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#11 |
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Member
![]() Join Date: Sep 2011
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The error is the software with which you export the 3D object. You used what?
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#13 |
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Senior Member
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i was using 3dsmax 08 with the pluggin as i know how to use that software but im learning how to use build a 3d object in maya 2009 ,
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#14 |
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Member
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This error had already happened. She was because to export to another format. . x ->. obj -> dae. The only way is to completely remodeled in 3ds max or find a format more compatible with 3ds max.
For example for Google Sketchup must be export in kmz, rename in zip and get dae the inside. |
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Likes: (1) |
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#15 | |
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Senior Member
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#16 |
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Apprentice
Join Date: Sep 2011
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Is it possible to add alpha to the texture?, so it would have transparency.
Because I´m needing it for the hair, look at this picture and you´ll know what I mean. http://img855.imageshack.us/img855/9317/snakeos.png |
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#17 |
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Member
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try "pure_texture_alpha_1_depth_0" for material effect in XML. I'm not sure.
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#18 |
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Apprentice
Join Date: Sep 2011
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I tried to compile the theme but I´m getting mustache.js:14: error: syntax error compile failed
I think that I have wrong codes in the .js file, can you help me to get right ones, I´m having 2 models and the background but I´m not sure how I should put them in to the .js file And I´m trying to make the alpha to the textures y adding it in to .dds like in the editing pop theme. Last edited by kevinos; 10-15-2011 at 06:44 AM. |
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#19 |
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Member
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Can you send me via private message your js and your xml?
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#20 |
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Apprentice
Join Date: Sep 2011
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I just sended them to you
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