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Old 09-28-2011   #291
maggot666x
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Originally Posted by WarrenOfSnares View Post
One problem I had, (and I'm sure I'm missing something here) is that my system recognizes the virtual memory cards during play, allegedly saves to them, but when I check the data on the XMB after exiting the PS1 game, it's completely blank. Just to clarify, I did name it "Internal Memory Card". What am I missing here?
same, MC in XBM is empty, BUT ps1 game find saves

Code:
PS3 Model: FAT
Firmware: Rebug 3.55.2 
Game tested: Resident Evil 1 [P], Gran tourismo 1 [P], Mortal Kombat Mythologies: Sub-Zero [P], Mortal Kombat 4 [P], Smack Down 1 [P]
Detected in multiMAN as PS1 Disc: Yes 
Boot using Disc Swap: No
Boot using Breaker Pro: No
Memory card works: Yes

Last edited by maggot666x; 09-28-2011 at 04:26 AM.
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Old 09-28-2011   #292
sakuraba
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This may be a very stupid and therefore regrettable post but are you all playing psx games from the same region as the machine? Or has anyne got Jap/US games to run on a EUR Pal PS3?
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Old 09-28-2011   #293
WarrenOfSnares
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Originally Posted by sakuraba View Post
This may be a very stupid and therefore regrettable post but are you all playing psx games from the same region as the machine? Or has anyne got Jap/US games to run on a EUR Pal PS3?
Actually, I forgot to post this as well, but I'm on a US NTSC Phat PS3 and I got the French version of DBZ Ultimate Battle 22 to work, and I'm pretty sure that game is PAL because of the region. Anyway, it played perfectly. (Hope this answered your question a bit!)
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Old 09-28-2011   #294
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I cannot believe there are some people bashing dean about save not working, not tested myself but people are saying saves are working, at least for those who bothered to realise that they have to create a virtual PS1 memory card, a feature which has been with the PS3 since day 1!

Last time I checked dean hasnt asked for a penny, not even donations for the awesome work he has done for us. I know how impatient we can get, especially when a new feature comes out and it's bugged, but dont go mouthing off at the one guy who, when he has time, will most likely fix it!

I honestly cannot believe the disrespect some people have, that said they are probably spoiled kids who throw tantrums when their parents dont get them what they want.

Also why arent you people abusing the guys making jfw-dh cfw? They are delaying it for at least 2 weeks! Or is it that you havent got what you want from them, and are afraid they wont release if you bash them? :P Bet when it is released the usual suspects will start bashing them about it.
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Old 09-28-2011   #295
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Agree, and for deank, never mind those people. The work you do is great for the scene, made so much possible. just keep up your good work. and plse people enjoy what you have.
Give good feedback so the dev's can go with that.
don't complain, just help out
The sky is the limit
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Old 09-28-2011   #296
sakuraba
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Originally Posted by WarrenOfSnares View Post
Actually, I forgot to post this as well, but I'm on a US NTSC Phat PS3 and I got the French version of DBZ Ultimate Battle 22 to work, and I'm pretty sure that game is PAL because of the region. Anyway, it played perfectly. (Hope this answered your question a bit!)
That is superb news! I can't believe more people are shouting about this aspect of the new feature.
Hopefully that will be the second best news of the day behind 'PSX games loading now on 3.41!' Not holding out tho so it's probably the best news of the day (although as I'm on 3.41 no use to me :s)

Enjoy some of the classics people
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Old 09-28-2011   #297
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OK after like 30 tries it worked and just the exact time I booted again the game it didn't, my PS3 froze checking for memmory cards.
Sometimes you have to keep trying, but actually it works!
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Old 09-28-2011   #298
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Originally Posted by deank View Post
I'm not looking down at people here. Most of the time I'm trying to be as helpful as I can, but after I read 50 posts from people "until saves work - it is useless"... And like the other day with the the version which actually enabled this PSX stuff - about accessing optical discs... And again all the complaints how useless it is, and so on and so on.

It was 4am when I posted and may be I overreacted a bit. I spent the last two weeks reading, testing, reading, locking my PS3 over 50 times a day, just to make stuff work, so believe me, sometimes I can get upset in the early hours.

I only wish that people complain less and try to read more - that's the way to succeed.


Dean
I'm very happy to see this side of you Deank and I apologize for maybe coming on as an egg. To be honost I can't actually imagine how it must be to take dumb questions from ignorant prunes regarding your awesome manager day in and day out so I'm in no position to argue. Adding some proof to that statement is the fact that I can barely stand this thread alone with peoples dumb questions so once again I apologize and commend you on your patience with noobs, your passion for multiman and your help to the scene
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Old 09-28-2011   #299
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I'm pretty sure this is my first post, and it's going to be a long and aggressive one.
First things first, Deank, simply put, you're the man; you've created something infinitely useful, for free, and stuck by it since practically day 1 to make sure that it's something worthwhile; it most certainly is, Sir. There was a time when I had like 4 backup managers installed, and even though I may have used another for compatibility, I always had the latest multiMAN because there was always something new. Not to mention how many posts I've read of people wishing that they could boot directly into multiMAN XMMB mode, myself included.
Honestly, when I read this post, I initially thought "How many devs have actually looked at the files on the ps3? Wonder if they saw the drm and pspemu folders?", but never once did I think "Dang, Deank is liable if I don't see better results!" That's the beauty of homebrew and open source; they don't owe us anything but are willing to spend their time putting their skills to work for us. Although some may do so for the e-fame, the only posts prior to this thread that I've ever seen by Deank are those in which he either posted updates or spent MORE of his time troubleshooting for people. For something with no guarantee or warranty, he sure does back his product well.
Aside from Heroes like Graf, almost every dev in the ps3 scene has some kind of stain: Waninkoko and the bricks; Math and his sideline/king of the hill stances (if he really just wanted to let everyone who mattered know something was out there, he could hand it over to other devs instead of dangling it over everyone's heads); the way Geohot took all the credit, got sued, and turned tail.
And now what? They're going to get all worked up because just once he went off on someone? Who doesn't go off on someone on the internet? I have half a mind to verbally abuse half the member population on just about every post, and half my mind would be all I'd need for most of them. Screw 'em if they don't like it, Dean; take a break even, you've done quite a bit. When most devs started getting overly cautious in the ps3 scene I looked at Graf and laughed at them, but considering how consistently you contribute, if anything were to happen to you, people would be quite remiss if you hadn't done anything to cover yourself, because then we'd have no more awesome multiman updates.

I just woke up, so I know I ramble quite a bit, but the bottom line is that this guy, just like the rest of them, does more than any of you and asks nothing in return but to know what's bugging so he can fix it. Show a LOT of respect and back off.
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Old 09-28-2011   #300
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i hate to burst anyones bubble but this has been avilable before any CFW before even Multiman. not the way it Has been. i even stated it on youtube and IRC but No One likes my method as its Ugly.and to be honest .. the method ha sbeen something Sony Never fixed to as Far as the PS1 days.

it required you to remove the top half of the PS3 Cover, then the top sheetmetal cover over the BD-Rom drive then the plastic Cover. its basicly the Swap trick

but what surprises me, you'd think Sony (well i dont know about FW 3.42+ as my PS3 was lost Just as the advent of Custom FW started,[to a Brick And Sony greedy grubby nazi's >_>) would of Fixed it by adding a 2nd Check .. you had to put in a Retail game (PS1 and PS2)but Wait till it Spins Down the Disc. Swap it w/ your Burnt Disc. and voila. but that method i saw No Save incompatibilities and everything would work in terms of compatibilities as the real thing.

i did find out What PS1 and PS2 Cheat discs work, PS2: CB 9.2 PS1 GS v4 everything else gave Errors, wouldnt load, triggered the incompatible Disc message,, Some games with cheats would freeze, some wouldnt load,

actually only one game had an incompatablity in this Method that i could test: Star Wars- Dark Forces (Controller would not respond.)
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