Originally Posted by Mistawes
True, noticed a few games that seem to have that check alright. But if we burn to disk, doesn't that negate that side effect?
Just curious, because it'd hardly give that error if it's reading from disk, or would it end up as a signing error because it only expects Fself's to be on there? Gonna see if any of the lads have a BR burner to test it out (I presume I'm wrong and it's already been tried 100 times, but better than nothing).
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Going a tad technical: Retail game discs are "stamped" and have sectors on them that a regular BD-R writer cannot write to on a BD-R. No matter how many times you try, you will never get a 1:1 match to a BD game disc.
Writable blank discs have a "dye/solution" that imitates lands and grooves. Retail "stamped" discs have actual lands and grooves etched into the disc itself. (Hence the color differences between a writable disc and a regular retail disc. Reflective foil and plastic Vs. Reflective foil, dye, and plastic. Retail discs are also a bit more reflective, because they do not have a dye, which keeps the laser alive a little longer. Poor quality dyes make reflection more difficult which makes the laser work harder). Cheaper dyes also have a higher chance of a bad write (coaster).