Originally Posted by flatz
creation and encryption of .VME files (virtual memory cards), ISO.BIN.EDAT (includes the title ID of disc). The only thing which is not currently known is the format of decrypted CONFIG file (I can decrypt the file and encrypt it back but it have a complex format). It is optional and can be empty but I'm afraid that some games requires it to run on the PS3.
My plan was the creation of PS2 remastering tool and I wanted to share it. .
Related to .VME, have you look into PS1 save format also? (it s not really important but it ll be really nice to map all of them)
CONFIG file, how this can be required in some case? like some games already have it?
It s really nice what you already have done and achieve on PS3 (and can be consider as complete new hack)
Thanks you for your great work.