View Single Post
Old 02-01-2013   #8
DEFAULTDNB
 
DEFAULTDNB's Avatar
 
Join Date: Mar 2012
Posts: 8,940
Likes: 6,265
Liked 3,835 Times in 2,491 Posts
Mentioned: 950 Post(s)
Tagged: 0 Thread(s)
No I read you need a valid act.dat + your console IDPS for RAP2RIF according to @flatz himself:

Following up on the previous ReActPSN v2.20 release, I have recently created a small PS3 RAP2RIF converter application for converting .RAP files from ReActPSN to .RIF file format.

It is based on a my own research.

Place it to the ps3tools directory along with other tools and then place your idps and act.dat files to appropriate folders.

This tool will generate .rif file that you should copy to your exdata/ folder. Then you can unself a corresponding NPDRM file.

Have fun.
I would presume this is NOT for the generic ACT.DAT that ReactPSN generates.

It's same for RIF2RAP:

I have created a little "batch-version"...
Just copy all *.rif files in the folder and run convert_all_rif2rap.exe (of course u have to place your act.dat and idps in exdata folder)

It's just a quick version, feel free to test. Maybe it's useful for those like me, with many *.rif files.
kudos to Eslab for this nice rif2rap tool
I could not get any of these to work with a ReactPSN generated ACT.DAT. And I dont have a legit ACT.DAT because I refuse to have PSN on my CFW machine and risk a ban.
__________________
DEFAULTDNB is offline   Reply With Quote