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Old 03-14-2012   #11
TizzyT
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Originally Posted by sandungas View Post

I have no idea of french, but for the translation of this screen:
On the top you have the "target" .SFO
At the bottom is the "source" .SFO

What the program does is to take some values from "source".... and adds them to the "target" (more exactly, ACCOUNT_ID, PARAMS... and maybe PARAMS2)

This is the reason you need one of your game saves games (to be used as the "source") to extract this values from it

Its not a literall translation , but i think the idea of "source"--->"target" is more accurate




Btw... this "trick" will not work for 90% of the game saves, the problem here is PARAM.PFD is supervising PARAM.SFO, so if you modify PARAM.SFO... the savegame will display as "corrupt" in 90% of the games
http://www.ps3devwiki.com/wiki/Game_...S3_Saved_Games
http://www.ps3devwiki.com/wiki/PARAM.PFD

Edit:
Is easy to know in what games this will not work... just open the PARAM.PFD with a hex editor, and if you see inside the name PARAM.SFO (next to his "unknown" signature).... it will not work, consider this PARAM.SFO as "protected", you CANT tamper with it

For this to work... its needed to pawn the PARAM.PFD format, and another tool to rebuild PARAM.PFD's, have fun with it because his structure is crazy
Thanks for the hint will change it now. So the 3 buttons from top to bottom is :
1) Target SFO
2) Source SFO
3) can you come up with a suggestion for the last button on that page thanks.
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