Originally Posted by Esportes
Thanks alot Azure and Longhorn.
Finally i can fix the updates of my games which nobody cares.
Like:
Little Big Planet 2 (1.07)
Monopoly (1.02)
Motorstorm Apocalypse (1.05)
But this self and sprx is ****ing all.
Socom 4 (1.05) s4_g.self(24,2 MB) and libspace_g.sprx(337,36 KB)
Battlefield 3 (1.05) Engine.BuildInfo_Ps3_Retail.sprx(5.77 KB)
************* [ - Post Merged - ] *************
And i donīt understand something.
Call of Duty Black Ops (1.13)
Have 2 self. t5_ps3.self and t5mp_ps3.self.
Is there any difference between this files and the older versions?
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to decode self's you need a key (klicense) which is in code of eboot.bin (every game has is own klicense)
checkout this batch from asure:
http://www.ps3hax.net/showpost.php?p...&postcount=220 more info in previous comments...sprx seems to be a self, i don't know if the decoding process is the same