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Old 10-17-2010   #11
noddy4life
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Well i just hope all devs programmers hackers what ever u want to call them or them selves work together because there are to many stories lately of people leaving because of insults or frustration even tho it was a free contribution to what ever scene.
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Old 10-17-2010   #12
2die4
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wait so from what i understand is that the payloads are injecting code which kakaroto is saying the backup managers / homebrew should do and the payload should be left to just jailbreak the ps3 ???
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Old 10-17-2010   #13
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No perfect code

Every programmer has his own code style which other may like/don't like.

KaKaRoTo should publish his own code and the result will show.
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Old 10-17-2010   #14
Pockets69
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kakaroto once again is right this PL3 project could be big, if a lot of devs contribute for it, about Hermes that is his opinion, i could care less about that, but yeah its normal for devs to like some styles of programing and disliking others!
But as JapSander said and kakaroto also mentioned, use what works for you there is no need to be changing anything, if it works! just don't go changing from hermes to PL3 and vice versa (does this exist??? XD) just because people are "fighting" over it.

Originally Posted by 2die4 View Post
wait so from what i understand is that the payloads are injecting code which kakaroto is saying the backup managers / homebrew should do and the payload should be left to just jailbreak the ps3 ???
No he is not saying that, he is saying that should be a standard way of doing things and publishing things! kakaroto's payloads do all that hermes payloads do, so it has nothing to do with backup managers/ homebrew.
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Old 10-17-2010   #15
Gorgatron
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Originally Posted by 2die4 View Post
wait so from what i understand is that the payloads are injecting code which kakaroto is saying the backup managers / homebrew should do and the payload should be left to just jailbreak the ps3 ???
He's saying the opposite of that. The payload should be the only thing altering the kernel, and userland applications should not be doing dangerous things like using peek/poke to edit working memory.
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Old 10-17-2010   #16
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You might not have intended it but both your posts have come across as you bashing Hermes, who is an established programmer in many homebrew scene.

Why not just release you payload with a readme to tell people what it does and not mention hermes name at all? instead of dragging his good name through the mud for your own benefit.
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Old 10-17-2010   #17
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I am sorry esj but kakaroto is not doing that, at least i don't see his blog posts offending anyone! Seriously i have seen a lot worse on the scene.
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Old 10-17-2010   #18
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didnt hermes leave his code so others could use it or improve on it when leaving?

so kakaroto dosnt like hermes becuase he dosnt use git, and kakarot dosnt understand syscall 8? oh and that it uses far off memory on the ps3.

personaly i think the less "open" how the hack works the better off the backup scene will be and the more "open" it is the easyer it is for sony to patch games to prevent running backups.

i said it before and ill say it again. i am in this for homebrew not piracy. and i honistly hope sony fixes future cames so backups cant be played.

here is why

1. PSN stablitly. a lack of hacked games means better more enjoyable online play ever play COD MW2? on the 360 or pc? can i say aimbots and hacking? yeah ever play it on the ps3? its actually fun.

2. 3rd party suport, and more titles. at this point if evoryone "downloads" the new castlevania game instead of buying it (i preorderd the japanese version and have a amazon order for the US!) they wont make money and i wont see future iterations of the game. it will be classifiyed as a failed attempt at a reboot of a siries and go the way side... when in fact the game is so amazing... i cant even say how glad i was to play it (and this is coming from somone who has played EVORY castlevaina game >.< aria of sorrow was really fun also and rhondo of blood / SOTN are my favs )

3.sony will leave alone homebrew. if the hack dosnt enable piracy of there own games i think they might even allow such things on future frimwares. reasion otheros was killed was 2 reasions
3a reasion 1 is because it was a crap attempt at giving users homebrew but preventing GPU use
3b sony was so afraid of piracy on the system they basicaly tried stopping the otheros from allowing backups.

those are just some minor thoughts of mine. and about my spelling ^^ i misspell on pourpus because i feel i should be free to do whatever i want online! <3 its my personal fight agesnt spelling Nazis
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Old 10-17-2010   #19
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Originally Posted by HNaga View Post
Every programmer has his own code style which other may like/don't like.

KaKaRoTo should publish his own code and the result will show.
Having supportable code is vital for any sort of community project to thrive. It is a fact that something version controlled will always be easier to maintain because you can track every change.

Originally Posted by NNTB View Post
didnt hermes leave his code so others could use it or improve on it when leaving?
Yes, and the method hermes uses makes it difficult for anyone to continue it. There are no records of changes, and if KaKaRoTo is correct, there aren't even many comments in the code.

Originally Posted by NNTB View Post
so kakaroto dosnt like hermes becuase he dosnt use git, and kakarot dosnt understand syscall 8? oh and that it uses far off memory on the ps3.
Without using the repo, it will be difficult for anyone to improve on the code. This is KaKaRoTo's main point. If it was used, the way syscall 8 is used would be more clear. Finally, arbitrarily using memory addresses is not good, but it's possible it's not as arbitrary as KaKaRoTo says it is.

Originally Posted by NNTB View Post
personaly i think the less "open" how the hack works the better off the backup scene will be and the more "open" it is the easyer it is for sony to patch games to prevent running backups.

i said it before and ill say it again. i am in this for homebrew not piracy. and i honistly hope sony fixes future cames so backups cant be played.
So, you want the hack to be less open because it means it will be easier for Sony to prevent running backups, but you're not into this scene for backups? So why does this matter? And in the end, these scenes will always come ahead. Why? Sony has to pay someone to patch these holes while the scene consists of many people doing the work for free and even more supporters helping them with leaks/testing (but I guess most people running the jailbreaks don't report crashes).
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Old 10-17-2010   #20
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Originally Posted by NNTB View Post
and about my spelling ^^ i misspell on pourpus because i feel i should be free to do whatever i want online! <3 its my personal fight agesnt spelling Nazis
yeah but it makes you come across as someone who eats roadkill for sunday dinner.. and very hard to understand... i agree with japsander & pockets69 there should be a standard way of doing things and publishing changes that everyone can view and decide if they want to update or not , as far as backups/piracy are concerned it will not be removed because someone will just put it back in .. if you dont want it , dont use it or the OBM.

i too would like to see more 'generic' homebrew like pgen or mame even a port of psx loader or uLaunch so we can launch ps2 homebrew on all JB ps3's.

@japsander , whats asbestos? another payload?
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