We tested some games yesterday. I think that payloads which I use for dumpers are not compatible with multiMAN (well, they can work but some times you can have an issue with freezing the console). At the moment I can't get any idea why this situation happens but I hope that I will fix it.
Originally Posted by MRDOTB
Any chance to patching modules on the fly?
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I wanted this feature for the next version and I should think how to implement it.