Originally Posted by An_FiS
dead space 3
This game save uses a checksum for usr-data file which is stored in the hed-data file at address 8-b... It's a 4 block's of data.. Does anyone know what the algorithm is thats used? I have tried a bunch but none match whats in the hed-data file. So if i want to manully edit items in the usr-data file I also have to fix the checksum in the hed-data file or else you end up with a corrupted save.
Have you try setting the check sum value in the patch file?
From post 246