so there is infact debug guis for most games? need to debug DNF withgame.u replacedwiteditor.u or engine.u . you think there are debug settings menu / gui for duke nukem? ahhhh i gotta look more into this it may help me with my work with bringing up dukEd in game on the ps3 vr of the game. but then again will see thanks for the heads up with tbis post
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Originally Posted by KDSBest
the following is possible on a REX 4.21.
You first has to swap your kernel to dex, which may get you the error on trophy register error on some games. (REX has to fix this).
1. Decrypt the EBOOT.BIN
2. use make_fself to create an SELF file
3. replace your EBOOT.BIN with your EBOOT.SELF (It has to be renamed to EBOOT.BIN).
4. Boot up the game with multiman
5. Use the TM/Debugger of your choice.
Simple as that. simple as that and thatswhy KDS Youse The best
PS: If ps3usercheat in db just changes eboot stuff you can decrypt eboot. apply patch. reencrypt done!
You should be able to apply the ps3usercheat stuff in there on your own now
KDS U THE BEST gonna see what kind of debuggin i can do. things like this sometimes open new doors and At the least is good for testing engines before production. i may put this to work in themix of skyrim see if i cant get that command window to open up. between this and all the news with allocating more memory for use by ram anin turn a more productive and less laggy rsx. thanks kds u da bes