Originally Posted by manster
Thanks for your app and your time!
I have a problem with it in 720p, but it works in 1080i
Here are 2 screenshots for comparison...
Oh right.. just replace the width/height defines in the code and recompile it :D That's actually a TODO item for GL based EFL engine itself.. you wouldn't have that problem if it was using the old psl1ght EFL engine. Anyways, someone needs to fix the rsxgl-efl engine and that bug will disappear. I don't really know how since I'm no good with opengl.
Yep that bug is listed in the blog, I have no idea why it's happening, it wasn't there the last time I tried (back in september I think), but since I released the app as is, I didn't bother to look at why it's doing that. I'm sure it's a simple fix though. That's part of the things that I'd like to see the community fix and send patches for.
Originally Posted by GraVoX959
Thanks for releasing..
Two things though, this cant technically 'replace' the XMB.. it would have to be auto booted. Much like we can do on the PSP with iR Shell etc. You dont see the XMB but it does load for a micro second before booting into iR Shell etc.
Also this doesnt 'install' pkg files.. (as in they wont show on the XMB) this 'unzips' them to their location and creates the shortcut within the app so they can be launched... from within the app.
multiMAN could definitely do the 'install pkg' bit and unfortunately we arent able to auto boot anything at the moment (not publicly anyway).
So whilst this is appreciated... I dont see anyone taking this up and if auto booting was made available I believe mM would be the choice as it does everything (and a ****load more) except the pseudo install pkgs part which would be trivial for Dean to add.
Sure, if it was autobooted, it would be nice, but it's far from being ready for that, it doesn't have video/music/photos support, I don't see it as being possible to replace the ingame xmb either, and it has quite a few limitations, like probably when you run games (assuming same method as ps3load is used), it would still show "Eleganz" in the ingame xmb instead of the real game's name.
As for the install pkg, it's very complicated to do a proper install because there's a database (a b-tree file for an actual, real database file) that stores that kind of info, and it would need to be reversed entirely. That could be done eventually, but I don't have the time or motivation to do it. Also, there are reasons why I made it act this way, if it runs on an OFW (assuming it can), it wouldn't have enough permissions to even modify that database. Also note that it doesn't install packages to their real path, it installs them under its own directory (in /dev_hdd0/games/eleganz/homebrew/<appid> rather than in /dev_hdd0/games/<appid> ) and that's also because of a potential permission issue on OFW.