Originally Posted by just_idle
wasn't it about liblv2dbg_for_dex or sth...?
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Not sure what you mean but Rebug already has all the debug options enabled, I was just saying to rename the category_game.xml to category_game_tool2.xml , copy it over to flash and it should enable the filemanager in debug XMB if im notwrong , has anyone tried yet, im a bit pissed now so gonna stay quiet!
Hopefully release another version tomorrow but no promises.
Heres the icon that is used on XMBFM now, its a .gim file but with rcomage I can convert to .png , I would really prefer get a .gim that has been tested on flash but a png the right size would do. I have attached both here so you can all have a look.

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Originally Posted by gliitch
@devil
Yeah they are all basic RCO edits - mostly with the same file that you edited. it should be cool to use :D hopefully we can combine the two to make some more awesome stuff :D?
I don't see why it shouldnt work with 4.0, although 4.0 doesnt have writable flash yet, so im not so sure. i am willing to give it a shot XD.. my cobra dongle is acting up though even on unmodded fw.. :S gonna try and fix it, but i think we are on to something with editing the VSH.SELF - & cobra... hmm... XD
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Ok, well if you have a flasher because dont forget that once you go to 4.00 it aint so easy to get back? Flasher will be needed to install the dev_flash files anyway I think so its a must have..