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#11 |
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Apprentice
![]() Join Date: Sep 2010
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so dose this mean ps3 is going to start geting alot more homebrew now
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#12 |
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Member
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The SDK does work but requires some brains and setting up...
I have successfully compiled + ran a few samples and am working on writing tutorials for the newbies .
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#13 |
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Member
![]() Join Date: Nov 2007
Location: dublin ireland
Posts: 750
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Lol i hope you wont be going to jail sometime soon :D that sdk is totaly illegal and is watermarked so good luck :D
__________________
<japsander> my ass still hasnt forgiven me for the night before i got married
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#14 |
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Apprentice
![]() Join Date: Feb 2008
Posts: 11
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good thing but how will run
we dont need have ps3 Development kits hardware and have debugging ps3 or just have ps3 in dev mode is enough ? |
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#15 |
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Apprentice
Join Date: Sep 2010
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sorry im new here.. But what is it basicly this means?
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#16 | |
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Member
![]() Join Date: Sep 2010
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Now that it is spread over public bittorrent, Sony is going to have a hard time stopping and tracking the thousands of users that are already downloading it at this second, and really their (3 year old) SDK I wouldn't think is their worst nightmare. It's not like users can build commercial software that will run on a non-hacked PS3. It's a niche thing. They have more reason to stop the sale of the chips that allow the hacking of the console in the first place, which they've already / are already doing. People share Microsoft software, Adobe Software, Maya and everything else worth thousands of dollars all over the Internet all of the time and the prosecution vs distribution rate is tiny. For the large majority that just want to play commercial games, they'll already be on 3.42 already, and still buying games just like they always have. The small minority that wants to compile and run their own homebrew stuck on 3.41 forever are hardly going to be cutting into the revenue stream of the development studios with millions of $ behind them. I see it panning out a bit like the old Xbox scene, where people freely distributed the source code for homebrew (such as XBMC). Distributing your own programmed source code isn't illegal, as long as you don't distribute any of the libraries (which come in the SDK). Then users can just compile it themselves using the SDK, to run on their own PS3.. and of course there will be compiled copies around distributed underground, just like any other software. Over time there may be open source compilers and libraries so that even binaries can be more freely distributed... but getting the commercial SDK is an interim step. Last edited by p666; 09-15-2010 at 04:54 AM. |
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#17 |
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Apprentice
![]() Join Date: Feb 2008
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i know that downloading sdk or pirate game is legal because u just download what u find on net
illegal thing that one who published and share it to other |
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#18 |
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Apprentice
Join Date: Sep 2007
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well that is actually not true,
everything is legal on the net to download except!: software! (games included) spreading files with copyright is always illegal.... |
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#19 |
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Apprentice
Join Date: Sep 2010
Posts: 9
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@ Weed37 with regards to my post - all i did is a let me google that for you link which displays results whats wrong with that. or am i missing somthing here???
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#20 |
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Homebrew Developer
![]() Join Date: Sep 2010
Posts: 48
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Usenet is also your best friend
.I've got it since yesterday and got it working. Even my hello world works on the ps3 :D. |
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