for christ sake
this may not even be for the ps4, its only a patent, no system specified
assuming is gonna be implemented, then
first, the architecture of this anti-piracy measure
is almost identical to the xbox 360. such measure was
defeated in months if not days. so is not practical.
second, it doesn work well as main anti-piracy measure.
you see any fingerprints in the disc can trigger a fail
check or a flag, meaning you console or account(or both)
will be blocked/banned. that's why it can only be complement
to other measures, as the 360 does, and again it doesn't
stop piracy...it only creates more tools and mechanisms
to disable this measures or circunvent it.
third, this check can be defeated via disc drive or cfw very
easy....via disc drive we can add additional instructions
to circunvent the check and comply with the console check
request, like the ixtreme fw on the 360 does. and via cfw
we can remove the check or fake it, simple as that.
also it not only check seek time, but it check data flow
and data bandwidth. their reasoning is that this anti-piracy
measure will detect anything not legal or possible under
special circumstances...again all this can be easily patched.
reading the patent there was a segment that mentioned legal
games in flash drives....i wonder if sony will start using drm
infected dongles to distribute games...
four. what really disturbs me is, if the check fails,
there is an instruction to "check user details", that
could be your username, credit card info, ip address
if anyone remebers the ppl who received a letter from sony
warning them to block/ban them and sue their asses if they continue
their behavior to circunvent the system & play pirated
games. while no case emerged from users being sued from
playing copied games, this can change for the future.
with the new laws coming into effect, they can force our
isps to handle our real life identities. so this "check for
user details" if a fail check/flag ocurrs, can trigger an app
on sonys server side and use this data to automatic send a
bill to us with the cost of the illegal game/movie or app we
used and a fee as penalty for using illegal means to use them.
i see no trouble for sony doing this, but this is only expeculation
and only my personal point of view, of what sony can do
and be capable of.
is not if it can be hacked, is when it will.
having a x86 processing architecture, will make matters
more easy to hack, and i will love to see what kind of homebrew
will come out of it. that means porting emulators already on pc
to ps4 very easy and fast...so i will like to see sony when some1
creates/port a ps2 emulator to the ps4 or better, having 6 times
more power under the hood, i see no real trouble making a ps3
emulator, with time, all is possible.
obviusly no one should expect the ps4 to be fully hacked in months, it will
take time 2-3 years maybe, as any new system does...
protected systems and media are the reason for piracy, and
any step to secure harder something, it excites the piracy
itself even more.
Last edited by ultimatek; 02-24-2013 at 11:02 PM.