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Old 09-24-2012   #12
jennys
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@jennys

Originally Posted by baargle
Mega CD had a 2x CD-ROM drive, it generally just loaded a game of a few KB from the CD-ROM in terms of code, the rest was just either red book audio or FMV - both of which require (practically) no seeking and minimal stress to laser - 1x reading speed - in a continuous, linear direction
At that point in time the CD tech was as new as BD tech is nowadays and would would assume they would create a product that doesn't break down all of the time. So the BD-ROM takes more stress? Well then Sony should make it stronger. It jumps around a lot reading this and that - same thing.

If Sega could throw together a console that has lasted 20 years then surely Sony can make one that lasts more then a handful!

Also, I used the Sega CD heavily when I got it as a Audio-CD player and I loved to skip an repeat tracks. So you example doesn't apply to how I used the console. You always do miserably fail when you try to 1 up me - don't you?

We're in an age were consumers are used to things breaking only after a short time of having them only to go out and purchase more. Purchase more products made in slave labor facilities overseas and designed by morons who can't seem to grasp the fact they need to produce stuff that doesn't break down and lasts a lifetime. That's something you don't hear anymore - "It'll last you a lifetime". I'm sure this Sega CD will. I also have a working Saturn and Dreamcast.

You're defense of Sony producing garbage just proves how moronic end users are these days.
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