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Old 02-17-2013   #115
gingerbread
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@aldostools Thanks for showing the interest! We can also bring in experts like @SkillerCMP , @haxxxen , @bungholio and @butnut .

I wonder if we can copy/port codes from existing game genies database. Maybe you could create a built-in converter to convert codes from game genie format to the format that BSD reads. :P

Example for test. (UNDER DEFEAT HD DELUXE EDITION) :

In game genie the code format it is stated in this way for Unlock free play.

Code:
20000EF8 00FFFFFF
20000EFC 00FFFFFF
By using your format, will it be in this way? Please correct me if I am wrong.

BLUS31077.ps3savepatch
Code:
:SAVEDATA.DAT
[Unlock free play]
0x0000EF8 00FFFFFF
0x0000EFC 00FFFFFF

or is it ?

:SAVEDATA.DAT
[Unlock free play]
2x0000EF8 00FFFFFF
2x0000EFC 00FFFFFF
0x -> Simply writes the value at that address. (I got it!)
1x OR -> Does it means we need more than 1 line of code. Only one line of that code is written?
2x AND -> I believe I got it for this. It is same as 0x but writes twice?
3x XOR -> I don't really understand how XOR work. I am aware that XOR is exclusive-or but I don't fully get it. Could you provide some example where it will work.

Once I have a better understanding of code operators, I can help provide more real examples for your test.

Last edited by gingerbread; 02-17-2013 at 09:42 AM.
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