK50UL posted this video on IRC, its shows Wii Homebrew running on the Wii U, via the Wii Channel, im guessing much like PSP Homebrew runs on the PS Vita:

    Source PS3HaX IRC

     

     

    The other news is that a member of NeoGaf found a secret dev menu, when messing around with Miiverse, here sis a quote from the source:

    Well, I was messing around in Miiverse trying to find out how the hell to do the initial set-up of my friends list to no avail. In doing so I accidentally found the “debug” menu on Miiverse. At first I thought, “Hey, neat!” thinking it was just a legit secret or something. I can even access something with the name “prototype” that seems to be the actual prototype Miiverse in Japanese. Apparently John Lennon is still alive and is posting on the Japanese Miiverse. Most buttons that I tried don’t work (Acid_Test?) so I thought, hay, maybe GAF could have fun with this or translate it. That is when I found the admin list.

    For full storey and more images, check the source:
    I think I either hacked the Wii U Miiverse or I am stupid.

  • Posted by GregoryRasputin , on 14/11/2012 , @ 03:47pm

     

    It is only four days until the release of Nintendo’s Next-Gen console is released and what do we know about it ?

    In this article i will attempt to post everything that you need to know.

     

    Technical Specifications Console

    Click to expand post: Technical Specifications Console SelectShow

    Technical Specifications GamePad

    Click to expand post: Technical Specifications GamePad SelectShow

     

     

    Some Interesting Facts.
    Wii U OS Level Screenshot
    You will be able to take screenshots during games, its not clear if it is available on all games or only a select few.

    No More Blocks
    On all games, right up to the 3DS, Nintendo have used blocks as a form of indicating storage space, this all changes with the Wii U, they will use normal space measurements, now you will see “this game save needs x.xxMB” instead of “this game save needs x.xx Blocks”

    Games
    Wii U games come on a proprietary high-density optical disc, which has been created by the help of Panasonic and have a maximum capacity of 25GB, the disc’s have smooth rounded edges, here is an image:

    Region
    It has been reported that Wii U games are region locked, its not a big deal for most people, but it will affect those that like playing games from Japan, that never seems to see the light of day in western countries.

    Backwards Compatibility
    The Wii U lets us play your Wii games.

    The Wii U’s “Wii U Channel” has an application called “Wii Channel”, which when selected takes you a replica of the Wii Channel, from there you will be able to play your Wii games, that was the good part, now for the bad.

    When in the Wii Channel, you will not be able to use the Wii U Pads Screen, all games will be rendered in SD, all Wii games and VC games will only be accessible via the Wii Channel and not on the main Wii U channel.

    You will be able to move data from your Wii to your Wii U, but not from Wii U to Wii.

    Nintendo eShop
    If you know what the PS3′s PS Store is, im sure you can guess what Nintendo’s eShop is.
    On the eShop, you will be able to download the same full games that you get on disc, lets hope not all games are 25GB >.<
    You will also be able to download demo’s and HD video from the eShop.

    Storage/Game Saving
    As you will have noticed with the eShop statement, you will be able to download full games, now with the Wii U Basic only having about 7GB storage and the Wii U Premium having about 29GB, that doesn’t give much room for full game download as well as movies and game saves.

    Thankfully the Wii U lets us plug in up to 2TB of external storage, which will be formatted by the Wii U and wont be readable on a PC, this massive HDD space allows us to store full games as well as movies and game saves, it is recommended that you use a power supply with the HDD and a dual USB cable is not advised.

    You can also use SD Cards, but only for Wii and VC Data, you will not be able to store Wii U Data to it.

     

     

    Hopefully Pirate will open a Wii U section on the forum :)

  • Posted by GregoryRasputin , on 12/11/2012 , @ 04:33pm

     

    Gimme Gimme Games has posted what appear to be leaked specs of the Wii U:

    View the full article here.
    or
    Download the PDF here.

  • Posted by GregoryRasputin , on 13/09/2012 , @ 08:00am

     

    Nintendo/Ninty have been quite secretive about the Wii U console, yesterday the company announced the release date and other details:

     

     

    • Release Date(Japan) - December 8 2012
    • Models - Basic White 8GB/Premium Black 32GB
    • Price - ¥26,250 and ¥31,500, which translates using xe.com to £209/€261/$338  - £251/€314/$405
    • Media - Slot-loading optical disc drive compatible with 12 cm “proprietary high-density optical discs” (25 GB per layer) and 12 cm Wii optical discs.

     

    The Premium Set comes with the Wii U console, the Wii U GamePad, the Wii U AC adapter, the Wii U GamePad AC Adapter and a HDMI cable. The Premium Set will also come with a Wii U stand and a GamePad stand.

    Those who purchase the Premium Set will also get access to the Nintendo Network Premium service until December 2014 as well as a 500 Point Nintendo redemption code.

    The Premium Set is in Black; however, the Basic Set is in White. It comes with the Wii U console, the GamePad, and cables.

    Source

    Consumers wishing to buy an additional GamePad controller will have to pay 13,000 yen ($167; £104).

    The device features a touchscreen offering players to ability to carry out in-game tasks, such as checking their inventory or setting an explosive, while the main action continues on their television. Gamers can also continue to play a title using the device when they do not have access to their main screen.

    Nintendo has claimed it would help “revolutionise” gaming.

    However, the gadget has been criticised for lacking multitouch - the ability to recognise different fingers on a hand.

    Source

    The Wii U console will have 2GB of RAM: 1GB for games and 1GB of system memory. Game discs will have 25GB capacity, and the system will be backwards compatible with all Wii games and peripherals out of the box.

    The only launch titles confirmed by Nintendo in its live stream are New Super Mario Bros. And Nintendoland, though further announcements are expected at a separate, software-focused live event later today.

    Source

     

    Nintendo Network Premium

    The Nintendo Network is the Kyoto-based game company’s online service. It’s supposed to be free, but earlier this summer Nintendo said it could not promise that the network would always be free.

    So what’s the Nintendo Network Premium? Is it a paid service, like PlayStation Network Plus?

    From the sound of it, Nintendo Network Premium is actually a rewards program. If you are a Premium user and you purchase a game (or presumably DLC), you get 10 percent of your purchase in points that can be exchanged for a pre-paid redemption code to trade in for games or DLC.

    Nintendo Network Premium will only be offered until December 2014. No word on how Wii U owners who buy the no frills “basic” version can join Nintendo Network Premium.

    Source

    If you can understand Japanese, watch the Wii U presentation:

    Or wait for the US presentation in one hour, 3PM GMT/BST aka UK time.
    More information will be added once the EU conference is over :)
    EU Conference At This Link(Click)

    UPDATE

    US Conference Results New York

    • Release Date(US) - November 18th 2012
    • Models - Basic White 8GB/Deluxe Black 32GB
    • Price - $299 and $349
    • Media - Slot-loading optical disc drive compatible with 12 cm “proprietary high-density optical discs” (25 GB per layer) and 12 cm Wii optical discs.
    • All Wii hardware devices compatible with Wii U
  • Posted by hellsing9 , on 06/07/2012 , @ 02:43pm

     

    According to some user tought about the next gen consoles we will not *see* a BIG leap in graphical content. Afterall all that matters is good gameplay, you can go for the eyecandy with 0 content but eyecandy and good history = Success.

    It’s easy to look at the Nintendo Wii and see the graphical inferiority it has to other current gen consoles like the Xbox 360 or PS3. Gameplay experience aside, the Wii wasn’t able to keep up with either consoles’ graphical capabilities causing the Wii to be excluded from many multiplatform software that released for the Xbox 360 and PS3.

    With the Wii U set to release this year, and next-gen consoles from Sony and Microsoft expected in the near future, many are worrying the same thing might happen with Nintendo’s upcoming console - that it will eventually lag behind the Xbox 720 or PS4 and eventually miss out on multiplatform titles once again. It’s a legitimate fear, but one that Nintendo president Satoru Iwata is hoping to put to rest.

    According to Iwata, the difference between the Wii U and its competitor’s upcoming consoles will be less than that between the Wii and the Xbox 360 and PlayStation 3. While Iwata couldn’t go as far as to promise that the WIi U will never be excluded from multiplatform software for eternity, he did assure that the “Wii U will not have such a big difference as the Wii had in comparison to how, on other platforms, developers could expect very different graphic capabilities of generating HD-applicable high-resolution graphics”.

    “Other companies might launch a next-generation console with more power, but we don’t necessarily think that the difference between the Wii U and such console will be as drastic as what you felt it was between the Wii and the other consoles because there will be fewer and fewer differentiators in graphics,” he said during an investor Q&A.

    “Naturally some consumers are very sensitive about such a small difference in graphics so that we will make efforts to make the most of the performance of the Wii U to keep up with technological innovations and not to make the system out-of-date soon,” he explained. “However, as the structure of the product called the Wii U is as if we are including both a video game console and a handheld device, if we were not careful about how luxurious both of them were, we could end up having to offer the price of the two hardware systems combined, which would not be an acceptable price for the consumers. We had to design it by balancing the performance and the costs.”

    Iwata went on to explain that, once again, the Wii U offers an innovative experience - similar to that of the Wii - and will change the way people will interact with their television and game system. As opposed to most video game consoles being “parasites” of TV sets, Iwata boasted about the Wii U’s GamePad screen, effectively making it the first console free from television sets.

    “As you can experience deeper entertainment with both the Wii U GamePad and the TV screen, we would like to enrich it but, at the same time, we hope to furnish it with games you can enjoy only with the Wii U GamePad.”

    “Not only by competing with other platforms only in regard to the machines’ spec. figures but proposing various ways of using the Wii U, we would like to create a future so even family members who have never touched any video game systems will consider the Wii U something that is convenient to use so that we can maintain its competitiveness for a long time,” he concluded.

    As I said before, it’s not the graphics that make the game; it’s the experience. If the Wii U can offer the same unique experiences - gaming, entertainment, etc - as the Wii did when it first released, then there is no reason it shouldn’t sell well. That is if it is priced reasonably, which Iwata has already assured it will be. The general consensus seems to indicate that a $300 price point would be safe for the Wii U and Iwata has already said Nintendo won’t make the same mistake with the Wii U price as they did with the 3DS.

    Nintendo still hasn’t announced a price for the Wii U nor an exact release date, but latest rumors point towards an announcement coming in during a press conference set for fall 2012.

    Source = Gamezone

  • Posted by hellsing9 , on 14/06/2012 , @ 01:35pm

     

    Sony Europe boss Jim Ryan admitted that Nintendo’s new Wii U console poses a threat to the PlayStation brand, but remains confident in the quality of content PlayStation offers its 64 million users.

    “It’s obviously a potential risk but we feel really good about our content,” Ryan said of the Wii U. “Obviously, it comes down to content. There are people who buy gadgets for the sake of the gadget, but that’s pretty niche. We feel good about our line-up that we showed at E3. We’re very excited about publishing it.”

    At E3 Sony showed off a strong portfolio of PlayStation 3 games which included Naughty Dog’sThe Last of UsPlayStation All-Stars Battle Royale, and Quantic Dream’s Beyond: Two Souls, a new IP starring Ellen Page.

    A lot of what allows Sony to take risks on new IPs like The Last of Us and Beyond: Two Souls, while other publishers are relying on established franchises and sequels, is PlayStation’s large user base.

    “It becomes economically easier if you’ve got an installed base of 64 million,” said Ryan of creating new intellectual property six years after the PS3 was first released. “Making that financial commitment to this sort of thing is a lot easier than if you’ve got 6 million.”

    But while the PS3 got some love at E3, Sony’s recently released handheld system PlayStation Vita was largely ignored during E3 - aside from a few announcements like Assassin’s Creed: Liberationand a new Call of Duty title.

    “The dating of Call of Duty isn’t something I would call a little announcement,” Ryan explained. “Yes, there’s wasn’t any demonstration of the game but having that franchise on the platform before Christmas is a huge bit of news. Obviously Activision is the publisher of the game so what can be shown is down to them but having that, Assassin’s CreedFIFA and LittleBigPlanet, those four blockbuster IPs on the platform ahead of Christmas makes us feel pretty confident,” he added.

    While Vita has been criticized for a lack of new releases, Ryan insists that the console is poised to deliver the content demanded from early adopters.

    “Over the balance of this year we see 60 new titles coming to the platform. There is breadth and depth, so I think anyone who has invested in the platform should feel reassured by that,” he reassured Vita owners.

    It’s going to need the content if Sony plans on reaching its 30 million hardware sales target for this year.

    “It’s a big number but we’ve got the tools to go out and deliver that,” Ryan added.

    Source = Gameindustry

  • Posted by GregoryRasputin , on 05/06/2012 , @ 06:33pm

     

    Nintendo’s E3 conference is over and they have provided an update of the specification of the machine, though disappointingly, they do not divulge much information about the Processor or Graphics chips, though we will find that out when its released and someone decided to rip the machine apart, here are the specs, followed by miscellaneous information, images and games:

     

     

    Wii U Features

    In addition to introducing new ways to play, Wii U also offers users a variety of non-gaming features to enhance the overall experience.

    • Miiverse: Miiverse is a brand-new network communication system that lets gamers from around the world share experiences, discuss games and discover new content. Using their personalized Mii character, players enter Miiverse and see games, applications or entertainment content that either they have interacted with recently, expressed interest in learning more about or that their friends are using or discussing. From here they can challenge their friends to play together, ask a question about a difficult level or discover new elements of their favorite games they never knew existed. After a notable achievement or other share-worthy moment, players can pause their game or application and seamlessly post messages to the Miiverse community.
    • TV Remote: The Wii U GamePad controller may also function as an infrared TV remote, whether users are watching TV or playing a game.
    • Near Field Communication (NFC): The Wii U GamePad has the ability to communicate wirelessly with objects that are held above it. This allows for a variety of interesting new possibilities for games and activities.
    • Nintendo eShop: The digital storefront for Wii U will be available at launch and offer a variety of content for people to download and enjoy. Consumers will also be able to purchase and download select games that are also available at retail stores.
    • Video Entertainment: Nintendo is working with Netflix, Hulu Plus, Amazon Instant Video, and YouTube to bring video experiences to Wii U that will take advantage of the integrated second-screen experience. Additional details will be released at a later time.
    • Video Chat: Using the built-in camera of the Wii U GamePad, people can communicate with other Wii U owners in real time.
    • Internet Browser: Wii U comes with a browser that lets people with a wireless Internet connection surf the Internet from the comfort of their couches.

    And now for a few images:

    Finally, here is a list of games:

    • Nintendo Land
    • New Super Mario Bros U
    • Pikmin 3
    • Wii Fit U
    • Wii U Panorama View
    • SING
    • Lego City Undercover
    • Project P-100
    • Game And Warrio
    • Aliens™: Colonial Marines
    • NINJA GAIDEN™ 3: Razor’s Edge
    • Just Dance 4
    • Darksiders 2
    • Assassin’s Creed® III
    • Batman™ Arkham City Armored Edition
    • New Super Mario Bros.™ 2
    • Luigi’s Mansion™: Dark Moon
    • Tekken Tag Tournament 2
    • ZombiU

    For more info
    Source
    Source 2