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Old 10-24-2011   #631
Elegant
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From my understanding now, if the eboots are unencrypted we have absolutely nothing key wise. We have an eboot that we can easily replace in the appropriate game to play it. I still wonder if there's a trace of the 3.6x keys anywhere in those eboots that we might be able to find (I do not mean the eboot is encrypted).
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Old 10-24-2011   #632
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Originally Posted by unitedrule View Post
I'm noob so bare me out
correct me if I'm wrong but as i understand that if this jb is reverse ingeneered then the 3.6+ keys will be obtained and 3.6+ games will be playable on 3.55 cfw, now my question is can those keys be used to make 3.6+ cfw for those who are stuck in there.
Nope. This does not use the 3.6x+ keys. Some devs are saying it is using debug eboots for games. (Debug being the firmware running on testing PS3's game developers are given. Usually have "TEST" written on them).
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Old 10-24-2011   #633
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thanks for the clarification
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Old 10-24-2011   #634
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I don't get it - if these are only debug eboot's why havent we used these eboot's ages ago?


And math is saying the got the 3.60+ keys on their dongle? Why ? They wont need these keys if its just a debug eboot?
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Old 10-24-2011   #635
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So basically we need 2 things:

1. A patch for 3.55 CFW to load DEBUG eboot.bin files in games, and......
2. The actual DEBUG eboot.bin file for the game in the first place.

AND........ I think, if u look back thru this thread for my last post, I did say something about the GAME being patched and burnt, not the actual console, so I may have been slightly right!! WOOP WOOP!! Maybe my limited knowledge has got something right after all!!
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Old 10-24-2011   #636
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I am guessing developers also have test consoles to test their games on.

I doubt that the debug eboots have the keys cos as we saw when $ony released 3.60, devs were still releasing update patched with 3.55 keys on them. Why use keys if you dont have to, so eboots are probably not encrypted.

Real question is, who has debug eboots? We will still be relying on those people to obtain the eboots, and as we know $ony will block access to them pretty quickly, In fact they'll probably block it before anyone can make patches for cfw to use these, so it'll be a lost cause.

Only one thing is for certain, the group selling this dongle will make a loss as people have already figured out how it works and can probably release a new cfw within a week which has the same features.
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Old 10-24-2011   #637
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Originally Posted by bigo93 View Post
I am guessing developers also have test consoles to test their games on.

I doubt that the debug eboots have the keys cos as we saw when $ony released 3.60, devs were still releasing update patched with 3.55 keys on them. Why use keys if you dont have to, so eboots are probably not encrypted.

Real question is, who has debug eboots? We will still be relying on those people to obtain the eboots, and as we know $ony will block access to them pretty quickly, In fact they'll probably block it before anyone can make patches for cfw to use these, so it'll be a lost cause.

Only one thing is for certain, the group selling this dongle will make a loss as people have already figured out how it works and can probably release a new cfw within a week which has the same features.
too bad if this is quickly patched by sony. i am waiting for assassins creed and uncharted. if this was patched, guess those two games can't be played

anyway for those who questioning why only two games work, there're another games

image belong to original uploader


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Old 10-24-2011   #638
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QUESTION:
If someone got hold of a BOOTLEG copy of PES12, ripped it, extracted the eboot.bin and compaired it to an original eboot.bin, could we not see the differences and ATTEMPT to apply them to other games eboot.bin file??

Dunno if this would work at all to be honest, but it could be an idea??

P.S. A picture of a game in the XMB proves nothing.....

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Old 10-24-2011   #639
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i read someone has tried to rip the pes via multiman. it's protected and can't be ripped according to someone who has tried it.
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Old 10-24-2011   #640
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Originally Posted by FalconXX View Post
i read someone has tried to rip the pes via multiman. it's protected and can't be ripped according to someone who has tried it.
Surely if u put the game into a NON-3.55-dongle firmware PS3 it will just show up as a data disc, then u would be able to access the files on the disc, also, using this method multiMAN should be able to do the same in the file manager??
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