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[Tutorial] How To Deactivate All PS3 And PSP Consoles

This wont be important for everyone, or it might be more important than you think. Previously when… [more]

[Tutorial] How To Deactivate All PS3 And PSP Consoles [Tutorial] How To Deactivate All PS3 And PSP Consoles

[Update 4] [Released] Uncharted 3 Eboot Fix For 3.55 CFW And 3.41+ Multiplayer + Fix

Important updates follow this story below. PS3HaX member moogie (There seems to be debate on who actually… [more]

[Update 4] [Released] Uncharted 3 Eboot Fix For 3.55 CFW And 3.41+ Multiplayer + Fix [Update 4] [Released] Uncharted 3 Eboot Fix For 3.55 CFW And 3.41+ Multiplayer + Fix

[UPDATE1 / BREAKING] 3.55 CFW eBoot Patch For Battlefield 3 By Duplex + Other games on the horizon

The team known as Duplex, well known  for releasing PSN games, has released a 3.55 patch for Battlefield… [more]

[UPDATE1 / BREAKING] 3.55 CFW eBoot Patch For Battlefield 3 By Duplex + Other games on the horizon [UPDATE1 / BREAKING] 3.55 CFW eBoot Patch For Battlefield 3 By Duplex + Other games on the horizon

[UPDATE 3] PS1 Backups working on CFW 3.55 with multiMAN 02.07.07+

****THIS DOES NOT WORK FOR PS2 GAMES.**** It seems a German ps3 Dev named ScHeVeNs has found a way… [more]

[UPDATE 3] PS1 Backups working on CFW 3.55 with multiMAN 02.07.07+ [UPDATE 3] PS1 Backups working on CFW 3.55 with multiMAN 02.07.07+
  • Posted by PS3Hax Member News , on 08/02/2012 , @ 07:02

     

    Sony have to be the best company, at releasing pointless updates, today they release firmware version 4.10, here is a quote of that changes:

    Main features in system software update version 4.10

    • Setting the date and time automatically

    [Set Automatically] has been added as an option under [Settings] > [Date and Time Settings].

    Other new or revised features in version 4.10

    Network

    • The Internet browser has been improved for better content display.

    Other

    • [PlayStation®Network account] has been renamed to [Sony Entertainment Network account]. You can continue using your current sign-in ID and password to sign in to PlayStation Network.

    Note:

    • Depending on the software title, you may not be able to play without first updating the PS3 system software.
    • Do not perform updates using any data other than the official update data provided by Sony Computer Entertainment over a network or on disc media, and do not perform updates by methods other than those described in the product documentation or in this site. If an update is performed using data from another source, by another method, or with a PS3 system that has been altered or modified in any way, the PS3 system may not operate properly and may not be able to install the official update data. Any of these actions may void the PS3 system warranty and affect your ability to obtain warranty services and repair services from Sony Computer Entertainment.

    Source

    Download

  • Posted by PS3Hax Member News , on , @ 06:02

     

    The EFF otherwise known as the Electronic Frontier Foundation, is always fighting for the little guy, their latest campaign is to get Jailbreaking of all devices seen as legal, this of course including the PS3, here is a quote from the source:

    The Problem – Smartphones, tablets, and video game consoles are powerful computers with lots of untapped potential. Yet many of these devices are set up to run only software that’s been approved by the manufacturer.  Modifying a device to run independent software – known as jailbreaking – is important to programmers, enthusiasts, and users. But jailbreaking creates legal uncertainty. Some device manufacturers claim that jailbreaking violates Section 1201 of the Digital Millennium Copyright Act (DMCA), which carries stiff penalties.

    The Solution – EFF is asking the U.S. Copyright Office to declare that jailbreaking does not violate the DMCA, and we need your help. In 2010, the Copyright Office said jailbreaking smartphones doesn’t violate the DMCA.  This year, we’re asking them to renew that exemption (otherwise it will expire) and expand it to cover tablets. We’re also asking for a new exemption to allow jailbreaking of video game consoles.

    How You Can Help – The Copyright Office needs to hear from people who depend on the ability to jailbreak to write, use, and/or tinker with independent software (from useful apps to essential security fixes) for smartphones, tablets, and game consoles. You can submit comments online at this link.

    Here are some questions you might want to address in your comments:

    1. Which jailbreaking exemption are you supporting—smartphones/tablets, video game consoles, or both?
    2. What’s your background (i.e., are you a developer, hobbyist, academic, independent researcher, user, etc.)?
    3. What device do you want to ensure you have the legal authority to jailbreak?
    4. Please explain why you want to jailbreak this device. What limitations do you face if you aren’t able to jailbreak it? Is there software you couldn’t run, computing capabilities you wouldn’t have, cool things you couldn’t do, etc.?
    5. If you’re a developer, did an online application store or console manufacturer reject your app or game? If so, what reasons did they give?
    6. Is there anything else you want to tell the Copyright Office?

    Concrete examples will help show the Copyright Office why they should renew and expand the exemptions for jailbreaking. Send your comments to the Copyright Office athttp://www.copyright.gov/1201/comment-forms/. Where the form says “Comment number(s) of proposed classes of works to which you are responding,” enter a “3” if you’re writing about game consoles or a “5” if you’re writing about smartphones or tablets. You mightconsider also entering a “4″ to submit your comments in support of an exemption request proposed by the Software Freedom Law Center to allow jailbreaking of “personal computing devices.”

    Comments are due by February 10 at 5 PM Eastern Time. After you send comments to the Copyright Office, please also send a copy of your comments to dmca-comments@eff.org so that we can see what people are saying.

    We also encourage you to sign this petition.

    Related Cases: 2012 DMCA Rulemaking

    Link to that article

    Now the important bit:
    SIGN PETITION HERE

  • Posted by PS3Hax Member News , on 06/02/2012 , @ 05:02

     

    PS3Hax recently reported about a GTA IV mod, a fun and free way to enjoy your modified PS3 consoles.

    JDMAlex and NativeSith, two PSX-SCENE developers have released their latest mod GTA IV WARZ – A NewISH Hope, full of epic new Jedi-like powers for you to use!

    GTA IV WARZ – A NewISH Hope:

    … a long time ago, an a galaxy far, far away; a scene developer by the name of Native Jedi reached out to Obi-T000 Kenobi, and other moderators throughout the scene worlds for help, because the Evil Empire was chasing him throughout the universe. The Empire was after him, for he was in possession of custom game modifications; ones that could be used to cripple the Empires plans on total universal domination.

    The Empire seized control of his custom game modifications, and then all hope had seemed lost… but he joined with Obi-T000, and set up a secret Rebel base at PSX-Scene with Pave SoloEvilblunta and J2-D2; where they could once again design custom modifications for the games they own, without the fear of the Empire awaiting in ambush, trying to diminish and destroy their efforts.

    With a team of other GTAIV game modders, two members of the Rebel Alliance, J2-D2 and Native Jedi, have unleashed their new plans that will bring a new era in GTAIV modifications. But with the ever watchful empire ready to destroy anyone who opposes them, the Rebels must remain secret in transferring the files. Please, you must resit the dark side. Join the Rebel Alliance today! And remember… The first rule of GTA IV WARZ, is there is no GTA IV WARZ!

    CONTROLS (Jedi Powers):

    • God Mode + Weapons = Button Stick Left + Button Stick Right // Good for when you get arrested allows you to get god mode back
    • Super Speed ON = Button Stick Left + R1
    • Super Speed OFF = Button Stick Left + R2
    • Clear Wanted = Button Stick Right + L1
    • Player Gravity ON = R1+L2
    • Player Gravity OFF = L1+R2
    • Ragdoll = L1 (use with gravity to move)

    INSTALLATION (The Force):

    • Componentpeds.img goes in
      BLUSXXXXX/PS3_GAME/USRDIR/ps3/models/cdimages
    • Script.img goes in
      BLUSXXXXX/PS3_GAME/USRDIR/common/data/cdimages

    NOTES (Jedi Training):

    • This is not COMPLETE GTA IV WARZ. It WILL NOT WORK with the complete edition.
    • To activate the mod, simply select the SixAxisTutorial to start.

    Download

    If that was enjoyable for you, the devs updated their work:

    GTA IV WARZ – Da Empire S#!&’s Wack:

    It is a dark time for the Rebellion. Although GTA IV WARZ – A NewISH Hope Edition had been successfully released into the universe,Native Vader has put together the a new troop of enforcers to help in the pursuit of the Rebels.

    Evading the watchful eye of the Empire, a team of Rebels have installed GTA IV Wars onto their Jailbroken or Custom Firmware PS3s, and have set up rules about not posting pictures or videos.

    The genius lord Native Vader, on his quest to find pictures and videos of J2-D2‘s and Native Jedi‘s mod, has dispatched a remote torrent into the farthest reaches of the internet…

    After the Empire’s disappointing 1st appearance, they have come back and reinvented themselves.

    • Now with more troops as the Empire recruited throughout the galaxy.
    • The Swat Jedi comes with a empire HUD also his vehicles will no longer have scratches or mud!
    • The Empire would like your help by presenting them with Pics and Videos of any outlaw Jedi activity!
    • This is for all who have Episode I and would like a more appropriate characters!
    • Use the script.img of Episode I!

    Download

    Source PSX Scene

  • Posted by GregoryRasputin , on 05/02/2012 , @ 02:02

     

    Now before most of you get excited, this is only for DEX(Test) Machines, it will let those of you with Test machines to play backups using multiMAN.

    Source PS3Crunch

    Download

  • Posted by GregoryRasputin , on , @ 01:02

     

    Just recently we posted about Rebugs Lv2 Loader, which you can read about here.

    Today a group of ‘ex sceners’, going by the name of DexL0ve has released a .self that will basically give you some of the usability of DEX(Test) machines, here is a quote from the read me:

    `!` So you have a CEX, and wanted some c0ding l0ve .!.

    .. D0n’t You Miss -_-_- Peek and P0ke ? …

    Finally thanks t0 –> LV2_LOADER <– you can n0w

    If you want some c0ding l0ve on CEX, QA it first <0>

    With thanks to Rebug, An0nymous, Dean, graf_chokolo

    You will still need Rebug’s LV2_LOADER to use this app.

    Source PS3Crunch

    Download Mediafire

    UPDATE

    The original file had a problem which resulted in the PS3 crashing, the developers have fixed this and the download link has been changed.

  • Posted by Pirate , on 04/02/2012 , @ 05:02

     

    Some pretty cool updates from the Cobra team on their latest software/firmware update. The new update brings various bug features, and the ability to boot PS3 ISOs via network connection! Yes it is now possible to play your PS3 games from your PC.

    Changelog of Cobra USB Fw 5.0:

    - Added support to play isos from a PC using network connection. No more waste of time copying between PC and ps3, play directly from the files on your computer!

    Requires to run the supplied ps3netsrv server application (it is inside mmCM 04.01.00 download) on the PC, a version for windows and linux is provided (mac users can use the windows version with wine
    Note: when using wine, we recommend to run directly the command line ps3netsrv.exe and not the gui).

    Currently the following items can be played from network:

    * PS3 isos
    * PSX cue+bin or isos
    * Blu-Ray isos
    * DVD isos

    Currently the following items cannot be played from network:

    * PS3 games in JB directory format (planned for 5.1 release)
    * PSP isos (planned for 5.1 release)
    * PS2 isos (planned, but we cannot estimate the version)

    Although Cobra doesn’t restrict the isos from being loaded through wifi, wifi is too slow for most uses, we recommend to use a wired connection.

    - Optimized a bit the read of PS3 isos (15-20% gain in external disk, not noticeable in internal disk)

    - Added dynamic firmware version spoofer capabilities. You can set the spoof in mmCM settings. As Sony release new firmwares, the spoofer can be updated by updating mmCm, without
    need of updating Cobra USB fw. No system files are modified by the version spoofer, all take place in ram.

    Changelog of mmCM 04.01.00:

    * Changed: Nethost PC server application “ps3serv” is replaced by new windows/linux application “ps3netsrv”

    * Added support for playing PS3 and PSX games in ISO/CUE+BIN format from remote net_hosts (PCs connected to the LAN)

    * Added support for playing Blu-ray and DVD-Video movie titles in ISO format from remote net_hosts

    ! NOTE: For best performance and compatibility of the new net_host interface, a WIRED network may be required (Wi-Fi is also supported)

    ! NOTE: Root folders served by remote hosts must contain /PS3ISO, /BDISO, /DVDISO and /PSXISO folders to enable remote content

    * Added new option in SETTINGS column: “Network Servers” for setting up to 10 remote nethost IP:PORT values

    * Removed: *nethost* settings from options[_default].ini are ignored and no longer supported

    * Added new option in SETTINGS column: “System Firmware Version” for “spoofing” current FW version to 4.00 or higher

    * Added support for thumbnail images for remote BD/DVD/PS3/PSX ISO/BIN+CUE files (*.jpg / *.png)

    * Added support to copy files from one net_host to another

    * Added support to delete folders from remote net_host

    * Added support to view files in TextViewer from remote net_host folders

    * Added support to copy games and ISO images to remote host from SIDE menu ([TRIANGLE] in XMMB/XBDM/BOARD display modes)

    [Download Cobra FW 5.0]
    [Download mmCM v04.00.01 BASE]

    [VIA Cobra USB]

  • Posted by Pirate , on , @ 05:02

     

    It seems Sony has decided to rename PSN to “Sony Entertainment Network” or SEN on February 8th. For now it seems that this is simply a name change, and PSN users are now getting emails regarding the new change.

    To quote:

    On February 8, 2012, your “PlayStation®Network account” will be renamed a “Sony Entertainment Network account” or a “SEN account” in conjunction with Sony Computer Entertainment’s PlayStation®3 system software and PlayStation®Vita system software updates. (Note, this change will not be applied to the PSP® (PlayStation®Portable) system at this time.)

    For general purposes, this account change is a change in name only. Your username or password will not change, nor are we asking you to change them. In accordance with this transition, some necessary naming changes will be made to the TOS and Privacy Policy.

    This transition is based on Sony’s goal to enhance its unique digital entertainment offering. As a series of these activities Sony started last September, PlayStation®Network will be aligned with “Sony Entertainment Network.” This helps us get closer to our goal of establishing a global comprehensive network platform of services across games, movies, music and more, all accessible from one convenient account.

    Thank you for your continued loyalty and support during this transition.

    Sincerely,
    The Sony Entertainment Network Team

    What do you guys make of SEN, like it or hate it?

  • Posted by PS3Hax Member News , on , @ 12:02

     

    LV2 Loader is a tool for devs to allow the quick testing of modified lv2_kernel.self by launching it from the root of dev_flash without the risk of bricking the PS3 or need for a flasher if the new kernel does not work.

    The app will run on any 3.15, 3.41, 3.55 CEX or DEX firmware that has lv1 mmap and lv2 peek and poke patches. It also has udp_printf support which will return the offset of the lv2 boot path in lv1 and a little bit of info about what it is doing.

    It works by searching lv1 memory for the lv2_kernel.self boot path then modifying it to point to the root of dev_flash instead. After it finishes searching and patching the path LV2 Loader will reboot lv2 gameos without rebooting lv1.

    If the app has already been ran once and the user attempts to run it again before rebooting lv1 or the current lv2 kernel does not have peek and poke it will return you to the XMB.

    PREPARATION:

    Using FTP or multiMAN/file manager place your modified lv2_kernel.self into the root of dev_flash on your PS3.

    HOW TO USE:

    1: Install lv2_loader.pkg
    2: Run LV2 Loader from XMB
    3: PS3 will beep and reboot. (If you do not hear a beep it has not worked)

    NOTE:

    As long as you do not reboot lv1 you can continue to use the new path and change the lv2_kernel.self each time if you wish.

    F.A.Q:

    Q: Can LV2 Loader boot DEX lv2_kernel.self?

    A: YES. It will require your PS3 to be QA flagged. Don’t be fooled though. Just because you can boot the DEX lv2 kernel does not mean it will magically function like a DEX. For that to happen it will require more patching but this certainly makes the road easier to figuring it out.

    Q: Can LV2 Loader boot lv2_kernel.self from a higher firmware?

    A: In testing, booting a 3.56 lv2 kernel resigned for 3.55 worked without any problems. Keep in mind that amongst other things, the ps3 is still using the lower firmware’s appldr so there is no real advantage to doing this at the moment.

    Q: Can this brick my PS3?

    A: NO, NO, NO. The whole point of LV2 Loader is to prevent this from happening during your development of lv2 patches.

    Q: Isn’t the offset for the lv2 boot path the same for all PS3?

    A: NO. In testing on five different PS3 we came across seven dramaticly different offsets. Infact one of the PS3 at one stage or another in testing used four of the same offsets as the others and has now returned to the original offset from when we started.

    Q: How do I reboot the PS3 without rebooting lv1 hypervisor?

    A: Using glevend’s Reboot app will let you reboot the PS3 and maintain the modified lv2 boot path. As a bonus for REBUG users when changing modes with Rebug Selector the PS3 will reboot from the new path as well.

    Q:As a user of REBUG firmware, if I boot the DEX lv2 kernel does that mean I am running DEX firmware on a retail PS3?

    A: YES. REBUG uses the entire DEX firmware apart from 3 or 4 sprx (to allow QA flag support mainly) and uses the CEX lv2_kernel.self. Booting the DEX lv2_kernel.self will in effect, complete the set.

    Enjoy.

    Codename: REBUG

    Credit and Thanks:

    As always to graf and glevend for the hypervisor work.
    Big thanks to Dean for the handy memory mapping tip and adding support for LV2 Loader into multiMAN at the last minute.

    [SOURCE+Download]

  • Posted by PS3Hax Member News , on 03/02/2012 , @ 09:02

     

    Crashserious is on a roll today, releasing a PS3 app to set jailbroken PS3s to service mode/factory mode without the need of a JIG stick. This method simplifies those who wish to downgrade their PS3s easily via PKG.

    To quote:

    +============================+

    Look Ma, No Downgrade Dongle

    +============================+

    In keeping with our Red Valentines theme this month… we release another red themed app. Tonight, in our second release we bring you a second handy app that continues our commitment to the removal or the need for ANY dongles. A simple app that should likely make it into everyone’s PS3 tool set. An XMB application that places the PS3 into factory service mode. Now, You can now throw away that downgrade dongle! Also, as an added bonus we’ve included CEX and DEX versions of the pkg.

    Psgrade was ported to all sorts of devices, even calculators … none of those external devices are needed any longer! You may now re-purpose them!

    Usage:
    ——
    When you run the app it will beep once and reboot if successful. Three beeps indicates a failure, report the contents of factory.txt in this thread for help. (Factory.txt will save to the USB flash if you put on in the right most USB port of the PS3.) At this point you will come back up in Factory Service Mode (FSM). Place the Lv2Diag.self on the USB the Lv2diag.self will perform its intended purpose automatically. So be aware of that feature should you not be expecting the PS3 to boot back into the non-FSM XMB.

    This app will not work on any of the “reDRM” firmwares, aka Cobra or TrueBlue CFW.

    Install the appropriate pkg for your system; FactoryServiceMode.gnpdrm.pkg for CEX and FactoryServiceMode.pkg for DEX.
    Run the app and listen for the beeps, you should enter FSM automatically.
    Place the desired Lv2Diag.self files on the root of a USB flash drive, ensuring they are named Lv2diag.self. The one included with this release simply exits FSM. Do NOT use the RSOD Lv2Diag released earlier unless you have RSOD.
    Place the USB Flash Drive in the right most USB port of the PS3.
    Restart the PS3. When it boots up, you will be out of FSM.
    Enjoy sticking it to the dongle makers in your own little way.

    Information:
    ————
    The app detects the firmware you are running on so it should work on all the firmwares supported by “one” previously. (3.15, 3.41, and 3.55. Basically, Ones that are lower than 3.56.) During creation of this tool, the open-source ps3toolchain, and a slightly modified make_self were utilized. All code is original and makes use of no previously released or copyrighted code, this Lv2diag.self is made 100% with the PSL1GHT SDK so it can be shared freely and without concern for breaking any laws in your country. So, “no sony code inside!”

    FAQ:

    Q: Can I use this with the RSOD fix self you released earlier?
    A: You should only use the RSOD fix Lv2Diag.self to repair a RSOD PS3. Use the suplied Lv2diag.self packaged with this release to simply get out of service mode.

    Q: I’m having problems… help!!!!?!?!?!?
    A: Post the contents of the factory.txt, which is stored on the root of the USB flash drive where you put Lv2Diag.self, along with a detailed explanation and we will try to help you out. Without the contents of the factory.txt file… we will not be able to help.

    Q: Why didn’t you just name the release .self file Lv2diag.self and save us a step?
    A: We intend to release more fun tools for you at some point, this just helps you keep them straight from the start.

    Q: I get a 80010505 error in factory.txt on the USB drive sometimes. HELP!?!?!
    A: We noticed this on one Phat CECHG system in testing. but could not replicate it on other PS3′s and it only occured after the initial run from a power on of the PS3. In this case, every time we ran it a second time the application worked with out fail. Try again and post the factory.txt if the problem persists.

    Q: Could you have made this just a little easier to use?
    A: Nope! ;-)

    [Download Files]
    [VIA PSX-Scene]

  • Posted by PS3Hax Member News , on , @ 09:02

     

    A while ago we posted about a partial RSOD fix for your console through a .pup solution. PS3 scene developer CrashSerious has released a full and complete fix for the RSOD issue. The author of this fix has made this through the open source dev kit known as PSL1GHT.

    To quote:

    +============================+

    RSODfix Lv2diag tool

    +============================+

    Last week someone found the *Proof of Concept* (POC) PUP/app in the wiki, awesome– people are looking in the wiki! But the dev who put it there, did so as a POC and hadn’t intended for it to be released yet because it required you to be able to install a pkg and run apps… something you couldn’t do necessarily if you were RSOD. Now, we present you with the FULL and COMPLETE solution!

    Now, Fixing the Red Screen Of Death (RSOD) could not be any easier with this new tool! There have been methods in the past that accomplished the same goal, but certainly the difficulty of use hindered many from successfully recovering their beloved console. As a further commitment to you never needing a dongle again, we bring you this release to work in conjunction with our second release. “Look ma, no dongle!”

    Usage:
    ——
    Place this Lv2diag.self in the root of an empty USB flash dongle, and use any method to toggle Factory Service Mode (FSM) (We’re partial to the second release we make today, but you can decide for yourself).

    1. Copy the .self in this release to the root of a USB flash drive.
    2. Rename the file to Lv2diag.self.
    3. Place the flash drive in the right most USB port.
    4. Toggle FSM.
    5. Boot PS3
    6. During FSM boot, the Lv2diag.self will execute.

    Upon success, you will hear a single beep, and the playstation3 will automatically reboot to XMB. Upon failure, you will hear one or more beeps, and the playstation3 will shutdown. If you experience a failure, its likely due to your FLASH being corrupt beyond repair or a hardware problem, try it again– but if repeated attempts at these easy instructions still yield no results… The outlook looks grim.

    Information:
    ————
    The RSOD is caused by a section of FLASH becoming corrupt, this tool causes that corrupt section to be recreated. During creation of this tool, the open-source ps3toolchain, and a slightly modified make_self were utilized. All code is original and makes use of no previously released or copyrighted code, this Lv2diag.self is made 100% with the PSL1GHT SDK so it can be shared freely and without concern for breaking any laws in your country. So, “no sony code inside!”

    FAQ:

    Note: If you have a flasher, and you use this tool… be aware that with the RSOD lv2diag changes cvtrm. If you have a flasher and you use this, you need to make a new image, in fact, its a guarantee that your old flash images are no longer usable. Make new ones! Using an OLD flash image will *CAUSE* RSOD. Additionally, peruser/perconsole information will be reset so old trophies and savedata will not work… but that’s a small price to pay for getting your console recovered.

    Q: Why two releases?
    A: Because they can be used independently and future plans are for more specific Lv2Diag.self’s to do different tasks to be released. We didn’t want there to be any confusion over what files to put together and how to use the separate tools.

    Q: I’m having problems… help!!!!?!?!?!?
    A: Post the contents of the factory.txt, which is stored on the root of the USB flash drive where you put Lv2Diag.self, along with a detailed explanation and we will try to help you out. Without the contents of the factory.txt file… we will not be able to help.

    Q: Why didn’t you just name the release .self file Lv2diag.self and save us a step?
    A: We intend to release more fun tools for you at some point, this just helps you keep them straight from the start.

    [Download Fix]

    [VIA PSX-Scene]

  • Posted by PS3Hax Member News , on , @ 12:02

     

    The ScummVM Team is pleased to announce ScummVM 1.4.1, a maintenance only release that fixes several bugs in 1.4.0.

    The most notable changes in this release are:

    • Support for the Beneath a Steel Sky Enhanced Soundtrack by James Wood****
    • Slight graphical improvement for the PlayStation version of Broken Sword 2
    • Several bugfixes for Lands of Lore
    • More logical sound settings for SCI games
    • A fixed crash in the VGA version of Quest for Glory 1
    • The full list of changes can be found in the release notes and the release binaries for many platforms are located on our downloads page.

    Enjoy!

    PS3 pkg download
    Source

  • Posted by PS3Hax Member News , on , @ 12:02

     

    Today, the developer here by the name of PsDev brings everyone an update to the famous PS3 ToolsGUI Edition style; all of the tools together in a neat little package I like to call PsDev’s “GUI Edition ” PS3 Tools, now making the process easier than ever before! And now, without any further ago, on to the release…

    FEATURES:

    • Can unpack any “PS3″ Firmware up to date. Gets really fast after first or second use.
    • a console is built into the program showing you the exact log a cmd would.
    • Can Decrypt PS3/PSP retail PKG files (Signed by sony installable via OFW).
    • Can readself of, Appldr, lv0, lv1ldr, lv2ldr, isoldr, EBOOT.BIN or if any of the things that you want to read are not listed on a button you can run a custom command to do it, for example: aim_spu_module.self just type that in where it says input and it will read it. So any file that is possible to use via readself, can be done in a fast manor 1-2 sec.
    • A full featured .Conf editor. view .Conf files edit them then hit save button when finished.
    • A awesome Core_os_package tool that can decrypt, extract and encrypt the Core_os_package.pkg all in about 1-2 sec.
    • Sign pkg for 3.55 or 3.41
    • UnSELF a file.
    • Build SELF a file.
    • Whenever a tar file is modified, it’s permissions need to be set, this tool can do that for you. fix the tar file for the following FW. retail fw up to 3.72, debug fw up to 3.72 and retail and debug fw 4.0.

    So some where around 20+ total things this multi ps3 tool can do

    in to a ps3 file type of some sort in a faster time than any other program around, faster than the cmd line tools.

    And the best thing is it’s really simple, 12 year old kids could do it.

    HOW TO USE:

    Lets use a example: If you want to unpack a ps3 update just get the PS3UPDAT.PUP

    (Don’t change the name of any file in ps3 FW keep original) and put in tool folder, run

    my program click unpack and it will unpack it.

    so like if you want to fix tar make sure the update_files.tar stays the same name and put in the main folder where program is located. same for anyfile keep the original name. So it’s pretty simpe just drag the file that you want the tool to do something with and keep the original name.

    Here is a video I made (I am pretty bad a videos) to help it’ a tutorial that covers everything. If some one else could make a better one that would be awesome

    PS3Tools GUI Edition Tutorial. – YouTube

    NOTES:

    PS3Tools GUI Edition will create two new files for the Core_os_package. “decrypted_core_os” and “CORE_OS_PACKAGE_ENCRYPTED.pkg” don’t change the name of the decrypted one or else you won’t be able to encrypt it

    BETA TESTER THOUGHTS:

    Tested by jhax78

    all those command line tools that takes loads of time

    and sometimes commands that you need to understand will be replaced by this 1 click tool

    even a trained monkey could extract repack sign with this now

    it’s taking literally 3 seconds to extract a pup resign or whatever you need to do

    im no dev but like to poke around in stuff and i think more ppl think like this

    with this tool all that is just peanuts now

    Follow me on twitter @ http://www.twitter.com/RealPsDev

    DOWNLOAD LINK PS3Tools GUI Edition.rar

  • Posted by PS3Hax Member News , on , @ 12:02

     

    PS3 developer Kakaroto, has been hard at work on jailbreaking 4.00 firmware. He has taken the time to explain and talk about the ECDSA algorithm. With the ECDSA being as complex as it is, Kakaroto tries to simplify what the algorithm is. Here is a short quote from his website.

    To popular demand, I have decided to try and explain how the ECDSA algorithm works. I’ve been struggling a bit to understand it properly and while I found a lot of documentation about it, I haven’t really found any “ECDSA for newbies” anywhere. So I thought it would be good to explain in simple terms how it works so others can learn from my research. I have found some websites that explain the basic principles but nowhere near enough to actually understand it, others that explains things without any basics, making it incomprehensible, and others that go way too deep into the the mathematics behind it.

    [VIA kakaroto blog]

  • Posted by Pirate , on 29/01/2012 , @ 06:01

     

    Interesting developments have been brewing over the PS3Hax forums the last 24 hours. PS3Hax member El Nomeo dropped by yesterday leaking the PS3 PhreEngine. More importantly he claims that he has leaked the full 3.70 PS3 SDK. We are currently labeling this news as a rumor as we do not have credible confirmation on if this is the full 3.70 SDK, but we are getting this news out now to inform the community.

    To quote:

    I’ve always wanted to give something back to the community and here it is.

    SDK 3.70 will be uploaded soon, having troubles with my connection! PhreEngine Link Below.

    Hopefully someone will figure out a way of having this usable with PSL1GHT.

    Install it by running the PhyreInstaller.exe, then when its done go to C:/PhyreEngine3006/Tools and run PhyreLevelEditor.exe. Navigate the viewport using the mouse wheel to zoom in and out, hold alt key and click the left mouse button to rotate. Change the viewport by selecting the X Y Z values in the top left. To load a samples navigate to Media and select one in there.

    Also for those who like tearing apart self files the levels generate their self files in the Tools folder.

    Link to PhyreEngine:
    http://www.slingfile.com/file/h6J1wfohDe

    Make sure you follow the PhyreEngine_Getting_Started_e.pdf, in the Docs folder. Then you can run the samples on your PC. Controls in the samples are:
    Forward: A
    Backwards: Z
    Turn Left: O
    Turn right: P
    Sure you can find the rest when your running it.

    Will Follow up with the 3.70 SDK later.

    Enjoy!

    UPDATE 1:
    ETA 2/3AM GMT for SDK.

    UPDATE 2:
    Anyone found anything kool on the phyreengine yet? Abit premature i know (thats what she said) but ive discovrerd how easy it is to import and drag into map, try http://www.turbosquid.com/Search/3D-Models/free/dae for more .dae models, looks like they may need physics.

    UPDATE 3:
    Had some troubles last night with uploading, its doing it right and should be ready in about 4 hours, apollogies for the delay.

    UPDATE 4:
    Third part is almost done, you should see links cropping up in the next two hours.

    UDAPTE 5:
    Right ive finished uploading, somebody is sorting it out and you will see links soon. Heres a screenshot of the SDK Manager to show its version:

    Over at PS3Hax IRC, the download links of the NZB file for the 3.70 full SDK are available, and can be grabbed below:

    [NZB Files for full 3.70 PS3 SDK] – File size is ~2.4gb

    [Download Recovery files for NZB (if you need it)]

    We will keep you informed on the latest developments on this story. You can read up the developments live at the read more/discuss in forums link (threads merged with El Nomeo). And remember we are labeling the news as a “FULL 3.70″ SDK as a rumor until we have confirmation from more devs.

    Stay tuned for more exciting scene updates only at PS3Hax.

  • Posted by Pirate , on , @ 12:01

     

    The theme guru and PS3Hax member, Glowball1, is back with another awesome tutorial for all you PS3-theme lovers. His latest tutorial is how to create the video icon on the PS3 xmb (aka ICON1.pam).

    Here is a video demonstrating the final result:



    You can read the full tutorial at the read more link, or over here.

    You can see all the other PS3-theme tutorials by Glowball1 HERE.

  • Posted by Pirate , on , @ 12:01

     

    PS3Hax member sandungas, has released his own hand-made-from-scratch fake Blu Ray structures. This is mainly for developers and better understanding of the PS3 system, so if you are not a dev this news is not for you. The files released are used to understand and help document the structure of all valid CATEGORY values.

    To quote readme:

    Blu-Ray fake discs by sandungas
    ————————————————

    These are “fake” Blu-Ray structures with the minimall parameters inside SFO’s/SFX’s and the needed HYBRID_FLAG’s inside PS3_DISC.SFB
    All the files are 100% hand made from scratch and tested, reduced to the minimall needed to work with the purpose of understand the structure and to document all valid CATEGORY values

    All them can be mounted with any “backup manager” like a normal game, mixed with a real game to add content like patches, to make a video disc with all the chapters of a video serie, etc…
    The other way to “play” with this is by experimenting different values and structures looking for “non standard” uses, using them in combination with other tweaks from cfw, etc… feel free to experiment

    All the .replaceme files are dummyes (0kb) replace them with the correct file/name/format
    All the names of the .txt files are explanatory of the contents of the SFO’s/SFX’s … can be removed, but its not necesary, the system will ignore them

    More information can be found at the READ MORE link at authors original post.

    [Download and read more]

  • Posted by PS3Hax Member News , on , @ 12:01

     

    Some developers have released a RSOD fix via GAMEOS. Now keep in mind if you truly have a hardware problem then this will most likely not help you. also there was a RSOD fix via debain installer. so for those of you that have linux on your ps3 and wish to fix like that can use the linux pup.

    [Download GAMEOS RSOD FIX]

    [Download 355-NOTHEROS-RSOD.PUP]

    There is a pup in the works for non linux users at the moment, will update this post when it is available.

  • Posted by PS3Hax Member News , on , @ 12:01

     

    For the people who like to use their computer to stream their media files to the PS3:

    This build functions as the bleeding-edge testing version of PMS. Here you can find features and bugfixes before they are added to the official version, and sometimes ones that never will be. Using this build is mostly a way for you to see the newest developments and to help us by providing feedback.

    Changelog 1.50.1 Build 61:

    Switched from using Git source back to SVN

    Synchronised with official r1024 from r1014

    Updated MediaInfo for Windows and OS X to 0.7.53 from 0.7.52

    Updated MPlayer and MEncoder for OSX to SB22, in sync with the Windows version.

    Updated MPlayer and MEncoder to SB22 (Changelog: MPlayer & MEncoder SB22 released Spirton)

    Updated MPlayer and MEncoder for OSX to SB21, in sync with the Windows version.

    Updated MPlayer and MEncoder to SB21 (Changelog: MPlayer & MEncoder SB21 released Spirton)

    Updated MPlayer and MEncoder for OSX to SB20 (Changelog: MPlayer & MEncoder SB20 released Spirton)

    Updated FFmpeg for OSX to 0.9.1

    Increment year

    Updated FFmpeg to r35509 from r31564

    Try to fix tsMuxeR with newer FFmpeg versions based on FFmpeg #898 comment (ffmpeg.org/trac/ffmpeg/ticket/898)

    Updated to latest versions of libraries (codec, jdom, logback and slf4j)

    Thanks:

    Shagrath for the main project.
    Chocolateboy, lokkju, jscott, ExSport and idavies, in no particular order, for code contributions.
    DPT, jpagie, mads and mazey for private testing.
    Tianuchka for help with translations.
    The dozens of users who provide feedback in order to let me know what needs to be improved.

    Download Win: http://ps3mediaserver.googlecode.com…ows-1.50.1.exe
    Download Linux: http://ps3mediaserver.googlecode.com…nix-1.50.1.tgz
    Download Mac: http://ps3mediaserver.googlecode.com…osx-1.50.1.dmg
    SVN: http://ps3mediaserver.googlecode.com/svn/trunk/
    http://www.spirton.com/svn/PS3MS-SB/