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Old 06-05-2011   #64
kipabc123
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Originally Posted by Pockets69 View Post
also i would like to add that, that hint was given after the keys were posted, so it is not even related to the key combo...
According to Slynk, it's probably part of flagging the token. As for button presses:

---------------------------------------------------------------------

0 0x0000 -
2 bits 15 – 8: Reserved
bits 7 – 4: 0x7 fixed
bits 3 – 0: Data length/2 -

4 Digital button statuses (definitions)
0: release, 1: push
bits 8 – 15: Reserved
bit7: Left directional key (CELL_PAD_CTRL_LEFT)
bit6: Down directional key (CELL_PAD_CTRL_DOWN)
bit5: Right directional key (CELL_PAD_CTRL_RIGHT)
bit4: Up directional key (CELL_PAD_CTRL_UP)
bit3: Start button (CELL_PAD_CTRL_START)
bit2: R3 button (CELL_PAD_CTRL_R3)
bit1: L3 button (CELL_PAD_CTRL_L3)
bit0: Select button (CELL_PAD_CTRL_SELECT) CELL_PAD_BTN_OFFSET_DIGITAL1

6 Digital button statuses (definitions)
0: release, 1: push
bits 8 – 15: Reserved
bit7: Square button (CELL_PAD_CTRL_SQUARE)
bit6: Cross button (CELL_PAD_CTRL_CROSS)
...

--------------------------------------------------------------------

Bit array originally posted at: http://psx-scene.com/forums/f149/qa-...4/index60.html by Slynk.

As you can see, the X button is bit6, or 00000010 00000000 = 0x02 0x00. 0x2C is not correct. Hopefully he finds that button combo soon though, would be interesting to have. =P
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