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Old 09-15-2010   #21
thaer89
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how it works u just compile u r code then put in your flash and run it
i don't try or read it until now but i heard that u must have Hardware development kit also debugger ps3
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Old 09-15-2010   #22
rizcom
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Leaked

love it :aetsch:
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Old 09-15-2010   #23
dodo815
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Angry hey

guys i just updated to 3.42 what am i suppose to do is there any solution
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Old 09-15-2010   #24
Dollenaaktloper
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nope (not yet, i hope)
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Old 09-15-2010   #25
AsSiTcH
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Originally Posted by dodo815 View Post
guys i just updated to 3.42 what am i suppose to do is there any solution
why did you update?
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Old 09-15-2010   #26
Hexperience
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Originally Posted by leetwolf View Post
The SDK does work but requires some brains and setting up...

I have successfully compiled + ran a few samples and am working on writing tutorials for the newbies.
Does make_package require an eboot.bin file or .self file? I can compile, but haven't made a package yet.

Cheers
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Originally Posted by thaer89 View Post
how it works u just compile u r code then put in your flash and run it
i don't try or read it until now but i heard that u must have Hardware development kit also debugger ps3
No, you don't need to have debug ps3
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Old 09-15-2010   #27
$n!pR
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Edited and compiled a sample app, uploading to youtube

Here it is:
YouTube - PAMF Player sample app.

Last edited by $n!pR; 09-15-2010 at 12:08 PM.
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Old 09-15-2010   #28
nonaxanon
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Smile @ dodo815

yes there is, real simple, draw a white circle with a red dot circle inside, at least 1 feet in diameter, then smack ur head on it till all white area turns red, then get a new ps3 :aetsch: cheers!
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Old 09-15-2010   #29
PustelGunkel
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Thx for this post

I can compile some samples, but how can I pack them into a valid *.pgk File

After making one of the samples I get a *.self-File. How can I turn them into a valid EBOOT.BIN which can be putted in a pkg-File.

make_package_npdrm.exe is always complaining about a non-valid EBOOT.BIN file (must be a self npdrm-File)
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Old 09-15-2010   #30
leetwolf
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Originally Posted by PustelGunkel View Post
Thx for this post

I can compile some samples, but how can I pack them into a valid *.pgk File

After making one of the samples I get a *.self-File. How can I turn them into a valid EBOOT.BIN which can be putted in a pkg-File.

make_package_npdrm.exe is always complaining about a non-valid EBOOT.BIN file (must be a self npdrm-File)
Personally I took one of the writer makefiles and modified it to compile my own stuff... I can tell this SDK won't be used by noobs, there is a lot to do to write code. You can IM me if you want help.
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