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#1 |
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PS3 Package GUI Released
A hacker, whom wishes to remain unnamed, has released a PS3 Package GUI @ SKFU's blog. ![]() To quote: The PS3 PacKaGe GUI is used as graphical extension for the make_package_npdrm.exe of SONY's official PS3 SDK to let it look more user friendly. Perfect for people who want to make a first touch with their PSJailbreak stick @ PS3 development. The confidential SONY file mentioned above is NOT included! Get it your own way.[Download PS3 Package GUI] [VIA] |
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Likes: (1) |
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#2 |
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Member
![]() Join Date: Mar 2010
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another one of those files i'll store-away hope it is useful in the near future, still can't wait tell they figure out how to copy the flash off the chip. then all we need is to figure out witch ones has that MCU in it and reconfigure hopefuly
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#3 |
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Member
![]() Join Date: Aug 2010
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i dont have clue what this does,I dloaded it.But tutorial for this baby in next week,what this does would be awesome im assumeing it works with jailbreak jig to make your own ps3 game rips upload them online.
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#4 | |
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Member
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make_package_npdrm.exe is a command line program. what this guy did is probably typed "make_package_npdrm.exe --help" for a list of commands and made this graphical interface to make it easier to control those commands. |
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#5 |
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Member
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Does it extract signed PKG? I guess not but asking anyway.
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#6 |
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Member
![]() Join Date: Sep 2009
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Development with PS3 Package
I try to understand the instrutions and they are very incomplete:
Requirements .net framework - What framework?? 3.0? SCE_PS3_ROOT environment variable to be set - what is a environment variable and where i cant set it? Or file to set it? Should i leave the Interop.Shell32.dll in the application folder? Or place it on System32 folder? Please make a decent Instructions and by the way "enjoy.", enjoy what? hours of search in google for some files and explanations about some informations that the developer should place in the instrutions.txt? It's a great work but is very undocumented. I'm available to help the community. Best Regards Last edited by csaraiva; 08-23-2010 at 02:17 PM. |
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#7 |
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Member
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Well a lot of the questions would be answerd if you where to setup the ps3 SDK,. most of the requirement for setting environment variables and witch .net framework was needed. i recommend that you do a little research on the sdk and see if your question are there. as of right now there is no real simple way of just saying install this and you can make a ps3 game. I do have a open community project i will be starting soon call SCSDK. you can leave comments and ideas on my blog http://mrgatz85.blogspot.com/ and a web site will be up soon as my server is put back together.
Last edited by gatz85; 08-23-2010 at 04:49 PM. Reason: typos |
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#8 |
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Senior Member
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It can only extract debug packages
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#9 |
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Apprentice
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It can extract and build debug pkg
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#10 |
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Homebrew Developer
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are you sure i was guessing this was for the end bit of the build.. self to pkg, so you dont have to convert in msys.. but if its for debug packages is it any use to me?
anyhow i get an application error (0xc0000135) if anyone knows how to get it working that would be great.
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