Originally Posted by Pockets69
also i would like to add that, that hint was given after the keys were posted, so it is not even related to the key combo...
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According to Slynk, it's probably part of flagging the token. As for button presses:
---------------------------------------------------------------------
0 0x0000 -
2 bits 15 – 8: Reserved
bits 7 – 4: 0x7 fixed
bits 3 – 0: Data length/2 -
4 Digital button statuses (definitions)
0: release, 1: push
bits 8 – 15: Reserved
bit7: Left directional key (CELL_PAD_CTRL_LEFT)
bit6: Down directional key (CELL_PAD_CTRL_DOWN)
bit5: Right directional key (CELL_PAD_CTRL_RIGHT)
bit4: Up directional key (CELL_PAD_CTRL_UP)
bit3: Start button (CELL_PAD_CTRL_START)
bit2: R3 button (CELL_PAD_CTRL_R3)
bit1: L3 button (CELL_PAD_CTRL_L3)
bit0: Select button (CELL_PAD_CTRL_SELECT) CELL_PAD_BTN_OFFSET_DIGITAL1
6 Digital button statuses (definitions)
0: release, 1: push
bits 8 – 15: Reserved
bit7: Square button (CELL_PAD_CTRL_SQUARE)
bit6: Cross button (CELL_PAD_CTRL_CROSS)
...
--------------------------------------------------------------------
Bit array originally posted at:
http://psx-scene.com/forums/f149/qa-...4/index60.html by Slynk.
As you can see, the X button is bit6, or 00000010 00000000 = 0x02 0x00. 0x2C is not correct. Hopefully he finds that button combo soon though, would be interesting to have. =P