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Packet sniffing PSN traffic
I'm trying to capture NP Message traffic. This doc (http://www.ps3devwiki.com/files/docu...Overview_e.pdf) So this would be email messages and friend requests on PSN.
I have a setup where I can watch the traffic and I've captured the exact packets for an email message. There are no plain text strings in the payload which makes me think that it's either zipped or encrypted. Does anyone know if it's either? |
If I had to guess all traffic is probibly encrypted!
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Traffic encrypted, you can use other *tools* as well...but you have the encryption problem.
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That's a bummer.
So what other *tools* could be used to see the messages? If anything... |
If you are onto encryption methods, you can use with a PC some packet sniffers on a linux distro (use google) im not saying use google on a d0uche attitude just because is better that you find it yourself than me providing you a link.
But bare in mind that data encrypted that way you can take AGES to get something. |
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Please do make sure you program threaded. |
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