Originally Posted by tenoob
I started messing with some of the options, by disabling an option linked to the function of 'verifying data' before boot it pretty much solved my problem.
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The verify data results helpful to detect the games with files bigger than 4GiB. However for games that have thousands of files, multiMAN takes a very long time (few minutes) verifying the data.
It would be cool if deank could make that setting per game and add a check that ask to the user if want to continue verifying if the verify loop takes more than 1 minute.
Also store a cache file with the result of the last verification, to reduce the time the next time the game is started.
I hope this idea makes sense
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