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Old 05-22-2012   #20
KDSBest
Homebrew Developer
 
Join Date: Mar 2009
Location: Super Mario Land
Posts: 160
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Originally Posted by JuanNadie View Post
Congrats @snowydew and @KDSBest . Good job (specially for providing source code).

I ran the app and there is no text field for klicensee so I assume that this release is only for PSX games.

For those asking this tool (once improved) will allow you to do what @EXE.trim.ALL did months ago... freeing DLC, PSX, PS2 and some PSN game. However my favorite use is SDAT. A lot of developers encrypt resource files on SDAT... now we can do our own mods/translation

If you want to get a bit technical (on decryption) here is a disccussion on the topic (the first pages are on self and then changes to EDAT):

http://www.ps3hax.net/showthread.php?t=28303

BTW if you have a RAP you don't need the IDPS nor act.dat nor RIF...

PS: For devs, if any of you knows how an isolated SPU reads the config ring please contact me.
The question is, why do you bother the config ring?
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