Originally Posted by ryant001
Bethesda's programmers were the ones that announced that the only reason the dlcs for ps3 are late is because they are having huge difficulties to optimize the code for the crappy ps3 architecture and to eliminate all the game-breaking bugs.
Now, if the developers themselves are having problems to port the dlcs to ps3 i'm not so sure that a random dev will be successful in the task(unless he manages to get his hands on the source code).
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The question that raises is: which mods are held back due to architecture, and which are held back due to marketing?
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