Originally Posted by playerkp420
The problem is there is no option in flowrebuilder to simply just split the unified dump into 2.
The only option is "Re-scramble modified dump then de-interleave it into two new flashes."
For that option you already need 2 132mb dumps.
I think though if you make dumps of the nands how it is now.
Then choose those dumps for flash0 and flash1, and select the 256mb dump you have already. I would think it would make a dump0.patch.bin and a dump1.patch.bin.
Then you can flash those to the nands.
But I am not sure. Should probable ask
@zaphod
in that thread I linked, if he figured it out.
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it was de-interleave i was thinking about. but as i'm wrong it doesnt matter lol.
and thanks for the above i understand better now.
i will really have to have a look at the CEX-DEX etc after i finnish this guide and give it a go (if something can go wrong then it will for me

) then i will have a better understanding of it.
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Originally Posted by zaphod
My PS3 is unbricked by using a progskeet.
will get it back next week (hope on wednesday) also get the 2 flash-files from the progskeet dump.. i can test the procedure than but not the flashing at all...
i read so much about the YLOD we have produced and trying to figure out the main problem.. .
atm i think:
- dont use preloader for flashing (.. in ps3devwiki stated out as "bad idea" )
- use MM in the latest version (0722) for dumping Flash and flashing back (deank said it could flash also NANDs, the size doesnt matter cause it only flashes the dex-part which is changed from the flash) see the tut on ps3crunch....
- use FSM only if u must (and use the right Lv2diag files) also mentioned on ps3devwiki...
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glad you have it unbricked. i take it you sent it off to someone to solve it.
could you add links to your reply so others can find what your refering to easly .
thanks
and again its great your ps3 is back from the dead